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Winter Child: A One-Shot Adventure for 5th Edition

Winter Child: A One-Shot Adventure for 5th Edition


A night of hospitality becomes an exploration through a terrorizing playground of illusions. This one-shot adventure for 5th edition is set in the Darkplane weird horror universe, and is intended for characters of levels 3-5. Content Warning: Child abuse, danger to children, death in childbirth, gaslighting and manipulation, ghosts, mind control, occult rituals If you enjoy this...   [click here for more]
Darkplane  Pay What You Want

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Nightfall in Remmish: A One-Shot Adventure for 5th Edition

Nightfall in Remmish: A One-Shot Adventure for 5th Edition


Peel apart the wallpaper of reality in this heart-pounding adventure that pits the players against time itself. This one-shot adventure for 5th edition is set in the Darkplane weird horror universe, and is intended for characters of levels 2-4. Featuring all necessary information on the heathfolk race, as well as a new monster: the yuriph, a mutated celestial of the Far Realm. If you enjoy this adventure,...   [click here for more]
Darkplane  Pay What You Want

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Book 'Em!

Book 'Em!


Ever wonder what happens when your players do something really bad and the cops get involved? Wonder no more! "Book 'Em!" provides the harried GM with a quick and easy means of figuring out how good the local police are at figuring out what the players did and to whom! Designed for d20 systems with an eye on the contemporary rather than the fantasy, this simple system can be used with little or no...   [click here for more]
Mind Games Design Bureau  Pay What You Want

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Master NPC Creation Toolkit

Master NPC Creation Toolkit


Welcome to my first product of the KernowGames franchise, this is a basic D&D/general RPG NPC creation toolkit that will aid in NPC creation process, this is the PWYW version, however soon their will be a more in-depth version that will be paid, and will have much more content and pages, with artwork and more options. Thanks. ...   [click here for more]
KernowGames  Pay What You Want

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FREE Character Sheet for The Adventure Squad

FREE Character Sheet for The Adventure Squad


This is a FREE character sheet for The Adventure Squad More about The Adventure Squad, In 1970 a group of highly skilled technicians, scientists and researchers were brought together by the international billionaire Marcus Champion. With the authority of a United Nations sanction, he trained them on state of the art equipment on land, sea and air. Their assignment was clear; they were to be rescuers,...   [click here for more]
Polaris Games  Pay What You Want

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The Trophy Case vol. 1, no. 6

The Trophy Case vol. 1, no. 6


The first new Hideouts & Hoodlums product of 2012 from Great Scott! Games is the 6th issue of The Trophy Case!  It's got new flying and movement rules, the beginning of the aviator class, more of "The Vindicators" fiction, more comic book reviews (this time, Feature Comics), more ready-made Supporting Cast Members, and -- cut from Supplement III: Better Quality --suggestions for gaming in aerial,...   [click here for more]
Great Scott! Press  Pay What You Want

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The Trophy Case vol. 1, no. 5

The Trophy Case vol. 1, no. 5


It's here!  The Fall 2011 issue of The Trophy Case offers detailed analysis from a live H&H game session, new variant and house rules, a big review of another game called Dicey Tales, a map, previews of Supplement III: Better Quality, adventure seeds, more Captain America comic book reviews, and ready-made Supporting Cast Members!  It's the first issue under the new Great Scott! Games label,...   [click here for more]
Great Scott! Press  Pay What You Want

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The Trophy Case vol. 1, no. 7

The Trophy Case vol. 1, no. 7


The Trophy Case newsletter returns with new stuff for the Aviator, Mysteryman, and Scientist classes, a big interview with upcoming module writer Steve Lopez, Golden Age hero write-ups, and comics! Your quarterly dose of HIDEOUTS & HOODLUMS goodness is still all free! ...   [click here for more]
Great Scott! Press  Pay What You Want

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The Trophy Case vol. 2, no. 1

The Trophy Case vol. 2, no. 1


The Trophy Case newsletter ain't a newsletter anymore -- it's a 20-page 'zine!  This time we've got contributions from five different authors, including new mobsters and stats for Nazis, rules for adjusting H&H to the Silver Age, an in-depth look at a classic Captain Marvel adventure, 100 random clues, an optional skill system for H&H, and a special 7-page 1940 Duluth Gazeteer, complete enough...   [click here for more]
Great Scott! Press  Pay What You Want

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The Trophy Case vol. 2, no. 2

The Trophy Case vol. 2, no. 2


The Trophy Case 'zine is back with a special fan fiction-themed issue.  But if fanfiction's not your thing, don't despair; this issue still has pure H&H goodness, including an alternate hand-to-hand combat system for you to try, two new mobsters (that are on your side!), and a sneak peek at what Supplement IV will look like!  All this, and you still get some great Golden Age public domain artwork...   [click here for more]
Great Scott! Press  Pay What You Want

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  Adventure Builder: A Family Roleplaying Game