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Sci-Fi / Cyberpunk Mini Adventure Cards
by PenguinComics.com

Funded @ Kickstarter in 5 days!
This Cyberpunk/Science Fiction Card Deck is a great supplement for any sci-fi GM.

  • 40 Mini Adventure seeds
  • 20 MegaCorp logos
  • 240 random NPC names
  • 240 random business names
  • ...and more!

A total of 50 Poker-sized cards for any sci-fi/cyberpunk rule system.

Sci-Fi / Cyberpunk Mini Adventure Cards
 
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Nerzugal's Game Master Toolkit

Nerzugal's Game Master Toolkit


This is the second Toolkit I have created to help out Game Masters new and old for 5E. Similar to the first, you will find fully detailed dungeons and one-shot adventures, most of which can be dropped in any traditional fantasy world with minimal effort. This Toolkit also comes with 100 new monsters as part of Nerzugal’s Extended Bestiary with numerous unique creatures as well as expansions upon...   [click here for more]
Nerzugal Role-Playing  Pay What You Want

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The Bridges we Burn - a Numenera Adventure

The Bridges we Burn - a Numenera Adventure


The Ninth World is full of wonders and dangers. Just how far will your heroes go to explore them all? How many traps will they disarm, how many ancient tombs unearth? And while doing so, will they ever stop and think about the consequences of their actions? How many bridges will they burn to get treasures, knowledge and glory? This campaign consists of 5 linked scenarios that can be also played separately....   [click here for more]
Janek Sielicki  $9.99

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FS1: A Newborn Celebration

FS1: A Newborn Celebration


On the frontier of Dimgaard a royal fair celebrates the birth of the ruler’s child. But dark plans are coming to fruition. Can heroes be found to prevent a catastrophe? A Dungeons and Dragons® 5th Edition Adventure to take 1-8 1st level characters to 2nd level. Episode one of Fey Secrets.   Adapted for Fantasy Grounds ...   [click here for more]
Dan Hass Endeavors  Pay What You Want

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DGD1 Xidraen

DGD1 Xidraen


The silver dragon Xidraen’s essence was imprisoned to craft a weapon. That weapon has been beyond the reach of those who would free the noble creature. But Wulxan, an agent of the Order of Metal, has discovered an opportunity. Can trustworthy heroes liberate the spirit of Xidraen and end an ancient injustice? A Dungeons and Dragons® 5th Edition Adventure for 1-8 7th level characters.<o:p></o:p>...   [click here for more]
Dan Hass Endeavors  Pay What You Want

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TP1: Tribute Time

TP1: Tribute Time


The Tofarian Empire provides security and commerce to the vassal communities that serve it. But the cost… Can heroes rise to alleviate the suffering associated with the Empire’s requisite tributes? A Dungeons and Dragons® 5th Edition Adventure for 1-8 1st level characters.<o:p></o:p> ...   [click here for more]
Dan Hass Endeavors  Pay What You Want

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TP2 Building Resistance

TP2 Building Resistance


Chogneaux’s annual tribute to the Tofarian Empire has been disrupted. Those who were designated for slavery have escaped the village, but Baron Reolus is in a tough spot. Can heroes be found to defend against the inevitable backlash? A Dungeons and Dragons® 5th Edition Adventure for 1-8 2nd level characters. Episode 2 in Tyranny in Purple. ...   [click here for more]
Dan Hass Endeavors  $3.99

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TP3 A Secure Location

TP3 A Secure Location


The victims of the annual tribute have managed to escape Chogneaux and Baron Reolus. But they don’t have the protection of a village against a dark and dangerous world. Can heroes protect the refugees long enough for them to become a resistance? A Dungeons and Dragons® 5th Edition Adventure for 1-8 3rd level characters. Episode 3 in Tyranny in Purple.<o:p></o:p> ...   [click here for more]
Dan Hass Endeavors  $3.99

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TP4 A Different Baron

TP4 A Different Baron


The resistance is firmly established in Chogneaux, but a long-term movement requires a favorable Baron. Can heroes turn the political environment in Chogneaux towards revolution? A Dungeons and Dragons® 5th Edition Adventure for 1-8 4th level characters. Episode four in Tyranny in Purple.<o:p></o:p> ...   [click here for more]
Dan Hass Endeavors  $3.99

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FS2 Repercussions

FS2 Repercussions


Suspicions that the newly born Lady Lismere may be a hag baby have spawned whispered rumors. These rumors have caught the attention of anti-hag activists across southern Dimgaard. Danger and intrigue abound. Can heroes be found to put the situation to rest? A Dungeons and Dragons® 5th Edition Adventure to take 1-8 2nd level characters to 3rd level. Episode two of Fey Secrets.<o:p></o:p>...   [click here for more]
Dan Hass Endeavors  $3.99

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FS3 Grevious Liaisons

FS3 Grevious Liaisons


A coven of hags is too powerful for the humble residents of Schmitford to overcome. However, if a hag can be isolated and eliminated, it breaks the coven’s strength. Can heroes be found to stop the Grevious sisters’ hold on Schmitford? A Dungeons and Dragons® 5th Edition Adventure to take 1-8 3rd level characters to 4th level. Episode three in Fey Secrets.<o:p></o:p>...   [click here for more]
Dan Hass Endeavors  $3.99

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FS4 Cruela Beautifica

FS4 Cruela Beautifica


The Grevious sisters’ coven has been broken by the assassination of Misty Grevious, but the pride of accomplishment is cut short as it appears the coven will be able to reform quickly. Can heroes prevent the sisterhood of cruelty from reforming? A Dungeons and Dragons® 5th Edition Adventure to take 1-8 4th level characters to 5th level. Episode four in Fey Secrets.<o:p></o:p>...   [click here for more]
Dan Hass Endeavors  $3.99

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FS5 A Grevious Trail

FS5 A Grevious Trail


With Cruela Beautifica eliminated, it appears the Alshon region is free of hag covens. News arrives that the two surviving Grevious sisters are relocating to terrorize a new area. Will heroes successfully pursue the hags and prevent their new reign? A Dungeons and Dragons® 5th Edition Adventure for 1-8 5th level characters. Episode five in Fey Secrets. ...   [click here for more]
Dan Hass Endeavors  $3.99

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FS6 Hag Activity

FS6 Hag Activity


A hag conclave has reportedly convened in the city of Odill. Already under political and economic pressure, Odill doesn’t have the resources to uncover and thwart the schemes of the evil fey. Will heroes rise to the occasion and protect the innocent of Odill? A Dungeons and Dragons® 5th Edition Adventure for 1-8 6th level characters. Episode six in Fey Secrets.   ...   [click here for more]
Dan Hass Endeavors  $3.99

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FS7 Presumption

FS7 Presumption


The hag conclave is rumored to be continuing their negotiations in the shadowy recesses and secret chambers around Odill. There is no firm information, but the rumors are that they will continue for a while. A sudden devastating flood and accompanying algae bloom that threatens to end fishing in the river may be a coincidence, but likely not. Can heroes resolve the current threat to Odill? A Dungeons...   [click here for more]
Dan Hass Endeavors  $3.99

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FS8 Bounties

FS8 Bounties


The hags have managed to limit their exposure in Odill for weeks, but what will happen when the conclave ends? What does the climax of a hag celebration bring to the host community? Can heroes be found to protect the innocent in Odill during the close of the hag conclave? A Dungeons and Dragons® 5th Edition Adventure for 1-8 8th level characters. Episode eight in Fey Secrets.<o:p></o:p>  ...   [click here for more]
Dan Hass Endeavors  $3.99

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FS9 Return to Tradition

FS9 Return to Tradition


With the hag conclave reportedly complete, the nobles and defenders of Odill breathe a sigh of relief. But their feelings may be premature. An event as significant as a hag conclave has consequences that in themselves can bring down regimes. Can heroes rise to protect the peace and defend the innocent in Odill? A Dungeons and Dragons® 5th Edition Adventure for 1-8 9th level characters. Episode...   [click here for more]
Dan Hass Endeavors  $3.99

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FS10 Manageable Evils

FS10 Manageable Evils


With a new government formed, Odill starts in a fresh direction. However, there are clear signs that this new direction may be plagued by some of the same problems that have historically made Odill a den of evil. Can heroes arise to prevent the evil influences from resuming their grip on Odill? A Dungeons and Dragons® 5th Edition Adventure for 1-8 10th level characters. Episode ten in Fey Secrets....   [click here for more]
Dan Hass Endeavors  $3.99

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FS11 To the Edge

FS11 To the Edge


In the cold north, the progeny of a hag inflicts suffering and strife upon the world. Unbridled by the constraint of infertility that has forever been a check on his kind, he could form the basis of a new race of evil super creatures, but the first step is to get to the blighted region. Can heroes cross the dangerous Dimgaard landscape to get within striking range of the hagspawn? A Dungeons and Dragons®...   [click here for more]
Dan Hass Endeavors  $3.99

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FS12 Approaching Evil

FS12 Approaching Evil


On the frozen wastes of Dimgaard, a terror is routinely and repeatedly inflicted on innocent young women. Forced to birth monsters and killed in the process, the horrors have gone unnoticed for generations, but maybe the situation can be ended. Can heroes successfully traverse the final miles to confront the evil at the edge of the continent? A Dungeons and Dragons® 5th Edition Adventure for 1-8...   [click here for more]
Dan Hass Endeavors  $3.99

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Beyond the Wall - Further Afield

Beyond the Wall - Further Afield


An exciting supplement for convenient campaigns of Beyond the Wall and Other Adventures. Sometimes heroes must wander… Shadows gather throughout the world, threatening you, your village, your friends, and your family. The lands are wide and wild, filled with dangerous foes and fantastic treasures. You are a little older now, ready to see the world far from the...   [click here for more]
Flatland Games  $5.99

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A Magical Medieval Society: Western Europe

A Magical Medieval Society: Western Europe


"If you're a DM and running a D&D game, you should have this book. Period." Monte Cook, author of the 3E Dungeon Master's Guide. The Third Edition of this product is now available for sale here, containing 40 new pages of information, including expanded chapters and a new chapter on western european warfare, and a new chapter on how to name places. This 144-page supplement is for...   [click here for more]
Expeditious Retreat Press  $24.00 $12.00

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Glories of the Most High: The Unconquered Sun

Glories of the Most High: The Unconquered Sun


The Secrets of the Incarnae Revealed The Exalts of the Unconquered Sun, Luna, and the Maidens of Destiny have always known that the Incarnae have had an interest in them, but what is really known about the Incarnae themselves? The "Glories of the Most High" series reveals many secrets of these higher powers, and a slew of new materials to use in your Exalted series. A PDF-Exclusive Series Book...   [click here for more]
White Wolf  $6.99 $4.19

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Manual of Exalted Power: The Alchemicals

Manual of Exalted Power: The Alchemicals


Designed by the Great Maker Autochthon before the Primordial War, the Alchemical templates inspired the Exalts fielded by the Incarnae against their creators. Yet, during that war, Autochthon heard the Great Curse directed by his slain Primordial brethren. As the First Age progressed, he watched as that Curse twisted the minds of the Exalted. Knowing it was only a matter of time before the Solars’...   [click here for more]
White Wolf  $17.99 $17.99

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Eclipse Phase: Sunward: The Inner System

Eclipse Phase: Sunward: The Inner System


We updated Sunward with errata and minor corrections on January 31st, 2013, to coincide with the second corrected printing! Sunward details the inner part of the solar system: Can you take the heat? Find out on Mercury, the Vulcanoids, or dive into the sun's corona with the Solarians A new star is rising on Venus, join in the intrigue as the Morningstar Constellation maneuvers for influence. Return...   [click here for more]
Posthuman Studios LLC  $49.99 $14.99

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Dreams of the First Age (with errata)

Dreams of the First Age (with errata)


Given the Mandate of Heaven to rule Creation following the Primordial War, the Exalted fashioned a Realm of unsurpassed power and glory from the world's war-ravaged remains. Though the seeds of its downfall were planted in the hearts of all the Exalted by the Great Curse, the Old Realm would stand for millennia, and its rulers would shape the future of the Exalted world. At last, the secrets of that...   [click here for more]
White Wolf  $60.00 $36.00

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Convention Book: N.W.O.

Convention Book: N.W.O.


Heroes of Reality The proud men and women who serve the New World Order are the paragons and saviors of humanity. These Enlightened minds have the thankless job of being our shepherd, leading us to ultimate Empowerment and protecting us from utter chaos: the misguided Traditionalists, corrupted Technocrats, vile creates, and ourselves. The Order oversees the Technocratic Union through...   [click here for more]
Onyx Path Publishing  $11.99

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Convention Book: Progenitors

Convention Book: Progenitors


Heart of the Union The Progenitors hid far more depth than anyone, Tradition or Technocrat, realized. Too long considered by others — and even themselves — as lab monkeys and cloistered researchers, their protective cocoon of isolation was ripped away by the Dimensional Anomaly. Forced by cataclysmic events, the Progenitors are injecting themselves back into a sick world....   [click here for more]
Onyx Path Publishing  $11.99

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Suns of Gold: Merchant Campaigns for Stars Without Number

Suns of Gold: Merchant Campaigns for Stars Without Number


Galactic Treasures Await You.... They are merchants, thieves, grifters, saviors and worse. They roam the untamed void to bring the wealth of foreign worlds to their customers, trading in the treasures of half a hundred worlds for the sake of riches beyond human imagination. You will find them in dirty starport dives, in the palaces of lostworlder kings, and in the...   [click here for more]
Sine Nomine Publishing  $19.99 $9.99

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The One Ring - The Heart of the Wild

The One Ring - The Heart of the Wild


The Heart of the Wild is a resource for The One Ring: Adventures Over the Edge of the Wild describing the lands of the River and the Forest – the Vales of Anduin along the banks of the Great River, and the trackless forest of Mirkwood to the east. It expands on the descriptions given in the Loremaster’s Guide, offering new sanctuaries and new perils for the players...   [click here for more]
Cubicle 7 Entertainment Ltd.  $34.99 $19.99

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Convention Book: Void Engineers

Convention Book: Void Engineers


THE FEW, THE PROUD, THE ENLIGHTENED The Void Engineers are hiding something. They’ve traded many of their ideals for guns, turned vessels of peaceful exploration into mobile defense platforms, and — most frightening to the Union — forged themselves into an organized military. They’ve kept the rest of the Technocracy grounded as they fight a mysterious war...   [click here for more]
Onyx Path Publishing  $11.99

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Ultimate Psionics

Ultimate Psionics


Ultimate Psionics is just that—the ultimate book on psionics, combining nearly all of the material in Psionics Unleashed and Psionics Expanded into a single hardcover book. But not only does Ultimate Psionics contain existing content, over seventy pages of brand new material has been added (separately released as Psionics Augmented for those who already...   [click here for more]
Dreamscarred Press  $19.99

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The One Ring - The Darkening of Mirkwood

The One Ring - The Darkening of Mirkwood


The Necromancer may have been cast out of Dol Guldur, but a lingering darkness remains over Mirkwood, a shadow that will grow ever longer as the years draw on – unless a fellowship of heroes step forward and hold back the gloom. The Darkening of Mirkwood is a complete campaign for The One Ring, set in Mirkwood over the course of three decades. It allows you to tell your own...   [click here for more]
Cubicle 7 Entertainment Ltd.  $39.99 $22.99

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Shadow World: Emer III

Shadow World: Emer III


Terry Amthor brings a new realm of Shadow World to life in this all-new region module for the continent of Emer. The mysterious rainforests of Khûm-kaan and the plains of Onar are finally revealed! Emer III Contains: Two Jerak Ahrenreth Citadels: the Tower of Vour and the Ahrenæk, home of the Artificer A’kesh. The Lost City of Zæn,...   [click here for more]
Iron Crown Enterprises  $18.00

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Eclipse Phase: The Devotees

Eclipse Phase: The Devotees


The Devotees is a scenario for Eclipse Phase: Pit your Firewall team against Nine Lives, the most ruthless syndicate of soul thieves in the System. Investigate a horrifying new psychosurgery technique that creates worshipful slaves. Includes new information on the organization and key figures in the Nine Lives crime syndicate. Includes details about Legba, Nine Lives’...   [click here for more]
Posthuman Studios LLC  $4.99

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13 True Ways

13 True Ways


13 True Ways is now available in PDF! Get the expansion book for the 13th Age fantasy roleplaying game, by the game’s core creative team of Rob Heinsoo, Jonathan Tweet, Lee Moyer and Aaron McConnell. Omens of the Age As the 13th Age unfolds, its mysteries—and dangers—grow more numerous. Undreamed-of creatures crawl up from the underworld, descend from the sky...   [click here for more]
Pelgrane Press  $20.95

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The One Ring - Horse-lords of Rohan

The One Ring - Horse-lords of Rohan


South along the Great River Anduin, beyond the southernmost peaks of the Misty Mountains, lies the land of Rohan. Here dwell the Rohirrim, the swift sons of Eorl who descended from the North centuries ago to settle in the land of Calenardhon. Known also as the Riders of the Mark, they are proud warriors and riders, ready to defend the Free Peoples against the threats arising in the twilight of the...   [click here for more]
Cubicle 7 Entertainment Ltd.  $22.99

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Hero Kids - Fantasy Expansion - Monster Compendium

Hero Kids - Fantasy Expansion - Monster Compendium


The Hero Kids Monster Compendium expansion includes 136 monsters for your game: Bats, Beguilers, Boars, Brigands, Bugbears, Commoners, Constructs, Coot and Crone, Cultists, Dragons, Elementals, Firestarter, Flaming Skull, Foxes, Froglings, Gargoyle, Ghost, Giants, Gladiators, Goblins, Gorillas, Guards, Helm Knight, Hydra, Knights, Kobolds, Lizardkin, Minotaur, Mummies, Pirates, Ratlings, Rats, Scorpion,...   [click here for more]
Hero Forge Games  $9.99

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High Fantasy Magic: A Simple Magic System for Fate Core & Accelerated

High Fantasy Magic: A Simple Magic System for Fate Core & Accelerated


". . . [High Fantasy Magic] feels like the kind of thing that should have been in the Core rules - aspects for permissions, skills for actions, stunts for bonus stuff. Well done." - Christopher Dolunt (Author of Savage Worlds: Rippers) ". . . I like that it's a very light touch on the existing skills and action...   [click here for more]
Nathan Hare  Pay What You Want

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Broodmother SkyFortress

Broodmother SkyFortress


(2017 ENNIE Awards Judges' Spotlight Winner!) THE MOST AWESOME ADVENTURE EVER Since the invention of the adventure module, there have only been five adventures that were rated the most awesome, the most epic. Broodmother Sky Fortress leaves them all behind. It’s got these creatures that are half shark. Half elephant. All badass. They fly around in this cloud...   [click here for more]
Lamentations of the Flame Princess  $9.99

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Veins of the Earth

Veins of the Earth


(2017 ENNIE nominations for Best Monster/Adversary, Best Rules, Best Writing, and Product of the Year!) THE ENDLESS DESCENT At the deepest point of the dungeon, behind the throne, beyond the rooms where the battles took place, after everything is done and the enemy dead, there is a crack. A black...   [click here for more]
Lamentations of the Flame Princess  $19.99

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Saga of the Goblin Horde (Savage Worlds)

Saga of the Goblin Horde (Savage Worlds)


For time immemorial, goblins have been mercilessly hunted down and killed by the so-called “civilized” humans, slaughtered in droves for the entertainment of bloodthirsty adventurers. But everyone has their limits, even the underdogs. The pathetic goblins who eke out a living near the human lands are weak and timid, the aggression bred out of them through generations of culling,...   [click here for more]
Zadmar Games   FREE 

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Eclipse Phase: Sunward Hack Pack

Eclipse Phase: Sunward Hack Pack


This Hack Pack contains: Sunward Cover art and chapter-opening artwork as 150DPI images. (12 Photoshop files) A print-friendlier version of the Inner System Map, and Adobe Illustrator files for the original and modified map. (1 PDF of the final map, 2 Illustrator construction files) The contents of the Sunward Hack Pack are Creative Commons (BY-NC-SA) licensed. Also, please be sure to tick...   [click here for more]
Posthuman Studios LLC  $4.99

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Fate System Toolkit

Fate System Toolkit


Rules, glorious rules! The Fate Core system is flexible, hackable, and adaptable to any world you can dream up. This Fate System Toolkit is packed with system ideas to bring those dreams to life. Learn how to hack the skill system to better suit your terraforming campaign. Get ideas on how to create races and societies for your woodland elves, subterranean aliens, or afterlife police force. Customize...   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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GAZ3 The Principalities of Glantri (Basic)

GAZ3 The Principalities of Glantri (Basic)


"It is early, and low over the mountains the sun set the sky ablaze. The little red creature yawns, stretches its small bat wings, and scratches its horny head. Suddenly, a gong echoes in the room below, making the creature jump. Almost falling, it grabs hold of the large statue on which it was sleeping. "Down below, the students are preparing for their daily barrage of courses...   [click here for more]
Wizards of the Coast  $8.95 $4.99

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Dark Sun Boxed Set (2e)

Dark Sun Boxed Set (2e)


Amid the barren wastelands of Athas lie the scattered city-states, each in the grip of its own, tyrannical sorcerer-king. Protecting their own positions with dark magic, they demand absolute obedience. The restless mobs are placated with bread and circuses --the arenas overflow with spectators seeking release from their harsh lives. The land outside the cities belong to no one. Savage elves race...   [click here for more]
Wizards of the Coast  $20.00 $9.99

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In the Cage: A Guide to Sigil (2e)

In the Cage: A Guide to Sigil (2e)


Welcome to the Cage! That's Sigil, City of Doors?realm of the Lady of Pain, gateway to all planes and possibilities. It's the most coveted burg in the multiverse, and this tome is the key to unlocking its secrets. Now DMs and cutters alike can discover: Little-known facts about Sigil's sites and personalities A guide to major portals Maps of famous locales, fiendish and...   [click here for more]
Wizards of the Coast  $9.99

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A Guide to the Astral Plane (2e)

A Guide to the Astral Plane (2e)


"So - why do they call it the silver void? Must mean there's nothin' there? Right?" - Some clueless sod Most berks think the Astral Plane's an empty place, serving as nothing but a cosmic highway connecting all the other places in the multiverse. Canny planewalkers know differently, though. Here are just a few of the "Secrets" of the Silver Void that...   [click here for more]
Wizards of the Coast  $15.99 $9.99

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The Day After Ragnarok

The Day After Ragnarok


Submachine Guns and Sorcery! Mighty-thewed barbarians and grim mercenaries roam the desolate plains of Ohio. Giant snakes, and those who worship them, prowl the ruins of St. Louis. Pirates battle the Japanese invaders in the South China Sea. Bold British agents, equipped with experimental bio-technology, thwart the insidious infiltration of Stalin's humanzees. Sky-raiders strike from hidden bases...   [click here for more]
Atomic Overmind Press  $12.95

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Barbarians of the Aftermath

Barbarians of the Aftermath


Barbarians of the Aftermath is a setting expansion for the Barbarians of Lemuria RPG, although fans of Post-Apocalyptic fiction will find a good deal that is useful for other systems as well. With this book you can create any Post-Apocalyptic setting you can imagine; a realistic near future aftermath, a setting filled with all manner of science fantasy weirdness or anything...   [click here for more]
Jabberwocky Media  $15.00 $10.00

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Sartar Companion

Sartar Companion


The Sartar Companion Your HeroQuest Adventures in the Kingdom of Heroes continue! What's in this book? The Sartar Companion contains 294 pages of pure Gloranthan gold, including: Full write-ups for locations like Apple Lane, Jonstown, the Jonstown Library, the Starfire Ridges, Clearwine Fort, Tarndisi's Grove, Runegate, the Creek-Stream River, the Dragonewt Wilds, Old Wind Temple,...   [click here for more]
Chaosium  $50.00 $24.99

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