Title |
Publisher |
Price |
Do you play film Noir, Pulp, or Dieselpunk tabletop RPGs? Cut down game master prep time with random tables.
32 D100 Random Tables plus 10 MacGuffins for Noir campaigns.
Grimy streets pave the way into the underbelly of the city. The hearts of the people are as hard as the cobblestones they live and die upon. The men in cheap suits a decade out of fashion loitering out front of the pool hall aren’t... [click here for more] |
dicegeeks |
$11.99 $9.99
|
5e Solo Gamebooks presents The Solo Investigator's Handbook, a 95-page supplement for Call of Cthulhu. This product is the result of months of work and extensive playtesting, and contains a full system for generating on-the-fly, immersive adventures for your investigator(s). Using paper, pen, dice, this system, and your fevered imagination, you can generate full scenarios for yourself without the need... [click here for more] |
Chaosium |
$16.99
|
The Things We Leave Behind
Customers are advised that contents of this book include themes of disease, infection, and contamination that may upset the reader (and players).
An ENnie award winning anthology of 6 modern day scenarios for the Call of Cthulhu roleplaying game published by Chaosium, Inc, edited by Jeff Moeller and written by Brian M. Sammons,... [click here for more] |
Stygian Fox |
$40.95
|
In a weird, whimsical, endless sky, villages cling to small rocky spheres lit by sentient suns, brave souls voyage far beyond the reach of gravity toward rootless mountains in far-flung orbits, and strange skybeasts swim wild through vast and distant twilights.
Welcome to the Azure Etern.
This supplement for any fantasy roleplaying system gives you the rules and inspiration... [click here for more] |
Aaron A. Reed |
$16.00
|
Do you play 1920s and 1930s pulp adventure tabletop RPGs like John Carter of Mars or Pulp Cthulhu? Cut down your game master prep with 28 D100 random tables.
This book in the Books of Random Tables series is geared toward fun pulp from the 1920s and 1930s. Random tables help game masters add details and give players interesting play options. The first section is Items & Things. Here are helpful... [click here for more] |
dicegeeks |
$9.99 $8.99
|
31 1D100 Random Tables and more than 400 Slang Terms
Do you play the Call of Cthulhu or Trail of Cthulhu or another RPG set in the 1920s or 1930s?
If so, here are 31 1D100 random tables to help you cut down gamemaster prep and keep your players engaged. Find helpful tables like Items in a Warehouse, Items in a Desk, Items in a Mobster Hideout,... [click here for more] |
dicegeeks |
$9.99 $8.99
|
A missing idol leads intrepid investigators on the trail of madness through Boston and Arkham.
Is there a curse? Is the dark god Thoth watching from afar?
‘The Idol of Thoth’ by Joe Trier (Fear’s Sharp Little Needles, How We Roll Podcast) is an adventure for the Call of Cthulhu roleplaying game from Chaosium Inc set in the... [click here for more] |
Chaosium |
$6.95
|
It’s a beautiful, sunny weekend on the beach. The kids are partying, the beer’s cold, and someone’s passing around what the locals call “jazz cigarettes.” Let’s be honest — life couldn’t be much better in this 1950s slice of American utopia. That is, until monstrous gill-kin emerge from the waves and assault our idyllic town, and shadowy science researchers conspire to stop the party! ... [click here for more] |
Onyx Path Publishing |
$9.00
|
AL-AZIF UNEARTHED: THE UNRAVELING
******************
"Al-Azif Unearthed: The Unraveling was a blast to run and a pleasure to read. From the perspective of a Miskatonic Repository creator, it should also be used as a standard for how to present community-made work. It’s hard to state how good it looks. Even if you, as a creator, are not interested in running the scenario, it has... [click here for more] |
Chaosium |
$15.95
|
You run as fast as you can, but there he’ll be, right behind you whenever you look over your shoulder.
You can hide under the bed, and it might be the last place she checks, but I promise she’ll check.
You can riddle their body with bullets, gouge at their flesh with blades, run over them with your car, but they’ll be lurching back to life as soon as you’re out of shot.... [click here for more] |
Onyx Path Publishing |
$34.99
|
Kingsport, June, 1933. The heroes are contacted by Old Cobb, a fisherman who claims to have found a waterlogged diary on a boat adrift at sea. The diary is from Howard Winchester, a well-known explorer and friend of the heroes, and describes the discovery of a mysterious island connected to a pirate known as John “Black Teeth” Keetes and a cache of South American gold. The last entry hints that... [click here for more] |
Chaosium |
$8.51
|
Welcome to the world of ASSIGNMENT: DANGER!
The masses go about their day thinking the world is safe. We know better, Agent.
Clandestine Cabals and insidious syndicates are lurking in the shadows, vying for power and control. Shrouded in mystery, these villainous organizations operate underground, their motives veiled in deception. They have surreptitiously infiltrated... [click here for more] |
Hounds and Jackals Games and Magic |
$16.79
|
The monsters of this world are many, and terrible. They range from the undead to the bestial, the eldritch to the diabolical. Monsters of all stripes await you: in the cellar, in the woods, stalking you in the alley leading to your home. But which horror are you destined to face?
Fear the monsters, reader. Fear them all. While the contents of this book may enlighten you as to... [click here for more] |
Onyx Path Publishing |
$11.99
|
Clain Hoake stood on the pier, one foot up on a wooden crate as he lit his pipe and puffed smoke rings into the pink dusk sky. Finally, things were returning to normal. Finally, the war was ending.
The shockwave broke his peaceful tobacco enjoyment, the pipe dropping from his mouth, through a gap in the planks, and with a plop, hit the sea. “Darn, not another one…” As... [click here for more] |
Onyx Path Publishing |
$13.00
|
1917
The Corruption is spreading everywhere there is war.
Join the German crew of U-19 as they track down the secrets of PROJECT RIPTIDE. Aboard the cursed U-boat the flesh of her former crew will mock you. In the North Sea the British Grand Fleet will hunt you. When will your suffering end?
Tears in the Sea
A Campaign Dossier for... [click here for more] |
Wet Ink Games |
$20.00
|
An epic sandbox campaign made for Cthulhu-based RPGs — “it’s Firefly in the imperial pre-Great War era, with tramp steamers!”
THE YEAR IS 1900. It is an age of imperial intrigues, daring missions, and creeping dread. Steamships ply the farthest feral seas, and explorers stir the darkest sorceries from forgotten, sunken eons.
YOU ARE A CREW OF ROGUES AND SCOUNDRELS, eking out a living on the... [click here for more] |
Cipher Bureau |
$43.99
|
1916
The Others have always been speaking to us.
Join the Russian army as their advance west ends and a long series of retreats begins. You will find it is hardly any safer in the interior, where terrible fear walks the woods and political turmoil shakes the streets. What do you make of the madman running the palace?
Blood on the Snow
A Campaign Dossier... [click here for more] |
Wet Ink Games |
$20.00
|
1915
The problems started long before the Veil was torn.
Join the British and ANZAC forces as they attempt to invade the Ottoman Empire at Gallipoli. There you will meet much more than enemy gunfire. Ancient power is stirring and secretive sects are driving events forward. How much will victory cost you?
Bones in the Dust
A Campaign Dossier for Never Going... [click here for more] |
Wet Ink Games |
$20.00
|
Terence and Judith hadn’t been away from shore longer than three days, but already the luxury cruise was alleviating their accumulated stresses. No working grind for a month, the kids safely ensconced in the best boarding school money could afford, and none of the neighbor’s irritatingly mundane tales of clogged garbage disposals and weeds in need of pulling. This was the life. ... [click here for more] |
Onyx Path Publishing |
$13.00
|
The War has many battlefields.
Mountains, forests, souls.
What's the matter, soldier?
Did you expect to live forever?
21 Adventures
Sourcebook for Never Going Home
Adventures by:
Eric Bloat, Jodie Brandt, Craig Campbell, Corey Capps, Elizabeth Chaipraditkul, Brandon Daughenbaugh, August Hahn, Justin Isaac, John Kennedy, Michele Lee,... [click here for more] |
Wet Ink Games |
$20.00
|
We humans are a resilient bunch. We’ve endured plagues, wars, famines…and any other attacks that seem to visit us on the backs of biblical horses. We always fight. We always overcome. We always resist the tide.
Sometimes that tide carries a different array of dangers, of course. Sometimes those horsemen of the apocalypse are riding seahorses, and instead of firing bullets... [click here for more] |
Onyx Path Publishing |
$12.99
|
WINNER: Indie RPG Awards, Best Indie Supplement 2013
"Nothing comes close to this wonderful, assured Dungeon World hack that encompasses the bravado of planetary romance and the gee-whiz fun of Gernsback-era sword and planet coolness. Totally rad."
Adventures on Dungeon Planet is a science fantasy supplement for the award-winning role-playing game... [click here for more] |
Chthonstone Games |
$20.00
|
The Protagonists are tasked with tracking down and recovering items stolen in a break-in at the home of a wealthy art collector. In particular, a priceless ancient Mesopotamian artefact.
Following the trail brings the Protagonists face to face with a sanity-crunching secret. A mad cult worshipping the terrible god who was is and always will be. A blasphemous being that requires a sacrifice of flesh!... [click here for more] |
Twin Engine Publishing |
$17.00
|
There’s no such thing as impossible, friends — only things we don’t know how to do yet. But y’all didn’t come here to listen to me jawing. You came here to watch an amazing aviatrix take to the skies. You came here for Adventure!
Trinity Continuum: Adventure! is a pulp action game set in a version of the 1930s where Inspired — super-powered individuals... [click here for more] |
Onyx Path Publishing |
$9.99
|
Investigator Weapons for Call of Cthulhu in the Classic era is a comprehensive collection of weapons available to stalwart investigators of the Cthulhu Mythos and their crazed cultist opponents.
Investigator Weapons covers handguns, rifles, shotguns, submachine guns, machine guns, flamethrowers, melee weapons, explosives, and special ammunition; and gathers together all... [click here for more] |
Sixtystone Press |
$34.99
|
It has been 50 years since the Guild Pilots made their mark on the floating islands of Azure, and now they make their mark among the stars. Join in the fight against alien invaders to seek your fame and fortune in the Space Age.
With a fully updated setting, new rules for space age dogfighting, new customizations, new vehicles and even new races, Warbirds: Space Age is the perfect expansion to take... [click here for more] |
Outrider Studios |
$12.00
|
Destination Hollow Ground is an adventure dedicated to Pirate Borg. PIRATE BORG is ©2022 Limithron LLC. To be able to play the adventure without modifications, the core game Pirate Borg is needed.
Hollow Ground has so far been spared from the darkness that has descended upon the Caribbean. The outpost is isolated but strategically advantageous for shipping. Alliances have... [click here for more] |
Tomas Eriksson |
$15.99
|
Welcome to the City...
The streets are mean--and what lurks beneath them is even meaner. Only the most hard-boiled adventurers make it in this town. You think you got what it takes? Grab your gun or grimoire and find out.
Weird Adventures is a setting where traditional rpg fantasy meets the Pulp era. It's a world where hobogoblins hop trains, gargoyles... [click here for more] |
Hydra Cooperative |
$15.99
|
In the high-flying world of Azure there is a special breed of genius. Shunned by their families, ignored by their peers, they are MAD SCIENTISTS. Their work will change the world... if they live long enough to finish it.
You Must Be Mad! contains detailed mad scientist NPCs, laboratory examples, new rules, and dozens of new science projects and plot hooks.
It also has background information on some... [click here for more] |
Outrider Studios |
$12.00
|
The End is Near
It is October 1922 and a meteor is heading towards Eorthe.
Hysteria and despair spreads like wildfire.
Is this the end of Doggerland?
An unearthly madness strikes the citizens of Glimminge. At the observatory, an ageing astronomer is murdered as the meteor’s red glow... [click here for more] |
FrostByte Books |
$16.00
|
Spirit of 77 is back and bigger than ever with its follow-up expansion - Wide World of 77!
We’re taking you from the dirty city streets to brand new destinations like the squared circle, thunder road raceways and brawl-for-it-all skating rinks along with new Roles, Stories and lots of surprises! We’ve also included three wild Spirit of 77 adventures... [click here for more] |
Monkeyfun Studios, LLC |
$25.99 $19.99
|
a Jungle Dinosaur Campaign Package
What is this?
"Vanished Valley" is a 144 paged "Generic Campaign Creation Package" for any Role Playing Game where you want to play in a "Lost World" Dinosaur Jungle-setting.
This is for the GameMaster/DungeonMaster that needs adventure seeds, tons of conflicts, locations, NPC:s... [click here for more] |
PenguinComics |
$24.95 $19.95
|
An Astounding Adventure of Moon Madness!
Chaos reigns across the globe, as Moon Madness washes over the people! Huge tidal waves smash against coastal cities! Society appears on the verge of collapse! Only one thing could be responsible: the baleful influence of the Moon!
And when the first Lunar expedition vanishes, it falls to the “Second Stringers,” a stalwart team of heroes drawn from around... [click here for more] |
Triple Ace Games |
$14.99
|
A Bookmark HP RPG™ Sourcebookmark
Psychic powers, metaphysical abilities, paranormal gifts, or whatever term you wish, this Bookmark HP RPG sourcebookmark provides rules and guidelines for using a wide range of mental and supernatural talents in your adventures. For far-future telepaths, 19th Century mediums, Stone Age shamans, modern mystics, and more!
Also check... [click here for more] |
Lester Smith Games |
$2.98
|
Welcome to the world of 204X!
Experience cyberpunk adventure the way it was intended: from the vantage of the 80’s. Influenced by cutting-edge anime classics like Akira and Battle Angel Alita, Neonpunk Crysis takes you back – and forward – to the mean streets of Neo Tokyo. Rogue androids prowl through glitzy nightclubs, their algorithms on the verge of self-awareness. Escapees from psionic... [click here for more] |
Garnett Elliott |
$15.00
|
a Fairy Fantasy Campaign Package
What is this?
"The Fae Realm" is a 132 paged "Generic Campaign Creation Package" for any Fantasy Role Playing Game where you want to enter the world of fairies, pixies - the Fae.
This is for the GameMaster/DungeonMaster... [click here for more] |
PenguinComics |
$24.95
|
What if...
The Martians really did invade Earth in 1897? And again, in 1938?
Venus really is a lush jungle planet, where dinosaurs still roam?
Psionics are a reality? Crystal Technology an everyday fact of life?
Rockets ply the spacelanes between Mars, Earth, Venus and the asteroids?
The year is 1959?
Worlds United is... [click here for more] |
Design Mechanism |
$35.00
|
an Atlantis Action Campaign Package
What is this?
"Atlantis Untamed" is a 148 paged "Generic Campaign Creation Package" for any Role Playing Game where you want to play in an under-water Atlantis, sunken city, setting.
This is for the GameMaster/DungeonMaster that needs adventure seeds, tons of conflicts, locations, NPC:s and tons and tons of... [click here for more] |
PenguinComics |
$24.95 $19.95
|
Davae Breon Jaxon's Cinematic Environs begins a new series of supplements designed to help Call of Cthulhu Keepers paint vivid cinematic scenes for their players in a way that gives the environment its own unique character. These environs can take a mundane encounter or location and turn it into an epic scene that the players will be talking about for year... [click here for more] |
Chaosium |
$10.95
|
Film noir (“black film”; plural films noir) is a type of stylized crime movie made from the early 1940s to the late 1950s and known for dark and cynical worldviews, usually illustrated by innovative — and often disturbing — directing and lighting techniques. Films noir highlighted social post-war angst and insecurity and featured such tropes as corrupt authority, deeply flawed protagonists,... [click here for more] |
Michael Brown |
$5.99
|
Science Fiction Mystery in the 1920s
Humanity has reached the stars
An alien plague without a cure threatens civilisation
Only a few tragic heroes can save mankind
Odd Soot is a roleplaying game of mystery and investigation set on an alternate Earth in the 1920s. Mankind has travelled into space and found alien civilisations.... [click here for more] |
FrostByte Books |
$32.00
|
Davae Breon Jaxon's Cinematic Environs begins a new series of supplements designed to help Call of Cthulhu Keepers paint vivid cinematic scenes for their players in a way that gives the environment its own unique character. These environs can take a mundane encounter or location and turn it into an epic scene that the players will be talking about for year... [click here for more] |
Chaosium |
$9.95
|
an Ice Cold Mysterious Campaign Package
What is this?
"Mystic Himalayas" is a 144 paged "Generic Campaign Creation Package" for any Role Playing Game where you want to play in a "spiritual", mysterious, snowy Himalayan mountain world.
This is for the GameMaster/DungeonMaster that needs adventure seeds, tons of... [click here for more] |
PenguinComics |
$24.95 $19.95
|
Be More Social!
Since the dawn of time, humans have relied on social abilities to survive, thrive, and ensure the continuation of the species. However, these interactions have traditionally been addressed with far fewer rules than combat and other physical challenges. GURPS Social Engineering changes everything.
This supplement provides detailed rules for every type of common... [click here for more] |
Steve Jackson Games |
$24.95
|
Spelunk into a wild network of interconnected and nested magical bags.
An adventure and toolkit for Hypertellurians and all fantasy roleplaying games.
The queen has lost the crown jewels and her beloved poodle Duchess down her magical bag of infinite holding. Many have tried to enter it and retrieve her majesty’s prized possessions. Will you be the ones to finally succeed?
This adventure... [click here for more] |
Mottokrosh Machinations |
$4.99
|
Gear up for Adventure!
The Adventurer’s Handbook is a collection of new vehicles, weapons, armour and equipment for both players and Gamemasters to incorporate into games of Age of Steel. With new rules for adding modifications to vehicles and upgrades to weapons, armour and mechaugmetics, this book is everything an aspiring gadgeteer needs!
A copy of the Age of Steel rulebook is required to use... [click here for more] |
Isolation Games |
$6.24
|
Davae Breon Jaxon's Cinematic Environs begins a new series of supplements designed to help GMs paint vivid cinematic scenes for their players in a way that gives the environment its own unique character. These environs can take a mundane encounter or location and turn it into an epic scene that the players will be talking about for year to come. This second in the series... [click here for more] |
Critical Hit Publishing |
$9.99
|
The Great Game is Afoot!
it’s a time of revolution, a time of exploration & discovery...
The Great Campaign is an epic adventure set over four parts. Our heroic globetrotters travel to Cambridge where they are drawn into a dangerous plot to overthrow the British Government! As more clues are discovered our heroes uncover an anarchist group, the Commonist League, who believe that new technology... [click here for more] |
Triple Ace Games |
$54.99
|
Davae Breon Jaxon's Cinematic Environs begins a new series of supplements designed to help GMs paint vivid cinematic scenes for their players in a way that gives the environment its own unique character. These environs can take a mundane encounter or location and turn it into an epic scene that the players will be talking about for year to come. This first in the series... [click here for more] |
Critical Hit Publishing |
$8.99
|
Davae Breon Jaxon's Cinematic Environs begins a new series of supplements designed to help GMs paint vivid cinematic scenes for their players in a way that gives the environment its own unique character. These environs can take a mundane encounter or location and turn it into an epic scene that the players will be talking about for year to come. This third in the series... [click here for more] |
Critical Hit Publishing |
$9.99
|