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 Hottest Maps & Play Aids, Classic D&D/AD&D, Black Friday/Cyber Monday Sale
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GAZ7 The Northern Reaches (Basic)

GAZ7 The Northern Reaches (Basic)


NOTE: The print version of this title does not include spine information. Welcome to the Land of Vikings. Discover the berserk Jaris of Soderfjord, the Vikings of Vestland, and the fearsome Drakkars of Ostland. The Norther Reaches is a unique complement to your Gazetteer collection, providing detailed background on these three nations, their people, and many adventures, including Separate players'...   [click here for more]
Wizards of the Coast  $4.99

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Atlas of Hyperborea

Atlas of Hyperborea


ATLAS OF HYPERBOREA The map of Hyperborea presented in 16 sectors. Also includes an unlabeled centrefold of the entire realm. +++++++++++++++++ HYPERBOREA is a role-playing game of swords, sorcery, and weird science-fantasy. It is played with paper, pencil, dice, and imagination. Participants include a referee and one or more players. The referee prepares and presents the adventure...   [click here for more]
North Wind Adventures  $5.00

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Dawn of the Emperors: Thyatis and Alphatia (Basic)

Dawn of the Emperors: Thyatis and Alphatia (Basic)


Thyatis. An empire run with military precision. An empire wherin fighting prowess is the most highly prized talent of all, and gladiatorial skill can lead to governmental status. Alphatia. An empire not so much run as allowed to exist by its aristocracy. An empire wherein magic use is the only talent that counts for anything, and lack of it can lead to a life of slavery. Product History...   [click here for more]
Wizards of the Coast  $9.99

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Dyson's Delves

Dyson's Delves


Customize your dungeons! Adventures and maps set under the earth for old-school fantasy roleplaying games (OSR games). Dyson's Delves contains over 140 pages of maps and adventures featuring the unique mapping style of Dyson Logos. Five full adventures fill out the beginning of the book, followed by 44 additional dungeon maps each with a page for the GM to key and make notes about each dungeon....   [click here for more]
ZERObarrier  $9.99

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Dyson's Delves II

Dyson's Delves II


Customize your dungeons! More adventures and maps set under the earth for old-school fantasy roleplaying games (OSR games). Dyson's Delves contains over 140 pages of maps and adventures featuring the unique mapping style of Dyson Logos. Seven full adventures fill out the beginning of the book, followed by 44 additional dungeon maps each with a page for the GM to key and make notes about each...   [click here for more]
ZERObarrier  $9.99

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The Midderlands - OSR Bestiary and Setting

The Midderlands - OSR Bestiary and Setting


Gold Winner - 2018 ENnie Awards - Best Cartography The Midderlands is an old-school game setting with bestiary for use with old-school role-playing games. It is based on Swords & Wizardry Complete, but could easily be used with other old-school systems and even non-OSR systems such as D&D or Pathfinder. It is a green-hued, dark-fantasy, late-middle ages, early-renaissance...   [click here for more]
MonkeyBlood Design  $20.00

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D&D Monster & Treasure Assortment Sets One to Three

D&D Monster & Treasure Assortment Sets One to Three


Are you running out of ideas for ways to stock your dungeon full of treasure? Do you need a quick and easy way to fill your castle of 1,000 times with monsters? The Monsters & Treasure Assortment has 900 Monsters, 900 Treasures, a host of treasure containers/protection devices/concealment, and complex instructions for using the assortment to fill in partially stocked or newly encountered dungeon...   [click here for more]
Wizards of the Coast  $4.95

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The Rogues Gallery (1e)

The Rogues Gallery (1e)


No longer will you the Dungeon Master need to spend precious time laboring over the task of generating non-player characters. This valuable booklet contains hundreds of pre-rolled non-player characters of all classes and types, complete with alignments, sex, personalities and much more. The Rogues Gallery is specially designed to be compatible with Advanced Dungeons & Dragons. It will save you...   [click here for more]
Wizards of the Coast  $4.99 $2.99

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The Midderlands Expanded

The Midderlands Expanded


*** 2019 ENnie Award Nominated for Best Cartography *** This book is an expansion to The Midderlands - An OSR Setting & Bestiary - /product/221994/The-Midderlands--OSR-Bestiary-and-Setting Important Note: This book contains some content already found in The Midderlands Additions, and The Midderlands Additions...   [click here for more]
MonkeyBlood Design  $20.00

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The Wreckers of Windward Isle

The Wreckers of Windward Isle


Sitting at the entrance to the Bay of Spirits is an imposing rocky island that has been a hazard to ships and seafarers since the early years of exploration in the region. The weather, rough seas, pirates and the damnable Wreckers make ocean voyage in the area perilous at best. The land itself can be just as dangerous with adventure and intrigue around every corner.  Welcome to Windward Isle and...   [click here for more]
Roan Studio  $2.99

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Hinterland: a Guide to the Wilds

Hinterland: a Guide to the Wilds


Part guide, part adventure, Hinterland: a Guide to the Wilds introduces you to the backcountry of the Bay of Spirits. The rugged wilderness extending beyond the rocky coastline remains untamed, beckoning for adventurers and explorers. It is a land of woodsfolk, Goblins, Elves, and the wild creatures that dwell within. Beyond the comforts of village life and the crackling fire of a roadside inn...   [click here for more]
Roan Studio  $2.99

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Jaunt: Pipers' Quay

Jaunt: Pipers' Quay


The village of Pipers’ Quay sits along a rugged stretch of rocky coastline. There are no roads leading in or out of the small community and its only real link to the outside world is by sea. It is a world of its own - its own people, politics, intrigue, and adventure. It is also the home of the Windbreak - a sturdy seaside inn and tavern that is an ideal starting point for any excursion...   [click here for more]
Roan Studio  $1.99

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AC11 The Book of Wondrous Inventions (Basic)

AC11 The Book of Wondrous Inventions (Basic)


Have you ever wondered why, in a world full of magic, there are no enchanted labor-saving devices? Few magical modes of transportation? No bespelled byproducts of the inventor's art? Wonder no more! They are all here, in this latest compendium from the wizard's lair:The Book of wondrous Inventions! The Book of Wondrous Inventions is useable with both the D&D and the AD&D game systems. Each...   [click here for more]
Wizards of the Coast  $4.99

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PC1 Creature Crucible: Tall Tales of the Wee Folk (Basic)

PC1 Creature Crucible: Tall Tales of the Wee Folk (Basic)


The King of the Fairies rules a magical world of mischief, intrigue, danger, and adventure rivaling anything the human world can offer. From brownies, leprechauns, pixies, and sprites to pookas and even centaurs, all creatures of the enchanted woodlands reveal their secrets for the first time. Product History PC1: "Tall Tales of the Wee Folk" (1989), by John Nephew, is the first...   [click here for more]
Wizards of the Coast  $4.99

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Dungeon Master's Design Kit (1e)

Dungeon Master's Design Kit (1e)


As any good Dungeon Master knows, preparation is the key to a great adventure. The more work done in advance, the smoother the play session will go. And nothing turns players off faster than a DM fumbling for the right piece of information in the middle of a fast-paced session. That's where the Dungeon Master's Design Kit comes in. Inside its 96 time-saving pages are scores of organizational ideas,...   [click here for more]
Wizards of the Coast  $4.99

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The City of Great Lunden

The City of Great Lunden


This book is an expansion to The Midderlands - An OSR Setting & Bestiary and The Midderlands Expanded. Important Note: Contains Strong language & Graphic Descriptions Written for use with the Swords & Wizardry Complete roleplaying game, but suitable for any Old-School...   [click here for more]
MonkeyBlood Design  $20.00

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Operation Unfathomable Players' Guide

Operation Unfathomable Players' Guide


For use with Operation Unfathomable (Swords & Wizardry)! Players: READ THIS BEFORE ENTERING. Inside this handy player-facing accessory you'll find Unfathomable Comics! A semi-painless introduction to the feel of the setting 2 playable species: Underworld Otter and Woolly Neanderthal 2 character classes: the Citizen Lich and the Underworld Ranger Unsavory spells Weird new items A partial, probably...   [click here for more]
Hydra Cooperative  $4.00

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Dawn of the Overmind (2e)

Dawn of the Overmind (2e)


A new age dawns.an age of terror! They are close. I can feel them even stronger, now. It won't be long before the Masters come again. I have waited for them, waited for their return. Once they extinguish the Light, the true Dawn can begin. The illithids once ruled a mighty empire that stretched across many worlds. These foul creatures enslaved or destroyed whole races in their quest for ultimate...   [click here for more]
Wizards of the Coast  $9.99

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CASTLE OLDSKULL - Dungeon Mapping Symbology

CASTLE OLDSKULL - Dungeon Mapping Symbology


This is a pure and simple product, it consists of a 7" x 9" expandable color reference image that improves upon the Moldvay Basic dungeon mapping symbology with additional design guidance notations and optional details (pool depth, ladder height, trap trigger area, descents and ascents, etc.). Great as a tabletop play reference, and for monitor reference and printing as well. For those who are interested...   [click here for more]
Kent David Kelly  $2.99

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PC4 Night Howlers (Basic)

PC4 Night Howlers (Basic)


"Even a man who is pure of heart, and says his prayers by night. . ." Night Howlers is the fourth book in the Creature Crucible series, which explores new character types for the D&D game. Whether the referee wants to add one or two were-creatures to the party line-up, base a whole series of adventures around the were-creatures' struggle for survival, or add some very special encounters...   [click here for more]
Wizards of the Coast  $4.99 $2.99

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REF3: The Book of Lairs (1e)

REF3: The Book of Lairs (1e)


DM's how many times have you told your players, " Well, you walked for five days, saw some trees and a few animals, and now you are at the dungeon"? You would like to create more challenging encounters, but who has the time to develop all those mini-adventures that make journeys so exciting? The Book of Lairs is the first in a series of ground breaking AD&D accessories. This book contains over...   [click here for more]
Wizards of the Coast  $4.99

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Counter Collection Digital v3.0

Counter Collection Digital v3.0


This download is in a large ZIP archive, it is over 525MB to download and uncompresses to approximately 550MB. There are approximately 3,400 images, nearly 3,000 are unique [some overlap exists between folders for organization]. This downloadable version of our Counter Collection Digital v.3.0 contains every counter image produced up to December 2008 by artist...   [click here for more]
Fiery Dragon  $39.95

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The Midderlands - Rivers & Lakes

The Midderlands - Rivers & Lakes


IMPORTANT NOTE: The content in this book is a supplement to The Midderlands Expanded, and contains references to things in that book for it to make much sense. Check that out here: https://www.kickstarter.com/projects/608764698/the-midderlands-expanded-an-osr-setting-expansion ******WARNING: May contain strong language******* Let's...   [click here for more]
MonkeyBlood Design  $3.00

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The Road to Monsterberg, Crypt of the Raubritter

The Road to Monsterberg, Crypt of the Raubritter


Codex Adventum: Silesia 1456 You've faced dragons. You've faced demons. You may have even faced Beholders. But have you ever stared down a robber knight? Welcome to the 15th Century! The year is 1456 and you are a weary traveler making your way from the war-torn Balkans back toward the relative security of the Holy Roman...   [click here for more]
Codex Integrum LLC  $9.34

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A Darkness Gathering (2e)

A Darkness Gathering (2e)


"Put out the Sun; Darken the Light!" -Illithid aphorism I watched the early morning sun dribble above the horizon, only to have my worst fears realized. As I looked on, something vast and unseen took a monstrous bite out of the sun, leaving gaping teeth marks. The bloated red disc guttered and spit, finally plunging back below the horizon like a wounded bird in flight, dousing the plain in a stygian...   [click here for more]
Wizards of the Coast  $4.99

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Western Countries Trail Map

Western Countries Trail Map


Fantasy worlds are vast, with many strange places to discover and marvel, but only the best of travelers find their way by the stars alone. For the wise and the true adventurers, only Trail Maps will do. TMI shows the nations in the western region of the D&D@ game Known World, from Glantri to Rockhome, and as far north as the Ethengar plains to the steamy Isles of Ierendi. Discover details about...   [click here for more]
Wizards of the Coast  $4.95

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Map of Hyperborea

Map of Hyperborea


Newly updated for HYPERBOREA 3e, North Wind Adventures presents the HYPERBOREA MAP. Also available in Atlas format, here at DriveThruRPG. ++++++++++++++++++++ HYPERBOREA is the premier sword-and-sorcery and weird science-fantasy tabletop role-playing game. Its milieux are inspired by the fantastic literature of Robert E. Howard, H.P. Lovecraft, and Clark...   [click here for more]
North Wind Adventures  $4.00

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Masters of Eternal Night (2e)

Masters of Eternal Night (2e)


"Rock, and dark, and time not passing." I walk through darkness and a land frozen in the grip of winter. Everywhere frigid gusts of wind send icy needles at my face. I do not even flinch anymore; the pain reminds me that I yet live. I can feel them - their alien thoughts twirling about my mind. They wish me to serve, but I will not . not yet. In Masters of Eternal Night, adventurers travel across...   [click here for more]
Wizards of the Coast  $9.99

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AD&D Permanent Character Folder

AD&D Permanent Character Folder


Look what's here! Advanced Dungeons & Dragons Permanent Character Folder and Adventure Records specifically designed for use with the AD&D game. These two interlocking products have been designed to eliminate those major problems which commonly plague other character records, space and durability. Organized into a special format, information is grouped together under specific and easy-to-identify...   [click here for more]
Wizards of the Coast  $4.95

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Creature Decks: Fate Core RPG Aberrations & Magical Beasts

Creature Decks: Fate Core RPG Aberrations & Magical Beasts


This title is the Deal of the Day for August 25th-26th!  Want even more monsters for Fate? Get the 5 deck bundle of PDFs or the 5 deck bundle of printed Decks & PDFs.  See the preview link for sample cards. 54 creatures on 54 cards! Plus a cover/checklist card and license info cards.  The front of each has amazing art, while the back has Fate Core rules/stats.  Checklist 01....   [click here for more]
Inkwell Ideas  $4.99 $3.99

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Creature Decks: Fate Core RPG Dragons, Undead & Outsiders

Creature Decks: Fate Core RPG Dragons, Undead & Outsiders


54 creatures on 54 cards! Plus a cover/checklist card and license info cards.  The front of each has amazing art, while the back has Fate Core RPG stats. Checklist 01. Aasimar 02. Banshee 03. Barghest 04. Couatl 05. Devourer 06. Dracolich 07. Dragon, Black 08. Dragon, Blue 09. Dragon, Green 10. Dragon, Red 11. Dragon, White 12. Dragon, Brass 13. Dragon, Bronze 14. Dragon, Copper 15. Dragon, Gold...   [click here for more]
Inkwell Ideas  $4.99 $3.99

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FR8 Cities of Mystery (2e)

FR8 Cities of Mystery (2e)


Dungeon Delving can be delightful. Wandering in the wilderness is a wonderful way to pass the time. But for the ultimate in opportunity, intrigue, and unexpected danger, try visiting the nearest village, town, or city. A city is much more than a rest stop, a watering hole, or a placee to but equipment. Any community, from the smallest hamlet ot the most crowded medievial metropolis, offers adventuring...   [click here for more]
Wizards of the Coast  $4.99

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Creature Decks: Fate Core RPG Humanoids & Monstrous Humanoids

Creature Decks: Fate Core RPG Humanoids & Monstrous Humanoids


54 creatures on 54 cards! Plus a cover/checklist card and license info cards. The front of each has amazing art, while the back has Fate Core RPG stats. Checklist 01. Boggard 02. Bugbear 03. Centaur 04. Cyclops 05. Dark Creeper 06. Dark Stalker 07. Derro 08. Dhampir 09. Doppelganger 10. Drow 11. Duergar 12. Ettin 13. Foxfolk 14. Gargoyle 15. Giant, Cloud 16. Giant, Fire 17. Giant, Frost...   [click here for more]
Inkwell Ideas  $4.99 $3.99

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Creature Decks: Fate Core RPG Fey, Constructs & Wildlife

Creature Decks: Fate Core RPG Fey, Constructs & Wildlife


54 creatures on 54 cards! Plus a cover/checklist card and license info cards.  The front of each has amazing art, while the back has Fate Core RPG stats. Checklist: 01. Animated Object 02. Ape, Dire 03. Assassin Vine 04. Basidirond 05. Bat, Dire 06. Black Pudding 07. Boar, Dire 08. Crocodile, Dire 09. Dryad 10. Flytrap, Giant 11. Gelatinous Cube 12. Goblin Dog 13. Golem, Clay 14. Golem,...   [click here for more]
Inkwell Ideas  $4.99 $3.99

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CASTLE OLDSKULL - Combat Round Sequence Poster

CASTLE OLDSKULL - Combat Round Sequence Poster


This is a pure and simple product, it consists of a 12.25" x 18.25" full color wall poster image that summarizes the Moldvay Basic combat round sequence with errata, corrections, deep detail, and Basic (1981) page citations. Great as a tabletop play reference, and for monitor reference and printing as well. The electronic version provides you with a large printable PDF (page 1 poster, page 2 white...   [click here for more]
Kent David Kelly  $2.99

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Creature Decks: Fate Core RPG Animals

Creature Decks: Fate Core RPG Animals


54 creatures on 54 cards! Plus a cover/checklist card and license info cards.  Checklist 01. Ant, Giant 02. Ape, Gorilla 03. Aurochs 04. Baboon, Higher 05. Bat 06. Bear, Grizzly 07. Beetle, Giant Fire 08. Beetle, Giant Spitting 09. Bison 10. Boar 11. Cat 12. Cheetah 13. Centipede, Giant 14. Crab, Giant 15. Crocodile 16. Dog 17. Dolphin 18. Eagle 19. Eel, Electric 20. Eel, Giant Moray 21....   [click here for more]
Inkwell Ideas  $4.99 $3.99

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AC5 D&D Player Character Record Sheets (Basic)

AC5 D&D Player Character Record Sheets (Basic)


"Do you have trouble keeping track of your dwarf's hit points? Are you constantly checking to see what your thief's abilities are? Did your magic-user miss going up a level because you lost the piece of paper with all of his treasure on it? Well cast your gaze upon this item. At last, all of that valuable information has been place on one sheet of paper. These convenient record sheets display all...   [click here for more]
Wizards of the Coast  $4.95

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Tome of Horrors Complete (SW)

Tome of Horrors Complete (SW)


The Tome of Horrors? But that's been done already; why do it again? Well, actually it's been done three times, but never like this. With the advent of the Pathfinder Roleplaying Game as the newest torchbearer for the world's most popular role-playing game, we need monsters-lots of monsters. That's where The Tome of Horrors Complete delivers in spades. Starting from the original Tome written with the...   [click here for more]
Frog God Games  $29.99

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Campaign Option: Council of Wyrms Setting (2e)

Campaign Option: Council of Wyrms Setting (2e)


This revised and expanded edition of one of the AD&D game's hottest selling products, Campaign Option: Council of Wyrms takes the Advanced Dungeons & Dragons game in an entirely new direction. For the first time, everything a player needs to create dragon player characters for the AD&D game, and everything a Dungeon Master needs to set up a dragon-based campaign. Includes rules for...   [click here for more]
Wizards of the Coast  $14.99

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REF4 The Book of Lairs II (1e)

REF4 The Book of Lairs II (1e)


This is the second in a series of ground-breaking AD&D accessories. Within these pages are nearly 70 fully developed adventures that can be inserted into any campaign. They are ready-to-play challenges for all levels of characters. DMs need not spend long hours creating diversions for their players?we've done it for you. If you have The Book of Lairs, you already know what you'll find herein....   [click here for more]
Wizards of the Coast  $4.99

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HWR3 The Milenian Empire (Basic)

HWR3 The Milenian Empire (Basic)


Imperial Intrigue! Once a great people in the Known World, the Milenians now administer a mighty Empire in the Hollow World. Loosely inspired by classical Greece, this is a nation of philosophers, oracles, architects, and mighty pikemen in a strange land where Citizens elect their own leaders, and ultimately the Emperor himself. A society as political as Milienia cannot avoid intrigue,...   [click here for more]
Wizards of the Coast  $4.99

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Creature Decks: Dungeon World RPG Humanoids & Monstrous Humanoids

Creature Decks: Dungeon World RPG Humanoids & Monstrous Humanoids


54 creatures on 54 cards! Plus a cover/checklist card and license info cards. The front of each has amazing art, while the back has Dungeon World statistics. Note: The print-it-yourself PDF file is set up to print duplex on a printer. The upper right card front on page one is matches the upper left card back on page two and so on.  The corners of each card have lines on the edges to help you trim...   [click here for more]
Inkwell Ideas  $4.99 $3.99

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Monstrous Arcana: The Sea Devils (2e)

Monstrous Arcana: The Sea Devils (2e)


Evil denizens of the depths: the sahuagin. The sahuagin are known by many names. Some call them the Devil Men of the Deep; to others, they are simply the Sea Devils. This deadly race of aquatic beings has remained a mystery to surfacedwellers - until now. This fully illustrated 96-page accessory details the highly organized structure of sahuagin society, offers insight into the workings of the predatory...   [click here for more]
Wizards of the Coast  $4.99 $2.99

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Non-Player Character Records (AD&D)

Non-Player Character Records (AD&D)


At last, record sheets for non-player characters! Advanced Dungeons & Dragons Non-Player Character Records are specially designed for Advanced Dungeons & Dragons. No longer will the DM need to worry about lack of continuity or lost records on non-player characters, for these sheets provide the DM with easy-to-store records of the many non-player personalities which populate his or her campaign....   [click here for more]
Wizards of the Coast  $4.95

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Castles & Crusades CK Screens

Castles & Crusades CK Screens


The Castle Keepers Screens are a complete four panel shield for the beleaguered Castle Keeper to keep their notes, monsters, miniatures, and dice well hidden from prying eyes. These screens are a single accordion style screen made of durable board and laminated for protection. From the Player’s side the screens sport the Jason Walton Tribute covers, as seen on the C&C Castle...   [click here for more]
Troll Lord Games  $19.99

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Creature Decks: Dungeon World RPG Aberrations & Magical Beasts

Creature Decks: Dungeon World RPG Aberrations & Magical Beasts


54 creatures on 54 cards! Plus a cover/checklist card and license info cards.  The front of each has amazing art, while the back has Dungeon World statistics. Note: The print-it-yourself PDF file is set up to print duplex on a printer. The upper right card front on page one is matches the upper left card back on page two and so on.  The corners of each card have lines on the edges to help you trim...   [click here for more]
Inkwell Ideas  $4.99 $3.99

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Creature Decks: Dungeon World RPG Fey, Constructs & Wildlife

Creature Decks: Dungeon World RPG Fey, Constructs & Wildlife


54 creatures on 54 cards! Plus a cover/checklist card and license info cards.  The front of each has amazing art, while the back has Dungeon World statistics. Note: The print-it-yourself PDF file is set up to print duplex on a printer. The upper right card front on page one is matches the upper left card back on page two and so on.  The corners of each card have lines on the edges to help you trim...   [click here for more]
Inkwell Ideas  $4.99 $3.99

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Creature Decks: Dungeon World RPG Animals

Creature Decks: Dungeon World RPG Animals


54 creatures on 54 cards! Plus a cover/checklist card and license info cards.  Note: The print-it-yourself PDF file is set up to print duplex on a printer. The upper right card front on page one is matches the upper left card back on page two and so on.  The corners of each card have lines on the edges to help you trim them down to standard 2.5'x3.5' cards. Checklist 01. Ant, Giant 02. Ape,...   [click here for more]
Inkwell Ideas  $4.99 $3.99

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1e C6 - The Official RPGA Tournament Handbook

1e C6 - The Official RPGA Tournament Handbook


Note: This is a Classic product, and does not contain the latest information for RPGA tournaments. For the latest news on the RPGA, please visit the RPGA website at http://www.wizards.com/rpga Welcome to the world of tournament competition! The Role Playing Game Association, or RPGA Network, is an organization of role playing gamers which was created by TSR to promote excellence in role playing...   [click here for more]
Wizards of the Coast  $4.95

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The Incompleat Evershade Maps

The Incompleat Evershade Maps


NOTE: These maps are NOT the maps of the City of Hawkmoor. Evershade was going to be a fantasy city designed for use with the Shadowdark RPG. It was the first entirely new city I’d worked on in a very long time. I decided to go all out, and make it a truly fantastical city. Evershade is built...   [click here for more]
James Mishler Games  $2.00

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