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A Paleontologist's Guide to Running Prehistoric Beasties

A Paleontologist's Guide to Running Prehistoric Beasties


A basic GM advice column for running prehistoric animals. One of my three entries to Wayfinder #22. The other two entries will be published in it. ...   [click here for more]
Druid GM Designs  Pay What You Want

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Fate Accelerated/Core Conversion Guide

Fate Accelerated/Core Conversion Guide


Got something that uses the Fate Accelerated defaults for Fate Core, and you wish it used Fate Core's defaults? Or vice-versa? This handy guide from one of the Fate system's originators gives you perspectives and methods to make the conversion process a snap. Inside you'll find: An overview of the differences between the Core and Accelerated defaults for Fate Core. A method for converting skills...   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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24XX SRD

24XX SRD


24XX is the free version of the rules used by the 2400 series of RPGs, with advice on how to adapt these files for your own game. The SRD is released under a Creative Commons Attribution 4.0 license. Materials include: Plain text system reference document (SRD) PDF versions for layout reference Affinity Publisher version for use as template Vector...   [click here for more]
Pretendo Games  Pay What You Want

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Thoughts on Forging in the Dark

Thoughts on Forging in the Dark


Thoughts on Forging in the Dark is a guide to making and modifying games using the Forged in the Dark tabletop roleplaying game system. Originally written for Blades in the Dark by John Harper, the Forged in the Dark engine has been adapted for use by  Scum and Villainy, Band of Blades, and many indie games.  This is a guide for anyone...   [click here for more]
Small Cool Games  Pay What You Want

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Adventure Design in Practice

Adventure Design in Practice


Adventure Design in Practice is a structured analysis on my upcoming next adventure that will hit the gaming table with my regular group in three days from the time of writing this. It is my personal preparation work in a documented format with designer notes in a classic game master guide style. I analyze collaborative storytelling and how it can be fused with more linear story design....   [click here for more]
ThinkDifferent  Pay What You Want

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Elegant Encounter Design

Elegant Encounter Design


Encounters are the motor of your storytelling. The way they are structured contributes the most to your table top experience. I've compiled a collection of design principles for encounters using my business consultancy skillset. It's been refeshing to deploy those practices to role playing domain and I feel it has given me a new angle to the subject in general. Key highlights and learning include:...   [click here for more]
ThinkDifferent  Pay What You Want

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Take5 Core Rulebook (Digital Version)

Take5 Core Rulebook (Digital Version)


Take5 has been a TTRPG in the making for the past 5+ years, ambitiously made to rival other TTRPGs like D&D 5e, Shadowrun, Cyberpunk RED, Call of Cthulhu, etc, in a single-system format. As of version 3.44, Take5’s Base Rulebook has 187 pages.  The system is a setting-fluid, d100 percentage base game, built to enable creativity to its fullest by players and GMs alike. Abilities are written...   [click here for more]
Take5TTRPG  Pay What You Want

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47 Fantasy Adventure Hooks: Bringing Your PCs Together With Style

47 Fantasy Adventure Hooks: Bringing Your PCs Together With Style


The game begins... You find yourselves in a tavern. The warm glow of the hearth casts its bloody light about the smoke-filled room, as weary and grim-faced travelers huddle over their drinks, eying you suspiciously. Suddenly, for no discernible reason, you band together with 4-6 other people you've never met, trusting one another instantly with your lives, your wealth, and your future! If...   [click here for more]
Blackstone Entertainment, Inc  Pay What You Want

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Questions Without Answers

Questions Without Answers


What can change a person's very nature? How can the broken be made whole? What does it mean to be a hero? In a world where most people still dismiss genre fiction as ‘trash’ or ‘pulp,' it should be no surprise that role playing games don’t have a reputation for literary value. And, to be fair, I can understand why: most adventures are just...   [click here for more]
Larcenous Designs, LLC  Pay What You Want

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47 Ways to Create Great NPCs for Your Campaigns

47 Ways to Create Great NPCs for Your Campaigns


What does it take to create a living, breathing world? GMs and DMs often spend a great deal of time trying to capture and project a certain feel for their games. Mood, setting, depth of character and history - all of these things are necessary for a truly vibrant fantasy world. This might look like a lot of work, and sometimes it is - but for enterprising GMs/DMs, much of the illusion can be achieved...   [click here for more]
Blackstone Entertainment, Inc  Pay What You Want

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47 Quirks and Personality Traits for PCs and NPCs

47 Quirks and Personality Traits for PCs and NPCs


       Tark glanced over at his companions with an uneasy look. None of them knew how the barbarian would react to the merchant’s taunting. Two times before they had witnessed him pull a man’s arm out of socket over little more than a misinterpreted phrase. This time, the merchant had insulted him directly.          None of them were close enough to stop whatever...   [click here for more]
Blackstone Entertainment, Inc  Pay What You Want

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Motif Toolkit SRD (Motif Open License Reference)

Motif Toolkit SRD (Motif Open License Reference)


Open License Motif SRD As requested, an open license system reference document for Built Using the Motif Framework tools and Runs On Motif licensed games! Create your own system neutral tools or brand new TTPRGs based on Motif! Uses the very open terms of the Creative Commons Attribution license. You may create and publish your own Motif products, as a fan or as a publisher,...   [click here for more]
Thought Punks  Pay What You Want

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47 Holidays, Festivals, and Special Events for Your Campaign

47 Holidays, Festivals, and Special Events for Your Campaign


It was Eremar, first month of winter. The Festival of the First Snow, now surely but two or three days hence, would mark the passage of yet another year. While all the others in the village would gather in the great hall, hanging decorations and planning feasts, the young hero would sit alone on his uncle's porch, absent-mindedly drawing a whetstone across the old iron sword of his father....   [click here for more]
Blackstone Entertainment, Inc  Pay What You Want

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After an apocalypse

After an apocalypse


This module can be used with an TTRPG, but was made for TTRPG "Apocalypse Keys".  This module seamlessly integrates with the renowned TTRPG "Apocalypse Keys", promising an immersive experience in a post-apocalyptic landscape. Whether you're facing the aftermath of a Harbinger or navigating a primitive world, the possibilities are as vast as your imagination. Lucky 7 Enticements: Explore seven captivating...   [click here for more]
DMDU  Pay What You Want

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47 Key Concepts for Inventing a Fantasy Race or Culture

47 Key Concepts for Inventing a Fantasy Race or Culture


Men, dwarves, elves, orcs, trolls, and goblins. These races, and many more like them, populate nearly every fantasy world ever created. Their societies, cultures, and histories have been covered in countless books, movies, video and role playing games. Sometimes though, when DM/GMs decide to build their own fantasy world, they realize they need to populate it with their own creations; races, cultures...   [click here for more]
Blackstone Entertainment, Inc  Pay What You Want

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47 Critical Hit Tables to Spice Up Your Game

47 Critical Hit Tables to Spice Up Your Game


As gamers, our Saturday nights often revolve around dice. Sometimes, those dice are our tormentors - letting us down at the worst possible moment, or keeping us from succeeding in our endeavors time after time. Thankfully, this is not one of those times! The Critical Success is one of the highlights of any gaming night, and no great story is complete without the well-timed and much needed Crit....   [click here for more]
Blackstone Entertainment, Inc  Pay What You Want

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47 System-Neutral Artifacts and Magical Items for Your Campaigns

47 System-Neutral Artifacts and Magical Items for Your Campaigns


The corridor widens ahead of you, and just beyond the piled corpses of the creatures that attacked you but a moment before, you see a large, oaken chest lying partially open against the wall. The light of your torches reflects off of something - odd - lying next to it on the floor. Your senses are drawn to this strange object, and you reach forth your hand to retrieve it...    47...   [click here for more]
Blackstone Entertainment, Inc  Pay What You Want

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The Lost Road

The Lost Road


Welcome to the Lost Road. You become lost in all in things. In your life. Sense of self. And more. One day you lost your way and became truly Lost. Finding a Door, you escaped the labirynth you found yourself in. Now you are on the Road, a strange realm connected to all worlds. A short 6 page mini-RPG. Runs on Motif, using the Motif Framework. Be sure to check out...   [click here for more]
Thought Punks  Pay What You Want

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Intellectual Property in RPGs

Intellectual Property in RPGs


This guide covers the very basics of the USA's intellectual property law, as applied to roleplaying games. The guide covers copyrights, trademarks, patents, and how they apply in the RPG world. The guide then goes over a few types of pre-existing material that creators can leverage in their own creations without incurring legal liability, such as stock characters and publicly-licensed content. It's...   [click here for more]
Omnichromatic Pirate Unicorn Games  Pay What You Want

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ACE Adventure Design Method

ACE Adventure Design Method


The ACE Adventure Design Method is useful for RPG adventure designers and authors alike. It uses four acronyms: ACE, AIMS, LAND and WHAT to aid in the design of an adventure from a purely fictional point-of-view, allowing you to leave the "crunch" of mechanics behind while you focus of the conflict, npcs, locations and encounters. The video link describes and shows an example of use for the L.A.N.D....   [click here for more]
Brian Holland  Pay What You Want

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The RPG Handbook

The RPG Handbook


The RPG Handbook is a system-free guide to playing tabletop roleplaying games (RPGs). The RPG Handbook looks at: Inviting new players to try out tabletop RPGs. Getting kids involved in trying out imaginative games. Emphasizing deeper character development. Making it easy to run and vary solo and team RPG gameplay. Turning players into GMs - and GMs into games designers. Offering GMs the means to rapidly...   [click here for more]
Dragonfly  Pay What You Want

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Master

Master


So you want to make a tabletop roleplaying game? Awesome! You're following in a long tradition of making tabletop roleplaying games. Let me save you most of the time and glitches with Master, the world's first tabletop roleplaying game system creator! Master's two years of development, playtesting, and hassle should leave you with only months, weeks, or even days...   [click here for more]
Noah Kastin  Pay What You Want

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The 7th sea atlas - North and South

The 7th sea atlas - North and South


Embark on a journey through the North, South, and Steppes. Vast open spaces, unique wildlife, and extreme weather conditions Book and 3 Maps ...   [click here for more]
Chaosium  Pay What You Want

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Foundry Tips & Tricks

Foundry Tips & Tricks


This guide is designed to help aspiring Foundry authors create and publish their own projects by centralizing the available assets in one location in an easy to follow guide. Many helpful links to Foundry assets and information, programs for layouts, free sources of art, ways to use other free programs, and more! Even veteran authors will find helpful links to tasks not often done, such as splitting...   [click here for more]
EDGE Studio  Pay What You Want

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Boardwalks & Sorcery: A Roseville Beach Creators' Kit

Boardwalks & Sorcery: A Roseville Beach Creators' Kit


A Creators' Kit for a Game of Disco and Cosmic Horror Moonlight on Roseville Beach is a game of queer folks in 1979 hunting monsters, fending off sorcerers, and investigating the strange happenings in their seaside town.  Now you can create your own mysteries, origin stories, and character options, as well as move the whole game to your own settings with Boardwalks...   [click here for more]
R. Rook Games  Pay What You Want

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Write Better Factions

Write Better Factions


Good vs. evil is cliche, boring, and predictable. It's a simplistic plot device for children's fairy tales, not epic world-building campaigns. You can add considerably more depth to your factions with just a couple simple techniques discussed within. (5 pages) ...   [click here for more]
Anachromystic  Pay What You Want

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Pesto's Guide to Testing

Pesto's Guide to Testing


Let's Make Testing Easy! Testing turns good products into great ones. Every product benefits from it, from the biggest system books to the smallest gazetteers, but too often, products go without testing because their creators feel that they don’t have the time or know-how to run tests. It doesn't have to be that way! Pesto's Guide to Testing is a comprehensive guide to TTRPG testing aimed...   [click here for more]
Spencer Hibnick  Pay What You Want

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Unique Building Brush for Gimp

Unique Building Brush for Gimp


This brush lets you paint a unique city layout in minutes. This brush is a collection of 81 individual roof lines that can be added to any map to whip up a quick city. ...   [click here for more]
Morgajel  Pay What You Want

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Medieval Civilization Generator

Medieval Civilization Generator


Tired of samey and tropey medieval civilizations and societies in your realistic or fantasy RPGs? With this generator, based on actual theories of political development, you can generate entirely unique, detailed societal structures, governments, and conflicts which are entirely realistic, but may have never occurred in the real world. You may create civilizations appropriate to your world’s equivalent...   [click here for more]
Currentpattern  Pay What You Want

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Stock Art: Opossum Man

Stock Art: Opossum Man


   A opossum man ranger or rogue for all your private or commercial needs.    Included are black & white and color .tiff files for your convienence. Our art license is also included explaining how to use this art for your projects.  ...   [click here for more]
Wayward Rogues Publishing  Pay What You Want

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You Don't Meet In A Tavern

You Don't Meet In A Tavern


This document collects several tools and tips that I have used as a Game Master in my TTRPGs for over thirty years. Each of the ideas works either by itself or in conjunction with any or all of the other ideas. Pick and choose what works for you! Enjoy! ...   [click here for more]
JacobtheGM  Pay What You Want

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Write Better Encounters

Write Better Encounters


A collection of tips and tricks - with examples and anecdotes - to enhance your encounters, making them more engrossing, engaging, rewarding, and memorable for the players. (5 pages) ...   [click here for more]
Anachromystic  Pay What You Want

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BRP SRD — Editable

BRP SRD — Editable


This is Chaosium's BRP SRD v1.0.2 <https://www.chaosium.com/brp-system-reference-document/> in Rich Text Format, manuscript-style, with minimal paragraph styles and useful character styles applied. Suitable for editing, hacking, folding, spindling, and mutilating! This is not a pretty-looking download — but it works! ...   [click here for more]
Adam Jury  Pay What You Want

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Lars Christiansen’s Tabletop World Layout And History Generator

Lars Christiansen’s Tabletop World Layout And History Generator


Lars Christiansen’s Tabletop World Layout And History Generator, or LCTWLHG for short, is a tool that aims to game-ify the process of worldbuilding, letting creators visualize their world as it evolves through its history. ...   [click here for more]
Lars Christiansen  Pay What You Want

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Generic Building Brush for Gimp

Generic Building Brush for Gimp


This brush lets you paint a consistent city layout in minutes. This brush is a collection of 33 individual roof lines that can be added to any map to whip up a quick city. Please note that this is technically a "pipe" of images, so they should come out randomly one after another. ...   [click here for more]
Morgajel  Pay What You Want

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Stock Armada: Free Sailing Ships Deck Plans

Stock Armada: Free Sailing Ships Deck Plans


Stock Armada is an online art resource that publishing companies can use. All the art pieces in this art resource can be used in any of their upcoming tabletop gaming ideas or projects. When a person acquires Stock Armada, any of the art can be used in any of their own products as if they owned them. This is due to the limited licensing agreement of Stock Armada. Best of all, you can see the stock...   [click here for more]
LPJ Design  Pay What You Want

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Motif SRD Quick Start

Motif SRD Quick Start


The Motif SRD Quickstart is a simple plug & play roleplaying game system build. It also includes a customizable but ready to use story oracle to use as a GM assistant or enable solo play! It is a companion to the Motif Toolkit SRD, which describes the broad framework of Motif. This title focuses on enabling fast pickup play with custom concepts and rapid game...   [click here for more]
Thought Punks  Pay What You Want

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Image Portfolio Platinum Free Edition: Matt Forsyth

Image Portfolio Platinum Free Edition: Matt Forsyth


Image Portfolio Platinum Edition is the premier line of online PDF art resource that gaming companies can use. All the art pieces in this art resource can be used in any of their upcoming RPG ideas or projects. When a person acquires Image Portfolio, any of the art in the PDF can be used in any of their own products as if they owned them. This is due to the limited licensing agreement of Image Portfolio....   [click here for more]
LPJ Design  Pay What You Want

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Instant Caves

Instant Caves


Caves have evoked the imagination for centuries: they hide treasure monsters dwell within tunnels to exotic locations access to the Underdark hidden mysteries adding historical detail to your setting This single sheet of roll tables is to help kickstart your imagination, when...   [click here for more]
Lovelymachine Productions  Pay What You Want

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Tree Brush for Gimp

Tree Brush for Gimp


This colored Gimp brush uses a combination of deciduous, conifer, and bare trees to build a lush forest or city filler in minutes.  Please note that this is technically a "pipe" of images, so they should come out randomly one after another. ...   [click here for more]
Morgajel  Pay What You Want

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Origin Immortal - Abriged Printable Edition (1.0)

Origin Immortal - Abriged Printable Edition (1.0)


One of the greatest components of any tabletop game world is the lore. The shards of history and the details of the world around you that you’ve slowly established with your friends are what makes the game feel alive. In most modern RPG systems, however, these pieces of canon are limited to minor details and events - as the overarching game world is usually established by a book...   [click here for more]
Ivy Murphy  Pay What You Want

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Dr. Mike Desing's Guide to Worldbuilding

Dr. Mike Desing's Guide to Worldbuilding


The process of worldbuilding is at the heart of any good story or roleplaying game (which, as I define it, is just another storytelling medium). We often stay in, or stay attached to, a story for the depth and breadth of its worldbuilding. We become fascinated by how it all fits together. That’s true for those who experience the text, but it is also true for those who have a hand in crafting the...   [click here for more]
Splintered Realms Publishing  Pay What You Want

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Medina Building Brush for Gimp

Medina Building Brush for Gimp


This colored Gimp brush uses a combination of colors, patterns, and divisions to make quick work of any map needing dense, maze-like sections of city. With 120 different combinations, you can quickly create a unique neighborhood map. Please note that this is technically a "pipe" of images, so they should come out randomly one after another. ...   [click here for more]
Morgajel  Pay What You Want

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RPG ZINE Logo

RPG ZINE Logo


Fat Goblin Games invites publishers to use our RPG Zine Logo free of charge. The reason for this logo is to unify companies wishing to produce tabletop RPG Zines and encourage customers to explore the zine community! With this product you receive: A PNG image of the featured logo ...   [click here for more]
Publisher's Choice Stock Art  Pay What You Want

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Take the Edge fanzine, #0 aka Issue Zero

Take the Edge fanzine, #0 aka Issue Zero


This is the World's First-ever published issue of the Take the Edge magazine. Take the Edge is an officially licensed fanzine containing material for the Over the Edge RPG, the 3rd edition. Supah Dupah Fuuun, ain't it? Published by Coming Through RPGs. Made by devoted Over the Edge RPG fan Krisse Tuominen who is also, eg. indie RPG designer & publisher.  Because this is not a full fanzine issue...   [click here for more]
Coming Through RPGs  Pay What You Want

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Dreams & Nightmares - bundle (4k)

Dreams & Nightmares - bundle (4k)


tl;dr - 5 battlemaps (each in two versions - with and without a grid, so it's 10 files) - 4k resolution - theme: nightmares, dreams, void - ZIP file Nightmares and Dreams Enter the realm of the void, where nothing is as it seems. This ZIP file contains 5 battle maps that depict locations inspired by nightmares and dreams. Each map comes in two versions: with and without a grid. Explore...   [click here for more]
ndvmaps  Pay What You Want

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Fantasy Bronze Age Artifacts- PWYW

Fantasy Bronze Age Artifacts- PWYW


Inspired by real bronze age and earlier artifacts, these four objects have a fantasy flavour. Are they magical or mundane, lost clues to long gone people or contemporary treasures? I'd love to see what you decide for them. A ceramic pegasus, an embellished stone skull of a fanged humanoid, an amber owlbear, and a pendant with three horned figures. These were done as a learning experiment, so I'm...   [click here for more]
Zed Nope  Pay What You Want

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Brushpen series - Familiar

Brushpen series - Familiar


Welcome to my collection of royalty-free stock illustrations, my name is Evangelia Kaliva and I work as a freelancer illustrator. Every single image you may find in this tiny art-selling corner is entirely produced by my own hands. License & Copyrights Ideal for book publications. A copy of my license file is included to this purchase for further information. Image information: Title: Familiar...   [click here for more]
Vagelio  Pay What You Want

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Publishing Community Content for Savage Worlds through DrivethruRPG

Publishing Community Content for Savage Worlds through DrivethruRPG


Have you ever thought about publishing your own Tabletop RPG products for your favorite system? I’ll take you through the steps to do just that with the Savage Worlds Adventurer’s Guild (SWAG) program on DriveThruRPG and get you that first sale. This guide provides need-to-know information that will make the process as easy as possible for an absolute beginner. ...   [click here for more]
Pinnacle Entertainment  Pay What You Want

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Arduin Character Sheet combined pack of 24

Arduin Character Sheet combined pack of 24


The original 24 pack of character sheets designed for use with the Arduin® game system, published by Emperors Choice Games & Miniatures Corp.  These are cleaned up (righted, re-sized, and proprotioned) the originals made for the Arduin Grimoire system/Arduin Trilogy. ...   [click here for more]
Emperors Choice Games & Miniatures C  Pay What You Want

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