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Mindjammer - Traveller Edition
by Modiphius

The universe is in flux, and for the first time in ten thousand years no one knows what the future will bring. Charge your blaster, thoughtcast your orders to the starship sentience, and fire up the planing engines. Come and defend the light of humanity's greatest civilisation as it spreads to the stars! Requires TravellerTM Core Rulebook, available from Mongoose Publishing.

Mindjammer - Traveller Edition
 
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21 Plots

21 Plots


Have you planned an adventure and, suddenly, your players decide to go a different direction? Have you been working all week and need some inspiration for a weekend game? Are you having a mental block? We're here to help! The second edition of our insanely popular 21 Plots presents 21 situations with 6 possible outcomes for a Referee to use with a gaming group. Within these pages, you will find...   [click here for more]
Gypsy Knights Games  $4.99

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21 Plots III

21 Plots III


Running a game can often be challenging. Perhaps your campaign isn't quite ready. Maybe the last campaign finished a session or two early. Maybe your players have strayed from the expected path. Or maybe you're looking for a short session idea for a new group of players. Whatever the reason, we're here to help! Much like 21 Plots and 21 Plots Too before it, 21 Plots III presents 21 situations...   [click here for more]
Gypsy Knights Games  $4.99

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21 Plots: Planetside

21 Plots: Planetside


Have your players suddenly decided to take time on a world that you originally intended to be a mere pit stop? Do you need a quick adventure for a new group? Have the players decided to go in a completely different direction? We have the cure! A twist on our popular 21 Plots series, 21 Plots: Planetside is the first of a series of scenarios targeted to a theme. 21 Plots: Planetside presents...   [click here for more]
Gypsy Knights Games  $4.99

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Ships of Clement Sector 1-3: Hub Federation Warships

Ships of Clement Sector 1-3: Hub Federation Warships


This book is a compilation of the first three entries in the Ships of Clement Sector series. The vessels featured within these pages are all warships used by The Hub Federation in Gypsy Knights Games’ Clement Sector setting. The first vessel detailed here is the Kiviat-class patrol corvette. The Kiviat-class is a patrol corvette designed and...   [click here for more]
Gypsy Knights Games  $15.99 $10.39

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The Clement Sector Subsector Pack (OGL Version) [BUNDLE]

The Clement Sector Subsector Pack (OGL Version) [BUNDLE]


This special bundle product contains the following titles. Subsector Sourcebook 1: Cascadia 2nd Edition (OGL Version) Regular price: $19.99 Bundle price: $15.99 Format: Watermarked PDF (NOTE: This is the OGL version.) An entire subsector at your fingertips! The second edition of the Subsector Sourcebook 1: Cascadia covers...   [click here for more]
Gypsy Knights Games  $99.95 $79.95

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Ships of Clement Sector 1-12 Pack (OGL) [BUNDLE]

Ships of Clement Sector 1-12 Pack (OGL) [BUNDLE]


This special bundle product contains the following titles. Ships of Clement Sector 1-3: Hub Federation Warships 2nd Edition (OGL Version) Regular price: $15.99 Bundle price: $12.79 Format: Watermarked PDF This book is a compilation of the first three entries in the Ships of Clement Sector series. The vessels featured within these pages are...   [click here for more]
Gypsy Knights Games  $70.96 $57.56

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21 Plots: Misbehave

21 Plots: Misbehave


"Let's be bad guys!" The newest in our popular 21 Plots series, 21 Plots: Misbehave is the second of a series of scenarios targeted to a theme. 21 Plots: Misbehave presents 21 situations of questionable legal status with 6 possible outcomes for the Referee to use with a gaming group. These can be useful not only when planning a short diversion from the main campaign, but also on those...   [click here for more]
Gypsy Knights Games  $4.99

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21 Plots: Samaritan

21 Plots: Samaritan


Sometimes all a person needs is a helping hand. The newest in our popular 21 Plots series, 21 Plots: Samaritan is the third of a series of scenarios targeted to a theme. 21 Plots: Samaritan presents 21 patrons who, for one reason or another, need the help of your characters. Each situation has 6 possible outcomes which can be chosen or randomly determined by the Referee. These can be useful not...   [click here for more]
Gypsy Knights Games  $4.99

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21 Plots Go Forth

21 Plots Go Forth


Coming up with a new adventure can be a challenging process and sometimes a Referee needs a helping hand. Perhaps your campaign isn't quite ready. Maybe the last campaign finished a session or two early. Maybe your players have strayed from the expected path. We're here to help you! 21 Plots Go Forth is the fourth in our highly successful Plots series. The book presents...   [click here for more]
Gypsy Knights Games  $4.99

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Anderson & Felix Guide to Naval Architecture

Anderson & Felix Guide to Naval Architecture


Your project gets the green light! Currently the largest ship building company in Clement Sector, the Anderson and Felix Shipbuilders Company was started on Hub in 2299 by Jamie Anderson and Reynaldo Felix. Both Anderson and Felix brought to Clement Sector their considerable expertise and experience constructing space vessels for travel between Earth and the Earth Sector colonies. And now that...   [click here for more]
Gypsy Knights Games  $12.99 $8.44

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21 Villains

21 Villains


Where would the good guys be without the villains? 21 Villains provides 21 assorted antagonists to use against your characters. From street thugs to dictators, this volume has them all! Each villain comes complete with illustrations by expert artist Bradley Warnes and background history, stats and goals with which to challenge your characters. Your characters can face off against such enemies...   [click here for more]
Gypsy Knights Games  $4.99

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Historical Ships of Clement Sector 1: Trent-class Destroyer

Historical Ships of Clement Sector 1: Trent-class Destroyer


Gypsy Knights Games is proud to present the first in a line of products dedicated to the great ships of the Clement Sector setting's past. The Trent-class destroyer is a reaction drive vessel used by the United States Space Navy in the early days of colonization into Clement Sector. The 1500-tonne destroyer was launched in 2185 to provide security and to protect the United States' fledgling...   [click here for more]
Gypsy Knights Games  $4.99 $3.24

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From the Ashes 2nd Edition

From the Ashes 2nd Edition


Death lurks among the stars, forever waiting for the unwary Player Character. From laser beams and bullets to the teeth of alien predators to the vacuum of space travel itself, death is, unfortunately, common in the far reaches of the cosmos. However, human (and alien) ingenuity pushes back at death and injury, with the constant progress of medicine. At high tech levels, deadly wounds and even death...   [click here for more]
Stellagama Publishing  $2.25

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Maelstrom 1 Starship Battle Map

Maelstrom 1 Starship Battle Map


The MAELSTROM 1 Starship Battle Map is the first 2D starship battle map that Grey Matter Games has released. It features rich texture that you can almost feel. The map measure 16.5 inches deep x 26.5 inches long, and features a medium-sized starship that is perfect for Sci-Fi/Super Hero themed games, and can be the center of an epic battle, or plot point. NOTE: The image...   [click here for more]
Grey Matter Games  $2.95

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Cepheus Engine Character Sheet

Cepheus Engine Character Sheet


Designed for the Cepheus Engine SRD Rules. These sheets are for you to record your characters, stats, skills, details, equipment, weapons and money. There are two sheets for each character, ideally sheet two should printed on the reverse of sheet one. Both A4 and US letter sized sheets are included. Now includes a handy fillable PDF version ! Requires the use of the Cepheus Engine SRD Rules from...   [click here for more]
Moon Toad Publishing  Pay What You Want

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Referee's Briefing 2: Anomalies and Wonders

Referee's Briefing 2: Anomalies and Wonders


Much of the time Travellers move from one starport to the next, seeing the shops and the bars and not much else. In between they stare at the same six bulkheads and watch old movies, or sit around in the galley chatting. Some of them have more to talk about than others; tales of adventure and daring that might just possibly be true. And every now and then the conversation turns to the wonders of Charted...   [click here for more]
Mongoose  $9.99 $5.99

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Spinward Marches 1: The Bowman Arm

Spinward Marches 1: The Bowman Arm


The Bowman Arm is a section of the Spinward Main running through District 268 of Spinward Marches sector. It lies beyond the Imperial border but links the outposts of Five Sisters subsector with the rest of the Imperium. Many of its frontier worlds are not Imperial members, making this area of space difficult at best and more often hazardous for Imperial traders to operate within. This book explores...   [click here for more]
Mongoose  $9.99 $5.99

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Referee's Briefing 3: Going Portside

Referee's Briefing 3: Going Portside


Travellers pass through many starports in their wanderings, and after a while these places can begin to blur into one another. The endless procession of generic bars and hotels, the same shops and tired old décor can be soul-destroying. But it does not have to be like that! Referee’s Briefing 3: Going Portside presents a miscellany of things to do and places to visit that are both interesting...   [click here for more]
Mongoose  $9.99 $5.99

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Ships Of Gold:Commercial Starships

Ships Of Gold:Commercial Starships


STARSHIPS: Lifeblood of Trade Starships, the life blood of interstellar commerce and communications. One of the defining characteristics of a major power is the ability to independently design, construct and operate starships. These advanced marvels of modern engineering transport goods, passengers, and information across vast distances. In addition, the starship is the first line...   [click here for more]
Out Of MY Mind Games  $10.99

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Referee's Briefing 4: Mercenary Forces

Referee's Briefing 4: Mercenary Forces


Violence can and does solve problems, if properly applied. Of course, the application of violence can result in new or additional problems, but the original issue is solved at least. Mercenaries offer a short-term solution to the question of where to obtain and how to deliver the necessary violence, and can also solve other problems by being officially deniable. Referee’s Briefing 4: Mercenary...   [click here for more]
Mongoose  $9.99 $5.99

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Clement Sector: The Rules

Clement Sector: The Rules


Your adventure starts here! Join the adventure as Clement Sector, one of the most popular and fastest growing science fiction settings, expands with its own rulebook! Using a unique blend of The Cepheus Engine and the 2d6 Science Fiction OGL rules, Clement Sector: The Rules builds on those to create a framework for action packed role-playing game...   [click here for more]
Gypsy Knights Games  $14.99

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Pirates of Drinax: Theev

Pirates of Drinax: Theev


The Theev Cluster is notorious as a ‘piracy hotspot’ and has been swept on many occasions by the Imperial Navy. Naval vessels are deployed to the cluster on a not too-infrequent basis; all the while, pirates and smugglers enjoy huge freedoms, subject only to the Pirate Lords of Theev. This supplement is perfect to flesh out encounters upon Theev in the Pirates of Drinax campaign, or for...   [click here for more]
Mongoose  $9.99 $5.99

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The Prometheus Index

The Prometheus Index


On a world run by geniuses where education is outlawed, the heroes are hired to steal a database of knowledge for distribution to the masses. The Prometheus Index is a one-page, no-frills adventure for Cepheus Engine (or other science-fiction systems using 2D6 as a mechanic.) Designed as a one-shot, it can easily be slotted into an ongoing campaign. ...   [click here for more]
Michael Brown  $0.75

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The Xero Option

The Xero Option


To save a dying friend, the adventurers must wrest an illegal chemical from the cultists hoarding it. The Xero Option is designed for Cepheus Engine (or other tabletop RPG science fiction games using a 2D6 mechanic, including the Classic Era Science Fiction Game), starring characters of varied career backgrounds. ...   [click here for more]
Michael Brown  $0.75

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Emblem

Emblem


A strange artifact is at the intersection of tribal prophesy and expansionist ambition. Will the coming conflict turn the PCs into diplomats, or soldiers? Emblem is a one-page, no-frills adventure for science-fiction systems using 2D6 as a mechanic and starring a group of characters of varied career backgrounds. ...   [click here for more]
Michael Brown  $0.75

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Memoir

Memoir


The adventurers are drawn into a deadly race to get an extraordinary woman to safety. Failure means the continued existence of a criminal organization with worldwide reach. Memoir is a one-page, no-frills adventure designed for tabletop RPG science fiction games using a 2D6 mechanic, starring characters of varied career backgrounds. ...   [click here for more]
Michael Brown  $0.75

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Ship Files: Polixenes Class Courier

Ship Files: Polixenes Class Courier


‘Used by both the Stellar Exploration Corps and the Terran Union Space Navy, the Polixenes was a design initially commissioned by the navy to provide fast and efficient fleet communications. With its two parsec jump drive the Polixenes can bridge the average five light year gap between most stars and a long range variant sacrifices the cargo space for additional fuel to provide an additional...   [click here for more]
Moon Toad Publishing  $3.99

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MgT2 Traveller Dossier

MgT2 Traveller Dossier


This dossier is a character sheet for use with Mongoose Traveller 2nd Edition. It allows you to keep track of everything you need for your character ranging from the basic stats to the epic back story you have created. Features Layers In addition to everything you would expect from a character sheet this one includes some customization available through the use of layers in Acrobat. To use this...   [click here for more]
Dread Parrot Games  Pay What You Want

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Far Horizon

Far Horizon


Far Horizon is a Near Future science fiction adventure and spaceship book for Cepheus Engine and for the Classic 2D6 SF roleplaying game that is based on. It is 2100 AD and the Earth’s Space Development Agency has funded a mission to the outer edge of the Solar System. Pluto and Charon have been explored and human landings have been made for the first time. Now the crew has taken on a new mission...   [click here for more]
Zozer Games  $9.90 $5.99

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Ships of Clement Sector 13-17 Pack [BUNDLE]

Ships of Clement Sector 13-17 Pack [BUNDLE]


This special bundle product contains the following titles. Ships of Clement Sector 13: Strikemaster Class Brig (OGL) Regular price: $4.99 Bundle price: $3.99 Format: Watermarked PDF Gypsy Knights Games is proud to present the thirteenth entry in our line of products dedicated to the starships of Clement Sector. As the end of the twenty-third century approached,...   [click here for more]
Gypsy Knights Games  $30.95 $24.75

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Mindjammer - Traveller Edition

Mindjammer - Traveller Edition


The Ennie Award-winning transhuman science-fiction RPG setting returns, in a brand new edition for use with the TRAVELLER roleplaying game! This brand new 384-page hardback book includes: • full rules for starships, organisations, and culture operations; • detailed character cultures, genotypes, and new careers—play a sentient starship! • new and innovative systems...   [click here for more]
Modiphius  $22.49

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Referee's Briefing 5: Incidents and Encounters

Referee's Briefing 5: Incidents and Encounters


As Travellers voyage from one world to another, things happen to them. Often little things, trivial things; incidents that cause a minor inconvenience or unnecessary aggravation during what should be routine planetfall. However, some of these little incidents can lead to adventure, or complicate what would otherwise have been a straightforward task. Referee’s Briefing 5: Incidents and Encounters...   [click here for more]
Mongoose  $9.99 $5.99

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21 Starport Places

21 Starport Places


Location! Location! Location! Do your characters need a place to have some fun? Do they need a place where they can eat? Do they need a place to rest their heads? We've got a place for all those things and more! 21 Starport Places provides 21 new and varied locations designed to be used with our Clement Sector setting but could be useful in any science fiction. Places as varied as The Lucky...   [click here for more]
Gypsy Knights Games  $9.99

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Referee's Briefing 6: Garden Worlds

Referee's Briefing 6: Garden Worlds


Some Travellers never encounter any environment wilder than the climate-controlled cabins of a starship or the well-regulated conditions of a highport. Those who venture planetside, however, might encounter all manner of different environments in their wanderings. Among these, a temperate region with a breathable atmosphere and enough water to support life is one of the most common. This is largely...   [click here for more]
Mongoose  $12.99 $6.99

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Vehicle Handbook

Vehicle Handbook


Universes of science fiction are filled with vehicles ranging from the mundane to the exotic. A starport on a world far beyond the frontier may see a mix of pedal-powered rickshaws, horse-drawn wagons and anti-grav skimmers. A high-tech centralised and industrial world will have skies filled with the anti-grav equivalent of cars, trucks and buses, while its military will be able to deploy armoured...   [click here for more]
Mongoose  $49.99 $29.99

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The Slide

The Slide


The race is on! The Slide is a pirate route leading from the Winston Subsector of Clement Sector to the Peel Subsector of Ariel Sector. The route runs through the wild untamed subsectors along the trailing edge of the colonized subsectors. It is a dangerous proposition for the best of ships and crews. Ever so often though, the pirates hold a...   [click here for more]
Gypsy Knights Games  $9.99

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Hub Federation Ground Forces

Hub Federation Ground Forces


Join the adventure! Strength Through Unity. That's the motto of the Hub Federation Defence Force Militias. Banded together after the collapse of the Conduit back to Earth Sector, the planetary defense forces of the six worlds of the Hub Federation have united to fight the fear and chaos they see as rampant in Clement Sector. By Space, Air and Land. That's the motto of the Hub Federation Marines....   [click here for more]
Gypsy Knights Games  $9.99

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Spinward Marches 2: The Lunion Shield Worlds

Spinward Marches 2: The Lunion Shield Worlds


The ‘Lunion Shield Worlds’ is an unofficial term referring to a group of star systems on the border between the Third Imperium and the Sword Worlds Confederation. Although they form part of the Spinward Main, these worlds are very much a backwater and frontier. Few major corporations are keen to invest in a region that will surely be a battleground in any future war, leaving opportunities...   [click here for more]
Mongoose  $9.99 $5.99

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Diverse Roles: A Clement Sector Career Catalog

Diverse Roles: A Clement Sector Career Catalog


Who will you choose to be? Gypsy Knights Games is proud to present our newest book in the Clement Sector line of products. Diverse Roles: A Clement Sector Career Catalog presents 19 career tracks for use in building Clement Sector characters. These include careers such as Belters, Clergy, Politicians, Scavengers, and much more. While these career tracks are specifically designed...   [click here for more]
Gypsy Knights Games  $9.99

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Wendy's Guide to the Fleets of Franklin Subsector

Wendy's Guide to the Fleets of Franklin Subsector


Incoming Intelligence Brief, Captain! It is often said that war is 90% information and, in 24th century Clement Sector, it is no different. While most governments have intelligence agencies which provide this sort of information, the general public relies on Wendy's Naval Weekly as the premier source of naval information. Most starship captains have Wendy's Naval...   [click here for more]
Gypsy Knights Games  $9.99 $6.49

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Scouts

Scouts


The Scout Service is an important major organisation, with status on par with the Army and Navy. It conducts a wide range of mainly civilian missions, including frontier exploration, continually surveying, mapping and updating maps and data on Imperial space and the provision, maintenance and support of interstellar communications. This booklet deals with the unique individuals who carry out these...   [click here for more]
Universal Machine Publications  $4.67 $2.80

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GenCant 2017 Traveller Muster Out Cards (PDF Only)

GenCant 2017 Traveller Muster Out Cards (PDF Only)


FFE and Traveller are at GenCon this year. We have a great Traveller activity we call “Can You Survive Traveller Character Generation?” or CYSTCG? See-Why-Ess-Tee-See-Gee. The materials for CYSTCG? include a booklet with character generation rules, a page of 3 blank Chargen FillForms, and two Traveller Dice. Players get a chance to roll up Traveller...   [click here for more]
Game Designers' Workshop (GDW)  Pay What You Want

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66 Suns

66 Suns


66 Suns is a science fiction RPG setting set in distant galaxies and in the very far future. Populatated by strange beings of all affinities, the Magellanic Clouds orbit the Milky Way galaxy at a distance of 160,000 light years. A handful of human worlds, the so called "Cloud Worlds" are poppulated by the descendants of lost spacefarers. Here, some struggle to survive, while others aim...   [click here for more]
Triassica Games  $6.99

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Pirates of Drinax: Revolution on Acrid

Pirates of Drinax: Revolution on Acrid


The workers on Acrid are on the brink of revolution against the Pax Rulin Quartermasters (PRQ) megacorporation. Downtrodden, trapped into unfair contracts that make it impossible to get offworld, the workers have tried all other means and now have one last, desperate chance at a better life. They hope to gain control of their world and become, in effect, an independent state. That is no small feat,...   [click here for more]
Mongoose  $8.99 $4.99

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1970s 2D6 RETRO RULES

1970s 2D6 RETRO RULES


Whilst Cepheus Engine is a sophisticated rules-set that seems able to cope with almost every eventuality, the rules for task resolution and combat that follow are directly inspired by the very first set of 2D6 SF roleplaying rules from 1977. They allow for much faster play, but at the cost of less detail. Use them as an option. Unless specified...   [click here for more]
Zozer Games   FREE 

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Tree of Life: Altrants in Clement Sector

Tree of Life: Altrants in Clement Sector


Are you ready to alter your experience? Altrants are defined as groups of humans which have been genetically manipulated to have abilities different than a baseline human. These changes were most often made to allow humans to be able to perform tasks or live in environments which would be difficult or impossible for baseline humans. Tree of Life: Altrants in Clement Sector details...   [click here for more]
Gypsy Knights Games  $9.99

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Pirates of Drinax: Friends in Dry Places

Pirates of Drinax: Friends in Dry Places


The world of Kteiroa is the largest ihatei camp in the subsector, located just two parsecs form Drinax. Since eradicating this potential threat is not a viable option, the only course of action is to foster friendly relations. The usual trade-and-gifts approach is out of the question; ihatei respect strength and daring far more than wealth and largesse. The Travellers must impress their...   [click here for more]
Mongoose  $8.99 $4.99

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The Face of Firbragh

The Face of Firbragh


A simple mission to escort an art appraiser to a job results in a fabulous find in the outlands of a system and a battle for its possession. What is this mysterious valuable? Where did it come from? And what is its final fate? The Face of Firbragh is a one-page, no-frills adventure for Cepheus Engine and other tabletop RPG science fiction games using a 2D6 mechanic (including The Original...   [click here for more]
Michael Brown  $0.75

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21 Pirate Groups

21 Pirate Groups


Ahoy, mateys! Within these pages are some of Clement Sector's most notorious buccaneers, freebooters, marauders, and raiders. The worst of the worst. 21 Pirate Groups provides worthy enemies (or allies, we don't judge) for your characters as they ply the spacelanes. Have your characters face off against the growing Red Talon Cartel, the fanatics of The Righteous Few or the horror...   [click here for more]
Gypsy Knights Games  $4.99

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Research Ship Saenger

Research Ship Saenger


The Saenger class is a 1,000 dton jump-2 research ship, with the unique feature that it can be seperated into two 500 dton parts, thus greatly increasing its flexibility. This document contains a short description, full stats for the Cepheus Engine and detailed deck plans for the two Saenger parts as well as for two different 40 dton pinnaces. ...   [click here for more]
Pyromancer Publishing  $1.20

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