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Diverse Roles: A Clement Sector Career Catalog
by Gypsy Knights Games

Diverse Roles presents 19 new career tracks for use with Clement Sector or any science fiction RPG! Everything from Adventurers to Clergy, Politicians to Scavengers, Belters to Police.

Who will you choose to be?

Diverse Roles: A Clement Sector Career Catalog
 
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101 Cargos

101 Cargos


101 Cargos allows a Traveller referee to create - at a moment's notice - cargos that are more than just "black boxes" and which take on a life of their own, with special handling requirements, hazards, and associated back-stories that will add zest and interesting complications to the life of every Traveller trader. Included are: 101 cargos, each with...   [click here for more]
BITS  $5.00

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101 Corporations

101 Corporations


101 Corporations describes the businesses - large and small - with whom your Traveller players may interact. Whether they are interested in buying a MegaboingTM Grav Pogo Stick from FAMILLE SPOFULAM or a patron wants them to transport a geneered ‘dragon’ from HYPAGENE, the main purpose of every business is to separate their customers from their hard-earned cash. Sometimes,...   [click here for more]
BITS  $5.00

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101 Governments

101 Governments


101 Governments covers every aspect of interstellar rule, from worlds without governments to oppressive regimes. The former could be mindless anarchies or liberated Gardens of Eden; the locals might accept trade or reject all outsiders. At the other end of the spectrum are regimes focused solely upon maintaining the rulership of paranoid dictators: a good market for arms, if you’re...   [click here for more]
BITS  $5.00

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101 Lifeforms

101 Lifeforms


101 Lifeforms is a selection of ready-to-use flora and fauna, prepared to crawl, fly, waddle or stampede their way into your adventure. Crawling across wind-whipped desert, galloping through scrublands or prowling through dense jungle, the spectrum of alien creatures which may be encountered by interstellar adventurers is beyond belief. Gliding deep beneath the ocean are wondrous marine...   [click here for more]
BITS  $5.00

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101 Patrons

101 Patrons


101 Patrons provides Traveller referees with a collection of exciting Patrons and Situations, each with multiple possible outcomes (to keep your players guessing). Patrons always have a task that needs doing, often dangerous, sometimes illegal, occasionally heroic. But does the patron have an ulterior motive? Do the rewards match the risks? That’s for the adventurers to decide....   [click here for more]
BITS  $5.00

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101 Plots

101 Plots


101 Plots provides Traveller referees with a collection of exciting and unusual jobs for their Traveller groups, Introductions to interesting or useful contacts, and some novel Gimmicks to throw into a Traveller game. Included are: Job Advertisements – the potential for high adventure, or perhaps just another day’s work? Introductions – the opportunity...   [click here for more]
BITS  $5.00

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101 Religions

101 Religions


101 Religions addresses the questions that drive so many sentient species across the Traveller universe, translating the resulting myriad of belief systems into concise descriptions that will be meaningful to Traveller players and may lead to events or plot hooks that add colour to your Traveller games. What is the meaning of life? From their first primitive ancestors to the time of the great,...   [click here for more]
BITS  $5.00

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101 Rendezvous

101 Rendezvous


101 Rendezvous is a Traveller referee’s answer to the wooden cut-out nature of so many of the locations at which an adventuring group may arrive. So often the Travellers say “We’ll meet at a bar?” but... which bar? Every moment your players spend on a new world, they encounter new alien peoples, new technological wonders, each with its own new name in an alien language....   [click here for more]
BITS  $5.00

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101 Starcrews

101 Starcrews


“You flew here in that? You’re braver than I thought!” 101 Starcrews fleshes out a range of starfarers with whom your Traveller adventurers can interact. Whether you just want to put a little life into the other ships around the starport, provide some fellow traders who may be competing for the same cargos or passengers, or throw some 'real' opponents...   [click here for more]
BITS  $5.00

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101 Travellers

101 Travellers


101 Travellers is the quick way for a Traveller referee to answer their players’ question “Who wants to take passage on our ship?” Otherwise, passengers hand over the ticket, step aboard, their luggage is stored in the hold, and a week goes by as the merchant ship carries them to the next planet, while the adventurers conveniently forget about them. But who are these travellers?...   [click here for more]
BITS  $5.00

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12d66 [BUNDLE]

12d66 [BUNDLE]


This special bundle product contains the following titles. d66 Cargos Regular price: $0.50 Bundle price: $0.42 Format: Watermarked PDF Ever needed a name right now and all you could think of was "Bob"? Do you want quick descriptions and details fill out your adventures? The d66 series is the answer for you. Each list consists of 36 possibilities to get...   [click here for more]
Jon Brazer Enterprises  $6.00 $5.00

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12d66^2 [BUNDLE]

12d66^2 [BUNDLE]


This special bundle product contains the following titles. d66 Comet Names Regular price: $0.50 Bundle price: $0.42 Format: Watermarked PDF Ever needed a name right now and all you could think of was "Bob"? Do you want quick descriptions and details fill out your adventures? The d66 series is the answer for you. Each list consists of 36 possibilities...   [click here for more]
Jon Brazer Enterprises  $6.00 $5.00

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12d66^3 (The Power of 3) [BUNDLE]

12d66^3 (The Power of 3) [BUNDLE]


This special bundle product contains the following titles. d66 Fronts for Organized Crime Regular price: $0.50 Bundle price: $0.42 Format: Watermarked PDF Ever needed a name right now and all you could think of was "Bob"? Do you want quick descriptions and details fill out your adventures? The d66 series is the answer for you. Each list consists of 36...   [click here for more]
Jon Brazer Enterprises  $6.00 $5.00

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12d66^4 (Four the Future) [BUNDLE]

12d66^4 (Four the Future) [BUNDLE]


This special bundle product contains the following titles. d66 Medical Ship Names Regular price: $0.50 Bundle price: $0.42 Format: Watermarked PDF Ever needed a name right now and all you could think of was "Bob"? Do you want quick descriptions and details fill out your adventures? The d66 series is the answer for you. Each list consists of 36 possibilities...   [click here for more]
Jon Brazer Enterprises  $6.00 $5.00

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12d66^5 [BUNDLE]

12d66^5 [BUNDLE]


This special bundle product contains the following titles. d66 Criminal Ship Names Regular price: $0.50 Bundle price: $0.36 Format: Watermarked PDF Ever needed a name right now and all you could think of was "Bob"? Do you want quick descriptions and details fill out your adventures? The d66 series is the answer for you. Each list consists of 36 possibilities...   [click here for more]
Jon Brazer Enterprises  $7.00

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12d66^6 [BUNDLE]

12d66^6 [BUNDLE]


This special bundle product contains the following titles. d66 Criminal Hideouts Regular price: $0.50 Bundle price: $0.42 Format: Watermarked PDF Ever needed a name right now and all you could think of was "Bob"? Do you want quick descriptions and details fill out your adventures? The d66 series is the answer for you. Each list consists of 36 possibilities...   [click here for more]
Jon Brazer Enterprises  $6.00 $5.00

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12d66^7 [BUNDLE]

12d66^7 [BUNDLE]


This special bundle product contains the following titles. d66 Escalations of a Panicked Crowd Regular price: $0.50 Bundle price: $0.42 Format: Watermarked PDF Ever needed a name right now and all you could think of was "Bob"? Do you want quick descriptions and details fill out your adventures? The d66 series is the answer for you. Each list consists...   [click here for more]
Jon Brazer Enterprises  $6.00 $5.00

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20-Ton Launch

20-Ton Launch


Author: Loren K. Wiseman Page Count: 11 pages Product Demo
The 20-ton launch is among the smallest general utility craft in common use, manufactured in many configurations throughout known space. This publication deals with nine common variants (including an armed version -- the 20-ton gig). The vehicle's low price and simple construction make it a very popular basis for conversions
...   [click here for more]
Loren Wiseman Enterprises  $2.00

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21 Plots

21 Plots


Have you planned an adventure and, suddenly, your players decide to go a different direction? Have you been working all week and need some inspiration for a weekend game? Are you having a mental block? We're here to help! The second edition of our insanely popular 21 Plots presents 21 situations with 6 possible outcomes for a Referee to use with a gaming group. Within these pages, you will find...   [click here for more]
Gypsy Knights Games  $4.99

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21 Plots Go Forth

21 Plots Go Forth


Coming up with a new adventure can be a challenging process and sometimes a Referee needs a helping hand. Perhaps your campaign isn't quite ready. Maybe the last campaign finished a session or two early. Maybe your players have strayed from the expected path. We're here to help you! 21 Plots Go Forth is the fourth in our highly successful Plots series. The book presents...   [click here for more]
Gypsy Knights Games  $4.99

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21 Plots III

21 Plots III


Running a game can often be challenging. Perhaps your campaign isn't quite ready. Maybe the last campaign finished a session or two early. Maybe your players have strayed from the expected path. Or maybe you're looking for a short session idea for a new group of players. Whatever the reason, we're here to help! Much like 21 Plots and 21 Plots Too before it, 21 Plots III presents 21 situations...   [click here for more]
Gypsy Knights Games  $4.99

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21 Plots Too

21 Plots Too


Following in the footsteps of our popular supplement 21 Plots, 21 Plots Too presents 21 situations with 6 possible outcomes for the Referee to use with a gaming group. These quick adventures are sure to rescue a Referee or Gamemaster when they are in desperate need of an adventure for their group. Didn't get time to plan this week? Need something for a quick pick-up game? Do you require a diversion...   [click here for more]
Gypsy Knights Games  $4.99

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21 Plots: Misbehave

21 Plots: Misbehave


"Let's be bad guys!" The newest in our popular 21 Plots series, 21 Plots: Misbehave is the second of a series of scenarios targeted to a theme. 21 Plots: Misbehave presents 21 situations of questionable legal status with 6 possible outcomes for the Referee to use with a gaming group. These can be useful not only when planning a short diversion from the main campaign, but also on those...   [click here for more]
Gypsy Knights Games  $4.99

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21 Plots: Planetside

21 Plots: Planetside


Have your players suddenly decided to take time on a world that you originally intended to be a mere pit stop? Do you need a quick adventure for a new group? Have the players decided to go in a completely different direction? We have the cure! A twist on our popular 21 Plots series, 21 Plots: Planetside is the first of a series of scenarios targeted to a theme. 21 Plots: Planetside presents...   [click here for more]
Gypsy Knights Games  $4.99

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21 Plots: Samaritan

21 Plots: Samaritan


Sometimes all a person needs is a helping hand. The newest in our popular 21 Plots series, 21 Plots: Samaritan is the third of a series of scenarios targeted to a theme. 21 Plots: Samaritan presents 21 patrons who, for one reason or another, need the help of your characters. Each situation has 6 possible outcomes which can be chosen or randomly determined by the Referee. These can be useful not...   [click here for more]
Gypsy Knights Games  $4.99

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21 Starport Places

21 Starport Places


Location! Location! Location! Do your characters need a place to have some fun? Do they need a place where they can eat? Do they need a place to rest their heads? We've got a place for all those things and more! 21 Starport Places provides 21 new and varied locations designed to be used with our Clement Sector setting but could be useful in any science fiction. Places as varied as The Lucky...   [click here for more]
Gypsy Knights Games  $9.99

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21 Villains

21 Villains


Where would the good guys be without the villains? 21 Villains provides 21 assorted antagonists to use against your characters. From street thugs to dictators, this volume has them all! Each villain comes complete with illustrations by expert artist Bradley Warnes and background history, stats and goals with which to challenge your characters. Your characters can face off against such enemies...   [click here for more]
Gypsy Knights Games  $4.99

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2300 AD  Traveller: 2300

2300 AD Traveller: 2300


Journey across the light years exploring the uncharted systems of the frontier; watch your two shadows under a double star; war against the unfathomable Kafers amid the exotic enviroments of alien worlds; ride the beanstalk down to the towering cities of Earth, the economic center of an ever expanding human civilization. Be a part of the new age in Traveller: 2300-the state-of-the-art in science...   [click here for more]
Game Designers' Workshop (GDW)  $19.99 $10.99

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2300 AD Aurore Sourcebook

2300 AD Aurore Sourcebook


Aurore Sourcebok Nobody said it would be easy. On Aurore, life is no paradise. There are the quakes and volcanos, the inedible (and often hostile) life forms, and the peculiar orbital mechanics which made half the planet too hot for human habitation. Even to grow food is a struggle of sizable dimensions. The Kafer Invasion only made things more complicated.... Aurore is one of the least hospitable...   [click here for more]
Game Designers' Workshop (GDW)  $9.99 $5.99

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2300 AD Colonial Atlas

2300 AD Colonial Atlas


Since the first colonies were placed on Tirane in the mid-2100s, the human prsence in spac has expanded widly. With each new garden world discovered, the nations of Earth scramble to place their power base in the stellar civilization.   Every one of Earth's 29 colony worlds is described in Colonial Atlas, wih information on wach of the following: System Data: The colony...   [click here for more]
Game Designers' Workshop (GDW)  $9.99 $5.99

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2300 AD Star Cruiser

2300 AD Star Cruiser


The definitive source of information for the strships of the year 2300 has arrived! Star Cruiser is both a complete addition to the Traveller: 2300 rules and an exciting boardgame of futuristic space combat.   The Rules Inside you'll find the complete guide to starship construction. Rules cover the power plant and stutterwarp drives, the advanced weaponry...   [click here for more]
Game Designers' Workshop (GDW)  $19.99 $10.99

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2300AD Core Rulebook Revised

2300AD Core Rulebook Revised


Sekai’s augmented reflexes saved his life yet again, as the silent White Wing swooped down at him, talons extended, mouth opening to deliver its disorienting scream. He dropped to the ice-encrusted snow, while his pistol, the big Rawlings Blackbird, seemed to leap into hands. His aim dropped to the White Wing’s bird-like head as it oriented on him, his finger tightening on the trigger...   [click here for more]
Mongoose  $49.99 $29.99

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2300AD: Atlas of the French Arm

2300AD: Atlas of the French Arm


The French Arm is the most heavily-settled branch of human exploration and expansion, running from Earth though the link at Wolf 359 and extending all the way up to the Wolf Cluster and Kaefer space, with the colony world of Aurore being the furthest, and most recent, permanent settlement. The Atlas of the French Arm coves all the worlds and colonies within this immense region of space, including...   [click here for more]
Mongoose  $39.99 $23.99

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2300AD: Black as Pitch

2300AD: Black as Pitch


Black as Pitch is the thirdadventure in the Grendelssaga (after Rescue Run and Salvage Rights), a series of three adventures set on the rogue world of Grendel, in the Queen Alice’s Star system. Grendel is largely unexplored, an uninhabitable world in the next orbit out from the human colony world of Beowulf. The British colonial government of Alicia is eager to engage with the Pentapods, having...   [click here for more]
Mongoose  $14.99 $8.99

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2300AD: French Arm Adventures

2300AD: French Arm Adventures


Explore the sights and mysteries of the French Arm, one of humanity’s main thrusts into the depths of space. This book contains a series of linked adventures set in the French Arm, allowing you to kick start a 2300AD campaign quickly and with the minimum of fuss. Combined with the forthcoming French Arm sourcebook, referees will have everything they need for months of adventuring through an...   [click here for more]
Mongoose  $39.99 $23.99

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2300AD: Hard Suits, Combat Walkers and Battlesuits

2300AD: Hard Suits, Combat Walkers and Battlesuits


This new supplement for 2300AD expands the roles of combat walkers, hard suits and battlesuits, introducing new designs ready to take to the stars. Battlesuits are clam-shell-style unpowered armour (sometimes with assistive exoskeletons), while hard suits are humanoid suits of powered combat armour with enhanced capabilities. Combat walkers are the large but lightweight, non-humanoid walking vehicles....   [click here for more]
Mongoose  $12.99 $7.99

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2300AD: Liberty

2300AD: Liberty


The colony of Ellis is the pride of the United States. America’s newest state has grown into the largest and most important colony in the American Arm. Hard work, ingenuity and persistence turned a desert planet into a breadbasket. While the future seems nothing but bright for Ellis, the colony has serious problems. Crime is on the rise as the planet’s population grows. Smuggling is as...   [click here for more]
Mongoose  $14.99 $8.99

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2300AD: Libreville - Corruption in the Core Worlds

2300AD: Libreville - Corruption in the Core Worlds


Libreville is the heart of Earth’s multi-world civilisation. With the base of the Beanstalk located inside the mega-city it links humanity to the far-flung colonies. It is home to largest maritime port complex on Earth, and air and spaceports dot the nearby Gabon countryside. It is also a corporate haven as every major commercial enterprise and foundation on Earth has an office in Libreville....   [click here for more]
Mongoose  $19.99 $11.99

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2300AD: Rescue Run

2300AD: Rescue Run


Rescue Run is the first adventure in the Grendelssaga, a series of three adventures set on the rogue world of Grendel, in the Queen Alice’s Star system. Grendel is largely unexplored, an uninhabitable world in the next orbit out from the human colony world of Beowulf. Rescue Run introduces the world of Grendel and its conditions, and is a sourcebook for the small outpost run by the University...   [click here for more]
Mongoose  $9.99 $5.99

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2300AD: Salvage Rights

2300AD: Salvage Rights


Salvage Rights is the second adventure in the Grendelssaga (after Rescue Run), a series of three adventures set on the rogue world of Grendel, in the Queen Alice’s Star system. Grendel is largely unexplored, an uninhabitable world in the next orbit out from the human colony world of Beowulf. Salvage rights are a concept in maritime law, that were later extended into outer space. These laws...   [click here for more]
Mongoose  $14.99 $8.99

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2300AD: Ships of the French Arm

2300AD: Ships of the French Arm


The French Arm is a web of transport routes, outposts, way-stations, and colonies. All of these far-flung settlements are served by fleets of commercial ships carrying supplies and colonists, military vessels providing protection and regulation, and explorer vessels forever pushing the boundaries of explored space. Outside of traffic between Earth and Tirane, the route from Beta Canum to Earth is the...   [click here for more]
Mongoose  $39.99 $23.99

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2300AD: Terror's Lair

2300AD: Terror's Lair


You, American Marshal Obadiah Thomas, have been assigned to capture Felix Berthold. When the Ann Arbor arrived at Earth’s orbital station, all passengers going on to Tirane transferred to the New Orleans, another passenger liner. You have joined them undercover as a nanoelectronics parts salesman. The New Orleans will be in Earth orbit for only another six hours, finishing...   [click here for more]
Mongoose  $2.99

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2300AD: The Tricolore's Shadow

2300AD: The Tricolore's Shadow


The players are hired to perform a simple survey mission; however, the presence of a downed French satellite, trigger-happy militia, and the machinations of governments at the highest level will ensure this mission turns out to be anything but simple. Fleeing for safety, the players will have to avoid the governments of Beta Canum-4 as they try to get off-world. ...   [click here for more]
Mongoose  $2.99

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2300AD: Tools for Frontier Living

2300AD: Tools for Frontier Living


Packed full of essential equipment and tools for players venturing out to the far frontier, this book will be a vital companion for any game for 2300AD. From a detailed look at various colonies situated far from civilisation to the ships that supply them, Tools from Frontier Living is also a firm resource for weapons, tools, vehicles and other necessities that could mean the difference between life...   [click here for more]
Mongoose  $29.99 $17.99

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2D6 SF Adventures, Vol. 1 [BUNDLE]

2D6 SF Adventures, Vol. 1 [BUNDLE]


This special bundle product contains the following titles. Emblem Regular price: $0.75 Bundle price: $0.53 Format: Watermarked PDF A strange artifact is at the intersection of tribal prophesy and expansionist ambition. Will the coming conflict turn the PCs into diplomats, or soldiers? Emblem is a one-page, no-frills adventure for science-fiction systems...   [click here for more]
Michael Brown  $8.00 $5.60

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2D6 SF Adventures, Vol. 2 [BUNDLE]

2D6 SF Adventures, Vol. 2 [BUNDLE]


This special bundle product contains the following titles. Data In Flight Regular price: $0.75 Bundle price: $0.53 Format: Watermarked PDF The PCs are put in the sights of a tyrannical regime when they’re made custodians of endangered scientific knowledge. How far will the rulers go to suppress such knowledge? Data in Flight...   [click here for more]
Michael Brown  $8.00 $5.60

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2D6 SF Adventures, Vol. 3 [BUNDLE]

2D6 SF Adventures, Vol. 3 [BUNDLE]


This special bundle product contains the following titles. A Madness Most Discreet Regular price: $0.75 Bundle price: $0.53 Format: Watermarked PDF The adventurers become bounty hunters when they’re hired to track down a group of men intended for local women, but who’ve instead escaped with crew of the transport that brought...   [click here for more]
Michael Brown  $7.50 $5.25

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30-ton Ship's Boat Deckplans 1.01

30-ton Ship's Boat Deckplans 1.01


Author:Loren K. Wiseman Page Count:8 pages Product Demo The ship's boat is a small vessel ordinarily carried to perform odd jobs and minor operations for a larger ship or deep space installation. This book contains five variants on the same basic design, and includes deckplans (scaled at 1/2" = 1.5 meters) and game ratings for Classic Traveller, MegaTraveller,...   [click here for more]
Loren Wiseman Enterprises  $1.80

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30-ton Slow Boat

30-ton Slow Boat


Author: Loren K. Wiseman Page Count: 10 pages The slow boat is a development of the 30-ton ship's boat, optimized for use in an atmosphere and in interface operations with space stations, highports, and orbital installations of various sorts. The slow boat derives its name from the fact that it incorporates a smaller maneuver drive in order to carry more passengers and/or cargo....   [click here for more]
Loren Wiseman Enterprises  $2.00

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50 Wonders of the Reticulan Empire

50 Wonders of the Reticulan Empire


50 Wonders of the Reticulan Empire is an advanced technology supplement for the These Stars Are Ours! sci-fi setting, also published by Stellagama Publishing. It uses the Cepheus Engine rules and is fully compatible with all other 2D6 OGL Sci-Fi games. The Reticulan Empire is the richest, most powerful political entity in known space, outshining even its mighty Chiwak...   [click here for more]
Stellagama Publishing  $3.99

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