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Tales of the Dark Eras
by Onyx Path Publishing

This collection includes historical stories based within the shadowed past of Vampire: the Requiem, Mage: the Awakening, and other Chronicles of Darkness settings.

Explore the shadows with Howard Ingham, Malcolm Sheppard, Pete Woodworth, Jess Hartley, Monica Valentinelli, Matthew McFarland, Meghan Fitzgerald, Dennis Detwiller and more!

Tales of the Dark Eras
 
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Hunter Book: Wayward

Hunter Book: Wayward


The End Is Nigh Monsters are everywhere, lurking in the shadows, masqueradingas upstanding citizens or hiding in plain sight. They murder,abuse and oppress humanity. They have to be stopped, at anyprice. A new force emerges among hunters, a new creed neverseen before. These chosen are bent on obliterating the supernatural and anyone who gets in their way. Are these wanton killersthe worlds messiahs...   [click here for more]
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Road of Humanity

Road of Humanity


Banished from Life We are still human. We might be damned, but we still look upon the works of God and Man with joy in our hearts. Fate has seen fit to grant us eternity. Whether this is a blessing or a curse remains to be seen, but we will let the children of Seth guide us. They are the truly favored of God, after all. The Prodigals Return The last of the Road...   [click here for more]
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The Inquisition

The Inquisition


While young vampires may scoff at the mortals who hunt them, their elders remember a time when robed monks rode from haven to haven, using the twin weapons of fire and their faith to destroy the undead. But the Inquisition did not die in those dark ages. Its soldiers still roam the Earth, and the Damned fear it more than any other group of mortals. This supplement includes ways to integrate Inquisitors...   [click here for more]
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Tradition Book: Sons of Ether (rev)

Tradition Book: Sons of Ether (rev)


Archeologists of the Unknown Defectors from the monumental halls of the Technocracy, the Sons of Ether are the avante garde of true Enlightened Science, decoding the ciphers of nature and supernature through direct observation and experimentation. Unlike their former brethren, they don't shut out the weird or the strange, anomalous sightings or alien visitations. They seek them out to prove them...   [click here for more]
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San Francisco by Night

San Francisco by Night


East Meets West Once, the jade courts of the Middle Kingdom dreamed they could invade the West in revenge for decades of colonial tyranny. Now that dream is a terrible reality as San Francisco lies at the feet of Asian vampires. The war, however, continues in the whispers and shadows of the night. San Francisco is supposedly "neutral ground" for the vampires of East and West, but how...   [click here for more]
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Laws of the Wild: Changing Breeds 4

Laws of the Wild: Changing Breeds 4


From the Rivers Whisper After the War of Rage, it was rumored that the Nagah, the wereserpent judges of the shapeshifters, had been slaughtered to extinction. Likewise, no one dared venture beneath the waves to see if the Rokea weresharks still lived. The two Breeds were mourned and forgotten, but their survivors were wrong. In the rivers, oceans and swamps, the dead are very much alive. To...   [click here for more]
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Orpheus: Shadow Games

Orpheus: Shadow Games


When God Tore the Sky It came from nowhere, a spectral shard from beyond the Stormwall, where the lands of the dead are scoured by winds. They say the other side is a blistering hell of storms. Well, you're about to find out because there's a hole in the sky and the other side is leaking through... into the land of the living. Queen of the Dead Shadow Games, the next episode in the...   [click here for more]
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Dark Ages: Players Guide to the High Clans

Dark Ages: Players Guide to the High Clans


In the Blood Is Power The Salubri have fallen. Now we are only six, although we do not stand united. Indeed, kings seldom do. But we are the rulers of the night, by divine ordinance and by the power of Caines blood. If the Low Clans have forgotten their place, surely it is time we reminded them. The War of Princes will not end with madmen on thrones! The Learned and Lordly Dead The...   [click here for more]
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Laws of the Night: Camarilla Guide

Laws of the Night: Camarilla Guide


For five centuries, the Camarilla has been the guiding force of Kindred society, pitting itself against any who would defy it. The curtain of the Masquerade has been drawn across the stage of the Kindred. Under this veneer of tradition and gentility, the Jyhad moves in point and bloody counterpoint. It is about elegance and predatory civilty, lies and secrecy. It is about a curtain ripped away for...   [click here for more]
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Hunter Book: Judge

Hunter Book: Judge


Justice Is Blind For your crimes against humanity, I find you guilty! May God have mercy on your soul!" Judges: the self-appointed law among hunters. Judges understand that evil is a choice, not an affliction. The abomination who stalks and kills people can be a monster. . . or one of the imbued. What makes these hunters decide who lives and dies? Arrogance? Prudence? Insight?...   [click here for more]
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Hunter Book: Defender

Hunter Book: Defender


The Best Defense "We know your kind. You stalk and kill innocent human beings for your own amusement. Not on our watch. This is our turf. You're not welcome." Defenders: stalwart, determined, the last line against the monstrous hordes. What drives a person to make herself a veritable shield in the war against the abominations? Passion? Pride? Penance? There's no time to...   [click here for more]
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Hunter Book: Hermit

Hunter Book: Hermit


Amid the Horrors of the World. . . Every hunter can attest that there are no certainties on the mission. No one knows who the Messengers are, where monsters come from or why certain people are chosen to be imbued. But now, a new force emerges, a new creed never seen before. Can these strange, distant, isolated people answer the questions on all hunters' lips? Or does their seeming...   [click here for more]
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Werewolf: The Forsaken

Werewolf: The Forsaken


Full Moon Rising The world is in shadow. To one side stretches the forest, to the other the city. Your claws are stained with blood. Your senses whisper of prey that runs before you, and of predators who stalk even the likes of you. You hear the howls of your brothers and sisters. Luna rises. Your blood boils. It is time to hunt. Wolves at the Door Werewolf: The Forsaken the game...   [click here for more]
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Ashes to Ashes

Ashes to Ashes


When the Fire Burns Low Only the Ashes Remain... The forged in steel chronicle continues: Ordered by Modias, the prince of Gary, to present themselves to Lodin, the Prince of Chicago, a group of neonates find themselves shoved headlong into a maelstrom of Kindred Intrigue. While the characters desperately search for Lodin, the Prince inexplicably disappears, and one of his lieutenants...   [click here for more]
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New York by Night

New York by Night


One Sect Falls, Another Rises In the wake of the Sabbat's aggressive campaign along the East Coast of the United States, the sect has spread itself too thin. The clever Camarilla took advantage of the Black Hand's disorganization and reclaimed New York City as its own. But with established princes and entrenched elders claiming domains elsewhere, to which Kindred will this new prize fall? ...   [click here for more]
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Victorian Age Vampire

Victorian Age Vampire


A Tradition of Gothic Literature A world only lit by gaslight. An epoch of literature that "exposed" vampires to the world. An era of wealth, imperialism, industry and change. For the Kindred, these are the halcyon nights: the last Romantic period of their prominence before the encroaching cynicism of the modern nights pushed them forever from the eyes of suspicious mortals. It...   [click here for more]
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Book of the Wyrm (2nd Edition)

Book of the Wyrm (2nd Edition)


The Rot at the Core of the World Atrocity is its wine. It feasts on disease. It fattens itself on the corruption in the hearts of human and werewolf alike. It is as old as the stars, vaster than suns, blacker than the voids of space. It is the corruption that gnaws at the World Tree's roots, the hatred that threatens to devour Gaia. It is the Wyrm. The Army of the Apocalypse You can't...   [click here for more]
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Tribebook: Red Talons (Revised)

Tribebook: Red Talons (Revised)


Bloody Claws of Vengeance There are monsters in the wilderness, monsters that want the entire human race scourged from the face of the Earth. These creatures have been counting humanity's sins against Nature since the beginning of civilization, and they are ready to exact bloody revenge. Unfortunately for humanity, they have what seems to be divine sanction to invoke their wrath. They are the...   [click here for more]
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Croatan Song

Croatan Song


The World Before the Wyrm Came Three brothers: Uktena, Wendigo and Croatan. Three tribes that kept the Wyrm at bay, that kept the Pure Lands pure. Three tribes that guarded the Americas with their lives. But the Pure Lands were never truly peaceful - and ultimately, one of the three tribes was forced to sacrifice itself so that the other two could survive. This is the story of the Three Brothers,...   [click here for more]
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Tribebook: Silver Fangs (Revised)

Tribebook: Silver Fangs (Revised)


We Silver Fangs claim the Death Wolf as our ancestor, for his blood is stronger in our veins than in any other bloodline. The purity of our fur shows this. We also follow his example to lead and act where others shirk their duties. Remember, no other animal would act to save Gaia at the risk of its own life - except for Wolf. If for no other reason, this sacrifice alone would allow the Silver Fangs...   [click here for more]
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Scavenger Sons

Scavenger Sons


Born from the Horror of the They crawled from the ruins of the First Realm and carved themselves a place amid the rubble. When the army of the Realm arrived demanding tribute, the would-be overlords were given the only response such an insult deserved a sound thrashing. Since then, the Realm has coveted the Scavenger Lands and their caches of First-Age relics. The Scavenger Lands...   [click here for more]
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Dharma Book: Bone Flowers

Dharma Book: Bone Flowers


Hear the Song of the Shadow They know the secrets of the Underworld. The lands of the living hold no mysteries for them, nor do the realms of the Yama Kings. They are the Bone Flowers, and they know everything about you, too. But now you have the chance to learn everything about them. Learn the Secrets of Darkness Dharma Book: Bone Flowers is the second Dharma Book for Kindred of...   [click here for more]
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Vampire by Gaslight

Vampire by Gaslight


An Age of Romance and Gothic Elegance From decadent dinner parties to foggy cobblestone streets, the world of the 19th century remains a place of superstition and mystery, where ancient legends mix with modern penny dreadfuls, and the most scientific minds still explore the spirit realm. Here the Kindred, long since banished to mere folklore, find themselves newly crowned celebrities,...   [click here for more]
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Laws of the Wild (Revised Edition)

Laws of the Wild (Revised Edition)


Apocalypse Ascends... From the shrinking wild placesto the sprawling cities, the signs are everywhere - the coming of Apocalypse is certainty. Gaia needs Her warriors more than ever these days. But the Garou Nation is beset on all sides - from the Wyrm's many minions, the Weavers machinations, the slow decimation of the wilderness, and perhaps even from within. But Not Without a Fight!...   [click here for more]
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World of Darkness: Armory

World of Darkness: Armory


Nothing out there is friendly. Nothing. I mean it. It's the golden rule, my man, the golden rule. "Thou shalt SHOOT the CRAZIES in the HEART BEFORE they come bite the heart out of YOU." It's hard times, man. Hard times. Better be prepared. Hafta be Now gimme that duct tape and those tinsnips." - Larry Crenshaw, monster-hunter This book includes: * A broad...   [click here for more]
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Kithbook: Satyrs

Kithbook: Satyrs


SONGS OF PASSION To play a song of love and to dance beneath the moon, these are the satyr's inheritance. They play from their hearts, and their songs delve deep to draw hidden passions from their audience. Herein you will find the tale of the satyrs - from their treasured romances to their fiery passions; from their great successes to their dismal failures. Join in the song and...   [click here for more]
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Demon Storytellers Companion

Demon Storytellers Companion


Awake, Arise The seals of Armageddon are sundered, and the damned have shaken off their chains. While the lords of the Abyss marshal their forces and rekindle ancient ambitions, they are unaware that darker forces wait in remote parts of the world. The Earthbound have slumbered for centuries, waiting for their opportunity to enslave mankind, and the demons are the key. Caught up...   [click here for more]
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The Compass of Terrestrial Directions Vol. I - The Scavenger Lands

The Compass of Terrestrial Directions Vol. I - The Scavenger Lands


The Confederation of Rivers Forged from the shattered remains of the Dragon-Blooded Shogunate and tempered in the fires of war, the so-called Scavenger Lands continue to stand in defiance of the tyranny of the Realm, as they have done for eight centuries. Ranging from mighty Lookshy in the west to the eclectic Hundred Kingdoms in the east, the states of the former River Province...   [click here for more]
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Laws of the Wild Changing Breeds: 1

Laws of the Wild Changing Breeds: 1


A Thousand Eyes in the Night The Garou are not Gaia's only children. Gaia is mother to tricksters, heralds and hoarders of secrets - the Nuwisha, the Corax, the Bastet. While the proud werewolves strut and preen about their place as Gaia's protectors, the wise do so with an eye to the shadows. From the coyotes who make the proud stumble and the talkative ravens who carry news far and wide,...   [click here for more]
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The Books of Sorcery Vol. II - The White and Black Treatises

The Books of Sorcery Vol. II - The White and Black Treatises


A Guide to Sorcery and Necromancy The White Treatise and The Black Treatise are the definitive tomes of sorcery and necromancy in the Age of Sorrows. Featuring 160 pages chock full of all the spells an Exalt might wield to exert her will over Creation, this supplement reintroduces to the new edition all the spells made popular in Exalted First Edition, as well as introducing a number...   [click here for more]
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The War Against the Pure

The War Against the Pure


"We stand as brothers and sisters tonight. Pack beside pack, rival beside rival, bound by blood and moon against the forces that would come here and murder us all and our kin. Someday we may have the luxury of fighting amongst ourselves again, but not tonight. Tonight we are one. Tonight we go to war." --Ruth Hundred-Scars, Blood Talon This book includes: * Tactics, tools,...   [click here for more]
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Rites of Spring

Rites of Spring


The King of Spring has been enspelled And wanders in the green. The Queen of Spring put on her Mask And walks a path unseen. The Knight of Spring is dressed in gold And guards the maiden’s dream. The Knave of Spring, she stole the moon… Or so it all would seem. — Pretty Penny, freelance soothsayer This book includes: * Expanded information on the magic of the Lost,...   [click here for more]
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Scroll of Kings

Scroll of Kings


If there is one surety in the Time of Tumult, it is that there will be war. As nation struggles against nation, as the deathknights ride forth from the shadowlands, as the Realm slips closer and closer to civil war, as the Solars return to reclaim the Mandate of Heaven, wars engulf Creation. And if you’re going to fight a war, fight to win. From the frozen steppes of the North to the burning...   [click here for more]
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The Compass of Celestial Directions, Vol. III - Yu-Shan

The Compass of Celestial Directions, Vol. III - Yu-Shan


The third of five books dedicated to the supernatural locales of the Exalted setting, this supplement focuses on the Celestial City of Yu-Shan, home of the gods. Built by the Primordials as a refuge in which they might enjoy the Games of Divinity, while their subordinates tended to Creation, Yu-Shan was taken by the gods as the spoils of the Primordial War. Home to a massive bureaucracy rife with...   [click here for more]
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Hunter: The Vigil

Hunter: The Vigil


A Candle in the Darkness The scales have fallen from your eyes. A fire is lit: is it a lamp perched over the inscription upon an ancient blade? Or a roaring conflagration consuming the house in which the howling fiends wait? Things will never be the same after this. You’ve set forth on a damning path. Carry the Vigil. Fight back the shadows. Hunter: The Vigil includes:...   [click here for more]
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The Compass of Terrestrial Directions, Vol. III - The East

The Compass of Terrestrial Directions, Vol. III - The East


A Guide to Creation’s Far East Beyond the Scavenger Lands lies much more than a rough frontier of rural backwaters and petty kingdoms. The Far East is full of nations that rival its supposedly more “civilized” neighbors in terms of size and sophistication, from the warring states of Linowan and Halta, to the floating land of Metagalapa and even grim Sijan, ancient city of...   [click here for more]
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Block by Bloody Block

Block by Bloody Block


You can look out over the city and see what you want to see. Maybe you see the bright lights, and it gives you hope. Maybe you see the tall buildings casting their powerful shadows, and it makes you feel small. But high up, it’s not that you can’t see the forest for the trees—it’s that you can’t see the trees for the forest.   Best way to see what’s...   [click here for more]
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Werewolf Storytellers Handbook Revised

Werewolf Storytellers Handbook Revised


Song of the End Times From the secrets of the highest-ranking elders to the cryptic lore of the Triat; from the blasphemous libraries of the Black Spiral Dancers to the hidden wisdom of animals - the world of Werewolf is full of concealed lore. Now this lore is about to be revealed - but only to one person with the responsibility to use it wisely. Tales of the Last Generation...   [click here for more]
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Invite Only

Invite Only


Singular vampires are so many terrible things. Why should it be any different when many vampires get together? It isn't. In fact, it's exponentially worse. Kindred are designed to be solitary predators. Why they gather in such large groups is a complicated issue. Are they lonely? Do they need to keep enemies within arms' reach? Do they need to understand the other creatures that inhabit their homes?...   [click here for more]
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Fear-Maker’s Promise Compendium

Fear-Maker’s Promise Compendium


This SAS compilation for Changeling: The Lost takes the players’ characters into the weirdly fantastic realm of the Hedge, where the terrors and wonders of the Fae lurk, and into the passion and courtly conflict of those who have escaped the Faerie lands and back into our world. Both adventures showcase different aspects of the world of the changelings, as well as providing a ready-made motley...   [click here for more]
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Mummy: The Curse

Mummy: The Curse


When you trespass, the reason you feel you are being watched is because you are. The fear is real. When you steal, the dread that comes over you is neither guilt nor paranoia, but the cold certitude of fate. The curse is real. When you die, know that your life was but a flash upon the face of the deep in the mind of your judge. We are real. And we are arisen....   [click here for more]
Onyx Path Publishing  $29.99

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Scion: Extras - Supplemental (Yet Can Be Somewhat Useful On Occasion) Scions

Scion: Extras - Supplemental (Yet Can Be Somewhat Useful On Occasion) Scions


This was Onyx Path Publishing's April Fool's joke for 2013. However, so many people liked it that we're keeping it available for future customers. Enjoy! While it is well-known that not every God is as potent as Zeus (and not every Goddess as brave as Isis), even the Gods themselves tend to“forget” their long-lost cousins and great-aunts twice-removed on the other side of the family....   [click here for more]
Onyx Path Publishing  $9.99

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Mummy: The Curse Player's Book

Mummy: The Curse Player's Book


Imagine being both dead and deathless at the same time. Imagine being cradled in the arms of death for years, sometimes decades on end, but all the while knowing that you will eventually not only arise again, but awaken to an unfamiliar world that mostly fears and hates you. Now imagine that your purpose, your entire existence, is bound within this cycle -- that you are chained to it for all eternity....   [click here for more]
Onyx Path Publishing  $19.99

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Hunter: Mortal Remains

Hunter: Mortal Remains


As the Prey Evolves... Everywhere you turn, a vampire eats some poor factory worker. Werewolves shred cars. Witches curse the innocent. Serial killers devastate communities. But what about the stranger aspects of the World of Darkness? Mortal Remains picks up where we left off with Night Stalkers, Spirit Slayers, Witch Finders,...   [click here for more]
Onyx Path Publishing  $29.99

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Heirs to Hell

Heirs to Hell


When an angel Falls, she defects to the human race, and takes on everything that comes with that choice. All of the joy and heartbreak of humanity are hers, and that includes family. Heirs to Hell discusses the children of the Unchained, and presents system and setting information for including these demon-blooded in your chronicles. Some demon-blooded are completely unaware of their heritage,...   [click here for more]
Onyx Path Publishing  $9.99

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Book of the Deceived

Book of the Deceived


It is not because they are extinct that the Restless Stars are lost to us. They are lost to us because they were deceived. — Antu-Herap, the Prince of Glass This book includes: The inscrutable history, motives, and inner workings of the so-called Lost Guild of mummies. Enemies to most and a mystery to all, theirs is a multi-snake person legacy of treachery, madness,...   [click here for more]
Onyx Path Publishing  $24.99

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Ready-Made Characters (Geist: The Sin-Eaters)

Ready-Made Characters (Geist: The Sin-Eaters)


Thinking of running a game of Geist: the Sin-Eaters? Players unsure of what to play? Looking for a fast way to dive into a ghost story? Ready-Made Player Characters (Geist: the Sin-Eaters) includes the Crossroads Drifters krewe, who perform for the living and the dead. Characters designed to for instant use in your Geist: the Sin-Eaters game. A collection of characters...   [click here for more]
Onyx Path Publishing  $9.99

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Werewolf: the Forsaken 2nd Edition

Werewolf: the Forsaken 2nd Edition


The need to hunt burns in your heart and in your soul. To chase down prey with your blood pumping fire through your body. Yesterday you didn’t know what that felt like, but today you’re sitting in a room with the bodies of your family and you need to hunt. You are a human, a wolf, a killer, a monster. The ultimate predator. You...   [click here for more]
Onyx Path Publishing  $39.99

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M20 How Do You DO That?

M20 How Do You DO That?


A Practical Guide Mage: The Ascension’s flexible and ambitious Sphere system has provided many questions and debates for over 20 years. Here, now, in this book, we answer the eternal question How Do You DO That? with hundreds of reality-altering feats – puppetry and possession, elemental command, martial arts prowess, illusions, and far, far more –...   [click here for more]
Onyx Path Publishing  $24.99

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V20 The Black Hand: A Guide to the Tal’Mahe’Ra

V20 The Black Hand: A Guide to the Tal’Mahe’Ra


We Deal in the Truth. Every interaction, every fight, every clandestine meeting, it’s all about the truth. The truth hurts. The truth kills. But in the end, the truth protects. The truth shapes the world. Shape the world with us. The Tal’Mahe’Ra, the Black Hand, plays the long game. They’re fighting a war of millennia, and the stakes could never be higher...   [click here for more]
Onyx Path Publishing  $34.99

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