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It's a story that begins with death -- with your death.
Why did the Reaper reach out for you before your time? Why was it that you fell between the cracks?
Do you remember the flare of the gun or the sharpness of the knife? Do you remember the gnawing emptiness or the choking thickness of disease? Did you fall across the Threshold alone in the wild, or in the heart of the city?
The story begins... [click here for more] |
White Wolf |
$19.98
|
Remove a keystone, and the arch collapses. It’ll be no different with her.
Like every city, Rochester has its ghosts — and like other cities, it has those who prey upon and those who aid the dead. The machinations of a young but powerful Reaper, the Iridescent Maggot, threaten one of the dead patrons of Rochester’s ghost community, and there are none who can stand... [click here for more] |
Onyx Path Publishing |
$2.99
|
Welcome to the Danse Macabre
Since time immemorial, the Kindred — vampires — have stalked their prey, unseen by the mortal masses. Their world is a xenophobic nightmare, populated by tyrannical despots, wildeyed heretics, bloodthirsty rogues and scheming manipulators, all unified by the mysterious curse of vampirism. And you would join them? You would live forever? To play the lusts of... [click here for more] |
White Wolf |
$19.99
|
Twenty Years and Counting...
Add the Traditions in your Awakening game, or bring the ten Arcana to Mage: The Ascension. Pit the Seers of the Throne against the Technocracy for dominion over the world, and let your Nephandi call forth the Abyss. This guide will help you translate the feel and core elements from each version of Mage into the other's game... [click here for more] |
Onyx Path Publishing |
$4.99
|
Once upon a time...
That’s how the stories always start, but you know better. You know it wasn’t once upon a time, but just yesterday. Just tomorrow. Just every day for the rest of your life.
Welcome to the Chronicles of Darkness. A world like our own, but more beautiful, more terrible; infinitely more dangerous and more tempting. Faerie monsters from your nightmares and your wildest fantasies... [click here for more] |
Onyx Path Publishing |
$1.99
|
The world is a dark and dangerous place.
It is filled with enigmas that do not fit neatly into boxes built by scientists or occultists. That doesn't stop us from trying to find an explanation for everything. It is human nature to compartmentalize, to label and identify the things that frighten them - a thing named is a thing neutered. But some things refuse to be categorized neatly. Some mysteries... [click here for more] |
White Wolf |
$5.99
|
Part of the new Chronicles of Darkness rules, Conditions add an additional layer of consequence and reward to certain actions in the Chronicles of Darkness. Various things within the course of a game can cause Conditions. These include exceptional successes, supernatural abilities, and really any situation where the Storyteller thinks they can be used to heighten... [click here for more] |
Onyx Path Publishing |
$3.99
|
Sure, you can do what you want, feed from the locals, and go back to hiding in your lair when you’re done.
You may think you’re safe there, it sure feels safe.
But, you aren’t the only thing connected to the Primordial Dream, and no lair is safe from what lurks beyond.
Don’t fool yourself.
— Naomi Walker, Ugalla
A Night Horrors Sourcebook for... [click here for more] |
Onyx Path Publishing |
$12.99
|
ENnie Nominee Best Writing
The Power to Remake the World In an age long gone, mortals dethroned the gods and seized the heavens for their own. And for it, they were flung down into the world of clay, their minds clouded by ignorance. Only a bare few remember their birthright - the power of magic. If they cannot claim the heavens, they will make their own kingdoms... [click here for more] |
White Wolf |
$19.99
|
Part of the Vampire: the Requiem 2nd Edition rules, Conditions add an additional layer of consequence and reward to certain actions in the Chronicles of Darkness. Various things within the course of a game can cause Conditions. These include exceptional successes, supernatural abilities, and really any situation where the Storyteller thinks they can be used to heighten... [click here for more] |
Onyx Path Publishing |
$2.99
|
"Imagine Awakening again. Imagine walking in a universe of dust, feeling it shape to your desire and retreat from your wrath. Imagine knowing that everyone and everything you ever cared about can be changed, forever, by your actions, the actions of your peers and those of your rivals. Imagine the fear, the crushing responsibility and the intoxicating, addictive power.
Would you trust... [click here for more] |
White Wolf |
$5.95
|
Tilts are a unified way of applying circumstances to both characters and scenes during violent encounters. Tilts are mechanically similar to Conditions, but they affect characters and scenes in combat only. Outside combat, use Conditions instead.
Tilts do not give players Beats when they end, but the effects of a Tilt can easily cause a Condition. For instance, a character in a fight gets a handful... [click here for more] |
Onyx Path Publishing |
$1.99
|
Welcome to the Chronicles of Darkness.
A world like our own, but glitzier, sexier, and much, much bloodier. You are one of the Kindred, the immortal predators that stalk the world between the streetlights.
You are also a vampire, a junkie. Every night, you beg and you borrow and you steal just a little more life, just a few more sweet moments. But there's a guy at the top. The Prince.... [click here for more] |
Onyx Path Publishing |
$1.99
|
Let the buyer beware
Every freehold knows of at least one. Some seem to have grown up almost overnight, like a ring of small white mushrooms. Others seem to have run for millennia, outliving the rise and fall of the freeholds that surround them. They’ll never go away entirely, despite the dangers of their wares. Someone always needs something you can only get at a Goblin Market.
A chronicle... [click here for more] |
White Wolf |
$6.99
|
Once upon a time, they took you from your home.
They promised you a place at their side, and meaning in your life, and they surrounded you with beautiful things.
But the beautiful things were oh so sharp, and they laughed when you bled.
Day by day, they changed you. But day by day, your will grew stronger.
On the last day, you smashed your way... [click here for more] |
Onyx Path Publishing |
$2.99
|
God doesn't love me. But He's given me these teeth to spill your blood and these words to speak over your remains. And when I do that, He's going to make my dreams come true. God is good. -- Sister Snow, upstart Bishop of New Orleans
Being a vampire is inherently trading humanity for power, but most Kindred don't do it on purpose. Blood sorcery is about wrapping... [click here for more] |
Onyx Path Publishing |
$11.99
|
When an angel Falls, she defects to the human race, and takes on everything that comes with that choice. All of the joy and heartbreak of humanity are hers, and that includes family.
Heirs to Hell discusses the children of the Unchained, and presents system and setting information for including these demon-blooded in your chronicles. Some demon-blooded are completely unaware of their heritage,... [click here for more] |
Onyx Path Publishing |
$4.99
|
What if the God-Machine was just...God?
What if the Fallen escaped from Hell, only to find themselves in a World of Darkness overseen by a vast Machine and techngnostic angels?
What kinds of bargains might the Unchained make if they knew the Almighty was always watching?
The Demon Translation Guide will help you find the answers.
This book... [click here for more] |
Onyx Path Publishing |
$4.99
|
CREATING A CHRONICLE IS REWARDING...
...so why should the Storyteller have all the fun?
The whole troupe should get in on the action, making for a chronicle that reflects the preferences and predilections of all the players.
Building a Legend is a guide for doing exactly that — making a cohesive chronicle, starting with character creation, for Beast: The... [click here for more] |
Onyx Path Publishing |
$4.99
|
It is not because they are extinct that the Restless Stars are lost to us.
They are lost to us because they were deceived.
— Antu-Herap, the Prince of Glass
This book includes:
The inscrutable history, motives, and inner workings of the so-called Lost Guild of mummies. Enemies to most and a mystery to all, theirs is a multi-snake person legacy of treachery, madness, and revenge.
Complete... [click here for more] |
Onyx Path Publishing |
$14.99
|
The Stuff of Nightmares
These monsters are the stuff of the primordial, collective subconscious. They’re born of nightmare, and grown through legends of dragons, sphinxes, leviathans, and darker things still.
Some take up the Vigil to do battle against the greatest of monsters.
Will You Slay The Dragons?
Tooth and Nail is a bonus chapter/companion book to... [click here for more] |
Onyx Path Publishing |
$3.99
|
Part of the new God Machine Chronicle rules, Conditions add an additional layer of consequence and reward to certain actions in the World of Darkness. Various things within the course of a game can cause Conditions. These include exceptional successes, supernatural abilities, and really any situation where the Storyteller thinks they can be used to heighten the drama... [click here for more] |
Onyx Path Publishing |
$1.99
|
When you come to this guildhall, you come to learn the value of value.
We walk in the flesh divine. Born of gold, we stride among the basest metals of man, learning the unfixed worth of each thing… apprehending the Dedwen of the living world.
We do this not merely for our Judge, nor even for the greater glory of the gods, but to manifest the unutterable greatness... [click here for more] |
Onyx Path Publishing |
$14.99
|
Full Moon Rising The world is in shadow. To one side stretches the forest, to the other the city. Your claws are stained with blood. Your senses whisper of prey that runs before you, and of predators who stalk even the likes of you. You hear the howls of your brothers and sisters. Luna rises. Your blood boils. It is time to hunt. Wolves at the Door Werewolf: The Forsaken the game... [click here for more] |
White Wolf |
$19.99
|
Here's what the Vampire: the Requiem 2nd Edition Storyteller's Screen includes:
Full color, 11" x 25.5" collage of selected beautiful art from Vampire: the Requiem 2nd Edition
Three 8.5" x 11" pages of collected charts and tables selected to make your Storyteller job a bit easier
One cover sheet with the product info on it
About Vampire: the Requiem 2nd... [click here for more] |
Onyx Path Publishing |
$1.99
|
Part of the Werewolf: the Forsaken 2nd Edition rules, Conditions add an additional layer of consequence and reward to certain actions in the Chronicles of Darkness. Various things within the course of a game can cause Conditions. These include exceptional successes, supernatural abilities, and really any situation where the Storyteller thinks they can be used to... [click here for more] |
Onyx Path Publishing |
$2.99
|
Beyond the ring lurks a moon whose very shape-whose very essence-is formed of squirming thorns, tangled hedgerows, and alien trees.
Inside a defunct planetary outpost, a throng of self-made monsters fuses cable and hull scrap to one another's reanimated flesh, each powered by elements never seen by man.
Layered beneath this plane of existence is another:... [click here for more] |
White Wolf |
$5.00
|
Part of the Changeling: the Lost 2nd Edition rules, Conditions add an additional layer of consequence and reward to certain actions in the Chronicles of Darkness.
Various things within the course of a game can cause Conditions. These include exceptional successes, supernatural abilities, and really any situation where the Storyteller thinks they can be used to heighten... [click here for more] |
Onyx Path Publishing |
$2.99
|
Have you always wanted to include lupus Garou in your Forsaken game? Or perhaps the Hunters in Darkness into your Apocalypse game? This guide will help you translate the feel and core elements from each version of Werewolf into the other game system and background.
This book includes:
Translations of all of the tribes and auspices between versions of Werewolf
Conversions for the breed rules into... [click here for more] |
Onyx Path Publishing |
$3.99
|
Come in from the Cold
The Demon Seed Collection presents five cities from across the globe for use in your Demon: The Descent game.
Encounter the tick-tock men of Baltimore, or uncover the secret workings beneath the Bosphorous Bridge in Istanbul. Go Hollywood and find the Machine enmeshed in the politics of mass media. Visit Prague, where redemption may be only a betrayal away. And... [click here for more] |
Onyx Path Publishing |
$2.99
|
Nothing out there is friendly. Nothing. I mean it. It's the golden rule, my man, the golden rule. "Thou shalt SHOOT the CRAZIES in the HEART BEFORE they come bite the heart out of YOU." It's hard times, man. Hard times. Better be prepared. Hafta be Now gimme that duct tape and those tinsnips." - Larry Crenshaw, monster-hunter This book includes: * A broad and detailed listing... [click here for more] |
White Wolf |
$17.99
|
Seattle is a fractured city, split between history and modernity.
The Unchained can stumble through rifts in time and space and wind up decades in the past. Why Some failed experiment of the God-Machine? A side effect of human ingenuity? Or are the splinter timelines in the City of Flowers a deliberate design, leading up to something greater still?
Splintered City: Seattle includes more... [click here for more] |
Onyx Path Publishing |
$7.99
|
On the hunt, your blood races. When something hunts you, it runs cold. Your blood carries the future of Uratha and the burning fire of kuruth. It’s powerful, but ultimately transient.
You know things in your bones. They change with your forms but stay strong. The power of your teeth and claws comes from your bone. It runs deeper than blood, a slow power that doesn’t fade.
So you hunt. It’s... [click here for more] |
Onyx Path Publishing |
$2.99
|
Living With The Vigil
For many hunters carrying the Vigil, the hunt is only one part of their lives. Many belong to hunter organizations-the more localized compacts, or the globe-spanning conspiracies.
Joining such a group comes with varying advantages-safety in numbers, a paycheck, access to unique weapons and critical information, and camaraderie. But it also comes replete with new problems: competition,... [click here for more] |
White Wolf |
$8.99
|
Cyberpunk destroyed science fiction.
Science fiction was about man's potential. Science fiction was about how man could reach out and touch the stars. We could be better. We could be worse. All we needed was the technology.
Cyberpunk was not that. Cyberpunk said man would be the same damn bastard he always was, he'd have the same problems he... [click here for more] |
White Wolf |
$5.00
|
I'm going to assume you've never been here before. It's all right, that's to be expected. Not many people have, you know? I mean... not many people like yourself. People with heartbeats. Everybody else, though - they all come here. A lot of them are still around. You know how some people day the best way to deal with an enemy is to outlive him? That's good advice most of the time. But right about... [click here for more] |
White Wolf |
$14.99
|
You are dead. You shuffled off this mortal coil, passed away, bought the farm, or any of a thousand other quaint metaphors we use to avoid staring into the face of our own mortality.
You are not dead. Something else was more important – you didn't have time to lie quiet in your grave, you had things that needed doing. And on the cusp of dissolution, at the crossroads of this world and... [click here for more] |
Onyx Path Publishing |
$1.99
|
Is a life of running and hiding a life worth living? We say yes. There’s always something between the running and the hiding, and those moments of grace make it all worthwhile.
The Huntsmen Chronicle Anthology is a perfect companion piece to Changeling: The Lost, Second Edition. These stories spin tales of the Lost, of those abducted and enslaved by fairies. Those who escaped, but... [click here for more] |
Onyx Path Publishing |
$2.99
|
You’ve stumbled into shadows.
You know what lurks in darkness.
There are more monsters tonight than ever before.
It’s time to fight back.
The PDF version of the Hunter: The Vigil Second Edition Storytellers Screen includes several charts and rules references to make the Storyteller's role a bit... [click here for more] |
Onyx Path Publishing |
$1.99
|
The Unchained don't take anything for granted.
They recognize four Incarnations, based on the types of angels they were. Four Agendas, based on the types of demons they've become. Four Keys to the Cipher, creating a series of Interlocks. They understand all of this, but they strive to remember that what has been is not necessarily what must be. Included herein are eight stories... [click here for more] |
Onyx Path Publishing |
$4.99
|
Walk through the ages...
As a companion to Chronicles of Darkness: Dark Eras this anthology reveals secrets of the mystics, whispers rumors of the dead, and shines a light into the darkest corners of the world.
This collection includes historical stories based within the shadowed past of Vampire: the Requiem, Mage: the Awakening, Werewolf: the Forsaken,... [click here for more] |
Onyx Path Publishing |
$2.99
|
You burn to know the significance of the rise of high Sothis, and now that we have dragged ourselves through the arid fullness of time, I will answer thus:
What is it that reveals itself under the light of a rising star?
When convergence slides its ineffable will into place, and Fate swings but one pole-star wide, high above the contours of creation’s map, what emerges to... [click here for more] |
Onyx Path Publishing |
$14.99
|
Lock And Load
Sometimes it’s about tactics. Sometimes it’s about personal skill. Sometimes it’s about teamwork. And sometimes it’s just about having a big enough gun to kill every last enemy in the room with a few squeezes of the trigger. There are a lot of options for mayhem. Why choose just one?
A Character Book for World of Darkness™
• An array of artifact weapons, both blessed... [click here for more] |
White Wolf |
$17.99
|
“Bring me the fairest girl in all the town,” the Crone croaked. She held out a thin hand, with too-long fingers counting too many digits, and skin dry and cracked like parchment. “And then you, my dear, can go home.”
Four seasons, four novellas. The stories of the Sleepy Hollow freehold take place over the course of a year, and the characters are changed forever as a result.... [click here for more] |
Onyx Path Publishing |
$2.99
|
These tokens are designed to allow you to bring The Contagion Chronicle to the virtual tabletop platform of your choice.
Inside you’ll find:
Player character tokens drawn from the art of The Contagion Chronicle
Character tokens to represent both Storyteller Characters and Antagonists
A quick reference pdf containing all the token art for ease of view
Also available now... [click here for more] |
Onyx Path Publishing |
$0.99
|
The 1940s began and ended with war. The war that opened the decade was fought with bombs and guns, and ended with a weapon more powerful and horrific than anything the world has seen. In the meantime, the citizens of the United States rebuild their society. The war didn't touch the country directly, as it did Europe, but the losses were palpable all the same. Millions of American men went to war, and... [click here for more] |
White Wolf |
$8.99
|
Thinking of running a game of Geist: the Sin-Eaters?
Players unsure of what to play? Looking for a fast way to dive into a ghost story?
Ready-Made Player Characters (Geist: the Sin-Eaters) includes the Crossroads Drifters krewe, who perform for the living and the dead. Characters designed to for instant use in your Geist: the Sin-Eaters game.
A collection of characters for... [click here for more] |
Onyx Path Publishing |
$4.99
|
I know that look of disgust in your eyes. You can't hide it from me. I've seen all its expressions in many faces like your own. I am intimately familiar with rejection. Yes, these scars and stitched wounds are horrifying to behold. Were I truly alive, they'd be enough to kill me. But I am not alive. Not yet. Not in the way you know it. A fire burns within me and animates this dead... [click here for more] |
White Wolf |
$14.99
|
The winter light is pale and bright And so the serpent basks, The Beast is bowed beneath the plow, The djinn rest in their flasks, The craftsman's made to fit his trade, The workers match their tasks, On snowy floor, we waltz the score, We masquers are our masks. —Calcan Vocel This book includes:
* Extended information on the seemings, from their durance to new Contract lists... [click here for more] |
White Wolf |
$16.99
|
Sun's rising. So what?
This party's still going. I still have blood to drink. I still have one more song in me.
Across the city, some of us are crawling back to our hovels, our mansions, our coffins. But some of us aren't. Some of us are still hunting for something. Down in the closed-off subway tunnels. Up in the mightiest penthouses. Here in the warehouse... [click here for more] |
White Wolf |
$23.99
|