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A Land of Ice and Blades

A Land of Ice and Blades


A Land of Ice and Blades: beta version 2 ABOUT A LAND OF ICE AND BLADES A game about intrigue and adventures, about the deeds of single characters and the struggles of entire populations, about the fate of lonely heroes and the destinies of nations and tribes. A Land of Ice and Blades was born to try to emulate epic grand stories (ASOIAF?) by using the engine of Apocalypse World (and...   [click here for more]
DaimonGames  Pay What You Want

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Anti-Hammerspace Inventory Tracking Sheets

Anti-Hammerspace Inventory Tracking Sheets


Based on Matt Rundle's Anti-Hammerspace Item Tracker, these sheets can be used to replace fiddly, abstract load numbers and encourage your Fighter to more concretely define where exactly, in fiction, they're keeping their seven longswords. When using... ...ignore weight and load, instead grant players +1 bag location per STR over +0. The sheets provide extra bag spots...   [click here for more]
Tyler Gibbons  Pay What You Want

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Astral Spell Book

Astral Spell Book


Astral spells draw power from across the planes and place them into the hands of individual spellcasters to control then influence the environment by utilising spirits and extraplanar energies. This spell book contains a list of Astral spells which can be utilised within any apocalypse engine games that allow spellcasting. ...   [click here for more]
Role Cast Die Productions  Pay What You Want

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Aussie Critters for Dungeon World

Aussie Critters for Dungeon World


Within this tome is 20 Aussie Critters, both small and large for your Dungeon World game. For each creature there is a large/dire sized version too. Emus, Koalas and Wallabys are all here with many others. Also there are tips on using animal companions/familiars in your games. ...   [click here for more]
Blake Ryan  Pay What You Want

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Avant que l'oracle ne pleure...

Avant que l'oracle ne pleure...


Une courte aventure pour Dungeon World, mise en page selon les codes des illustrations infographiques. ...   [click here for more]
Designed by Acritarche  Pay What You Want

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AW playbooks: the Giant and the Little Kid

AW playbooks: the Giant and the Little Kid


A couple of playbooks for Apocalypse World the Giant and the Little Kid The Giant is a freak of nature, and a war machine. But he needs this Little Kid to tell him what to do, all the time. The Little Kid is... just a little kid? No, he has more to offer. Try them out: they are still a beta version and some things might need your advice to be tuned further. We hope you'll enjoy them!...   [click here for more]
DaimonGames  Pay What You Want

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Battle Between the Worlds

Battle Between the Worlds


Battle Between the Worlds is a set of rules for running one-shot Dungeon Planet adventures. Your GM must be familiar with Dungeon World in order to play, but all the rules players need are provided here, in the form of modified character sheets that omit all the rules you won't need in a one-shot. These character sheets include illustrations by George...   [click here for more]
Red Box Vancouver  Pay What You Want

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You have reached a page with Adult Content filtered from view. If you wish to view this content, you must log in and modify your account information Sebastian Quinn   
Cross World (Sample)

Cross World (Sample)


A new post-apocalyptic science fantasy supplement for Dungeon World! Remember when you were twelve years old, and the most AWESOME thing you could think of was a world stuffed full of everything kewl? You know, a world with magick, laser weapons, psionics, skulls, mecha, plasma axes, biotech, skulls, rune weapons, nuclear grenades, uncontrolled...   [click here for more]
Ivanhoe Unbound  Pay What You Want

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CyberKittens: Project Bakeneko

CyberKittens: Project Bakeneko


Their first mistake was to think they could tame the soul of a cat. Their second mistake was to imagine they could improve it. Their third mistake was to believe what they were experimenting on were still cats. Their last mistake was not quite closing the cage door. CyberKittens: Project Bakeneko releases the Once-Cat, a hybrid fusion of feline and machine,...   [click here for more]
Ardens Ludere  Pay What You Want

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Cyberworld

Cyberworld


Cyberworld is a cyberpunk RPG that fits on one page. It's simplicity allows for quick game creation and never gets in the way of storytelling. The Apocalypse World inspired mechanics encourage creativity and continuous world building. But beware: bad rolls hold serious consequences! Get some friends together, dust off your arsenal, and try not to botch the run. ...   [click here for more]
Ruiner Squad Games  Pay What You Want

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Danger Cards

Danger Cards


TO ORDER PRINTED CARDS, SEE THE DRIVETHRU CARDS LISTING HERE. Danger Cards is a quick two-page accessory for roleplaying games, a set of cards and some simple text on their use. They are especially suited to use for fantasy games that are Powered By The Apocalypse, but use for other systems and genres is relatively trivial (quick...   [click here for more]
Levi Kornelsen  Pay What You Want

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Deniable Treatment - Doubtful Truths

Deniable Treatment - Doubtful Truths


Hop into the mystery machine and uncover DOUBTFUL TRUTHS in this true conspiracy Deniable Treatment. Let's go and check it out, they said. It'll be fun, they said... But now, you've seen things. Things you never should've seen in the first place. Things that caused you to have more questions than answers. And with each question, you fall deeper and deeper into the rabbit hole....   [click here for more]
StoryWeaver  Pay What You Want

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Deniable Treatment - InSecurity

Deniable Treatment - InSecurity


A group of patriot industrialists and leaders of commerce decide enough is enough and act on behalf of their country against “dissidents.” Average Americans are unwittingly recruited into the fight. This treatment extends your Deniable fun. Inspired by the TV shows Homeland and The Americans, your heroes take matters in their own hands as they wage war...   [click here for more]
StoryWeaver  Pay What You Want

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Deniable Treatment - Loose Lips

Deniable Treatment - Loose Lips


England 1939. A group of retirees have officially tasked themselves with uncovering villainous German intelligence efforts in the Dover Area. It’s cold. Rain’s on the way. Their joints hurt. But, it’s wartime. And they think they know who the enemy is... Officially, they are joining the Local Defence Volunteers. Unofficially, they plan to get one over rival volunteers from that...   [click here for more]
StoryWeaver  Pay What You Want

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Deniable Treatment - StarCowboys in Space

Deniable Treatment - StarCowboys in Space


Yeehaa! The Wild West goes to space in this hilarious Deniable Treatment. A hodgepodge of rock and rollin' outcasts are thrown together for an adventure of a lifetime. StarCowboys in Space is an action packed treatment reminiscent of Firefly and Farscape, where our SpaceCowboys jump from one series of unfortunate events to the next. With a bunch of misfit toys packed together in...   [click here for more]
StoryWeaver  Pay What You Want

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Deniable Treatment - The Agents from A.U.N.T.I.

Deniable Treatment - The Agents from A.U.N.T.I.


When A.U.N.T.I. - the Autonomous United Nations Tactical Intelligence force - was established after WW2 it’s mission was to track down and eliminate any potential resurgence the Nazi threat. Each nation lent their best and brightest spies to the task. That was two decades ago. Now, with the cold war in full swing, the Nazi menace all but forgotten in the fight between ideologies. AUNTI...   [click here for more]
StoryWeaver  Pay What You Want

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Dungeon World Alternative Character Sheet

Dungeon World Alternative Character Sheet


An alternative character sheet for Dungeon World, that you can use for whatever, including commerical projects (you just have to credit us and can't simply sell the sheet as-is). We've included a zip file with a variety of images to make it easier to modify, including sets with no shading, no icons, and just the linework and text with a transparent background. If you're just looking for...   [click here for more]
Awful Good Games  Pay What You Want

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Dungeon World Campaign Playbook

Dungeon World Campaign Playbook


Keep track of your Dungeon World campaign. Its a quick reference tool meant for self-publishing: Campaign Name and Players GM Principles, Agenda, Dungeon Moves, Danger Moves Random table of Instincts, Knacks, Names, Steading Names, Geographic Names Monster, Weapon, Range, General Equipment, Steading tags Rules for Hirelings as well as space to record them Price lists for equipment, services,...   [click here for more]
TakeOnRules  Pay What You Want

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Dungeon World Lore and Lords Pack

Dungeon World Lore and Lords Pack


This pack contains seven new playbooks for the Dungeon World roleplaying game: The Monk - Master of martial arts, acrobatics, and the mysterious force of ki. The Shaman - Naturalist, spirit-speaker, and channeler of elemental power. The Hunter - A variant on the Ranger that uses traps instead of an animal companion. The Vampire - A supernatural predator and master of the terrible power of blood....   [click here for more]
Peter Johansen  Pay What You Want

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Dungeon World Play Kit

Dungeon World Play Kit


This compact booklet size Play Kit was designed for use with Dungeon World. Two Moves References are included: one containing only moves from the Dungeon World book and a second one with the Travel, Severe Weather and Follower moves from The Perilous Wilds added or replaced where required. All Playbooks from the original Play Kit are included,...   [click here for more]
Alpha Core  Pay What You Want

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Dungeon World Secrets and Sorcery Pack

Dungeon World Secrets and Sorcery Pack


This pack contains seven new playbooks for the Dungeon World roleplaying game: The Archaeologist - A cunning researcher who relies on both knowledge and nerve to delve into the deepest of dungeons. The Enchanter - A skilled magical craftsman, able to weave magic into mundane items to accomplish any goal. The Spy - Armed with a network of informants, the Spy can uncover any secret. The Dragon Knight...   [click here for more]
Peter Johansen  Pay What You Want

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Dungeon World War and Wonders Pack

Dungeon World War and Wonders Pack


This pack contains seven new playbooks for the Dungeon World roleplaying game: The Beast - An inhuman barbarian who draws power from their monstrous heritage. The Warlord - Master of tactics, strategy, and discipline in war. The Mask Master - A talented actor and imitator who can duplicate the abilities of others. The Gunslinger - Armed with a firearm, and drawing their uncanny aim from their code...   [click here for more]
Peter Johansen  Pay What You Want

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ENGINE: An Apocalypse World Engine Hack/Add-On

ENGINE: An Apocalypse World Engine Hack/Add-On


This is not a standalone game, in the proper sense. It's an add-on for Apocalypse World, or any Apocalypse World derived game. It works best on Apocalypse World hacks that have a high attrition or lethality. ENGINE is a game about reversing dark stories. It's about rebuilding. Rebirth. Resurrection. It's about exploring the devastation in a dark story, asking questions about motivations, ramifications,...   [click here for more]
Machine Age Productions  Pay What You Want

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Gold-Hilted Daggers - A Dungeon World Adventure

Gold-Hilted Daggers - A Dungeon World Adventure


The streets of Tosi are filled with drunken revelers, the smell of roast pigeon, and the taste of sweet quince wine. The celebration of a local saint is carried on with little temperance around here. A defiant shout, far too familiar for your liking, halts the festivities. All attention is drawn to two men brandishing swords, and the band of mercenaries, the city’s hired police, rushing towards...   [click here for more]
The Lumbering Elephant  Pay What You Want

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Greenwood: A GM reference for Dungeon World, Volume 1: the forest

Greenwood: A GM reference for Dungeon World, Volume 1: the forest


This thematic guidebook is meant to help GMs of Dungeon World develop adventures and campaigns taking place in a forested environment. It was written with Dungeon World in mind, but it could be adapted for a variety of other games. It includes: 20 Creatures 20 Items 10 locations to inspire adventures new races - 1 compendium class for anyone blessed (or cursed) by a witch 2 custom debility...   [click here for more]
Rocks and Roots  Pay What You Want

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I'm On A Boat! 2nd Edition (A Dungeon World Adventure)

I'm On A Boat! 2nd Edition (A Dungeon World Adventure)


This updated version of I'm on a boat has been redesigned and expanded with some additional rules to bring it into line with my other adventures. The Shrouded Sea has never looked so enticing! Following a string of exciting adventures the watch insist on calling “crimes”, you and your party have booked passage on the Salty Mare. She leaves tonight... but will you and your...   [click here for more]
Joe Banner  Pay What You Want

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Indie+ Horror Anthology (2015)

Indie+ Horror Anthology (2015)


Welcome to the second Indie+ Anthology, released just in time for Halloween weekend! Enjoy eleven differnet short horror pieces from the Indie+ staff, special guests, and friends of Indie+ to celebrate the creation of our Indie+ Community page on G+! Indie+ is a community of role-playing game fans, some tabletop, some LARP, too. What’s the indie part? From the very beginning...   [click here for more]
Indie+  Pay What You Want

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It Came to Town That Night

It Came to Town That Night


It Came to Town That Night is a no-nonsense pump-action shotgun of a game — two pages of horror movie action and fear for 4 or more players. Powered by the Apocalypse and loaded for bear, this RPG is pay-what-you-want and primed for fans of the Halloween season! ...   [click here for more]
Exploding Rogue  Pay What You Want

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Johnstone's Dungeon World Character Classes

Johnstone's Dungeon World Character Classes


This is a collection of the various individual character classes I have written for the award-winning fantasy role-playing game Dungeon World. The Dungeoneer is taken from the adventure module DW1: Lair of the Unknown. It is a character class tailored specifically for dungeons and the subterranean environment, evading both magical and mundane traps, and collecting...   [click here for more]
Red Box Vancouver  Pay What You Want

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Just a Game - Playtest Packet

Just a Game - Playtest Packet


This is a playtest packet. This packet is primarily aimed at individuals who already possess and play one of three game systems: Fate, GUMSHOE or Powered by the Apocalypse (aka Apocalyspe World). If you are not familiar with these games and are still interested in trying this out, you are free to do so but know that full game rules of the basic systems are not included....   [click here for more]
Thrythlind Books and Games  Pay What You Want

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Just a Game - Playtest Packet - PbtA Version 2

Just a Game - Playtest Packet - PbtA Version 2


This is a playtest packet. This packet is the second rule build for the Powered by the Apocalypse version of this game. The first build is still available from my publisher page. There should be enough here for even people new to Powered by the Apocalypse games to try it out but do note that the packet does not have the sort of discussion on the intentions of the PbtA...   [click here for more]
Thrythlind Books and Games  Pay What You Want

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Monster Force Terra

Monster Force Terra


Monster Force Terra is a light storygame using the Apocalypse World Engine to tales of giant monsters who terrorize the Earth but also just happen to save the human race from an even worse threat in the process! You take on the roles of the kaiju in this game, going about your own business of seeking food, shelter and a mate, when disaster strikes! In getting back to the...   [click here for more]
Groundhoggoth Games  Pay What You Want

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Monster of the Week Playbook: The Changeling

Monster of the Week Playbook: The Changeling


Created for use with Monster of the Week by Michael Sands published in partnership with Evil Hat. You never had a chance at a normal life. It was all set from the beginning. It's not that you have a great destiny or anything like that. It's not like your parents were from some cult or something. You didn't make any deals under the moon.You weren't stalked by a werewolf or vampire. No, the only...   [click here for more]
Thrythlind Books and Games  Pay What You Want

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Monster of the Week Playbook: The Leader

Monster of the Week Playbook: The Leader


Created for use with Monster of the Week by Michael Sands published in partnership with Evil Hat. You are the core, the head of the snake, the heart of the effort. You have followers or minions or summons. Where as other hunters keep their war private or only between a handful of friends and others work for the interests of wider organizations, you lead an organization. You might be the leader...   [click here for more]
Thrythlind Books and Games  Pay What You Want

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Monster of the Week Reinforcements

Monster of the Week Reinforcements


This is a bundle of the extra playbooks I've created for Monster of the Week. Now includes updated playbooks for the revised edition as well. It includes: The Divine: a holy creature with a mission The Exile: a monster hunter from the past, thrown into the present day. The Hard Case: the toughest, hardest to kill hunter of all The Meddling Kid: Jinkies! The Sidekick: a team player who wants...   [click here for more]
Generic Games  Pay What You Want

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Murderous Monsters for Murderhobos

Murderous Monsters for Murderhobos


You've undoubtedly heard of the tabletop RPG MurderHobos, a fantasy tabletop RPG that lets you get all that "moral quandary" crap out of the way and just lets you murder monsters. You'll need some monsters to kill, and that's where Murderous Monsters comes in. This book includes 16 classic creature types, from Giant Ants to Living Cysts and Gibbering Mouths to Vampires,...   [click here for more]
Brent P. Newhall's Musaeum  Pay What You Want

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New Gods for an Old Town

New Gods for an Old Town


In a world where superpowers have been with us for generations, four heroes have risen to the top of the heap in London, acting as its unofficial guardians, but each of the four pursues their own ends through their own means. Being on the same side of the law doesn't always mean working together and when it comes to the crunch, whose vision for the city will prevail? This is a...   [click here for more]
Groundhoggoth Games  Pay What You Want

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Playkit Plus

Playkit Plus


A redesign of the Dungeon World playkit (playbooks+basic/special moves+GM section) with a new look, expanded class racial and alignment options, reworked bonds, and more! Includes both an 8.5x11 and A4 size PDF copy, so those outside the U.S. can print it easily. List of New Features: Complete race names and moves (16 new moves total): be an elf, human, halfling,...   [click here for more]
Laughing Gnoll Games  Pay What You Want

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Session Zero Issue 1 - The Smoldering Swamp

Session Zero Issue 1 - The Smoldering Swamp


Session Zero is a zine geared towards collaborative world building, using inspiration from popular media. Issue 1: The Smoldering Swamp looks to The Princess Bride for inspiration; inspired by - but not a slave to - that inspiration. So while you'll find a chocolate covered pill to help someone recover from being "mostly dead", bursts of flame and pits that will swallow you without warning,...   [click here for more]
Brian Holland  Pay What You Want

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Session Zero Issue 2 - The Barrow

Session Zero Issue 2 - The Barrow


The Barrow, inspired by my favorite video game by Bethesda Softworks, is loaded with content to add to any game of Dungeon World! 7 Barrow features 9 Creatures 2 Potions and 2 Rings as templates for creating your own 3 Very simple crafting moves 5 Legendary Artifacts 4 Factions 1 Steading 185 Questions to help incorporate this content into any Dungeon World game ...   [click here for more]
Brian Holland  Pay What You Want

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Sestre Penitentiary: An Adventure Starter for Dungeon World

Sestre Penitentiary: An Adventure Starter for Dungeon World


Horrible things were done to the inmates of Sestre Penitentiary to satisfy the twisted desires of the wardens. The village of Umoran was relieved when it finally closed and they no longer had to listen to the horrible screams carried on the wind. For 60 years it sat silent, but in recent months people have begun to disappear, and folks say they've seen strange shapes moving in the windows. This...   [click here for more]
Rocks and Roots  Pay What You Want

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Skins for the Skinless

Skins for the Skinless


Monsterhearts has a great selection of Skins (character playbooks) to choose from, but there are some classic (and modern!) monster types the game is missing. What if you want to play a monstrous teen inspired by The Phantom of the Opera, The Creature from the Black Lagoon, Carrie, The Cat People, or Marble Hornets? If that sounds...   [click here for more]
Monkey Princess Games  Pay What You Want

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Something Stirs in the Blackscale Brakes

Something Stirs in the Blackscale Brakes


The Brakes have never exactly been a good place to live: horrible food and real estate, flesh-eating lizardfolk, disease, poisonous animals, violent nature spirits, and more make day-to-day living a luxury. As bad as things seem however, they are about to get much, much worse because... something stirs in the Blackscale Brakes. This campaign front foundation takes place in and around the...   [click here for more]
Awful Good Games  Pay What You Want

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Supernatural Spell Book

Supernatural Spell Book


Supernatural powers come from the belief in a deity. While some draw power from their belief in a benevolent, omnipotent being, others draw their energy from mad gods of chaos and destruction, war and famine. It is not enough to simply believe in the deity, practitioners of supernatural magics desire to be an extension of the realm of their deity. This may mean that practitioners of the supernatural...   [click here for more]
Role Cast Die Productions  Pay What You Want

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Sword Breaker Issue No. 1 - The Tyrant Machine

Sword Breaker Issue No. 1 - The Tyrant Machine


Sword Breaker is a digital fanzine for Dungeon World. Each issue will contain content centered around a particular setting. You can use it like one big dungeon starter or a collection of monsters, items, moves, hirelings, compendium classes and such to drop into other games. Issue one is a horror themed crawl through a dark, ruined castle. The Immortal Baron awaits! ...   [click here for more]
Sword Breaker  Pay What You Want

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Sword Breaker Issue No. 2 - The Hollow Fingers

Sword Breaker Issue No. 2 - The Hollow Fingers


Sword Breaker is a digital fanzine for Dungeon World. Each issue will contain content centered around a particular setting. You can use it like one big dungeon starter or a collection of monsters, items, moves, hirelings, compendium classes and such to drop into other games. Issue two is a sword and sorcery adventure through a towering verticle city. Shout-outs to Robert E Howard, Fritz Leiber,...   [click here for more]
Sword Breaker  Pay What You Want

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Sword Breaker Issue No. 3 - A Walk Around Town

Sword Breaker Issue No. 3 - A Walk Around Town


Sword Breaker is a digital fanzine for Dungeon World. Each issue will contain content centered around a particular setting. You can use it like one big dungeon starter or a collection of monsters, items, moves, hirelings, compendium classes and such to drop into other games. Issue three is a bizarre dungeon crawl through a rampaging mobile town. Can you stop it before it smashes another village?...   [click here for more]
Sword Breaker  Pay What You Want

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Take on Dragons

Take on Dragons


"Take On Dragons" is a collection of monsters, compendium classes, custom moves, and a few pieces of equipment. "Take On Dragons" has the following monsters: Dracolich - an undead dragon with mastery over antiquity Cursed Dragon of the Deep - a sailor's nightmare Black, Blue, Green, Red, and White Dragon - inspired from the roots of our...   [click here for more]
TakeOnRules  Pay What You Want

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Take on Establishments

Take on Establishments


"Take On Establishments" is a collection of physical establishments and locations, brief descriptions (sights, sounds, smells), an NPC, and corresponding moves for Dungeon World. Drop one or more establishments into an existing city or village, they are independently designed. "Take On Establishments" contains 11 establishments: Basilica of the...   [click here for more]
TakeOnRules  Pay What You Want

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