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Scores of awe-inspiring creatures in an amazing presentation
Mystify, frighten, and challenge your PCs with this stunningly illustrated collection that gives you an almost infinite array of encounters. Dozens and dozens of inspiring creatures familiar and new are detailed within these pages, along with oodles of variants and customization options.
It’s never been easier! A streamlined stat block... [click here for more] |
Monte Cook Games |
$18.99
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This is the full version of The Strange Corebook. Check out the free preview.
“Hands down the best RPG rules system and setting I've ever run.”
“The whole ability to basically go anywhere that one could possibility want to go, from any fictional world or alternate setting or imaginary realm, is amazing.”
“After reading The Strange from cover to... [click here for more] |
Monte Cook Games |
$19.99
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This is the full version of In Translation: The Strange Character Options. Check out the free preview.
Translating to a new recursion? It's not just about visiting—it's about becoming a part of it. About changing yourself.
Players want options—especially in The Strange, where their characters’ foci can shift with each new limited world they visit. Character options are what In... [click here for more] |
Monte Cook Games |
$9.99
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This is the full version of Worlds Numberless and Strange. Check out the free preview.
What will you find as you venture into Earth’s shoals?
Witch covens battle in the mammoth city of Halloween. Nazis struggle to master mythological relics in the Eleventh Reich. T. rexes hunt hominids on the tropical island of Mesozoica, while skyships fend off pirates and predators in the tempestuous... [click here for more] |
Monte Cook Games |
$16.99
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Not all monsters are make-believe…
A fire roars through an apartment building. Rescuers struggle through surging flames to reach stranded families—but meanwhile, sparks drift over the nearby gas station.
A train derailment has toppled a truckload of nuclear waste, exposing trapped passengers to the dangerous radiation. But reaching them risks shifting the wreckage—and spilling even more.
A... [click here for more] |
Monte Cook Games |
$17.99
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Explore the Chaosphere of the Strange with this inexpensive players’ alternative to the corebook
Create characters, explore the setting, and learn the basic rules in this inexpensive player’s alternative to the The Strange corebook. It’s perfect for getting a taste of the game, having an extra rules and setting reference on hand at the gaming table, or for game masters to hand to new... [click here for more] |
Monte Cook Games |
$7.99
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This is the full version of The Dark Spiral. Check out the free preview.
A mundane-seeming crime masks a sinister plot—and sends characters racing across a dozen realities in a bid to save the Earth!
Spiral dust is an incredible high. Wonderful. Transcendent. Orgasmic. That’s what users claim, eyes wide to reveal blue fractals instead of irises. Spiral dust addiction is on the rise.... [click here for more] |
Monte Cook Games |
$9.99
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The town of Cheat Falls in Hamilton County, West Virginia has a state park, an abandoned coal mine, an opioid epidemic compounded by a local gang of drug dealers, and all the economic and social struggles that come with the territory. If that wasn’t bad enough, it also has a brand-new serial killer. At least, someone has killed twice in the same elaborate, ritualistic manner. That is going to play... [click here for more] |
Monte Cook Games |
$3.99
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This is the full version of The Strange Bestiary. Check out the free preview.
150 new creatures for The Strange from the exotic recursions lying in Earth’s shoals.
Featuring more than 150 creatures and characters, The Strange Bestiary is lavishly illustrated and wildly imaginative. Find creatures encountered on Earth along with those native to the recursions of Ardeyn,... [click here for more] |
Monte Cook Games |
$14.99
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New One-Shot Adventures For Your Cypher System Games!
Cypher Shorts are special one-shot adventures designed for single sessions of three to four hours. Using a simplified character creation process and streamlined setup, Cypher Shorts are perfect for situations where:
the entire gaming group isn’t available
the group wants to experiment with a new genre
someone new wants to act as GM for a session
when... [click here for more] |
Underground Oracle Publishing |
$5.99
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The Chaos Cypher System Game Master Emulator has been developed to enable fans of the Cypher System to play solo or group tabletop RPG adventures without the need of a traditional Game Master. Whether you want to play a quick encounter or two, a one shot game, an ongoing campaign, or use a pre written adventure, the Chaos emulator is flexible enough to handle whatever you throw at it. And it can be... [click here for more] |
Realmweaver Games |
$5.00
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When the All Souls Church of Deliverance in Sioux Falls begins counting down to the End Days, the Estate sends operatives to determine if the claimed miracles have anything to do with the Strange. Unfortunately, the church's pastor, Father Foss, is already one step ahead of the Estate. The trouble starts on Earth, and if the player characters don’t play their cards right, it could end on Earth...... [click here for more] |
Monte Cook Games |
$3.99
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A magical resource for the Cypher System role-playing game. This further expands upon the already flexible game system. This product brings a spell-casting system to the game that fits perfectly in the bounds with the rest of the game mechanics. Furthermore, this is an updated version of the product I put out a couple of years ago. If you have the old one this is a far superior product with more guidance... [click here for more] |
Monte Cook Games |
$9.50
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The guests of the Hotel Valmont have been losing track of time. Sometimes they don't even remember how they got there. Worse, they don't seem to recall how to leave. Guests head out for a night on the town and return a few minutes later ready to check in again for the first time. The staff have been handling the situation in a professional manner but now it is starting to affect them too. End of shift... [click here for more] |
Monte Cook Games |
$3.99
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Legacy Product This product was created in the early publishing days and may not be of the quality many expect us to produce today.
Ninth World Assassins is the first release of many to come from Knowledge of the Ninth Publishing. This (6x9) 102 page book contains more than just the methods and philosphy of a Ninth World Assassin.
Rather, this book provides much much more... [click here for more] |
Metal Weave Games |
$1.99
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Welcome to Dragon City, a grim, gritty metropolis ruled over by the Dragon Emperor, with legions of zombies scratching at the city walls by night.
Whether in the streets of Goblintown or the prestigious halls of the Academy of Arcane Apprenticeship, people try to scrape by, make a living, and survive from one day to the next. You, however, are looking for something... [click here for more] |
Full Moon Enterprises |
$29.95
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Do you want to loot Numenera material for your The Strange campaign? Do you want to lift a few new foci and descriptors from The Strange and use them in Numenera? How about mashing both games together in their entirety, both rules and setting?
The system—the “game engine,” if you will— behind both The Strange and Numenera is... [click here for more] |
Monte Cook Games |
$3.99
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A clever prop can add a sense of veracity and mystery to your game. The Estate Dossiers can be printed or copied, maybe tossed into a manila folder, then given to players at just the right time: when their characters ransack an NPC’s office or get handed a folder of documents to prepare for their next Estate mission.
The package contains the following dossiers and other props, written... [click here for more] |
Monte Cook Games |
$1.99
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Unleash your GMing creativity!
GM intrusions are part of what makes the Cypher System so fluid, fast-paced, and narrative-focused—and a real joy to GM! A good GM intrusion introduces an unexpected factor that spices up a scene, creates a turning point in an adventure, or throws a little wrench into the PCs’ best-laid plans. Sometimes GMs prepare them in advance, but often they occur spontaneously,... [click here for more] |
Monte Cook Games |
$7.99
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Legacy Product This product was created in the early publishing days and may not be of the quality many expect us to produce today.
Submerge yourself and set sail into the sands, sky, sea and even into space! Naval Encounters provides you with a comprehensive look at how to insert vessels of any kind into your campaign. This book will be an asset to any voyage-based campaign.
Set... [click here for more] |
Metal Weave Games |
$1.99
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Note: This is an older version of Blood & Chrome. We've expanded and updated the product with the Blood & Chrome Preview Edition.
Original Product Descripotion:
Cypher Bursts are short preview and public playtest PDFs of ideas Marlowe House will ultimately expand for use with the Cypher System rules published by Monte Cook Games. Our first compilation project will be a... [click here for more] |
Monte Cook Games |
$3.49
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An Elite Organization of The Strange
Recruited from an already-elite team called the Prime Element on Earth, the Swordbreakers are among the best of the best. They can acclimate to almost any recursion, environment, or situation. But their primary mission is facing threats that arise in the recursion of Ardeyn.
Swordbreakers: An Elite Organization of the Strange gives players... [click here for more] |
Monte Cook Games |
$2.99
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On the inside, four pages of helpful tables and information for the GM, laid out in a landscape format that makes it easy to see the gaming table beyond.
On the outside, four pages of glorious full-page The Strange artwork. We provide eight pages in total, four with logos and four without. You decide where (or if) the logo appears as you choose the artwork you want on the outside of your... [click here for more] |
Monte Cook Games |
$1.99
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Welcome to the High Frequency Active Auroral Research Program! They call it HAARP. You call it the rear end of a two-year duty shift at the United States Air Force base in Gakona, Alaska. Nothing ever happens at HAARP—or at least nothing used to happen.
Until today. Today they fired up Test #24114, designated BROWNCOW. And now everything happens there. Like, literally everything. All at once.... [click here for more] |
Monte Cook Games |
$4.99
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The Big Easy
A light drizzle falls on the surface of The Dome, rivulets of water distorting the city below. On the river side, The Dome's portal gapes open, an entitled crowd of the wealthy debark their heavily-armed luxury steamboat. The crowd mills briefly on the docks before spilling into the old city, entranced by sweet, savory and spicy aromas from almost every building.
Elliot's ocular processor... [click here for more] |
Marlowe House Games |
$14.99 $3.99
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The Chaos Cypher System NPC and Creature Generator has been developed to enable fans of the Cypher System to create fully fleshed out NPCs and creatures for use in their campaigns and adventures. It covers everything from just establishing a level and a profession, all the way up to their motivations, traits, natural environment, name and combat, if that’s what’s required.
It also includes... [click here for more] |
Realmweaver Games |
$5.00
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Note: This is an Older Version of Blood & Chrome. We have released an expanded and updated version that includes content from all three of the original PDFs and a lot of new material as well. You can get the new Blood & Chrome Preview Edition Now!
Cypher Bursts are short preview and public playtest PDFs of ideas Marlowe House will ultimately expand for use with the Cypher... [click here for more] |
Monte Cook Games |
$6.99
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IMPORTANT NOTE: This is NOT a complete roleplaying game.
But, then again, it’s not meant to be.
You hold in your hands Shotguns & Sorcery: The Player’s Guide. This comprises only 108 pages of Shotguns & Sorcery: The Roleplaying Game, less than half the original. This bargain-priced edition is meant to be used in two ways.
First, it’s here to give... [click here for more] |
Full Moon Enterprises |
$9.95
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Note: This is an Older Version of Blood & Chrome. We have released an expanded and updated version that includes content from all three of the original PDFs and a lot of new material as well. You can get the new Blood & Chrome Preview Edition Now!
More Cypher Content From Marlowe House Cypher Bursts are short preview and public playtest PDFs of ideas Marlowe House will ultimately... [click here for more] |
Monte Cook Games |
$5.99
|
Legacy Product This product was created in the early publishing days and may not be of the quality many expect us to produce today. An NPC for all seasons
If the Ninth World is weird, then those that live in it are even weirder. It is impossible to live in such a world, and not be touched by it somehow. A few though, rises above petty matters. They are those who... [click here for more] |
Metal Weave Games |
$1.99
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DOWN THESE MEAN STREETS
ELVES, ORCS, AND EVERYONE
IN BETWEEN WHO LIVES IN DRAGON CITY MUST GO
As a people, the residents of Dragon City are bound together mostly by fear. Whether that fear springs from the undead creatures who claw at the Great Circle, or from the iron claw of the Dragon Emperor, or from any of the dozens of horrific monsters... [click here for more] |
Full Moon Enterprises |
$9.95
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If you need to look up a rule, the revised Cypher System Rulebook is laid out perfectly. If you're trying to quickly see what abilities a Focus offers, it becomes a little less convenient.
Hope this resource can save you, your players, or your GM a little time!
Use the PDF during character creation. Print your Focus out for easy reference at the table.
I will be updating this PDF when more Foci... [click here for more] |
Monte Cook Games |
$3.00
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Take your Cypher System game into the current day with Modern Types. In this supplement you will find a guide to using the Cypher System core Types as 6 modern equivalents, ready to drop into your investigative horror story, international espionage missions, or any other story you may want to tell.
Requires the Cypher System Rulebook by Monte Cook Games for play. Available as PDF and ePub. ... [click here for more] |
Monte Cook Games |
$3.99
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There are few if any, communities as open about their struggles with mental health as the TTRPG community. However, exploring these conditions in a game can present several challenges. That's where Gaming & Growth comes in, to guide those who wish to explore mental health in a safe environment, whether it is to better help a player understand their own condition(s) or to develop empathy... [click here for more] |
Shane Zellow |
$7.00
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Legacy Product This product was created in the early publishing days and may not be of the quality many expect us to produce today.
The World Is Not Enough!
Earth, and the shoals around it, holds thousands of factions, all with different interests. From the major powers with field teams across the Chaosphere, to the lone recursion miner in his own... [click here for more] |
Metal Weave Games |
$1.99
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The goal of this supplement is to extend the vehicle rules to add more character and distinction to starships, mecha and other vehicles in the Cypher System. The existing rules are streamlined for ease of play and focus on the narrative, but sometimes players want to add more personality to their vehicles.
These rules may be used in addition to the existing vehicle combat mechanics in part or whole.... [click here for more] |
Monte Cook Games |
$1.00
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Loot the Eighties for your Numenera or The Strange game!
Looking for an incredible new recursion for your game of The Strange? Hoping to introduce dark superheroes or ’80s teens into your Numenera campaign? Or maybe you just want to port some new cyphers, character options, and creatures into your next adventure.
Unmasked uses the Cypher System—the same “game engine” that underlies both Numenera... [click here for more] |
Monte Cook Games |
$1.99
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The Wonder Vault-A marvel built upon the ruins of a high-tech fortress left by the mysterious ancients. Now, it's run by a sinister syndicate who rents the space out for thieves to store and protect their ill-gotten gains. And you're going to rob it.
But it's not that simple, as the powers of the vault bend time and space to prevent you from breaking in, and the syndicate has its own defenses and... [click here for more] |
Monte Cook Games |
$2.99
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A city is on the verge of great and violent change after rumors spread of its automaton ruler and god succumbing to sickness.
As many in Quendazaem plot to seize power, two of the god’s servants are desperate to reactivate their god and bring order and stability back to the city.
They place their hopes in a group of adventurers who must stave off of death and insanity to seek the means of resurrection... [click here for more] |
Metal Weave Games |
$7.99
|
Dark forces are descending on a small rural town. Unnatural creatures prowl the woods. Things stir about in the graveyard. In the heart of town, a wicked witch conspires to become Homecoming Queen. And you have a test in the morning.
Meanwhile, you and your friends are in the woods trying to catch a dead body. It runs surprisingly fast. As you start to catch up with it, you hope that noise you hear... [click here for more] |
Monte Cook Games |
$4.99
|
IT'S A DIRTY JOB
BUT SOMEONE'S GOT TO DO IT
EVEN IF IT MEANS CRAWLING
THROUGH DRAGON CITY'S GUTS
When undead trouble comes scratching at the cellar door of everyone’s favorite speakeasy on the edge of Goblintown, the bartender begs the patrons for help rooting it out. They have to move fast before the Imperial Dragon’s Guard... [click here for more] |
Full Moon Enterprises |
$9.95
|
This deck contains 52 creatures and NPCs for your Shotguns & Sorcery roleplaying game, plus two cards with instructions and credits. One side features basic Cypher System stats, and the other has a full-color image of a character or creature from the RPG on it.
Use these cards to build encounters quickly and easily, or to create them randomly on the fly. Then give your players a look... [click here for more] |
Full Moon Enterprises |
$4.95
|
Sorcerers and monsters shouldn't be the only users of magic! With the Rituals Flavor, gain six tiers of new supernatural tricks that let you exploit the supernatural without fearing for your soul.
Designed for use with the Modern Types supplement.
Requires the Cypher System Rulebook by Monte Cook Games to play. Available as PDF and ePub. ... [click here for more] |
Monte Cook Games |
$0.99
|
We have more than just monsters for your Cypher game. Armed with suggestions on how to use them in a variety of genres, Cyptids and Creatures I are tied to the Phasic Realm, some are natives that can phase between their reality and ours. Others are invaders using the Phasic as a beachhead before setting their sights on us. We aim for Genre Friendly, instead of Genre Neutral, offering suggestions on... [click here for more] |
Monte Cook Games |
$1.49
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THREE ADVENTURES, THREE REALITIES, ONE STORY
RGB is a collection of concise adventures for the Cypher System Role-Playing Game. Played as one-shots, or in sequence for a longer story, each adventure should fill approximately one game session. Written in the Cypher Shorts style, these adventures are easy to pick up and run while still providing a wealth of ideas for GM expansion.
A... [click here for more] |
Monte Cook Games |
$4.95
|
THE HORRORS OF PINOCCHIO
The Horrors of Pinocchio is a collection of five mini adventures to use in any tabletop role playing game. These are more than a single encounter but not as long as a full adventure. Mini adventures are designed to be added to another adventure or perhaps expanded to be the core of a longer adventure. The adventures span five genres: cyberpunk/post-apocalyptic, fantasy, gothic/steampunk,... [click here for more] |
Shadomain |
$5.00
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You're stronger as a team when you don't have to make sacrifices.
The Characters: Crews supplement lets a PC party share a fourth option, Crews, while still allowing them the legendary flexibility of the Cypher System's three core choices.
Now you can be a Creative Adept who Rides the Lightning in her Goblin Crew or an Alluring Speaker who is Idolized By Millions in her Musical Crew.
The Crews... [click here for more] |
Monte Cook Games |
$1.49
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The Strange is all about exploration and discovery in the odd recursions surrounding Earth. Players earn experience points not for killing monsters, but for making discoveries and facing unexpected challenges. You might rack up your XP between sessions, but most commonly you receive experience points during play, when events take an unexpected turn or you make a remarkable discovery. And XPs are useful... [click here for more] |
Monte Cook Games |
$2.99
|
The Hunt For Treasure!
Requires the Cypher System Rulebook from Monte Cook Games.
Welcome to Coyote Gulch! Nearly 20 years after the Mexican-American war, civilization has colonized further West. America has just fought another bloody war pitting brother against brother. The year is 1865. The Civil War has ended, but divided loyalties and tensions remain among the folks out... [click here for more] |
Monte Cook Games |
$3.99
|
There are the ones that conquer and those who obey. Cryptids and Creatures: Masterminds and Minions is a Genre Friendly, offering lots suggestions on how to fit these critters in your Fantasy, SciFi, Steampunk and Modern settings. These antagonists come in pairs. One creature bent on manipulating and mutating the unsuspecting. The other half are the poor souls who are now under their master’s sway.... [click here for more] |
Monte Cook Games |
$1.99
|