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Artifices, Deceptions, & Dilemmas
by Hack & Slash Publishing

Tricks, Traps, & Empty Rooms

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Artifices, Deceptions, & Dilemmas
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ZWEIHANDER RPG: Monster Cards

ZWEIHANDER RPG: Monster Cards


Gamemasters! Are you running grim & perilous adventures and need help tracking the creatures your players are fighting against? Then prepare yourself with ZWEIHÄNDER Grim & Perilous RPG: Monster Cards. Decks made for other tabletop role-playing games use standard-sized US & Euro poker cards. Our Injury & Mishap cards have been meticulously laid out in tarot card format...   [click here for more]
ZWEIHANDER Games  $35.94

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ZWEIHANDER RPG: Injury & Mishap Cards

ZWEIHANDER RPG: Injury & Mishap Cards


Gamemasters! Are you running grim & perilous adventures and need help tracking Injuries for your character and Mishaps for vehicles? Then prepare yourself with ZWEIHÄNDER Grim & Perilous RPG: Injury & Mishap Cards, created for MAIN GAUCHE Grim & Perilous Supplement. Decks made for other tabletop role-playing games use standard-sized US & Euro poker cards. Our...   [click here for more]
ZWEIHANDER Games  $31.43

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ZWEIHANDER RPG: Gamemaster Folio

ZWEIHANDER RPG: Gamemaster Folio


Record your grim & perilous campaign using the Zweihander RPG: Gamemaster Folio. Designed to be used by Gamemasters to annotate different types of encounters and new scenarios, the folio allows you to track what happens across your ZWEIHÄNDER game. The Gamemaster Folio includes a number of tracking sheets inside: Campaign Overview Conspiracy Overview Web of Conspiracy NPC Tracker Conspiracy...   [click here for more]
ZWEIHANDER Games  $19.99

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ZWEIHANDER RPG: Covenant Magick Cards

ZWEIHANDER RPG: Covenant Magick Cards


Players! Are you playing a grim & perilous covenant magick user but tired of penciling your spells down on index cards? Then prepare yourself with ZWEIHÄNDER Grim & Perilous RPG: Covenant Magick Cards, created for MAIN GAUCHE Grim & Perilous Supplement. Decks made for other tabletop role-playing games use standard-sized US & Euro...   [click here for more]
ZWEIHANDER Games  $32.27

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Yule Them All - A Mörk Borg Dungeon Crawl

Yule Them All - A Mörk Borg Dungeon Crawl


Mörk Borg: YULE THEM ALL Silent night? Only if you don't count the screams! The villagers of Murth are being hunted, and soon the last of them will be dragged away into the frigid mists. Your position isn't looking much better... Yule Them All is a frosty, holiday themed hack and massacre one-shot designed for a handlful of players. Pour the eggnog, sharpen the axes,...   [click here for more]
The Yellow Hand  $9.99

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Yrchyn, the tyrant (PDF)

Yrchyn, the tyrant (PDF)


An excellent kobold lair, this is the first module in the Bone-Hilt Sword campaign from Usherwood. It’s nicely done in an environment that resembles the almost-high-fantsy world of the early D&D modules.This module does not mess around. The introductory text is very short, to the point, and well put together. --Bryce Lynch, tenfootpole.org An intrepid band of adventurers...   [click here for more]
Usherwood Publishing  $9.99

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you wouldn't last one minute on the creek |PARFAIT EDITION| (TROIKA Compatible)

you wouldn't last one minute on the creek |PARFAIT EDITION| (TROIKA Compatible)


you wouldn't last one minute on the creek I was once watching a certain beloved show about a sentient creek. When I brought it up at work, someone mocked me. I quickly shouted at them "YOU WOULDN'T LAST ONE MINUTE ON THE CREEK". This brewed in my skull for years.. Now I offer you a TROIKA! compatible version of this experience. So uh.. roll up a character with the background of choice.  ...   [click here for more]
Orbital Intelligence LLC  $11.11

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Xas Irkalla

Xas Irkalla


Beneath grey skies of falling ashes, corpse-like denizens beckon for scraps of flesh, kneeling in filth and ecstasy before their slumbering god-kings. Wasteland tribes fight against the armies that come to take them as cattle. Witches are hunted and bred to serve as psychic slaves to sorcerers at war, and things of nightmare are birthed from the cracks in the earth, where reality is twisted into...   [click here for more]
Atramentis Games  $35.00

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Xandoria Gaiden (Swords & Wizardry)

Xandoria Gaiden (Swords & Wizardry)


Welcome to the Eppi Colony, one of the last stops before entering the Xandoria System. But something is amiss on this world and only YOU the agents and DRAW Adepts can unravel the mystery. With the help of the colony’s super AI, the Magistrate, navigate the first low level missions and learn about the colony.   Powered by Frog God Games’ Swords & Wizardry, Xandoria Gaiden offers science...   [click here for more]
Dilly Green Bean Games  $18.99

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X-treme Dungeon Mastery

X-treme Dungeon Mastery


XDM: X-treme Dungeon Mastery by Tracy and Curtis Hickman is oft hailed as The Cure for the Common Game. This newly revised second edition now contains: Tips for understanding and meeting the needs of your players Techniques for addressing conflict at the game table Diagrams for story structure, session flow, and adventure design Enriching and amusing footnotes DIY rituals for joining the secret society...   [click here for more]
Hypernode Media  $22.60

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Wyvern Songs

Wyvern Songs


THE WYVERN CALLS! Fill your Old-School Essentials role-playing game with four new tales of weirdness and whimsy. Wyvern Songs is an anthology of original adventures written by Brad Kerr. Drop one into an ongoing campaign, run one as a one-shot, or mash them together in a fantasy sandbox with an included hex map. Featuring art by Matt Stikker, Sam Mameli, Amanda Lee Franck, Tyler Smith Owings, Will...   [click here for more]
Swordlords Publishing  $20.99

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Wrath of the Frost Queen

Wrath of the Frost Queen


Powerful blizzards are overwhelming logging and mining camps, with attacks by strange, six-limbed snow-beasts threatening life on the frontier. Tales of a beautiful woman luring men to their deaths in the storms are proving themselves to be true, as more and more frontiersmen are having strange dreams. Now Irondelve has gone silent, and those the Merchants’ Consortium sent to investigate the...   [click here for more]
Fireinthedust Productions  $14.00 $8.99

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Wormwood

Wormwood


"For the sun gave forth its light without brightness, like the moon, during the whole year.” So wrote Byzantine historian Procopius of the year 536 A.D., the year the first of three catastrophic volcanic eruptions in Iceland would drop global summer temperatures by 1.5 to 2.5 degrees Celsius and herald the beginning of the coldest decade on record in 2,000 years. Migrations of Germanic, Hunnic, and...   [click here for more]
Historical Analog Gaming Society  $19.99

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Worlds Without Number

Worlds Without Number


The stars gutter and the skies fade and the earth grows weary with years. Ages of men and of Outsiders have ascended and been forgotten, and only the bones of their cities and the dust of their dreams remain upon this tired world. The Legacy of their laws is woven deep now, the edicts of dead gods and fallen sorcerer-kings made to trace patterns of power we no longer understand. We are heirs to...   [click here for more]
Sine Nomine Publishing  $59.99

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Wondrous & Perilous Treasures vol.1 for Old-School Essentials

Wondrous & Perilous Treasures vol.1 for Old-School Essentials


Click here for 5e version here Over 120 new magical items for Old-School Essentials, Castles and Crusades, and your favorite Old-School fantasy systems (B/X, RC, 1e, 2e) from award-winning, 12x author Adam Dreece. Discover treasures that will add spice, joy, and some trust issues to your campaigns. With gorgeous art,...   [click here for more]
ADZO Publishing  $19.99 $14.99

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Wonder & Wickedness

Wonder & Wickedness


A new magic system with level-less magic and rules to adapt it to your fantasy RPG, fully illustrated by Russ Nicholson. The Seven Schools of Sorcery and their spells are presented in the book:Diabolism, Elementalism, Necromancy, Psychomancy, Spiritualism, Translocation, Vivimancy. Aggression and defence are supplemented by Malevolence and Magic Shields, adding an interesting level of strategy and...   [click here for more]
Lost Pages  $19.99

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Wolves of God: Adventures in Dark Ages England

Wolves of God: Adventures in Dark Ages England


It is 710 AD. It is an age of iron and ruin, a wolf-season amid the ashes of Roman Britain. The spears of the English tribes are raised against their rivals, and the Wealh of the western hills remember bitterly what was taken from them. The shattered caesters of past Roman glory litter the land, each one laden with forgotten troves hidden by desperate men of the last days. Sorcerous Arxes once...   [click here for more]
Sine Nomine Publishing  $59.99

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Wolf-packs and Winter Snow

Wolf-packs and Winter Snow


Blood spilled on the snow. Stone-tipped spears brandished against the dark. The howls of wolves echoing across the tundra. This is a time before writing, money, walled settlements and the many other comforts of civilization. The ice-age wilderness is harsh, and filled with dangerous beasts. In dark forests and the depths of caves, there exist other, stranger creatures; mad beasts...   [click here for more]
Dying Stylishly Games  $14.00

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Wolf's Head Tor

Wolf's Head Tor


Wolf's Head Tor! From the fabulous past world of 1979 – adventure calls! Pauli Kidd – author of such novels as “White Plume Mountain” and countless games – has re-imaged her glorious old mega-dungeon setting from highschool days. This adventure setting has entertained players for more than 40 years. “Wolfs Head Tor” is designed as a setting for first level characters setting off on...   [click here for more]
Kitsune Press  $27.00

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WK3 Revenge of the Over-Kobold (DCC)

WK3 Revenge of the Over-Kobold (DCC)


REVENGE OF THE OVER-KOBOLD The ground rumbles beneath the feet of hundreds of marching kobolds. A great force has been assembled by a mysterious warlord known as the Over-Kobold, and no power can stop him—or so he believes. Only a brave band of adventurers are positioned to strike back against the Over-Kobold’s march of revenge against the world. WK3 Revenge of the Over-Kobold...   [click here for more]
Cut to the Chase Games  $10.00

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WK2 Curse of the Kobold Eye (DCC)

WK2 Curse of the Kobold Eye (DCC)


CURSE OF THE KOBOLD EYE An unusual curse from their last brush with danger befalls a party of adventurers! Haunted by the spectral image of a one-eyed kobold warrior, the heroes must race to unravel the mystery of the curse while avoiding death at the hands of their ghostly visitor. Can they stop the effects of the curse in time before it consumes them entirely? A harrowing journey awaits them! WK2...   [click here for more]
Cut to the Chase Games  $10.00

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WK1 Caves of the Kobold Queen (DCC)

WK1 Caves of the Kobold Queen (DCC)


CAVES OF THE KOBOLD QUEEN In the wild and rocky hills north of the town of Ormkirk, dangerous kobold raiding parties have been striking at travelers and townsfolk alike for several weeks, stealing them away under cover of night from out of their homes. Desperate for help in rescuing the missing people, Ormkirk’s townmaster sent out a call for adventurers to hunt down the raiders and recover...   [click here for more]
Cut to the Chase Games  $10.00

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WK0 Night of the Mad Kobold (DCC)

WK0 Night of the Mad Kobold (DCC)


NIGHT OF THE MAD KOBOLD The town of Cresthill enjoys a favorable location along the winding Graywand River. Trade is good, and the prominent gnomes of House Kelver run most of the businesses to the prosperity of the people. Now, however, a dangerous lunatic—a kobold from the nearby Talon Hills—has decided the gnomes of House Kelver need to be a taught a fiery lesson, and only a band of heroes can...   [click here for more]
Cut to the Chase Games  $7.50

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Wizardzine #1

Wizardzine #1


Wizardzine #1: The Ocean Deeps Each issue of Wizardzine dives deep into a topic of arcane interest, charting previously obscure occult waters to provide rich and inspiring detail for use in any campaign. The theme of issue #1 is the magic of the vast, landless oceans and the abyssal depths of the seas. 30 new spells, including boiling sphere, conjure land,...   [click here for more]
Necrotic Gnome  $10.00

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WitchPig - The Midderlands Card Game

WitchPig - The Midderlands Card Game


WitchPig - The Midderlands Card Game. Designed as a fictitious, card-based, gambling game in the roleplaying setting for The Midderlands (also available from MonkeyBlood Design & Publishing). WitchPig Craze Sweeping The Haven Isles --------------------------------------------------------------------- The card game of WitchPig is sweeping across the Haven...   [click here for more]
MonkeyBlood Design  $52.04

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Witch Hunter's Hat - Supplement for Zweihander RPG

Witch Hunter's Hat - Supplement for Zweihander RPG


Art thou bored of thy Game's Master not knowing ye level of Hit Points or Wounds? Doth not thy fellowship know whether ye character are hale or hurt at the game's table? Doth thy hat not shade ye countenance from the sun's corruptive rays? Doth not the peasantry rabble readily reckon thy station, or of the God-Emperor's "gentle mercy" for heathens!? Simply assemble together thy Witch Hunter's Hat...   [click here for more]
Terrible Wyrm  $5.85

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Winds of the Ice Forest (LL)

Winds of the Ice Forest (LL)


The dreaded Ice Forest! Once a safe passage to the north, now the forest's evil magic seeks to trap and confuse travelers with ever-shifting paths full of terrible dangers. New monsters, new magic items, new magics! This adventure for character levels 1-3 was designed for Labyrinth Lord but can be used with any old school dungeon-crawling RPG. It is a drop-in locale that can be played through in a...   [click here for more]
Random Order Creations  Pay What You Want

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Wilderlands random wilderness encounters for Sword & Caravan

Wilderlands random wilderness encounters for Sword & Caravan


While the Sword & Caravan campaign book contains rules for random encounters along the Silk Road, the Wilderlands setting expansion will help DMs to better flesh-out their encounters when PCs leave the Silk Road itself and venture off into the local surrounding wilderlands. To that end, this product contains some new tables for enhanced random encounter generation in the various regions around...   [click here for more]
Mad Scribe Games  $9.99

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whitewyrm: a fantasy rpg

whitewyrm: a fantasy rpg


Welcome to whitewyrm: a fantasy rpg, a rules-light, modern take on classic fantasy roleplaying. A classic-style fantasy roleplaying game, easily hackable, enough rules to run years long campaigns, the ability to easily convert classic adventure modules, modern rules, a single resolution mechanic… all of the above describe whitewyrm.  Rules light, but not...   [click here for more]
Shadow Drifter Games  $8.76

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White Star: White Box Science Fiction Roleplaying [Swords & Wizardry]

White Star: White Box Science Fiction Roleplaying [Swords & Wizardry]


A Galaxy of Adventure! Whether a noble Star Knight protecting the universe from galactic tyranny, a hot shot pilot in the cockpit of the fastest stunt fighter in space, or an enigmatic Alien Mystic, classic science fiction adventure awaits you with White Star: White Box Science Fiction Roleplaying. Based on Swords & Wizardry WhiteBox,...   [click here for more]
Gallant Knight Games  $14.99

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White Star: Galaxy Edition [Swords & Wizardry]

White Star: Galaxy Edition [Swords & Wizardry]


ADVENTURE ACROSS THE GALAXY! Ace Pilots, dead-eyed Gunslingers, and irrepressible Star Squirrels blast off across the stars to save the galaxy from the horrors of the Void! Hellfire Mecha march across the battlefield, leaving carnage in their wake! From the galactic center of Omega Consor to the Manrash System on the edge of the universe, the galaxy needs heroes! Endless galactic adventure...   [click here for more]
Gallant Knight Games  $49.99

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White Star Companion [Swords & Wizardry]

White Star Companion [Swords & Wizardry]


The Galaxy Just Got Bigger! Daring Men of Tomorrow and intrepid Deep Space Explorers face off against a horde of savage White Simians in the floating jungle of a lost world. Plucky Sidekicks escape relentless Bounty Hunters aboard their modified skyboards. Somewhere on the edge of the galaxy, an Orbital Battle Station is about to obliterate an entire planet with the push of...   [click here for more]
Gallant Knight Games  $9.99

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White Box: Unearthed Trove

White Box: Unearthed Trove


White Box: Unearthed Trove is a supplement for White Box and is compatible with any other Swords & Wizardry game. It adds: Three new character classes: the Assassin, the Illusionist and the Ranger. Each of them is designed to be simple and in the same fashion as the original...   [click here for more]
Fen Orc  Pay What You Want

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White Box: Eastern Adventures

White Box: Eastern Adventures


Welcome to the days of old… to a time when adventurers were ordinary people, who took up this dangerous calling to accumulate hordes of treasure from monster filled dungeons.  But be warned, adventuring is truly a dangerous profession here; dungeons are filled with deadly traps and even deadlier monsters.  Most adventurers will perish on their first few adventures; those that survive have learnt...   [click here for more]
Tasaka Games  $4.99

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White Box Omnibus [Swords & Wizardry]

White Box Omnibus [Swords & Wizardry]


An Omnibus of Old School Adventure and Options! Now you can get it all in one place! White Box Omnibus is a compilation of all the material found in White Box Companion, White Box Treasures, White Box Bestiary, White Box Adventures: The Wererat's Well, White Box Adventures: The Wizard's Tower, and White Box Adventures: The Dragon's Hoard. But wait, there's...   [click here for more]
Gallant Knight Games  $14.99

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White Box : Fantastic Medieval Adventure Game (B&W)

White Box : Fantastic Medieval Adventure Game (B&W)


Black & White cover edition by Michael Clarke! Red Dragon cover by Eric Lofgren is here (with free PDF): /product/190631/White-Box--Fantastic-Medieval-Adventure-Game?src=newest&coverSizeTestPhase2=true&word-variants=true White Box: Fantastic Medieval Adventure Game is an easy to learn role-playing game in the style of the Original Edition from 1974 by Gygax and Arneson....   [click here for more]
Seattle Hill Games  $24.69

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White Box : Fantastic Medieval Adventure Game

White Box : Fantastic Medieval Adventure Game


White Box: Fantastic Medieval Adventure Game is an easy to learn role-playing game in the style of the Original Edition from 1974 by Gygax and Arneson. It is based on Swords & Wizardy WhiteBox. Unleash your imagination to dream of other worlds, where you roleplay heroic characters and go on adventures, just like in the days of old. Slay a dragon! Sometimes even the most reluctant adventurer will...   [click here for more]
Seattle Hill Games  $20.69

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Whisper & Venom (OSE)

Whisper & Venom (OSE)


Whisper & Venom is a setting and adventure located in the Whisper Vale, an isolated community of insular villagers beset by an outside supernatural force and hardships of their own making. Whisper & Venom is an epic Old-School Essentials adventure designed to be deadly for parties of 4–8 characters of levels 3–5 (henchmen...   [click here for more]
Necromancer  $49.99

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While The Cat's Away

While The Cat's Away


The Pcs are given a rather simple task...Go to Emmerson’s house, he’s a Wizard. In his home, you’ll find a book entitled, “While the Cat’s Away.” Recover the tome, bring it to me, and you’ll be fairly compensated for your efforts. Well, it sounds easy. But it isn’t. An unexpected, dark twist may claim the Pcs’ lives if they can’t escape! In this unique...   [click here for more]
Thomas Scott Ingle Presents  $15.99

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When Winter Came To Skedemosse

When Winter Came To Skedemosse


When Winter Came To Skedemosse is an adventure written for traditional roleplaying games and is fully compatible with Old-School Essentials.  The scenario is a historical low-fantasy setting set on the island Öland, during the Scandinavian Iron-Age (the Vendel Period).  Within you will find 42 pages of Iron Age...   [click here for more]
Christopher  $17.00

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When Sea Is Calling: A Guide for Nautical Adventures

When Sea Is Calling: A Guide for Nautical Adventures


Please note that, in addition to new content, this title includes redesigned and corrected content (in whole or in part) from “When Sea Is Calling (legacy)”. If you already own the old version, you can purchase this bundle to get the new version at a lower cost. *** When Sea Is Calling is a system-neutral OSR-oriented...   [click here for more]
Atelier Clandestin  $14.00

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What's Wrong With The Woonder Well?: A Labyrinth Lord Adventure

What's Wrong With The Woonder Well?: A Labyrinth Lord Adventure


Good has fallen and the great Woonder Well is chasing even the Labyrinth Lord with his heard of cows away.  Will the Woonder Balls be enough to entice the adventurer's to go down and find what has spoiled it?  Something bad has happened and maybe more evil things are on the way.  Time to climb down to the bottom with a sword drawn and an invicible attitude. Down down DOWN! What's Wrong With The...   [click here for more]
Unbalanced Dice Games  $13.99

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What's So Cool About Magical Girls?

What's So Cool About Magical Girls?


“Arise! my Daughters Too long has Earth been without My champions Arise! like the Sun and spread my Light Arise! and push back the long festering Evils Arise! as Magical Girls Arise!” —The Blessing Of The Life-Giving Sun I don't pretend this book answers the question What's So Cool About Magical Girls? but I hope it helps you find your own answers. Saddle-stitched print copies...   [click here for more]
Axes & Orcs  $11.00

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What Ho, Frog Demons

What Ho, Frog Demons


Weighing in at 112 pages of pure Slavic/Vancian/Moorcockian acid fantasy, What Ho, Frog Demons is the fourth stand-alone, mini-sandbox adventure in the Slumbering Ursine Dunes series. Fever-Dreaming Marlinko was an experiment in reforming the city setting book: sloughing off the tedious bits and cranking up the most adventurable qualities. What Ho, Frog Demons is...   [click here for more]
Hydra Cooperative  $18.00

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Weirdzone

Weirdzone


Your home is your Starship and you and everything you own are on a roller coaster ride through Alternative Worlds and Bizarre Realities. One day you may find yourself in a Roman America and the next in a deep dark jungle. You will meet new people, make new friends, fight monsters and pick up a few hitchhikers on your trip through weirdspace. ...   [click here for more]
Tri Tac Games LLC  $9.95

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Weird Frontiers RPG Core Book 1

Weird Frontiers RPG Core Book 1


***Special sale! - If you're wanting both the core rule books, we've got a bundle deal that will save you some cash! It also includes the PDF of the rules as one book. Go HERE*** Within the pages of the Weird Frontiers RPG, you'll find a complete self-contained role-playing game spread across two books. This is the Core Book, which contains all the rules of play and character generation. The...   [click here for more]
Stiff Whiskers Press  $69.00

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Weird Frontiers RPG Book 2 Magic Tome

Weird Frontiers RPG Book 2 Magic Tome


***Special sale! - If you're wanting both the core rule books, we've got a bundle deal that will save you some cash! It also includes the PDF of the rules as one book. Go HERE*** Within the pages of the Weird Frontiers RPG, you'll find a complete self-contained role-playing game spread across 2 volumes. This book is the Magic Tome, which contains the spells, contraptions, miracles, and formulae needed...   [click here for more]
Stiff Whiskers Press  $63.00

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Weird Frontiers Core book and Magic Tome [BUNDLE]

Weird Frontiers Core book and Magic Tome [BUNDLE]


This special bundle product contains the following titles. For the duration of our new module on Kickstarter: Last Stop, Perdition! We're offering a special deal on the two-volume set and pdf! Come and check it out on Kickstarter! Weird Frontiers RPG Core Book 1 Regular price: $69.00 Bundle price: $35.00 Format: Hardcover, B&W Book ***Special sale! -...   [click here for more]
Stiff Whiskers Press  $162.00 $75.00

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Wear And Tear

Wear And Tear


Wear And Tear is a 39 page expansion that adds new Classes, equipment, and GM resources to Pharmagothica. With it, you get: Four new Classes: Ranger, Corpseborn, Dreadnaught, Busybody New weapons, armor, ammunition, tools, and vehicles Horrible biological modifications to make yourself worse and better A new type of Viral Powers Rules for maintaining your equipment --------------------------------------------------------------------------------------------...   [click here for more]
Richard Kelly  $11.00

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We Who Are About to Die

We Who Are About to Die


This multi-part adventure pack is set in the Pax Lexque campaign world. Pax Lexque Campaign Guide Part 1 - Bring Them Back Alive Senator Licenius often sponsors gladiatorial events in the Roman Colosseum. The  most popular ones involve gladiators fighting exotic beasts from far away places. That’s where you come in. Someone needs to capture these creatures and deliver them to Rome, alive. Part...   [click here for more]
Raorgen Games  $12.00

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