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Changeling: The Lost Demo

Changeling: The Lost Demo


This free booklet gives you and five of your friends everything you need to play your first game of Changeling:The Lost, White Wolf’s all-new Storytelling Game of Beautiful Madness. Discover the wonder and terror of the Lost in “Dwelling in Darkness,” a complete introductory scenario. All the necessary rules are included. All you need is a few 10-sided dice and...   [click here for more]
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Convention Book: N.W.O [Redacted] Preview

Convention Book: N.W.O [Redacted] Preview


Heroes of Reality The proud men and women who serve the New World Order are the paragons and saviors of humanity. These Enlightened minds have the thankless job of being our shepherd, leading us to ultimate Empowerment and protecting us from utter chaos: the misguided Traditionalists, corrupted Technocrats, vile creates, and ourselves. The Order oversees the Technocratic Union through...   [click here for more]
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ExXxalted: Scroll of Swallowed Darkness (Censored)

ExXxalted: Scroll of Swallowed Darkness (Censored)


This was White Wolf Publishing's April Fool's joke for 2009. However, so many people liked it that we're keeping it available for future customers. Enjoy! On the bed, on the floor, by a demon ‘til your sore, in the tub, in the hall, up against the temple wall… Mastery of the arts of the bedchamber and playroom comes not easily to all. Does the sound of cries echoing in your ears...   [click here for more]
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Mage: The Awakening Demo Part 1

Mage: The Awakening Demo Part 1


ENnie Nominee Best Free Product or Web Enhancement Gloria Mundi Gazing Into You The first scenario in an eight-part chronicle which will be released here on DriveThruRPG. The chronicle takes the characters deep into the World of Darkness, revealing some of the secrets of the Awakened. Download this free booklet for everything you and five of your friends need to...   [click here for more]
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Mage: The Awakening Demo Part 2

Mage: The Awakening Demo Part 2


Gloria Mundi

Driving Angry The second scenario in an eight-part chronicle which will be released here on DriveThruRPG. The chronicle takes the characters deep into the World of Darkness, revealing some of the secrets of the Awakened. Download this free booklet for everything you and five of your friends need to play your first game of Mage: The Awakening, White Wolf's

...   [click here for more]
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Promethean: The Created Demo

Promethean: The Created Demo


Promethean: The Created is a new game set in the World of Darkness, featuring a whole new type of character for players, inspired by the classic Frankenstein monster and the worldwide myths of Golems. Prometheans are soulless corpses animated by a mysterious, alchemical force — the Divine Fire stolen from the gods. Their hideousness forces humans, animals, and even nature itself to reject them...   [click here for more]
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Requiem for Rome Errata

Requiem for Rome Errata


This is errata for Requiem for Rome and Fall of the Camarilla. It was originally presented in Paterfamilias, but is provided separately for free download. ...   [click here for more]
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SAS Support Kit (standard version)

SAS Support Kit (standard version)


Interested in using our Storytelling Adventure System format for your own chronicles? Then download this free SAS Support Kit. It has a few pages of suggestions on how to write stories in the SAS format (culled from the same document that White Wolf freelancers get to write our professional SAS stories), and dozens of sheets and forms for you to print up and fill out, covering all of the World...   [click here for more]
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Scroll of Errata

Scroll of Errata


Looking for the latest rules clarifications for the Exalted, Second Edition game line? Then look no further than the Scroll of Errata. Errata Team Prime has put together this attractive PDF from the Exalted errata wiki as an easy-to-reference document for all of your rules questions and clarifications. ...   [click here for more]
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Vampire: The Requiem Demo Full

Vampire: The Requiem Demo Full


Danse de la Mort Your Requiem Begins Here   This PDF gives you and your friends everything you need to play your first game of Vampire: The Requiem, White Wolf's all-new game of Modern Gothic Storytelling. Discover the seductive and dangerous world of the undead in this complete introductory scenario. All the necessary rules are included. All you need is...   [click here for more]
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Vampire: The Requiem Demo Part 1

Vampire: The Requiem Demo Part 1


Danse de la Mort Mary's Child Your Requiem Begins Here This free booklet gives you and four of your friends everything you need to play your first game of Vampire: The Requiem, White Wolf's all-new game of Modern Gothic Storytelling. Discover the seductive and dangerous world of the undead in "Mary's Child," a complete introductory scenario. All the necessary rules are...   [click here for more]
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Werewolf: The Forsaken Demo Full

Werewolf: The Forsaken Demo Full


Manitou Springs the Hunt Begins   This introductory package contains everything you and a small group of friends will need to play your first game of Werewolf: The Forsaken, except for some pencils and paper (for notes) and several 10-sided dice. (These specialty dice are available in most hobby shops and are sometimes called "d10s.") Those of you who...   [click here for more]
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Werewolf: The Forsaken Demo Part 1

Werewolf: The Forsaken Demo Part 1


Manitou Springs Welcome to Manitou Springsthe Hunt Begins   This introductory package contains everything you and a small group of friends will need to play your first game of Werewolf: The Forsaken, except for some pencils and paper (for notes) and several 10-sided dice. (These specialty dice are available in most hobby shops and are sometimes called "d10s.")...   [click here for more]
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Compacts and Conspiracies: Aegis Kai Doru

Compacts and Conspiracies: Aegis Kai Doru


Living With The Vigil For many hunters carrying the Vigil, the hunt is only one part of their lives. Many belong to hunter organizations-the more localized compacts, or the globe-spanning conspiracies. Joining such a group comes with varying advantages-safety in numbers, a paycheck, access to unique weapons and critical information, and camaraderie. But it also comes replete with new problems: competition,...   [click here for more]
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Compacts and Conspiracies: Ashwood Abbey

Compacts and Conspiracies: Ashwood Abbey


Living With The Vigil For many hunters carrying the Vigil, the hunt is only one part of their lives. Many belong to hunter organizations-the more localized compacts, or the globe-spanning conspiracies. Joining such a group comes with varying advantages-safety in numbers, a paycheck, access to unique weapons and critical information, and camaraderie. But it also comes replete with new problems: competition,...   [click here for more]
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Compacts and Conspiracies: Malleus Maleficarum

Compacts and Conspiracies: Malleus Maleficarum


Living With The Vigil For many hunters carrying the Vigil, the hunt is only one part of their lives. Many belong to hunter organizations-the more localized compacts, or the globe-spanning conspiracies. Joining such a group comes with varying advantages-safety in numbers, a paycheck, access to unique weapons and critical information, and camaraderie. But it also comes replete with new problems: competition,...   [click here for more]
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Compacts and Conspiracies: Network Zero

Compacts and Conspiracies: Network Zero


Living With The Vigil For many hunters carrying the Vigil, the hunt is only one part of their lives. Many belong to hunter organizations-the more localized compacts, or the globe-spanning conspiracies. Joining such a group comes with varying advantages-safety in numbers, a paycheck, access to unique weapons and critical information, and camaraderie. But it also comes replete with new problems: competition,...   [click here for more]
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Compacts and Conspiracies: Null Mysteriis

Compacts and Conspiracies: Null Mysteriis


Living With The Vigil For many hunters carrying the Vigil, the hunt is only one part of their lives. Many belong to hunter organizations-the more localized compacts, or the globe-spanning conspiracies. Joining such a group comes with varying advantages-safety in numbers, a paycheck, access to unique weapons and critical information, and camaraderie. But it also comes replete with new problems: competition,...   [click here for more]
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Compacts and Conspiracies: Task Force: VALKYRIE

Compacts and Conspiracies: Task Force: VALKYRIE


Living With The Vigil For many hunters carrying the Vigil, the hunt is only one part of their lives. Many belong to hunter organizations-the more localized compacts, or the globe-spanning conspiracies. Joining such a group comes with varying advantages-safety in numbers, a paycheck, access to unique weapons and critical information, and camaraderie. But it also comes replete with new problems: competition,...   [click here for more]
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Compacts and Conspiracies: The Ascending Ones

Compacts and Conspiracies: The Ascending Ones


Living With The Vigil For many hunters carrying the Vigil, the hunt is only one part of their lives. Many belong to hunter organizations-the more localized compacts, or the globe-spanning conspiracies. Joining such a group comes with varying advantages-safety in numbers, a paycheck, access to unique weapons and critical information, and camaraderie. But it also comes replete with new problems: competition,...   [click here for more]
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Compacts and Conspiracies: The Cheiron Group

Compacts and Conspiracies: The Cheiron Group


Living With The Vigil For many hunters carrying the Vigil, the hunt is only one part of their lives. Many belong to hunter organizations-the more localized compacts, or the globe-spanning conspiracies. Joining such a group comes with varying advantages-safety in numbers, a paycheck, access to unique weapons and critical information, and camaraderie. But it also comes replete with new problems: competition,...   [click here for more]
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Compacts and Conspiracies: The Long Night

Compacts and Conspiracies: The Long Night


Living With The Vigil For many hunters carrying the Vigil, the hunt is only one part of their lives. Many belong to hunter organizations-the more localized compacts, or the globe-spanning conspiracies. Joining such a group comes with varying advantages-safety in numbers, a paycheck, access to unique weapons and critical information, and camaraderie. But it also comes replete with new problems: competition,...   [click here for more]
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Compacts and Conspiracies: The Loyalists of Thule

Compacts and Conspiracies: The Loyalists of Thule


Living With The Vigil For many hunters carrying the Vigil, the hunt is only one part of their lives. Many belong to hunter organizations-the more localized compacts, or the globe-spanning conspiracies. Joining such a group comes with varying advantages-safety in numbers, a paycheck, access to unique weapons and critical information, and camaraderie. But it also comes replete with new problems: competition,...   [click here for more]
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Compacts and Conspiracies: The Lucifuge

Compacts and Conspiracies: The Lucifuge


Living With The Vigil For many hunters carrying the Vigil, the hunt is only one part of their lives. Many belong to hunter organizations-the more localized compacts, or the globe-spanning conspiracies. Joining such a group comes with varying advantages-safety in numbers, a paycheck, access to unique weapons and critical information, and camaraderie. But it also comes replete with new problems: competition,...   [click here for more]
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Compacts and Conspiracies: The Union

Compacts and Conspiracies: The Union


Living With The Vigil For many hunters carrying the Vigil, the hunt is only one part of their lives. Many belong to hunter organizations-the more localized compacts, or the globe-spanning conspiracies. Joining such a group comes with varying advantages-safety in numbers, a paycheck, access to unique weapons and critical information, and camaraderie. But it also comes replete with new problems: competition,...   [click here for more]
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Inherit the Earth

Inherit the Earth


Taking Back the Night Unknown to most humans, the world is largely ruled and directed by supernatural forces they do not even suspect. Werewolves once herded humans as humans now domesticate animals. Vampires still refer to humans as their herd, and there are mages who, though mortal themselves, consider most others to be "mundane" for their lack of...   [click here for more]
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Changeling: the Lost Storyteller Screen

Changeling: the Lost Storyteller Screen


Shield your cryptic die rolls and notes from prying players' eyes, and have the wisdom of the Lost available at a glance. With this beautiful slice of the Hedge between Storyteller and players, the game table will have that extra touch of dangerous fae beauty ...   [click here for more]
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Lost Arts of the Dead

Lost Arts of the Dead


The ancient dead keep their own counsel, and they have learned from bitter experience to hold onto any advantage to avoid Oblivion. The Charms within represent such advantage in the Underworld, a means of bringing powers unknown to most of its denizens to bear when necessary. Once practiced only by the dark realm’s elite, these arts have begun to filter out to the masses in this Time of Tumult....   [click here for more]
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Promethean: the Created Storyteller Screen

Promethean: the Created Storyteller Screen


Stolen Lives in a world with unique Rules Imagine a world where the truth is obscured and all is not what it seems. That works well for players, but can be a disaster for the Storyteller! This Storyteller Screen lays out vital rules for the Storyteller to reference at a glance. Play Aid for Promethean: The Created. This screen includes all the necessary charts and reference tables from the Promethean:...   [click here for more]
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Werewolf the Forsaken Storyteller Screen

Werewolf the Forsaken Storyteller Screen


There When You Need it There's nothing more frustrating for a Werewolf: The Forsaken Storyteller than searching for that one rule during a game. Well, that and needing to use a Gift and not having enough Essence. At least we can solve the first one. Here's everything you need in one place. Just a Claw Away White Wolf introduces this useful reference tool for Werewolf Storytellers. ...   [click here for more]
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White Wolf Magazine #18

White Wolf Magazine #18


This is issue #18 of White Wolf Magazine (Horror Issue). Please note that all advertising in this PDF is out of date. In this issue: Shadowrun Cyberpunk Ghostbusters Call of Cthulhu and more... ...   [click here for more]
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White Wolf Magazine #19

White Wolf Magazine #19


This is issue #19 of White Wolf Magazine (Alternate Fantasy Worlds issue). Please note that all advertising in this PDF is out of date. This issue features: Talislanta City-State Rolemaster Reviews and more... ...   [click here for more]
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White Wolf Magazine #21

White Wolf Magazine #21


This is issue #21 of White Wolf Magazine (Torg & PBM issue). Please note that all advertising in this PDF is out of date. This issue features: Torg Adventure Torg Review PBM Reviews fantasy adventure Shadowrun Troupe-Style RPG... and more. ...   [click here for more]
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White Wolf Magazine #22

White Wolf Magazine #22


This is issue #22 of White Wolf Magazine (Fantasy issue). Please note that all advertising in this PDF is out of date. This issue features: FRPG Aventure new spells new magic items Ars Magica Runequest ... and more. ...   [click here for more]
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White Wolf Magazine #25

White Wolf Magazine #25


This is issue #25 of White Wolf Magazine (3rd Annual Superhero issue). Please note that all advertising in this PDF is out of date. This issue features: DC Heroes Champions Rolemaster Torg Magic Scrolls Capsule Reviews ... and more. ...   [click here for more]
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White Wolf Magazine #26

White Wolf Magazine #26


This is issue #26 of White Wolf Magazine (Annual Science Fiction issue). Please note that all advertising in this PDF is out of date. This issue features: StarKhan Shadowrun Archetypes Cyberpunk 2020 Torg Fantasy Adventure Rifts Review ... and more. ...   [click here for more]
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White Wolf Magazine #27

White Wolf Magazine #27


This is issue #27 of White Wolf Magazine (Annual PBM issue). Please note that all advertising in this PDF is out of date. This issue features: StarKhan Legends Middle-Earth PBM Torg Ars Magica Live-Action RPG ... and more. ...   [click here for more]
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White Wolf Magazine #28

White Wolf Magazine #28


This is issue #28 of White Wolf Magazine (Annual Fantasy issue). Please note that all advertising in this PDF is out of date. This issue features: Torg Vampire Solo Fantasy Adventure GURPS Spell Components Legendary Lives Unique Unicorns ... and more. ...   [click here for more]
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White Wolf Magazine #29

White Wolf Magazine #29


This is issue #29 of White Wolf Magazine (Halloween issue). Please note that all advertising in this PDF is out of date. This issue features: Torg Vampire Call of Cthulu Chill GURPS Old West/Horror Vampire Hunters Dark Conspiracy ... and more. ...   [click here for more]
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White Wolf Magazine #30

White Wolf Magazine #30


This is issue #30 of White Wolf Magazine (Near Future issue). Please note that all advertising in this PDF is out of date. This issue features: Torg: Nippon Tech Dark Sun Review Shadowrun totems CORPS Martial Arts Age of Ruin Adventure ... and more. ...   [click here for more]
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White Wolf Magazine #31

White Wolf Magazine #31


This is issue #31 of White Wolf Magazine. Please note that all advertising in this PDF is out of date. This issue features: Shadowrun Amber Diceless Roleplaying feature review The Silicon Dungeon People of the Land Free Batman Returns Poster (an additional download - zipped jpgs) ... and more. ...   [click here for more]
White Wolf  $3.50 $1.99

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SAS Game Master's Screen

SAS Game Master's Screen


This sturdy 3-panel reference screen for Game Masters features a one-stop location for Silver Age Sentinels tables, charts, and other resources, wrapped in a stunning full-colour panoramic image on the front. Includes handy information for both the Tri-Stat and d20 Editions. An excellent superhero RPG support product at an excellent price....   [click here for more]
White Wolf  $3.00 $2.40

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White Wolf Magazine #20

White Wolf Magazine #20


This is issue #20 of White Wolf Magazine (Superhero issue). Please note that all advertising in this PDF is out of date. This issue features: DC™ Heroes fantasy adventure Runequest Reviews ... and more. Plus, the final installment of Demon Killer ...   [click here for more]
White Wolf  $2.95

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White Wolf Magazine #23

White Wolf Magazine #23


This is issue #23 of White Wolf Magazine (Horror issue). Please note that all advertising in this PDF is out of date. This issue features: Demons in FRPGs Call of Cthulhu Shadowrun FRPG encounter Conan in PBM games Age of RUIN ... and more. ...   [click here for more]
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White Wolf Magazine #24

White Wolf Magazine #24


This is issue #24 of White Wolf Magazine (3rd Anniversary issue). Please note that all advertising in this PDF is out of date. This issue features: Media in Torg Shadowrun Ars Magica Warhammer FRP Spellbooks Magic Items ... and more. ...   [click here for more]
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Debris from the Fallen Races

Debris from the Fallen Races


When you fall, you leave debris. During the production of The Scroll of Fallen Races, quite a bit of material had to be cut. Now we've compiled that missing information for your Exalted series. A PDF-Exclusive Series Book for Exalted Debris of the Fallen Races contains: * Five martial art styles for Dragon Kings * Chaos Pattern Charms * Statistics for subterranean...   [click here for more]
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Drums Around the Fire

Drums Around the Fire


Legends of the Garou Gaia is in pain. The Earth Mother is torn by the vile talons of the Wyrm, the dragon of destruction. Only her children can stand before it - only the Garou, the werewolves, can hope to stop it. The Garou live in a dying world, a wilderness ravaged by the forces of greed and corruption. From the heroic Silver Fangs to the techno-savvy Glass Walkers, the 13 tribes...   [click here for more]
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Garou Saga: Whos Who Among Werewolves

Garou Saga: Whos Who Among Werewolves


The Garou remember. The werewolves tell the tales of their greatest heroes, keeping alive the ways. Stories as old as time and even older, stories stretching back to the dim mists of prehistory and stories as new as yesterday. The Garou must remember. For when the stories are no longer told, then the Dying Race will die ...   [click here for more]
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Scenes of Frenzy (Vampire: The Requiem)

Scenes of Frenzy (Vampire: The Requiem)


A collection of six stand-alone scenes for Vampire: The Requiem, designed by Will Hindmarch. Use these scenes to play out moments of vampiric frenzy, whether you expected them to happen or not. Each scene is presented with a potential cause of frenzy in mind — a sudden wound, an infuriating betrayal, a gluttonous euphoria — but the heart of each scene really lies in those dramatic...   [click here for more]
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