The Anthro-Adventures Coloring book provides you with dozens of print-ready images of creatures set in the Anthropomorphic world of Layna. Here the Seven Realms clash in a never ending struggle for dominance, freedom, and survival.
The characters presented here have appeared in either the Anthro-Adventures RPG modules or the novel series. ... [click here for more]
Sir Dudley is a shining example of true knightliness- he is always chivalrous to the ladies (provided they are young and attractive), he keeps his boots polished at all times (his squire’s job), and he never says no to a free drink (he deserves it). He has the perfect career- until one day when he steps foot in Candon, a battered village, besieged by a vicious dragon. Unable to figure a way out of... [click here for more]
The Howling Mine is the first chapter of the Agents of A.A.R.F Adventure Path (12 chapters total).
In this chapter PCs are asked to investigate some weird happenings at the Howling Mine as they attempt to proove their worth toThe Canine Kingdom's legendary Arcane Artifact Recovery Force (A.A.R.F) in an attempt to become full time agents.
Agents of A.A.R.F takes place in the Seven Realm of Layna,... [click here for more]