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 Hottest Maps & Play Aids from Straight Path Games
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Dice Cards

Dice Cards


Dice are random. This sounds obvious, but they are about the most random thing that can be added to a game. Every roll has an equal chance of happening, every time you roll the dice. There are hot streaks, and poor streaks... and sometimes the dice just seem to have it against you. Dice cards give you more control over the level of randomness in your game, as every possible roll is arranged...   [click here for more]
Straight Path Games  $0.99

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Roleplaying Game Dictionary

Roleplaying Game Dictionary


Most likely, if you’re reading this, you’re a gamer. And I hope a dictionary of every term in gaming interests, and even helps you. But it isn’t really for you, it’s for your friend. That one who is a little interested in playing, and has tried a few sessions but has never been able to get into it. It’s written for your partner, who you always ask to join you in that next game you’re starting...   [click here for more]
Straight Path Games  Pay What You Want

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Adaptive Armory

Adaptive Armory


Gearing up for adventure can be complicated. You have to find a suit of armor that offers you the right balance of protection, flexibility, and weight, and sort through a list of hundreds of options to find the deadliest weapon that suits your skills. Then, you have to pick a different weapon, because the weapon you actually wanted is too expensive for you to afford for three more levels. Fortunately,...   [click here for more]
Straight Path Games  $1.99

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Conversation Cards

Conversation Cards


Are you looking for a way to add more description to your game? Why not start with giving a little more character to your characters! It gets tired and stale when characters just ‘say’ things all the time, when they’re ‘friendly’ or ‘hostile’ instead of being ‘an adoring fan’ or ‘concerned and suspicious’. This is where Conversation Cards come in! These printable cards give characters...   [click here for more]
Straight Path Games  $0.99

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Straight Classes

Straight Classes


Whether they’re swinging a sword, hiding in the shadows or bending the fabric of reality, every adventurer is a member of a class. A class tells you a lot of things about that character, but most importantly it defines how that character handles combat, and what sort of abilities that character has outside of it. In the Pathfinder Roleplaying Game, there are a huge number of classes...   [click here for more]
Straight Path Games  $1.99

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Trap Cards

Trap Cards


Nobody likes traps. Even interesting traps are all after-the-fact affairs. But they don't have to be. A GM could, for instance, keep a handy deck of cards on-hand so they could describe the effects of a trap just before they happen. Just before the players find themseves, crushed, broken or splattered - they can see it coming... and maybe, just maybe, seeing whats coming will let them do something...   [click here for more]
Straight Path Games  $0.99

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