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Arctic & Glacial Terrain & Encounters

Arctic & Glacial Terrain & Encounters


Arctic & Glacial Terrain & Encounters is an overview of arctic, antarctic, and glacial tarrain. This can be used on the fly at the table or as part of adventure preparation. The following pages offer suggestions to help GMs with their game prep. ...   [click here for more]
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Businesses In Settlements

Businesses In Settlements


Considerations for handling trade in settlements in RPGs with several tables to assist the GM. ...   [click here for more]
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Caravans & Trade

Caravans & Trade


Considerations for handling trade, caravans, and trade routes in RPGs with several tables to assist the GM. ...   [click here for more]
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Caves, Caverns & Underground Encounters

Caves, Caverns & Underground Encounters


Caves, Caverns & Underground Encounters is an overview of caves and caverns. This can be used on the fly at the table or as part of adventure preparation. The following pages offer suggestions to help GMs with their game prep. ...   [click here for more]
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Deserts & Desert Encounters

Deserts & Desert Encounters


This is inspired by ideas I needed for my own campaign world in the area I call The Broken Lands, it is based on the Range and Basin Province of the western United States and northwestern Mexico. It has mountains, valleys, high plateaus, rocks, caves, rivers, canyons, and deserts, all very dry. ...   [click here for more]
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Dragon Name Generator

Dragon Name Generator


Coming up with good names for NPCs is a challenge. Crafting names for dragons is it's own challenge. The table included generates what I think of as good dragon names. The example it presents allows one to easily modify to suit one's own tastes. The PDF includes a link to a Google Sheet dragon name generator and a zip file of a PowerShell script for generating random dragon names. The...   [click here for more]
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Library Generation Tables

Library Generation Tables


In the following pages you will find ideas for creating descriptions of various types of volumes, the libraries that house them, the librarians, a few relevant magic items, and a new creature.  These tables can be used in order from front to back, or just pick from the tables that suit you. There is a page with a d30 table to assist in quick generation and has 30 sample titles. The title generator...   [click here for more]
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Locks, Vaults, and Hiding Places

Locks, Vaults, and Hiding Places


A collection of information and random tables to help Game Masters create more unique locks and other means of securing valuables to thwart thieves and adventurers. ...   [click here for more]
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Magic Items: Assorted Magic Items Disgorged From My Mind

Magic Items: Assorted Magic Items Disgorged From My Mind


This is a collection of magic items from my blog, campaign, and convention games. They are not the usual wand and rings. I've included a couple of items from Library Generation Tables and the Jewelry Tables from Caravans & Trade. ...   [click here for more]
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Mini Bestiary

Mini Bestiary


This is a collection of creatures from my blog, campaign, and convention games. ...   [click here for more]
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Mountain & Hill Encounters

Mountain & Hill Encounters


Mountains and hills provide sweeping vistas to delight one’s eyes. They can ignite one’s imagination for adventure ideas both for overland travel in the case of a hexcrawl, or for the setting for a dungeon or other adventure location. The following pages offer suggestions to help GMs with their game prep. As with all random tables, often one need not roll on them for creative results. Just looking...   [click here for more]
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Multi-Use Encounters

Multi-Use Encounters


Encounter ideas are often a challenge. My goal with Multi-Use Encounters is to have encounters that can be chosen at random and the base encounter varied with other tables. One can easily use each detailed encounter as a list of possibilities. ...   [click here for more]
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No, Really, It's Me

No, Really, It's Me


This is my first adventure published on DriveThruRPG. The player characters are doppelgangers who have replaced an adventuring party and must go back to town and convince other adventurers not to return to the dungeon. Are you looking for a quick scenario idea that you can easily craft to your own style? Check out my first adventure PDF which is a quick overview of an outline for one of my four...   [click here for more]
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NPC Ideas

NPC Ideas


NPC Ideas has some tips for making NPCs more interesting, and includes a few tables. It ends with all the players characters and their retainers for which I still have character sheets. You can use them as NPCs in your campaign. ...   [click here for more]
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Old West Campaign Setting Design Book

Old West Campaign Setting Design Book


Old West Campaign Setting Design Book - Preview is a preview with an explanation for my plans for creating a Campaign/Adventur Planner style resource for Wild West RPGs. It includes a few sample tables. This can be used on the fly at the table or as part of adventure preparation. The following pages offer suggestions to help GMs with their game prep. Please leave a comment or review, or pay for your...   [click here for more]
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Random Dungeon, City, & Travel Generation

Random Dungeon, City, & Travel Generation


Random Dungeon, City, & Travel Generation a generalized list of prompts one can use to build dungeons, cities, maps, and travel routes. This can be used on the fly or as part of adventure preparation. The following pages offer suggestions to help GMs with their game prep. ...   [click here for more]
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Rivers And River Encounters

Rivers And River Encounters


Rivers serve many purposes, from water and food supply to transportation and borders. 
They are impediments to cross or boundaries to defend. Within these pages, you will 
find ideas and random tables to help you add some variety to the rivers and encounters 
in, on, and around them more interesting. ...   [click here for more]
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Roads & Road Encounters

Roads & Road Encounters


Roads & road Encounters is an overview of information about the road, what is near, and fellow travelers. This can be used on the fly at the table or as part of adventure preparation. The following pages offer suggestions to help GMs with their game prep. ...   [click here for more]
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Seas & Ocean Conditions & Encounters

Seas & Ocean Conditions & Encounters


This is a collection of ideas to aid Game Masters who need to plan or run an ocean voyage for their players. While a comprehensive list of things one may encounter in a sea voyage is impractical, this presents general ideas to help the GM insert different and interesting encounters and situations. ...   [click here for more]
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The Screaming Swamp

The Screaming Swamp


This is an expansion of my contribution to the Tenkar’s Landing G+ Community collaborative sandbox setting, Eilean Dubh (The Black Isle). Each contribution to The Black Isle is a single 6 mile hex. There is a lot here in this lone hex. One can easily change to a 12 mile hex, making each sub-hex a mile. Even larger hexes may be used, if you need a massive swamp. I have...   [click here for more]
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  Strange Tales of Songling