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Mysteries of Tibet

Mysteries of Tibet


A Study of the Religion, People, and Mythology of Tibet Though not directly mentioned by H.P. Lovecraft in any of his stories, there are several references throughout his works to the Himalayas. Like most young men with a sense of adventure during the late 1800's and early 1900's, Lovecraft would have been aware of any news stories coming out of Tibet. It was a mysterious country-until 1984 visited...   [click here for more]
Chaosium  $16.00 $8.80

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Mythic Iceland

Mythic Iceland


On the west of Norway comes the island called Iceland, with the mighty ocean washing round it: a land very squalid to dwell in, but noteworthy for marvels, both strange occurrences and objects that pass belief.The Danish History, by Saxo Grammaticus, 12th Century Legend and Adventure in Viking-Age Iceland The Nordic and Celtic peoples who settled Iceland in the 9th...   [click here for more]
Chaosium  $18.95

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Mythos Magic

Mythos Magic


An Optional Magic System for Call of Cthulhu and Basic Roleplaying For decades magic has been a backbone and prominent feature of Call of Cthulhu. Whether it is a race to stop the summoning of some god or alien, the need to communicate with things on other worlds by means of arcane scripture, or solving murders done with hexes rather than guns, magic has been inevitably wedded...   [click here for more]
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Nephilim Gamemaster's Companion

Nephilim Gamemaster's Companion


Indespensible Resources for the Nephilim Gamemaster The secret history of the Nephilim, composing a timeline from the beginning of the universe to the end of the world as we know it. Rules for artifacts and sentient relics of amazing power. A bestiary of new elemental creatures. Gamemaster's advice on starting and running a Nephilim campaign. Advice on plotting...   [click here for more]
Chaosium  $14.95 $8.22

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Nephilim Gamemaster's Veil

Nephilim Gamemaster's Veil


Including the Astrological Modifier Wheel, Weapons Summary, and the adventure "Temple of the Ancients." The Nephilim Gamemaster's Veil provides the gamemaster and players with tools that help make playing Nephilim easier. The Gamemaster Screen collects the important information used during play in a convenient format, complete with page references. The...   [click here for more]
Chaosium  $14.95 $5.00

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Nexus

Nexus


SECRET AGENTS from all over the world are converging, clandestinely, on a small science fiction convention. Coded transmissions have been intercepted, emanating from somewhere near the Con Suite. Fans have mysteriously disappeared, and stangers have shown up at the convention wearing their badges. And the rumor has it that some of these clever costumes aren't really costumes at all. Live Action Roleplaying...   [click here for more]
Chaosium  $19.95 $8.00

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Night of the Kachina

Night of the Kachina


Three Wild West Call of Cthulhu Adventures Set in the New Mexico Territories THE YEAR IS 1851 NIGHT OF THE BOOT HILL BANDITS: This Call of Cthulhu adventure is suitable for a single gaming session with beginning players. It's set in a tiny own, Elota New Mexico, in the year 1851. It attempts to strike an even balance between combat and investigation. his adventure was...   [click here for more]
Chaosium  $6.95

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Once Men

Once Men


Science-Fiction Rules and Adventures for Call of Cthulhu This work provides science fiction rules for Call of Cthulhu as well as four adventures set in the future. Naturally enough, writing a science fiction supplement for a universe based on H.P. Lovecraft's Cthulhu Mythos proved a challenging endeavor. Lovecraft includes references to the future in some of his stories. Four of these...   [click here for more]
Chaosium  $27.95 $15.37

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Once Upon An Apocalypse

Once Upon An Apocalypse


TWENTY-THREE TWISTED FAIRY TALES Fairy tales are fantastical tales in which anything—absolutely anything—can happen. Most fairy tales don’t involve fairies. Some have morals, some don’t. Some are for kids, some aren’t. The oldest were told by adults to adults. Fairy tales are populated by the weird and the bizarre. Elves and dragons, bridge trolls and deep-sea mermaids,...   [click here for more]
Chaosium  $6.95

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Operation Ulysses

Operation Ulysses


In this far-future adventure for Basic Roleplaying, the characters have been contacted by the mega-corporation ISIS corp. (Interstellar Industrial Supply), the largest litherium mining and manufacturing company in the Hadrion Galaxy, to investigate the recent disappearance of the Ulysses, one of their Titan-class starfreighters. The Ulysses was hauling a huge consignment of litherium...   [click here for more]
Chaosium  $13.95

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Outpost 19

Outpost 19


Outpost 19 is the designation of Vascon Corporation's archaeological research station on the frontier colony world of Jeterieff V, a site that has been quarantined because of the outbreak of an unidentified disease. Can the medical trouble-shooters scrambled via Gate from the Tripoint Facility Medical Center contain the outbreak? Or will they discover that something more sinister is behind the crisis?...   [click here for more]
Chaosium  $6.95

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Plague

Plague


A Modern-Day Scenario by Noah Lloyd & Matt Ryan A lethal plague hits Arkham, MA, and the authorities have located the source: Brighton House, an old Victorian mansion on French Hill renovated into tenement apartment housing. The disease does not respond to any known treatments and kills its victims in a few short hours. The Centers for Disease Control respond by sending some of their top agents...   [click here for more]
Chaosium  $3.95

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Plan 09 From Halloween

Plan 09 From Halloween


The festival came to town.   In previous years it was a joyful and cheery event. These attractions, however, are outmoded and the infrastructure is old and neglected. A foul smell hangs in the air. The show consists of malformed people who disgust and frighten. Little joy is offered by the twisted clowns, and the barker's outdated speaking-style and French-tinged accent strengthens...   [click here for more]
Chaosium  $7.95

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Queensguard

Queensguard


A Steampunk Call of Cthulhu Campaign Welcome to Queensguard! Queensguard is a short campaign for the Call of Cthulhu roleplaying game. It is set in an alternate version of America in which steam technology and magic are woven into the fabric of society. Queensguard is divided into two acts, each of which should consume approximately two four-hour...   [click here for more]
Chaosium  $7.95

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Raising Up

Raising Up


A Mini-Campaign for Call of Cthulhu The fight against the forces of the Mythos is fraught with peril and it is all too easy for even the strongest will to be tempted by the dark secrets whispered in the cold and empty places of the world. This monograph presents a series of adventures intended to provide a coherent, yet flexible, mini-campaign. These adventures center on Reginald Preston,...   [click here for more]
Chaosium  $6.95

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Ramblings of a Twisted Muse

Ramblings of a Twisted Muse


Time Runs Short! Unspeakable terror lies just on the edge of our collective consciousness. Creatures that were old when man first walked the earth dwell in a universe that holds terrible secrets. We are far below the top of the food chain! To elder beings such as these, our existence is but a mere annoyance. Some are merely content to bide their time until we eventually exterminate ourselves. Others...   [click here for more]
Chaosium  $13.95

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Return of the Ripper

Return of the Ripper


An 1890s Scenario for Call of Cthulhu and Cthulhu By Gaslight RETURN OF THE RIPPER takes place in London, beginning in late summer to early autumn of 1893. It involves a new series of killings perpetrated by Jack the Ripper. The Ripper has returned to London to continue his bloody work after a five-year absence. Working in league with the Ripper are other occult horrors...   [click here for more]
Chaosium  $21.00 $11.95

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Return to the Monolith

Return to the Monolith


This adventure is a modern follow up to “People of the Monolith” which appeared as a bonus scenario in Shadows of Yog-Sothoth. In this adventure, the investigators are part of a team creating a documentary on ancient occult sites, bankrolled by Steiger, Incorporated. As part of this project, they will be traveling to Hungary to visit a monolith with a dark and troubling past. They...   [click here for more]
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Ripples From Carcosa

Ripples From Carcosa


Confronting Hastur Across Time and Space Artists, poets, dreamers and madmen feel the hand of the Great Old Ones most keenly. The line between creative genius and abject madness is thin. We all have admired at least one favorite writer or musician who spiraled into insanity before taking his or her own life. Hastur dwells in that gray area between madness and genius. The King In Yellow, a play about...   [click here for more]
Chaosium  $10.95

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Rise of the Dead

Rise of the Dead


This is a convention scenario with highly detailed characters and handouts intended for a theatrical style presentation in a single long session. The Arrival Six days ago the hammer fell. The red comet did not strike the planet, but it was a near miss. Fragments smashed into the earth bringing tidal waves, storms, and fallout. This was a rage of elemental destruction that devastated...   [click here for more]
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Rise of the Dead II: The Raid

Rise of the Dead II: The Raid


This is a convention scenario with highly detailed characters and handouts intended for a theatrical style presentation in a single long session.   It is approximately 6:00 a.m. on March 26th, during the most horrific year of your life. A red comet nearly struck the earth, entering orbit, and breaking the known laws of physics in the process. Thousands of fragments of various...   [click here for more]
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Rubble & Ruin

Rubble & Ruin


A World Gone Mad With Killing It is twenty years after the end of the global wars. Our world lies in ruin. Once-great cities are now nothing more than shattered hulks populated with bioengineered soldiers, giant rats, and rogue robots. This is the world of Rubble & Ruin, a setting inspired by the classic post-apocalyptic fiction of the 1970's and 80's, where players take the role of prospectors...   [click here for more]
Chaosium  $11.95

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Secret Societies

Secret Societies


"It is useless to deny, because it is impossible to conceal, that a great part of Europe is covered with a network of these secret societies, just as the superficies of the earth is being covered with railroads." —Benjamin Disraeli, 14 July 1856 Since the fall of Atlantis, the secret societies have grown, due to Nephilim patronage or human ambition. Many of them have learned...   [click here for more]
Chaosium  $16.95 $9.32

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Secrets of the Congo

Secrets of the Congo


Flying into the Heart of Darkness The early 1920s saw the first, small commercial airlines. The aircraft, often flying boats, are sturdy and easily patched up but have few instruments for navigation. Flying is an art, not a science. This is especially so in the still-wild regions of the Dark Continent, Africa. Darkest of all is the wilderness of Belgian Congo, in the very center of the continent....   [click here for more]
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Serpent Moon

Serpent Moon


Serpent Moon consists of four loosely-related adventures. The first and last adventures are a matched set, with the first, “Intimations,” serving to notify the player Nephilim that the Templars intend some grand act of destruction, the nature of which remains unclear until later. The final adventure, “Culminations,” is the companion piece to “Intimations.”...   [click here for more]
Chaosium  $19.95 $10.97

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Shadows of War

Shadows of War


Battle the Mythos Against the Horror of War Here are four longer scenarios set in and around the Second World War. Each scenario offers a distinct setting and location though, roughly speaking, each gives players at least a glimpse of the Mediterranean Sea. There is no plausible way (we can see) of linking the scenarios into a campaign, but this is the idea: the situation of war is ideal for one-shot...   [click here for more]
Chaosium  $19.95

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Shenandoah

Shenandoah


A Call of Cthulhu Scenario in the Ozark Mountains Time stands still in the Ozark Mountains in 1927. Located in southern Missouri, the people who live here feel little need to rush. In-tune with nature, and appreciative of her frightening beauty more than many city dwellers, isolation and dark rites are common. Few towns have discovered civilization. MISKATONIC UNIVERSITY LIBRARY ASSOCIATION...   [click here for more]
Chaosium  $6.95

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Stafford Library - Esrolia: Land of 10K Goddesses

Stafford Library - Esrolia: Land of 10K Goddesses


Esrolia, the Land of Ten Thousand Goddesses is the compilation of Greg Stafford and Jeff Richard's notes and thoughts concerning the great land of Esrolia. This book contains some parts from previous publications, to be as inclusive on this subject as possible. This book is divided into four parts: ESROLIA, Grainland is the first. This contains some general information about the...   [click here for more]
Chaosium  $15.00 $4.99

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Stafford Library - Heortling Mythology

Stafford Library - Heortling Mythology


This volume of the Stafford Library is a compilation of every Orlanthi myth, god, and hero published or unpublished known by Greg Stafford at the time of printing. The Book of Heortling Mythology contains myths from the entirety of the Orlanthi God Time: from the Creation of Glorantha to the Lightbringers Quest and and the Death of Heort. It also provides dozens of short tales about various...   [click here for more]
Chaosium  $30.00 $19.99

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Steampunk Cthulhu: Mythos Terror in the Age of Steam

Steampunk Cthulhu: Mythos Terror in the Age of Steam


MYTHOS TERROR IN THE AGE OF STEAM “We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far. The sciences, each straining in its own direction, have hitherto harmed us little; but some day the piecing together of dissociated knowledge will open up such terrifying vistas of reality, and of our frightful position therein,...   [click here for more]
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Strange Songs

Strange Songs


Strange Songs can be heard across time and space... A new monograph from the acclaimed* non-euclidian fuzion band Cabal 13. Strange Songs includes 5 modern day Call of Cthulhu adventures with a musical theme: Daddy's Little Girl Drum Circle Make Ye A Path Opening Act Two Turntables & A Microphone There's something here for just about...   [click here for more]
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Strange Tales of Dread & Wonder #1

Strange Tales of Dread & Wonder #1


A Sextet of Diverse Mythos Adventures This monograph is the result of our first Chaosium.com Call of Cthulhu Adventure Contest. We received entries from all over the world, and it was rather difficult to narrow the winners down to a number small enough to fit into one monograph (and this is still the largest we've released). This first contest was fun enough that we'll likely do more of them....   [click here for more]
Chaosium  $11.95

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Strange Tales of Dread & Wonder #2

Strange Tales of Dread & Wonder #2


Three Adventures for Call of Cthulhu This monograph is the result of our second Chaosium.com Call of Cthulhu Adventure Contest. Three submissions were chosen this time around. WAR OF THE SPECTRES is a modern-day scenario reflecting the events of the day. Likewise, THE GLENDALE FAERIES is set in the modern-day, set in a quiet Cumbrian village. Finally, MADNESS OF THE BLACK OPAL is set...   [click here for more]
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Tales of Death & Darkness

Tales of Death & Darkness


1920's Era Adventures When Mr. Tuttle went into the storage room several days later, he saw a stack of papers piled beside the typewriter. Curious, he went to the stack and began reading. They were stories: stories of places near and far, stories of long ago and of the distant future. They were stories of struggles against unnamable things and the heroes who defended mankind against them. They...   [click here for more]
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Tales Out of Innsmouth

Tales Out of Innsmouth


New Stories of the Children of Dagon "Right here in our own state of Massachusetts, in February of 1928, agents of the U.S. Treasury and Justic Departments perpetrated crimes worthy of Nazi Germany against a powerless minority of our citizens . . . When the dust of this jack-booted invasion had settled, no citizens [of Innsmouth, Massachusetts] were found guilty of any crime but the desire...   [click here for more]
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Terror

Terror


During the Reign of Joseph Stalin Terror is a one-session scenario for Call of Cthulhu set in the Soviet Union during the reign of Joseph Stalin. It begins in February 1932 and is centered in the frozen city of Moscow. Terror is designed to emphasize the atmosphere of Stalinist Russia, and to pit the investigators against each other within an environment of paranoia. The scenario was originally...   [click here for more]
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Terror Itself

Terror Itself


It’s the find of a lifetime. A dried out riverbed, full of pre-colonial relics, untouched since it bore witness to a brutal battle sometime in the twelfth century. A team of Miskatonic University researchers are dispatched to Clayton River at once, and by July 10th, 1927, work is underway. Then the first people go missing. Terror Itself pits 2 – 6 investigators against an invisible...   [click here for more]
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The Antarktos Cycle

The Antarktos Cycle


Horror and Wonder at the Ends of the Earth ". . . They rose grimly into the western sky; allowing us to distinguish various bare, bleak, blackish summits, and to catch the curious sense of fantasy which they inspired as seen . . . against the provocative background of iridescent ice-dust clouds. In the whole spectacle there was a persistent, pervasive hint of stupendous secrecy and potential...   [click here for more]
Chaosium  $14.95

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The Book of Dzyan

The Book of Dzyan


The Known Text • The Secret Doctrine • Additional Sources • A Life of Mme. Blavatsky "The Stanzas, therefore, give an abstract formula which can be applied, mutatis mutandis, to all evolution: to that of our tiny earth, to that of the chain of planets of which that earth forms one, to the solar Universe to which that chain belongs, and so on, in an ascending scale, till the...   [click here for more]
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The Book of Eibon

The Book of Eibon


Histories of the Elder Magi, Episodes of Eibon of Mhu Thulan, Papyrus of the Dark Wisdom, Psalms of the Silent, and the Eibonic Rituals Tales of lore tell of the Book of Eibon, a tome so ancient that it was originally written in the Hyperborean language of Tsath-Yo, long before Atlantis was born from the sea. It goes by dozens of names and predates even the Necronomicon...   [click here for more]
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The Cruel Empire of Tsan Chan

The Cruel Empire of Tsan Chan


Future History of the Cruel Empire of Tsan Chan Being an account of the year Five Thousand and the creation of Empire That cult would never die till the stars came right again, and the secret priests would take great Cthulhu from His tomb to revive His subjects and resume His rule of earth. For the citizens of the Tsan Chan Empire, the facts of the events concerning the rise of the Great...   [click here for more]
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The Dreaming Prince

The Dreaming Prince


Exploring the Extra-Human Consciousness of the Great Old Ones The Dreaming Prince is a supplement to Chaosium’s Call of Cthulhu Roleplaying system. This particular supplement is driven to explore the extra-human consciousness of the Great Old Ones, in particular Cthulhu. Cthulhu, in his namesake story, remains dreaming in sunken R’lyeh, transmitting his...   [click here for more]
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The Drooler in the Dark

The Drooler in the Dark


I stood at the door, my face pale. A cold sweat dampened my brow. I turned to look at my companion to see how he was faring.   “Prepare yourself, Joe. We are about to face something so horrible and evil that I am surprised that the very earth does not reject its presence.”   “What is this horror?” said Joe.  ...   [click here for more]
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The Gaslight Equipment Catalogue

The Gaslight Equipment Catalogue


Being a Compendium of Various Useful Articles and Sundries for the Victorian Era, Together With Information Pertaining to Their Use This volume is more than just a price list: its aim is to provide both keeper and player with as much information as is possible within these few pages about the way people over a century past lived and worked -- the sorts of items that were available (and when they were...   [click here for more]
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The Gods Hate Me

The Gods Hate Me


Seven Scenarios for Cthulhu Invictus This Cthulhu Invictus supplement offers seven adventures exploring the people and times of ancient Rome — mythic and Mythos-infected: Enjoy a three-day holiday celebrated with gladiatorial games; Explore an ancient cache of antiquities brought to Rome from ancient Egypt; Build the demarcation wall ordered by Emperor Hadrian across...   [click here for more]
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The Green

The Green


Magical Adventures Beneath the Canopy Some say it began as a garden planted by the old gods when the world was young, so they might shade themselves from the fiery sun and take rest from their divine pursuits. Others maintain that a strong, healthy magic infuses the mountain waters that feed it, giving its flora and fauna their prodigious health and size. Still others have called it a verdant...   [click here for more]
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The Hastur Cycle

The Hastur Cycle


13 Tales of Horror Defining Hastur, the King in Yellow, Yuggoth, and the Dread City of Carcosa SECOND EDITION The stories in this book evoke a tracery of evil rarely rivaled in horror writing. They represent the entire evolving trajectory of such concepts as Hastur, the King in Yellow, Carcosa, the Yellow Sign, the Black Stone, Yuggoth, and the Lake of Hali. A succession...   [click here for more]
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The House That Stands Alone

The House That Stands Alone


In the earth’s long history, many strange and outré things have fallen from the depths of space. In most cases, these things do not survive the journey to the surface. In other cases, terrible things make it to the earth, defiling it with their presence. Learning of the dark history of an old lighthouse, the investigators will be drawn to Lonely Puffin Island, a grim rock in the icy...   [click here for more]
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The Innsmouth Cycle

The Innsmouth Cycle


The Taint of the Deep Ones in 13 Tales The decadent, smugly rotting, secret-filled town of Innsmouth is a supreme creation of Howard Philips Lovecraft. It so finely mixes the carnal and the metaphysical that writers continue to take inspiration from it. New readers squirm in encountering Lovecraft's horrifying vision, then return to revel in the tale's grim wit and careful invention....   [click here for more]
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The Ithaqua Cycle

The Ithaqua Cycle


The Wind Walker of the Icy Wastes "The stars had been blotted out . . . the great cloud which had obscured the sky looked curiously like the outline of a great man. And . . . where the top of the 'cloud' must have been, where the head of the thing should have been, there were two gleaming stars, visible despite the shadow, two gleaming stars, burning bright — like eyes!" ...   [click here for more]
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