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 Hottest Titles from Chaosium
 
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7th Sea (1st Edition)Jonstown Compendium7th Sea (2nd Edition)
Call of Cthulhu 7th EditionCall of Cthulhu ClassicMiskatonic Repository
Explorer's SocietyRuneQuest7th Sea Adventures
Creator ResourcesRuneQuest ClassicKing Arthur Pendragon
Pendragon ClassicBasic RoleplayingNephilim
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Pass The Giggle Water

Pass The Giggle Water


In 1929 prohibition was a problem. But that problem can always be made worse by  nefarious characters using it to their adavantage. There is a sickness in Arhkam, Mass. people are flyng into a rage and murdering each other. If only there was ateach specializing in the supernatural to assist with finding out what is going on.   This case is intended for two to four investigators, it is a bit longer...   [click here for more]
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Pulp Cthulhu Damage Insert

Pulp Cthulhu Damage Insert


A Keeper's Screen insert to replace the core damage rules with the Pulp Cthulhu damage rules.  ...   [click here for more]
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Radio Killed Verna Starr

Radio Killed Verna Starr


In 1925 radio was sweeping the nation.  The invention of the vacuum tube radio meant that everyone could listen to music, news, and sports right in their own home!  The appeal was not universal however, as people deemed 'radiophobic' feared the unseen waves were having unknown impacts on the bodies and minds of those they passed through. In the town of Rosebridge, PA, those fears would prove to be...   [click here for more]
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Random 7th Sea Dice tables

Random 7th Sea Dice tables


This booklet contains random number tables. In this case D10 rolls for use with 7th Sea First and Second Edition. There are times as a DM/GM when you want to make a observation check or a skill roll but at the same time you do not necessarily want to alert your players. Maybe you are running a mass battle and you just want to speed things up. Maybe you are not in a position to take out your dice and...   [click here for more]
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Return to the Monolith

Return to the Monolith


This adventure is a modern follow up to “People of the Monolith” which appeared as a bonus scenario in Shadows of Yog-Sothoth. In this adventure, the investigators are part of a team creating a documentary on ancient occult sites, bankrolled by Steiger, Incorporated. As part of this project, they will be traveling to Hungary to visit a monolith with a dark and troubling past. They will find...   [click here for more]
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Shade of Yog-Sothoth

Shade of Yog-Sothoth


Shade of Yog-Sothoth is a brand new spell and creature. The shade is a malevolent shadow that eats the victim's personality, until the shade fully consumes that personality and replaces it with their own.  This work is dedicated to one of the great masters, Robert Bloch. The Shade of Yog-Sothoth was heavily influenced by Bloch’s amazing public...   [click here for more]
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Sound of the Sea

Sound of the Sea


Sound of the Sea - a 1927 boat travel scenario. This short classic era scenario is written for three to five players new to Call of Cthulhu role playing game. It takes about two to three hours to play through. The straightforward encounter-based story can be played in a single session with pre-generated characters. The background story relates to recent events on Heligoland that...   [click here for more]
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Sweet Jenny

Sweet Jenny


Sweet Jenny is a gambling game played in the world of Theah and inspired by classic card games. As a game itself, Sweet Jenny is a mix of blackjack, poker, and three-card monte. It combines strategy, bluffing, mind-games, and blind luck to create a chaotic and fun diversion for sailors, dock-hands, slumming nobles, and tavern-dwelling philosophers alike ...   [click here for more]
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Tarnished Iron

Tarnished Iron


In first edition 7th Sea, one of the most delightful things about the Eisen was that their signature was punching evil in the face with a dracheneisen gauntlet. In 2nd edition, this has been replaced with creepy magic, and it feels like an unfair tradeoff. Dracheneisen still exists in the setting, but it’s explicitly put out of the reach of starting characters.   It’s time to change that. ...   [click here for more]
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The 7th sea atlas - North and South

The 7th sea atlas - North and South


Embark on a journey through the North, South, and Steppes. Vast open spaces, unique wildlife, and extreme weather conditions Book and 3 Maps ...   [click here for more]
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The Devil's Due

The Devil's Due


Have your Heroes, or perhaps your Villains, made a deal with the Devil Jonah? Here's some ideas and guidelines for creating your own dark gifts from the cursed scourge of the sea himself! ...   [click here for more]
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The Gruen Transfer

The Gruen Transfer


An horrific attack on an everyday shopping mall leaves a group of survivors not only having to face their assailants, but something much darker and infinitely more disturbing. The Gruen Transfer is a single-session, modern-day survival horror scenario for Chaosium’s Call of Cthulhu. ...   [click here for more]
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The Huntsman

The Huntsman


The Devil Jonah is not the only supernatural sailor to stalk the seven seas. Presented here is another Phantasm that the pirates, scoundrels, and swashbucklers whisper into their cups about and do their very best to avoid. ...   [click here for more]
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The Meretrices of Magdelene

The Meretrices of Magdelene


The Meretrices of Magdelene is a new Secret Society for 7th Sea. Born in the gutters and narrow streets of the cities of Théah, the Meretrices form an impressive network of jennys, thieves, cutpurses, and traveling performers with access to the wealthy and powerful and those that serve them. Though they use their information to protect their own, they also work toward a greater goal: freedom. ...   [click here for more]
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The Posse

The Posse


THE BOYD GANG HAS ROBBED THE 11:10 TO SANTAQUIN!  Word is out and the populace of the small Mormon Utah town is ready to do something about the robbery.  However, the county sheriff has already gotten a posse together in nearby Provo, so it looks like the residents of Santaquin will sit this one out.  When a young rider comes into town with news of the bandits nearby, the town marshal decides to...   [click here for more]
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The Scarecrow

The Scarecrow


There comes a time in every Call of Cthulhu campaign when the investigators need a break from the madness of the Mythos. That time is now: the intrepid investigators journey to the Contented Cow in the imaginary town of Deerfarm (in the imaginary state of New Hampshire) seeking rest and relaxation. Fortunately, it is also a time for mysterious murders and scarecrow legends. Otherwise it would not...   [click here for more]
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1920s Night Club and Secret Society - The Orpheus Club - Call of Cthulhu - Miskatonic Repository

1920s Night Club and Secret Society - The Orpheus Club - Call of Cthulhu - Miskatonic Repository


Welcome to The Orpheus Club! This is a single map suitable for virtual tabletop or printing. Gamemasters, use this for your adventure if you need: A 1920s night club that is also ... A front for a secret society (The preview is lower resolution than the downloadable maps.) The map consists of the following public rooms: Lobby Coat room Two restrooms Kitchen Lounge Dining area Bar Performance...   [click here for more]
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52 Hz

52 Hz


The 52 Hz is known as "the loneliest whale". Never seen, it has been heard in the waters of the Pacific Ocean for many years. What if it is not a whale, but something much more... dangerous. An old war is brewing again, and humans may find themselves caught in the crossfire. 52 Hz is a moder-era adventure designed for 7th Edition Call of Cthulhu. ...   [click here for more]
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7th Sea Hero Creation Index

7th Sea Hero Creation Index


Keep track of 7th Sea Second Edition's growing list of Nations, Backgrounds, Advantages, Sorceries, Dueling Styles and everything else you need for Hero Creation with this handy dandy Character Creation Index. Click Full-Size preview to take a look at the full index. This index will continue to be updated as the Chaosium team releases new sourcebooks for 7th Sea, so please send feedback or corrections....   [click here for more]
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7th Sea Khitai Hero Creation Index

7th Sea Khitai Hero Creation Index


Keep track of 7th Sea Khitai's growing list of Nations, Backgrounds, Advantages, Sorceries, Dueling Styles and everything else you need for Khitai Hero Creation with this handy dandy Character Creation Index. Click Full-Size preview to take a look at the full index. This index will continue to be updated as the Chaosium team releases new sourcebooks for 7th Sea Khitai, so please feel free to reach...   [click here for more]
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7th Sea: Put That Thing Back Where It Came From, or So Help Me...

7th Sea: Put That Thing Back Where It Came From, or So Help Me...


A Randomized, Anti-Imperialist, Infinitely Replayable Heist Adventure for 7th Sea! From multiple-best-selling Explorers Society and Miskatonic Repository author Evan Perlman comes a wild new way to create exciting stories in 7th Sea! In "Put That Thing Back Where it Came From, or So Help Me..." you take the fight to the Imperialists of Theah, stealing back a cultural treasure at great risk to life...   [click here for more]
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A Scandalous Affair: Corruption Revisited

A Scandalous Affair: Corruption Revisited


Of all the mechanics of 7th Sea 2nd edition, few are as contentious as Corruption. The complaints stem from its disconnect with the rest of the rules philosophy. The game takes a left turn from its hero- empowering framework to arbitrary random chance. However, Corruption does have a purpose in the game. In a system where character failure is all about choice, there needs...   [click here for more]
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a Site to Die for

a Site to Die for


The adventurers participate in a week-long ceremony of building and protecting a shrine for a Greydog Clan Hero. The Site is located within the borders of Orlmarth Clan, enemies of both the Hero and of the adventurer’s clan. The shrine will be attacked by members of this enemy clan, and it is up to the adventurers to fight them off. Can the adventurers overcome all obstacles, or will all end in...   [click here for more]
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A Sliver of Starlight

A Sliver of Starlight


An obsessed writer was found dead at his desk in a house that has become a hub for rumors of paranormal activity. A decade later fans of his work, seeking a missing friend, enter the house, where the source of his obsession still remains. Will they brave the unknown to save their friend? Or will they seek out the madness at the heart of 16 Briarwood Court and risk themselves to the same obsession?...   [click here for more]
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Adventures in Apple Bay: Here there Be Monsters

Adventures in Apple Bay: Here there Be Monsters


Here there be Monsters is a KID centric adventure written specifically for “the KID” supplement The heroes of the story are a group of KIDs in the town of Apple Bay. Make no mistake, there are monsters here, and, no, the KIDs won’t find Ol’ Man Smithers wearing a cheap mask. It’s up the intrepid KIDs to find and battle them. This suplament comes with 4 prebuilt KIDs and...   [click here for more]
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Alpaca in the Sheep Field

Alpaca in the Sheep Field


At 6am this morning, a man’s body was found on the quiet island of Dalbrae off the west coast of Scotland. His body was torn to pieces as if by a wild animal attack. But there are no large predators on the island. You are journalists from a local TV channel sent out to report on the incident and to try and figure out what has happened. What angle will you take? Was it murder? Some kind of accident?...   [click here for more]
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Alternative Landscape Hero Sheet

Alternative Landscape Hero Sheet


A nice landscape versión of the Hero Sheet, based in the streamlined version introduced in Heroes & Villains. This landscape version is ideal to use in convention games with pregenerated characters, or simply to use in your own games, with all the basic information at hand in one sheet.  File included: - 2 Versions of the landscape Alternative Sheet, one of them with an extra space that you...   [click here for more]
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An Orlanthi Wedding

An Orlanthi Wedding


An Orlanthi Wedding is intended for use in a Runequest in Glorantha campaign in which (1)  The adventurers do have a home clan to which they frequently return, in accord with "The Importantce of Community". pages 7-8 of Runequest in Glorantha, and  (2) The gamemaster wants to reinforce that community emphasis in the game. The scenario is about getting one experienced male Orlanth...   [click here for more]
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Arkham Electric Bill - 1920s

Arkham Electric Bill - 1920s


An editable electric bill for Arkham Electric. Makes a great clue pointing to another location. Includes a section for handwritten notes. Prices are from the 1920's. ...   [click here for more]
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Art of England - Masks of Nyarlathotep

Art of England - Masks of Nyarlathotep


This is a set of 12 graphics to be used in the campaign - England Chapter. ...   [click here for more]
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Bits and pieces

Bits and pieces


Ten short scenario hooks intended for 3-4 Call of Cthulhu investigators. They are written as inspiration, for keepers to expand on, rather than being fully developed. The scenarios were originally written to take place in various locations in Sweden during the 1920s, both in larger cities and in isolated villages in the countryside – but in this English version, they have been tweaked in order to...   [click here for more]
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Burning Engines

Burning Engines


Burning Engines Monster of the Month — Volume 2, Issue 11 — November 2021 Burning Engines are a rare and dangerous protector of dwarven catacombs. Mostali technicians bind spirits of fire within lifeless hulks of metal, creating immortal guardians capable of roasting pesky adventurers. This RuneQuest supplement describes three "species" of burning engine, new...   [click here for more]
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Call of Cthulhu Occupation Kit: Actor

Call of Cthulhu Occupation Kit: Actor


Play a Better Thespian! The glow of the footlights has had a strange and compulsive power over many through the ages, as powerful as the occult. Actors, skilled in subterfuge, directing attention, passing unnoticed, cajoling, and performing feats of nimbleness might make for surprisingly good investigators of the unknown. This guide contains research, suggestions, and inspiration...   [click here for more]
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Call of Cthulhu Occupation Kit: Antique Dealer

Call of Cthulhu Occupation Kit: Antique Dealer


This occupation kit will help you bring flash and depth to your Call of Cthulhu investigators and NPCs. It has Career Paths, Roleplaying Tips, Public Perceptions, Real-Life Examples, Variant Skill Lists, and Equipment Lists. Part of a collaborative project - you can buy all 13 Occupation Kits as a bundle instead! Find it here...https://www.drivethrurpg.com/product/320427/Call-of-Cthulhu-Occupation-Kits--The-Bundle...   [click here for more]
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Call of Cthulhu Occupation Kit: Artist

Call of Cthulhu Occupation Kit: Artist


Only a real artist knows the actual anatomy of the terrible or the physiology of fear—the exact sort of lines and proportions that connect up with latent instincts or hereditary memories of fright, and the proper color contrasts and lighting effects to stir the dormant sense of strangeness. - H.P. Lovecraft, Pickman’s Model (1926)  Be it paying a café check with sketches...   [click here for more]
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Call of Cthulhu Occupation Kit: Bartender

Call of Cthulhu Occupation Kit: Bartender


This Occupation Kit will help you bring flash and depth to your bartending Call of Cthulhu investigators and NPCs. Stop pigeonholing your bartenders into information depots. Sure, a lot of people trust their bartenders more than their therapists and loose lips do tend to spill a lot of secrets… but let’s be honest. We can do better. Learn how in this Occupation Kit!  ...   [click here for more]
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Call of Cthulhu Occupation Kit: Dilettante

Call of Cthulhu Occupation Kit: Dilettante


PLAY A BETTER DILETTANTE!  Add flash and depth to your Call of Cthulhu investigators and NPCs! This Occupation Kit builds on the brief occupation information found in the Keeper and Investigator handbooks, providing easy-to-use information about playing a Dilettante in Call of Cthulhu’s Classic Setting. Find career paths, useful jargon, motivations and hooks, public perceptions of the occupation,...   [click here for more]
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Call of Cthulhu Occupation Kit: Doctor of Medicine

Call of Cthulhu Occupation Kit: Doctor of Medicine


Add flash and depth to your Call of Cthulhu investigators and NPCs! This Occupation Kit builds on the brief occupation information found in the Keeper and Investigator handbooks, providing easy-to-use information about playing a Doctor of Medicine in Call of Cthulhu’s Classic Setting, whether you are a country family doctor, big city physician, or a scientist working on the next breakthrough. Find...   [click here for more]
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Call of Cthulhu Occupation Kit: Explorer

Call of Cthulhu Occupation Kit: Explorer


Adventure Awaits! To be an explorer in the 1920s and 1930s is to stand on the shoulders of giants; it is to participate in the last great wave of explorations into the most remote corners of the planet, at a time when great shifts in global geopolitics are remaking the world. The Explorer Occupation Kit builds on the brief occupation information found in the Keeper and Investigator handbooks, providing...   [click here for more]
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Call of Cthulhu Occupation Kit: Journalist

Call of Cthulhu Occupation Kit: Journalist


Play a better journalist in the Roaring 20s! Get a tour of the reporting life from Connor the Columnist who takes time away from writing stories to get you the skinny on what it truly takes to be a journalist in the 1920s. This Occupation Kit will help you dig down deep to get the stories that will help you stay on top! Get all the beef and know-how on what it takes to make it in this classic occuption....   [click here for more]
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Call of Cthulhu Occupation Kit: Occultist

Call of Cthulhu Occupation Kit: Occultist


DO YOU BELIEVE IN HIDDEN TRUTH? The Classic Era of Call of Cthulhu, the 1920s and early 30s, finds a battered and traumatized world ripe for the mystical insights and secret wisdom offered by occultists of all stripes. Much of the world had recently been ravaged by the dual cruelties of the Great War and the Great Influenza, leaving millions of people bereft and seeking answers. When earthly and religious...   [click here for more]
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Call of Cthulhu Occupation Kit: Private Investigator

Call of Cthulhu Occupation Kit: Private Investigator


Private investigators are ready to plunge themselves into danger, be it a foot-chase through dark alleys, rushing into a burning building to grab a vital piece of evidence, or meeting an informant in an unfamiliar location without an exit strategy. A PI isn’t satisfied to wait for the mystery to unfold, she attacks the mystery with zeal with the hopes that her actions can prevent any more tragedies...   [click here for more]
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Call of Cthulhu Occupation Kit: Undertaker

Call of Cthulhu Occupation Kit: Undertaker


Play a Better Undertaker or Mortician Add flash and depth to your Call of Cthulhu investigators and NPCs! This Occupation Kit builds on the brief occupation information found in the Keeper and Investigator handbooks, providing easy-to-use information about playing an undertaker or mortician in Call of Cthulhu’s Classic Setting. Find career paths, useful jargon, motivations and hooks, public perceptions...   [click here for more]
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Camp Kill

Camp Kill


In the year 1988, three are found dead on the set of a shlock horror film. The director of the film is nowhere to be found, and when a group of actors set out into the California desert to investigate, they find something much worse lurking underneath the scrubland mountains... Featuring five pre-generated investigators with clashing personalities, the players can roleplay conflict as horror and stress...   [click here for more]
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Camp Otter Lake

Camp Otter Lake


You and your friends have scored the job of the summer working at the newly re-opened Camp Otter Lake.. but there seems to be a bit of a past to it. Something terrifying.  ...   [click here for more]
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Children of Melikaphkaz

Children of Melikaphkaz


CHILDREN OF MELIKAPHKAZ Monster of the Month #9 — September 2020 This month's issue of Monster of the Month previews material from a forthcoming work for the Jonstown Compendium, Melikaphkaz: the O-God of Traps. Melikaphkaz is a Darkness god worshiped by those who build traps and defenses to create shelter in a hostile world. Within this supplement is contained: A short-form...   [click here for more]
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Conditions - A New Way to Handle Combat

Conditions - A New Way to Handle Combat


Have More Fun With 7th Sea Combat! This tiny supplement is designed to provide new mechanics for 7th Sea 2nd Edition by introducing "Conditions" aka Status Effect. Conditions are a particular type of Consequences which lasts until they are countered or for the duration of a Round. Feel free to buy and download this resource for free (tips are always welcome!) ...   [click here for more]
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Coronach: An Atabean Sea Adventure

Coronach: An Atabean Sea Adventure


A story of revenge, madness, and posession, with your Heroes caught in the middle! A mad ghost hungers for revenge, committing atrocities with his ghostly ship and crew, while a conniving Governor plots to trade innocent lives for power. Can the Heroes prevail? Can they prove the crew’s innocence? Can they survive an encounter with fury from beyond the grave without losing their own souls?...   [click here for more]
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Cosa Nostra Conflagration

Cosa Nostra Conflagration


Cosa Nostra Conflagration is a Pulp Cthulhu scenario for 3-5 players.  Boston, 1923. The heroes are summoned to Boston City Hospital to investigate the immolation of a local baker. Through their investigations, they learn a mobster has gotten his hands on a deadly flame spell and is using it to extort local business owners. Can our heroes put a stop to this fiery menace?  ...   [click here for more]
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Dead Body Shore

Dead Body Shore


Sudden visit of an unknown grandfather, a traveler and conqueror of Swedish mountains, turns the Investigator’s reality upside down. Cthulhu Mythos meets Nordic Mythology. ...   [click here for more]
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