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~ New Golems of the Labyrinth ~

~ New Golems of the Labyrinth ~


Of all the creatures found guarding hoards of lost treasure, Golems — constructs created by powerful spell casters from specific sorts of materials — are among the most interesting and dangerous. Some might even constitute treasure in and of themselves.  Golems crafted from materials like clay, flesh, stone, iron, amber, bone, bronze, and wood are familiar to the players of OGL-based games,...   [click here for more]
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~ Plague & Rabies ~

~ Plague & Rabies ~


This mini-supplement includes two iconic diseases, Plague and Rabies, that storytellers can incorporate into their games. They are samples of the many diseases and other maladies that appear in Insults & Injuries, Skirmisher Publishing's guide to incorporating “realistic” diseases into roleplaying games, which is available in both OGL/d20 and Pathfinder...   [click here for more]
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~Heroes & Heroines of Kos~

~Heroes & Heroines of Kos~


This publication contains detailed biographies and illustrations for eight characters associated with the system-free Swords of Kos Fantasy Campaign Setting! They are appear in many of the stories associated with it but can also be readily adapted by storytellers who need background for non-player characters in their own settings and scenarios.  The Swords of Kos...   [click here for more]
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100 Oddities for a Sewer [Revised, Updated & Expanded]

100 Oddities for a Sewer [Revised, Updated & Expanded]


Welcome to “100 Oddities for a Sewer,” the eleventh entry in Skirmisher Publishing’s bestselling “100 Oddities” series of universal mini-sourcebooks! Sewers figure in a lot of roleplaying games, especially those set in or involving cities and, from the lowly rat-slaying forays of fledgling heroes to quests against monstrous beasts that dwell within them, they can keep adventurers busy. They...   [click here for more]
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100 Oddities for a Treasure Hoard

100 Oddities for a Treasure Hoard


Welcome to "100 Oddities for a Treasure Hoard," the ninth entry in Skirmisher Publishing’s popular "Oddities" series! This publication features 100 unique things characters might encounter in an otherwise mundane collection of loot and includes guidelines for ways to introduce Oddities into your game sessions or stories in a fun and compelling way.  Have you ever needed to stock a treasure hoard?...   [click here for more]
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100 Oddities for a Vampire Lair

100 Oddities for a Vampire Lair


Welcome to “100 Oddities for a Vampire Lair,” the seventeenth entry in Skirmisher Publishing’s popular and bestselling series of system-free sourcebooks dedicated to inspiring rich stories and spicing up encounter areas with exciting curiosities!  “100 Oddities for a Vampire Lair” draws on the long spanning multicultural tradition of Vampire myth-telling across the world and, of course,...   [click here for more]
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100 Oddities for a Viking Encounter

100 Oddities for a Viking Encounter


Welcome to the tenth title in Skirmisher Publishing’s popular and ongoing “100 Oddities” series! "100 Oddities for a Viking Encounter" is a thematic sourcebook that contains lists of 100 Items, 20 Places, and 30 People & Monsters that can be used separately or in conjunction with one another to add some evocative details to a Viking-themed encounter or to construct one from scratch. These...   [click here for more]
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100 Oddities for a Wizard's Tower

100 Oddities for a Wizard's Tower


Welcome to 100 Oddities for a Wizard's Tower, the fifth entry in the “Oddities” series of sourcebooks, each of which brings you 100 imaginative elements, curios, and details to add to your games or stories in whatever way you like. Oddities are intended to aid storyteller creativity, turning possibly bland areas, and the goal of this publication is to make things more fun and to take...   [click here for more]
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100 Oddities for an Enchanted Forest

100 Oddities for an Enchanted Forest


Welcome to "100 Oddities for an Enchanted Forest," the eighth entry in Skirmisher Publishing’s popular "Oddities" series! This publication includes 100 unique things characters might encounter in a sylvan setting and includes guidelines for introducing the Wild Hunt into your game sessions or stories.  Your characters are traveling from one region to another, such as from the keep they call home...   [click here for more]
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A Rose for Erato (A Fantasy Scenario for TSRPG)

A Rose for Erato (A Fantasy Scenario for TSRPG)


“A Rose for Erato” is a TSRPG (Travel-Sized RPG) fantasy adventure inspired by ancient Greek myth and legend and the Muse of Romantic Poetry! It is suitable for a storyteller and one to eight players (with four being optimum), and will typically take two to three hours to play through.  This fun and engaging quest to honor a goddess and preserve the soul of a famous poet includes: ...   [click here for more]
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A Violet Shade of Death (A Mythos Horror Scenario for TSRPG)

A Violet Shade of Death (A Mythos Horror Scenario for TSRPG)


"A Violet Shade of Death” is a TSRPG (Travel-Sized RPG) Mythos Horror scenario inspired by the writings of H.P. Lovecraft. This adventure takes place in 1969 in upstate New York, is appropriate for from two to eight players, and should take between three and six hours to complete. Although the possibility of violence exists, it is primarily an investigative mystery. ...   [click here for more]
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Amazonia

Amazonia


Welcome to the land of the Amazons! This supplement contains a writeup for a nation inspired by the myths, legends, and histories of ancient Greece and Rome that includes pertinent information about the country and a complete set of random encounter tables. It is system-free and can be used in conjunction with any system.  This material is a sample of the content developed by Skirmisher Publishing...   [click here for more]
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Arms, Armor & More (TSRPG Equipment Volume I)

Arms, Armor & More (TSRPG Equipment Volume I)


This sourcebook contains illustrated entries for 52 unique items of arms, armor, and other sorts of equipment! Items in it were created for use with the popular and Platinum-bestselling TSRPG (Travel-Sized RPG) but can easily be adapted or used as-is with any fantasy roleplaying games. It includes entries for 19 weapons (including the Falcata of the Dragon, Net...   [click here for more]
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Artifacts of the Wastelands

Artifacts of the Wastelands


One way to make a modern, sci-fi, or post-apocalyptic game your own is with artifacts. A game master could expand the types of items a party might find, imagining what technology would be available generations in the future, where even potentially mundane objects might enter the realms of the fantastic.  This publication delves into four very different kinds of technology. Cloaks include several...   [click here for more]
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Creatures of the Wastelands: Habitats

Creatures of the Wastelands: Habitats


Creatures of the Wastelands: Habitats is devoted to some of the possible environments and locations that might exist in a post-apocalyptic campaign setting and how they can be used in role-playing games in general and Goblinoid Games' Mutant Future in particular. Life being what it is, most of these locations have since been colonized by a variety of mutant and non-mutant life forms....   [click here for more]
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Interplanetary Feats

Interplanetary Feats


This publication contains 62 Feats developed for use with any roleplaying games with futuristic themes that use the OGL/d20 system, from ones that enhance performance on spacecraft and zero-G conditions, to those that are useful planetside.  Feats are special abilities a character possess that either give bonuses to the character’s skills, saving throws, or attacks or allow a character to transcend...   [click here for more]
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Into the Terrorium (A Post-Apocalyptic Scenario for TSRPG)

Into the Terrorium (A Post-Apocalyptic Scenario for TSRPG)


"Into the Terrorium" is a TSRPG (Travel-Sized RPG) adventure set in post-apocalyptic America, where a team of scavengers discovers a strange research facility and runs into more trouble than it was expecting. This fully-illustrated scenario includes:  ● A complete adventure that includes a compelling and mysterious research facility and a number of intriguing challenges;...   [click here for more]
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Men & Monsters of Polynesia

Men & Monsters of Polynesia


One of the most fascinating regions of our own world is most assuredly Polynesia, a vast triangular area in the Pacific Ocean that encompasses Hawaii, New Zealand, Easter Island, Samoa, and Tahiti. This area is home to numerous creatures and beings that can be readily adapted for use in role-playing games and used either in conjunction with campaigns that have a South Seas flavor or as part of one-off...   [click here for more]
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Mutant Plant Monsters

Mutant Plant Monsters


It is possible to use plant creatures much more effectively than usual by using some real plant biology in conjunction with new mutations, and this publication shows how to do that.  “Mutant Plant Monsters” includes 80 plant mutations, discussions of plant strengths and weaknesses, and six sample monsters that demonstrate how to use the various elements that appear in this sourcebook.  Material...   [click here for more]
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On the Plane of Magma (A Fantasy Scenario for TSRPG)

On the Plane of Magma (A Fantasy Scenario for TSRPG)


Sometimes you don’t end up where you expect to when you’re on the road! This scenario for the TSRPG (Travel-Sized RPG) is set at a locale on the quasi-elemental Plane of Magma that a party of adventurers has, in the course of its travels, been accidentally and unexpectedly transported to. “On the Plane of Magma” is intended to be played through in one session and with...   [click here for more]
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On the Plane of Magma (An Adventure for 5E)

On the Plane of Magma (An Adventure for 5E)


“On the Plane of Magma” is a 5E scenario designed to represent a spot on the quasi-elemental Plane of Magma that a character party might be transported to for any number of reasons. Note: This scenario is available by itself but is also included with Skirmisher Publishing's just-released "At the Shrine of Othyrs" campaign-length adventure!  “On the...   [click here for more]
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One Starry Night (Cthulhu Live)

One Starry Night (Cthulhu Live)


“One Starry Night” in Arkham, celestial bodies align and cause revelations from a lost city, a stolen artifact, and predictions of impending apocalypse to come together in horrifying and deadly ways.  This scenario is designed for use both with Skirmisher Publishing’s Platinum-bestselling Cthulhu Live live-action role-playing game (LARP) and Chaosium’s Call of Cthulhu tabletop...   [click here for more]
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Preview 'In the Footsteps of Hercules'

Preview 'In the Footsteps of Hercules'


This special pay-what-you-want preview of Skirmisher Publishing's Gold-bestselling In the Footsteps of Hercules universal sourcebook is intended to give readers a good sense for what this title contains and includes its table of contents; foreword; introduction; overview of the pilgrimage route it describes; two segments of the trail; and the Asclepion of...   [click here for more]
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Rogue's Nightmare

Rogue's Nightmare


After nearly perishing with his companions in the sprawling ruined necropolis in the hills outside of Kos City, wily rogue Paros walked away with the biggest score of his life and was able to set himself up with the alchemy workshop he had always dreamed of. He brought back more than just loot, however, and since then his actual dreams, and increasingly even his waking hours, are haunted by the shade...   [click here for more]
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Temple of the Banished Suns (An 'Age of Night' Scenario for TSRPG)

Temple of the Banished Suns (An 'Age of Night' Scenario for TSRPG)


“Temple of the Banished Suns” is a TSRPG (Travel-Sized RPG) adventure set in the world of artist Amanda Kahl’s Age of Night comic series! Familiarity with the graphic novels is not necessary for either a storyteller or players to enjoy this adventure, and it can both stand by itself and serve as a fun and immersive introduction to the world of Age of Night. It...   [click here for more]
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The Ageless (Cthulhu Live)

The Ageless (Cthulhu Live)


Around this time every year, just as the leaves begun to change, Sir Arthur Westfield holds a grand salon at his manor of West End. The gathering always attracts a healthy mix of dilettantes, eccentrics, and academics. Often little more than a pretense for Westfield to show off his new acquisitions and oddities, it is also a chance for deals to be made. A renowned patron of the arts and sciences, many...   [click here for more]
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The Jester Dragon's Trove of Trinkets

The Jester Dragon's Trove of Trinkets


Welcome to the “Jester Dragon’s Trove of Trinkets,” the latest Skirmisher Publishing sourcebook to bear the name of our enigmatic mascot! Trinkets can be found just about anywhere and might even be generated randomly during the process of character creation. This book contains 100 items that can be used for such purposes, along with customization options that include Minor Magical Effects and...   [click here for more]
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The Living Building

The Living Building


“Just after dawn, a village scout dashed from the forest carrying a wondrous, and perhaps even terrifying, story of a huge, circular shell with a door, a massive coiled building that sprang up during the night. And it is still growing … ” Whether from forgetfulness, mental blockage, or intrusions of the dread “real life,” every storyteller has probably experienced that sinking, not-so-prepared...   [click here for more]
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The Prop Room

The Prop Room


This publication includes five how-to articles by LARPmeister William T. Thrasher on how to create a variety of fun props that can be used for LARPs, tabletop role-playing games, or decorations for your lair! They are: Treasure on the Cheap, which includes instructions on how to make prop coins, gems, chests, and more. Adding Some Bite To Your Game, a tutorial on how to create teeth...   [click here for more]
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The Return of Cyris Crane (Cthulhu Live)

The Return of Cyris Crane (Cthulhu Live)


Last autumn, Cyris Crane, brilliant businessman, loving father, world traveler, and one of the wealthiest and most respected men in Arkham, ventured into the Arkham hill country and disappeared in a sudden blizzard. Now, he has returned, much to the joy of his friends and family, and he has summoned them to his home to make a pronouncement to them ... "The Return of Cyris Crane" is a LARP scenario...   [click here for more]
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The True Story of the Obelisk

The True Story of the Obelisk


Ancient Egyptian obelisks that once lay along the banks of the Nile are now on display in cities like New York, London, Paris, and Rome, and this publication describes how that came to be the case. “The True Story of the Obelisk” delves into the engineering techniques that were used to transport these massive “Cleopatra’s needles” and describes the weeks, months, and even years required...   [click here for more]
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Updated Animal Familiars

Updated Animal Familiars


This booklet is dedicated to expanding the options for familiars available to arcane spellcasters like Sorcerors and Wizards and is inspired by a number of the concepts introduced in Skirmisher Publishing LLC’s ENnie-nominated The Noble Wild. This book, an “Animal Player’s Handbook,” presents a detailed system for incorporating viable animal characters into a either traditional or animal-oriented...   [click here for more]
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Wands, Wagons, Whips & More (TSRPG Equipment Volume 2)

Wands, Wagons, Whips & More (TSRPG Equipment Volume 2)


Welcome to "Wands, Wagons, Whips & More"! This fun and colorful sourcebook contains illustrated entries for 52 unique pieces of equipment related to wands, whips, wagons, travel in general, and pirates in particular! Items in it were created for use with the popular and Platinum-bestselling TSRPG (Travel-Sized RPG) and can easily be adapted or used as-is with any fantasy...   [click here for more]
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Xenogenesis in Fantasy Settings

Xenogenesis in Fantasy Settings


Xenogenesis is the concept of one species giving rise to another. There are at least four forms of xenogenesis, Will, where one creature causes its flesh to mold or spawn another; Alchemy, where the process of creation requires chemical substance and laboratory processes; Natural Laws, where the laws of the universe cause the creation of new life from old; and Blood Auras, where one creature causes...   [click here for more]
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~Armas, Armaduras y Más (Equipo para TSRPG Volúmen 1)~

~Armas, Armaduras y Más (Equipo para TSRPG Volúmen 1)~


¡Este libro de consulta contiene entradas ilustradas para 52 artículos únicos de armas, armaduras y otros tipos de equipo! Los elementos que contiene se crearon para usar con el popular y superventas de platino TSRPG (Juego De Rol Compacto), pero se pueden adaptar o usar fácilmente tal cual con cualquier juego de rol de fantasía.  Incluye entradas para 19 armas (incluida la Falcata...   [click here for more]
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~Auf der Ebene des Magmas (Ein Fantasy-Abenteuer für TSRPG)~

~Auf der Ebene des Magmas (Ein Fantasy-Abenteuer für TSRPG)~


Manchmal, wenn man auf Reisen ist, landet man überhaupt nicht dort, wo man es eigentlich erwartet hatte! Dieses Szenario für TSRPG (Travel-Sized RPG/Kompakt-Rollenspiel für Unterwegs) spielt an einer Örtlichkeit auf der quasi-elementaren Ebene des Magmas, auf die eine Gruppe von Abenteurern im Zuge ihrer Reisen versehentlich und unerwartet versetzt wurde....   [click here for more]
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~Eine Rose für Erato (Ein Fantasy-Abenteuer für TSRPG)~

~Eine Rose für Erato (Ein Fantasy-Abenteuer für TSRPG)~


„Eine Rose für Erato“ ist ein TSRPG (Travel-Sized RPG/Kompakt-Rollenspiel für Unterwegs) Fantasy-Abenteuer, inspiriert von antiken griechischen Mythen und Legenden und der Muse der romantischen Poesie! Es eignet sich für einen Geschichtenerzähler und ein bis acht Spieler (wobei vier optimal sind) und dauert normalerweise zwei bis drei Stunden, um es...   [click here for more]
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~En el Plano de Magma (Un Escenario de Fantasia para TSRPG)~

~En el Plano de Magma (Un Escenario de Fantasia para TSRPG)~


¡A veces no terminas donde esperas cuando estás de viaje! Este escenario para el TSRPG (Travel-Sized RPG/Juego de Rol Compacto) se desarrolla en un lugar en el Plano cuasi-elemental de Magma al que un grupo de aventureros, en el curso de sus viajes, ha sido transportado accidental e inesperadamente. “En el Plano de Magma” está pensada para jugarse en una sola sesión y con...   [click here for more]
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~Tempel der Verbannten Sonnen (Ein Age-of-Night-Szenario für TSRPG)~

~Tempel der Verbannten Sonnen (Ein Age-of-Night-Szenario für TSRPG)~


„Tempel der Verbannten Sonnen“ ist ein Abenteuer für TSRPG (Travel-Sized RPG), das in der Welt von Amanda Kahls Comicreihe Age of Night angesiedelt ist! Eine Vertrautheit mit den Graphic Novels ist weder für den Erzähler noch für die Spieler notwendig, um dieses Abenteuer zu genießen, und es kann sowohl für sich allein stehen als auch als lustige und immersive Einführung...   [click here for more]
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~Templo de los Soles Desterrados (Un Escenario de 'La Era de la Noche' para TSRPG)~

~Templo de los Soles Desterrados (Un Escenario de 'La Era de la Noche' para TSRPG)~


"¡Templo de los Soles Desterrados" es un escenario del Juego de Rol Compacto (TSRPG) ambientado en el mundo de series de historietas de La Era de Noche por Amanda Kahl!  La familiaridad con las novelas gráficas no es necesario para el narrador o los jugadores para disfrutar este escenario, y se puede usar solo o servir como una introduccion divertido para el mundo de La Era de Noche.  El...   [click here for more]
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~Un Tono Violeta de Muerte (Un Escenario de Terror de Mythos para TSRPG)~

~Un Tono Violeta de Muerte (Un Escenario de Terror de Mythos para TSRPG)~


"Un Tono Violeta de Muerte" es un escenario de terror de Mito inspirado en los escritos de H.P. Lovecraft para TSRPG (Juego de Rol Compacto). Esta aventura toma lugar en 1969 en el norte del estado de Nueva York, es apropiada para de dos u ocho jugadores, y debería tomar entre tres y seis horas para completarse. Aunque existe la posibilidad de violencia, es principalmente un misterio investigativo. ...   [click here for more]
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~Varitas, Vagones, Látigos y Más (Equipo TSRPG, Volúmen 2)~

~Varitas, Vagones, Látigos y Más (Equipo TSRPG, Volúmen 2)~


¡Bienvenido a "Varitas, Vagones, Látigos y Más!" ¡Este libro de consulta divertido y colorido contiene entradas ilustradas para 52 piezas de equipo único relacionados con varitas, látigos, vagones, viajes en general y piratas en particular! Los elementos que contiene se crearon para usar con el popular y superventas Platino TSRPG (Juego de Rol Compacto) y se pueden adaptar o usar fácilmente...   [click here for more]
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100 Oddities for a Chaotic Mutation

100 Oddities for a Chaotic Mutation


Welcome to 100 Oddities for a Chaotic Mutation, one of the volumes in Skirmisher Publishing’s bestselling and popular “100 Oddities” series of system-free sourcebooks!  There are actually a lot more than 100 mutations contained in this universal supplement. Many of the entries in the d100 table include several sub-entries or sub-tables, increasing the variety of the table far beyond...   [click here for more]
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100 Oddities for a Dungeon

100 Oddities for a Dungeon


Welcome to “100 Oddities for a Dungeon,” the sixteenth entry in Skirmisher Publishing’s popular and bestselling line of system-free sourcebooks designed to make any areas or encounters taking place in them more fun and interesting!  This supplement is dedicated to dungeons in the classic sense of places used to confine and punish people, including prisons, jails, oubliettes, and torture chambers;...   [click here for more]
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100 Oddities for a Pilgrimage Trail

100 Oddities for a Pilgrimage Trail


Welcome to 100 Oddities for a Pilgrimage Trail, the latest title in Skirmisher Publishing’s popular and ongoing “100 Oddities” series! For thousands of years — and especially since the era of the Middle Ages — people have been prompted to undertake spiritual journeys of various sorts and this concept in general, and the desire to help facilitate and inspire such quests was the motivation...   [click here for more]
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100 Oddities for a Wizard's Library

100 Oddities for a Wizard's Library


Welcome to “100 Oddities for a Wizard’s Library,” a universal sourcebook designed to help you add compelling and imaginative details to your scenarios! Oddities may clutter a shelf or lie forgotten in a corner, but they are not defined by where they are so much as what they are, and are unusual by their very nature. A dead Rat in the basement of an abandoned building is not an oddity, for example,...   [click here for more]
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100 Oddities for an Alchemy Lab

100 Oddities for an Alchemy Lab


Welcome to “100 Oddities for an Alchemy Lab,” the latest entry in Skirmisher Publishing's popular and bestselling “100 Oddities” series of system-free sourcebooks dedicated to helping develop rich stories and spicing up encounter areas with exciting curiosities! This illustrated universal sourcebook includes an annotated list of 100 Oddities, a detailed list of d100 Alchemical...   [click here for more]
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A Long Way to the Top (A Fantasy Scenario for TSRPG)

A Long Way to the Top (A Fantasy Scenario for TSRPG)


“A Long Way to the Top” is a self-contained fantasy scenario for the TSRPG (Travel-Sized RPG) that includes all of the rules needed to play it! In this adventure, the Imperial Cartographer commissions the characters to survey a disputed border territory containing recently-discovered and valuable ore deposits. In the course of this quest, the party will be subjected...   [click here for more]
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A Midsummer Night’s Scheme (A Fantasy Scenario for TSRPG)

A Midsummer Night’s Scheme (A Fantasy Scenario for TSRPG)


“A Midsummer Night’s Scheme” is a self-contained fantasy scenario for TSRPG (Travel-Sized RPG) that is inspired by Shakespeare and set in the world of ancient Greek myth and legend and which includes everything needed to play it! Characters in this adventure are one-foot-tall elemental servants of the Fairy Queen Titania, who dispatches them to gather magical ingredients...   [click here for more]
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Adventures of Hajji Baba of Ispahan

Adventures of Hajji Baba of Ispahan


This title contains 24 line art illustrations by artist Cyrus Leroy Baldridge that are all especially suitable for coloring. They are inspired by The Adventures of Hajji Baba of Ispahan, a classic work of picaresque fiction by British diplomat James Morier that was first published in 1824 and which has been compared with the Arabian Nights. Morier's epic adventure is filled with rip-roaring...   [click here for more]
Skirmisher Publishing  $2.99

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