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BattleTech: Hot Spots: Hot Spots Contracts

BattleTech: Hot Spots: Hot Spots Contracts


HOT SPOTS... LOCATION: ...The Inner Sphere and beyond TYPE OF ACTION: ...Dangerous, maybe dirty PAY RATES: ...What can you negotiate? "The only thing worse than a Merc without a 'Mech is having a 'Mech and no contract!" David "Ace" Blaketooth Freelance Mercenary Hot Spots gives you the contracts that you can use in the creation of your own custom campaigns. Sixty-four reproducible contracts...   [click here for more]
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BattleTech: House Arano: The Aurigan Coalition

BattleTech: House Arano: The Aurigan Coalition


High Lady Kamea Arano led a rebellion, dispatched the usurpers who stole her throne, dismantled their dictatorial government, and restored peace to the Aurigan Coalition. Now her true battle begins… The Arano Restoration has succeeded, and High Lady Kamea rules over the reunited Aurigan Coalition. But all is not well – the Coalition’s hardscrabble planets teeter on the brink of collapse, while...   [click here for more]
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BattleTech: House Kurita: The Draconis Combine

BattleTech: House Kurita: The Draconis Combine


HOUSE KURITA: THE DRACONIS COMBINE (PDF) [FAS1620p] Print Price (1987): $15.00 File Size: 60.9 MB On September 9 2796, Coordinator Jinjiro Kurita, consumed with bloodlust, ordered his troops to slaughter the citizens of Kentares IV to the last man... And Kurita became the most feared name in the Inner Sphere. To control his people, the Coordinator of the Draconis Combine must control their ideology....   [click here for more]
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BattleTech: House Marik

BattleTech: House Marik


When the Civil War of 3014 was over, Captain-General Janos Marik emerged triumphant. But at what cost... Marik has lost his brother, his wife, and his confidence. The realm he rules, the Free Worlds League weakened by over two centuries of warfare with the Lyran Commonwealth and the Capellan Confederation, is being torn apart by the diversity that was once its greatest strength. Yet the winds of...   [click here for more]
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BattleTech: House Steiner: The Lyran Commonwealth

BattleTech: House Steiner: The Lyran Commonwealth


HOUSE STEINER: THE LYRAN COMMONWEALTH (PDF) [FAS1621p] Print Price (1987): $15.00 File Size: 55.3 MB Who was Claudius the Cruel? What is the hottest rock group in the Inner Sphere? Which mercenary leader has a crush on Melissa Steiner? Precariously poised between the fierce eagle of House Marik and the voracious dragon of House Kurita, House Steiner fights a desperate...   [click here for more]
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BattleTech: ilClan

BattleTech: ilClan


Fortune Favors the Bold… In 2825, ilKhan Nicholas Kerensky, the founder of the Clans, gave his exiled, warrior-led people a dream: the first Clan to return to the Inner Sphere and claim Terra, the cradle of humanity, in honorable combat would claim the title of ilClan—ruler of all the Clans. The ilClan would reestablish the venerable Star League from the ashes of the old, and its Khan would...   [click here for more]
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BattleTech: Instrument of Destruction (Ghost Bear's Lament, Part One)

BattleTech: Instrument of Destruction (Ghost Bear's Lament, Part One)


FIGHT FOR HIS LIFE... The Clans: a civilization that worships war.  Soldiers altered in body and mind.  Men and women bent to the blade.  They slash through space, cutting through their enemies like a laser cuts through flesh. No one can stand against them. Star Commander Richard Bekker of Clan Ghost Bear is smart, tough, and ruthless—the perfect Clan warrior.  Victory is...   [click here for more]
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BattleTech: Intelligence Operations Handbook

BattleTech: Intelligence Operations Handbook


INTELLIGENCE OPERATIONS HANDBOOK (PDF) [FAS1673p] Print Price (1993): $18.00 File Size: 45.2 MB The Inner Sphere has been fighting a shadow war of clandestine intelligence operations for centuries, pitting House against House, agency against agency. In the war against the Clans, those same organizations cooperated to save worlds and keep hope alive on captured planets. Now, something else...   [click here for more]
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BattleTech: Interstellar Expeditions (ISP3)

BattleTech: Interstellar Expeditions (ISP3)


What Lies Beyond… Nearly fifteen years have passed since the end of the Word of Blake Jihad and the rise of the Republic of the Sphere. Yet even as the Inner Sphere adjusts to a new sense of normalcy, questions remain about whether the Blakist threat is gone for good or merely hibernating. Once a disorganized collective of hobbyists and academics backed by the idle wealthy, Interstellar...   [click here for more]
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BattleTech: Interstellar Operations: Alternate Eras

BattleTech: Interstellar Operations: Alternate Eras


Primitive Units. QuadVees. Superheavy 'Mechs. Weapons of Mass Destruction. Robotic and Drone Systems. Land-Air BattleMechs. As you delve into BattleTech lore, additional weapons, units and rules become available to you and your forces as you fight in the Dark Age, Jihad, or even the depths of the Star League Eras, and all the way back into the Age of War before the birth of the BattleMech....   [click here for more]
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BattleTech: Interstellar Operations: BattleForce

BattleTech: Interstellar Operations: BattleForce


Marshal your forces and prepare to conquer the Inner Sphere! Interstellar Operations: BattleForce provides a sliding zoom that can scale from a quick game on your table up to the macro level, allowing players to assume the roles of House Lords and dominate the galaxy! BattleForce is a complete, all-in-one-book game system of combat on a grand scale, but tailored to your interest at the gaming...   [click here for more]
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BattleTech: Invading Clans

BattleTech: Invading Clans


INVADERS FROM BEYOND They came from beyond the Periphery: invaders with advanced weapons, strange tactics, and stranger customs. Arriving in 3049, they attacked world after world with unrelenting fury. By 3052, they had conquered more than 200 planets, and their target was clear. They sought to capture the cradle of humanity: Terra. If not for the battle of Tukayyid and the resulting...   [click here for more]
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BattleTech: Isle of the Blessed

BattleTech: Isle of the Blessed


The Federated Suns have long been held as the pinnacle of military professionalism and skill in the Inner Sphere, a reputation earned across centuries of combat on hundreds of worlds. But when the Word of Blake launches their Jihad and attacks the Suns capital world, New Avalon, even that reputation will be put to the test. Marshal of the Armies Jackson Davion is the heir to a centuries-old tradition...   [click here for more]
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BattleTech: Jihad: Conspiracies: Interstellar Players 2

BattleTech: Jihad: Conspiracies: Interstellar Players 2


On October 25, 3068, the Word of Blake flooded the Inner Sphere HPG networks with "White Noise", a stream of gibberish and propaganda that made normal communications virtually impossible. Amid the noise, stunning secrets were revealed: Anastasius Focht was once Frederick Steiner; ComStar Primus Sharilar Mori was a Kurita spy. Yet along with the secrets revealed and the spreading fires of the Jihad,...   [click here for more]
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BattleTech: Jihad: Final Reckoning

BattleTech: Jihad: Final Reckoning


The War is Over Terra is secure. The Protectorate is free. The Manei Domini are scattered. The Master has fled to his final refuge. As the last embers of the Word of Blake are finally extinguished across the Inner Sphere, a new nation is born—and a new era is dawning. Forged in the fires of the greatest war fought since the coming of the Clans, the Republic of the Sphere promises peace and...   [click here for more]
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BattleTech: Jihad: Hot Spots 3072

BattleTech: Jihad: Hot Spots 3072


For nearly four years, the fires of war have threatened to consume all the nations of mankind as the Word of Blake’s furious campaign of terror and deception raged on. Millions have died, mighty armies have fallen, and ancient empires have shattered, with no end in sight. But even as all hope seems lost, heroes old and new rise from the ashes of fire-blackened worlds to stand against the chaos and,...   [click here for more]
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BattleTech: Jihad: Hot Spots 3076

BattleTech: Jihad: Hot Spots 3076


Nine years since the death of the Second Star League, the Word of Blake’s holy war against all of humanity rages on. But new heroes, and new alliances have been forged between interstellar nations of the Inner Sphere and the Clans, setting aside centuries of distrust and hatred to unite as never before against the common enemy. Emerging from shattered realms, the allied coalition has finally found...   [click here for more]
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BattleTech: Jihad: Hot Spots: Terra

BattleTech: Jihad: Hot Spots: Terra


Tearing Down the Walls! For more than ten years, the Word of Blake’s Jihad has engulfed the states of the Inner Sphere and the invading Clans in chaos and fire. Reeling from attacks on all fronts, realms have fought one another while the Word’s masters built a powerful Protectorate around humanity’s home: Terra. But with the rise of a resourceful rebel leader, Devlin Stone, the collective...   [click here for more]
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BattleTech: Jihad: Secrets: The Blake Documents

BattleTech: Jihad: Secrets: The Blake Documents


Centuries-old Secrets Revealed! Chandrasekhar Kurita has spent his life hunting for ancient secrets. Almost as soon as the Word of Blake formed in 3052, “Uncle Chandy” put his vast network of spies and his massive wealth toward digging behind their façade and now, two decades later, Uncle Chandy has discovered more than he ever thought possible. Now he's using that knowledge to send a coalition...   [click here for more]
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BattleTech: Jihad: Turning Point Dieron

BattleTech: Jihad: Turning Point Dieron


Dieron. Prefecture capital, District headquarters, a lynchpin resource and industrial world for the mighty Draconis Combine. One of the Word of Blake's major successes at the onset of the Jihad, they would not let go of Dieron without a fight. Jihad Turning Points: Dieron fleshes out all the details of the conflict surrounding this pivotal world published in various Jihad Plot Sourcebooks....   [click here for more]
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BattleTech: Jihad: Turning Points: Atreus

BattleTech: Jihad: Turning Points: Atreus


ATREUS CAST DOWN Despite centuries of unrest, the Free Worlds League (formed in 2271) is the oldest of all the Great Houses. Its capital, Atreus, colonized during humankind’s initial exodus to the stars, is held as the ideal of the democracy prized by the people of the League. Then came the Jihad. Jihad Turning Points: Atreus fleshes out the details of the conflict surrounding this pivotal...   [click here for more]
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BattleTech: Jihad: Turning Points: Hesperus II

BattleTech: Jihad: Turning Points: Hesperus II


One of the most important manufacturing worlds in the Inner Sphere, Hesperus II was a primary objective of the Word of Blake’s Operation STEEL HAMMER. The plan was designed to disrupt the Lyran Alliance’s economic and industrial base. Long before attempting to seize Hesperus II, the Word concocted a lengthy invasion plan to weaken Lyran defenses. The Blakists aimed to succeed where other invaders...   [click here for more]
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BattleTech: Jihad: Turning Points: Luthien

BattleTech: Jihad: Turning Points: Luthien


THE BLACK PEARL UNDER SIEGE Luthien. The Black Pearl. Jewel of the Dragon. The center of the Draconis Combine, Luthien had never been conquered by an enemy in over four centuries. Then came the Jihad. Jihad Turning Points: Luthien fleshes out the details of the conflict surrounding this pivotal world published in various Jihad Plot Sourcebooks. Additionally, players can join one of the myriad...   [click here for more]
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BattleTech: Jihad: Turning Points: New Avalon

BattleTech: Jihad: Turning Points: New Avalon


AVALON DARKENED In 2796 New Avalon almost fell to the ravening Draconis Combine. Yet House Davion rebounded, becoming one of the most powerful of Houses. Since then Avalon City and the capital of the Federated Suns have stood as a beacon of hope for all mankind. Then came the Jihad. Jihad Turning Points: New Avalon fleshes out the details of the conflict surrounding this pivotal world published...   [click here for more]
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BattleTech: Jihad: Turning Points: Sian

BattleTech: Jihad: Turning Points: Sian


SIAN ABLAZE! The most important world in the Capellan Confederation, the verdant and serene capital has been the seat of the Chancellor’s power for centuries. Then came the Jihad. And more damaging, the betrayal of one of Liao’s own blood. Jihad Turning Points: Sian fleshes out the details of the conflicts that swirl across this pivotal world published in various Jihad Plot Sourcebooks....   [click here for more]
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BattleTech: Jihad: Turning Points: Tharkad

BattleTech: Jihad: Turning Points: Tharkad


THARKAD ABLAZE Seat of power for the Lyran people since 2407, the frozen shores of Tharkad have sparkled with the might of the merchant princes of House Steiner for centuries. Then came the Jihad. Jihad Turning Points: Tharkad fleshes out the details of the conflict surrounding this pivotal world published in various Jihad Plot Sourcebooks. Additionally, players can join one of the myriad...   [click here for more]
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BattleTech: Legends

BattleTech: Legends


Legends Never Die Across the centuries, the fate of the Inner Sphere changed time and again with the actions of one MechWarrior and one 'Mech fighting at the crux of history. There stories became legends passed down through the years, and now these legends and their 'Mechs stand revealed as never before. BattleTech: Legends depicts fifty-two of the universe's most famous--and...   [click here for more]
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BattleTech: Liberation of Terra, Vol. 1

BattleTech: Liberation of Terra, Vol. 1


The Beginning of the End In 2766, decades of careful planning and manipulation finally culminated when Stefan Amaris wiped out the entire Cameron dynasty in a bloody coup. Rallying the might of the SLDF behind him, General Aleksandr Kerensky immediately attacked Amaris’ Rim Worlds Republic, before turning his full fury against the Usurper’s “Empire,” launching one of the ...   [click here for more]
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BattleTech: Liberation of Terra, Vol. 2

BattleTech: Liberation of Terra, Vol. 2


The End Times In 2777—after ten years of savage fighting in the Periphery—General Alaksandr Kerensky and the Star League Defense Force launched the final phase in the war against Stefan Amaris, the Usurper of the Star League. For two more years, the greatest army ever forged by humankind would wage a planetby-planet war for the heart of the League itself, ultimately landing on...   [click here for more]
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BattleTech: Luthien

BattleTech: Luthien


LUTHIEN (PDF) [FAS1678p] Print Price (1993): $12.00 File Size: 24.3 MB Humiliated by their defeat on the planet Wolcott, the warriors of Clan Smoke Jaguar have returned to the Inner Sphere to avenge themselves against the Armies of the Draconis Combine. Bolstered by Clan Nova Cat, the invaders have massed an invasion fleet of new OmniMechs, battle-armored Elementals and aerospace fighters...   [click here for more]
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BattleTech: Manual: The Rules of Warfare

BattleTech: Manual: The Rules of Warfare


As dawn broke over the battlefield... The helicopters roared over the hill, skimming the tops of friendly 'Mech antennae. AeroSpace Fighters carrying heavy bomb loads hunted for the enemy airbase. At 1500 hours, the main 'Mech force moved out. The motorized infantry had pulled out abotu three hours earlier, and the tanks, both tracked and hover, had left an hour ago. At 2000 hours, the hydrofoil assault...   [click here for more]
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BattleTech: MapPack: BattleForce

BattleTech: MapPack: BattleForce


Print Your Battlefield! BattleTech MapPacks bring back BattleTech’s classic map sheets in printable form. Using the original map sheet art, and sized for compatibility with the original printed sheets and newer Hex Packs alike, you can now store and print as many sheets as needed for your BattleTech games. Use these sheets in conjunction with the random terrain tables found...   [click here for more]
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BattleTech: MapPack: Box Canyon

BattleTech: MapPack: Box Canyon


Print Your Battlefield! BattleTech MapPacks bring back BattleTech’s classic map sheets in printable form. Using the original map sheet art, and sized for compatibility with the original printed sheets and newer Hex Packs alike, you can now store and print as many sheets as needed for your BattleTech games. Use these sheets in conjunction with the random terrain tables found...   [click here for more]
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BattleTech: MapPack: City Ruins

BattleTech: MapPack: City Ruins


Print Your Battlefield! BattleTech MapPacks bring back BattleTech’s classic map sheets in printable form. Using the original map sheet art, and sized for compatibility with the original printed sheets and newer Hex Packs alike, you can now store and print as many sheets as needed for your BattleTech games. Use these sheets in conjunction with the random terrain tables found...   [click here for more]
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BattleTech: MapPack: CityTech Map

BattleTech: MapPack: CityTech Map


Print Your Battlefield! BattleTech MapPacks bring back BattleTech’s classic map sheets in printable form. Using the original map sheet art, and sized for compatibility with the original printed sheets and newer Hex Packs alike, you can now store and print as many sheets as needed for your BattleTech games. Use these sheets in conjunction with the random terrain tables found...   [click here for more]
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BattleTech: MapPack: Desert Hills

BattleTech: MapPack: Desert Hills


Print Your Battlefield! BattleTech MapPacks bring back BattleTech’s classic map sheets in printable form. Using the original map sheet art, and sized for compatibility with the original printed sheets and newer Hex Packs alike, you can now store and print as many sheets as needed for your BattleTech games. Use these sheets in conjunction with the random terrain tables found...   [click here for more]
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BattleTech: MapPack: Flatlands Terrain Set

BattleTech: MapPack: Flatlands Terrain Set


Print Your Battlefield! BattleTech MapPacks bring back BattleTech’s classic map sheets in printable form. Using the original map sheet art, and sized for compatibility with the original printed sheets and newer Hex Packs alike, you can now store and print as many sheets as needed for your BattleTech games. Use these sheets in conjunction with the random terrain tables found...   [click here for more]
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BattleTech: MapPack: Hill Terrain Set

BattleTech: MapPack: Hill Terrain Set


Print Your Battlefield! BattleTech MapPacks bring back BattleTech’s classic map sheets in printable form. Using the original map sheet art, and sized for compatibility with the original printed sheets and newer Hex Packs alike, you can now store and print as many sheets as needed for your BattleTech games. Use these sheets in conjunction with the random terrain tables found...   [click here for more]
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BattleTech: MapPack: Open Terrain #1

BattleTech: MapPack: Open Terrain #1


Print Your Battlefield! BattleTech MapPacks bring back BattleTech’s classic map sheets in printable form. Using the original map sheet art, and sized for compatibility with the original printed sheets and newer Hex Packs alike, you can now store and print as many sheets as needed for your BattleTech games. Use these sheets in conjunction with the random terrain tables found...   [click here for more]
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BattleTech: MapPack: Open Terrain #2

BattleTech: MapPack: Open Terrain #2


Print Your Battlefield! BattleTech MapPacks bring back BattleTech’s classic map sheets in printable form. Using the original map sheet art, and sized for compatibility with the original printed sheets and newer Hex Packs alike, you can now store and print as many sheets as needed for your BattleTech games. Use these sheets in conjunction with the random terrain tables found...   [click here for more]
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BattleTech: MapPack: Rolling Hills #1

BattleTech: MapPack: Rolling Hills #1


Print Your Battlefield! BattleTech MapPacks bring back BattleTech’s classic map sheets in printable form. Using the original map sheet art, and sized for compatibility with the original printed sheets and newer Hex Packs alike, you can now store and print as many sheets as needed for your BattleTech games. Use these sheets in conjunction with the random terrain tables found...   [click here for more]
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BattleTech: MapPack: Rolling Hills #2

BattleTech: MapPack: Rolling Hills #2


Print Your Battlefield! BattleTech MapPacks bring back BattleTech’s classic map sheets in printable form. Using the original map sheet art, and sized for compatibility with the original printed sheets and newer Hex Packs alike, you can now store and print as many sheets as needed for your BattleTech games. Use these sheets in conjunction with the random terrain tables found...   [click here for more]
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BattleTech: MapPack: Scattered Woods

BattleTech: MapPack: Scattered Woods


Print Your Battlefield! BattleTech MapPacks bring back BattleTech’s classic map sheets in printable form. Using the original map sheet art, and sized for compatibility with the original printed sheets and newer Hex Packs alike, you can now store and print as many sheets as needed for your BattleTech games. Use these sheets in conjunction with the random terrain tables found...   [click here for more]
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BattleTech: MapPack: Woodland

BattleTech: MapPack: Woodland


Print Your Battlefield! BattleTech MapPacks bring back BattleTech’s classic map sheets in printable form. Using the original map sheet art, and sized for compatibility with the original printed sheets and newer Hex Packs alike, you can now store and print as many sheets as needed for your BattleTech games. Use these sheets in conjunction with the random terrain tables found...   [click here for more]
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BattleTech: MapPack: WWE2018 Terrain Set

BattleTech: MapPack: WWE2018 Terrain Set


Print Your Battlefield! BattleTech MapPacks bring back BattleTech’s classic map sheets in printable form. Using the original map sheet art, and sized for compatibility with the original printed sheets and newer Hex Packs alike, you can now store and print as many sheets as needed for your BattleTech games. Use these sheets in conjunction with the random terrain tables found...   [click here for more]
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BattleTech: Master Unit List Battle Values

BattleTech: Master Unit List Battle Values


Is the WHM-6D’s BV higher or lower than the MAD-6D? Is the Kopis a heavy or assault battle armor suit. What the heck is a Garm? The Master Unit List: Battle Values is the first installment in the long-awaited Master Unit List BattleTech game aids. With this product you will have a complete list of all units that currently have a Battle Value, their tonnage, the era they were...   [click here for more]
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BattleTech: Masters and Minions: The StarCorps Dossiers

BattleTech: Masters and Minions: The StarCorps Dossiers


Rulers of the Universe! Who is the Director of the Internal Security Force? Planetary ruler of Regulus? Current Marshal of the Armies? Merchant Factor of Clan Diamond Shark? As one of the most powerful interstellar corporations in the Inner Sphere—with satellite plants in every House—such questions are imperative for StarCorps Industries. In the tumultuous time of the Jihad, as power brokers...   [click here for more]
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BattleTech: McCarrons Armored Cavalry

BattleTech: McCarrons Armored Cavalry


MCCARRON'S ARMORED CAVALRY (PDF) [FAS1669p] Print Price (1992): $8.00 File Size: 15.5 MB Colonel Marcus Barton commands the Second Regiment of McCarron's Armored Cavalry, also known as Barton's Regiment, and he is a man obsessed. He has waited forty years to avenge his father's dishonor at the hands of Lester J. Otto. He blew his first chance, but he swears he will not make another mistake. He knows...   [click here for more]
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BattleTech: MechWarrior Companion

BattleTech: MechWarrior Companion


GET OUTTA YER 'MECH... ...AND INTO THE ACTION! "Listen up maggots, 'cause I'm only gonna say this once. It don't matter how big your 'Mech is. It don't matter how many guns you've got. It don't even matter that your uncle is the bleedin' Grand Duke of Planet X. If you ain't got he training, the experience, and the sheer guts of a real MechWarrior, you're as good as dead before you even leave...   [click here for more]
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BattleTech: Mercenaries Supplemental Update

BattleTech: Mercenaries Supplemental Update


The Edge of Extinction In October 3067, a war began that unleashed horrors upon the Great Houses, atrocities thought abandoned with the First Succession War. And for the mercenaries of the Inner Sphere, this war has far-reaching consequences. With the heart and soul of the mercenary trade annihilated on Outreach, the reliability of every mercenary command is called into question. Some Houses now consider...   [click here for more]
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