Title |
Publisher |
Price |
A Pathfinder Roleplaying Game adventure for four 5th-level PCs by John Bennett
The Lonely Coast’s most remote village, Oakhurst broods under the dark boughs of the Tangled Woods. Rumours of incest, murder and vile rites during the black of night surround its insular citizens. It is a place most wise people avoid as the very air seems inhospitable to strangers. Yet in the rumours is a grain of truth,... [click here for more] |
Raging Swan Press |
$8.50
|
A Pathfinder Roleplaying Game compatible adventure for 5th-level PCs by Ron Lundeen
Catastrophe strikes the frontier village of Swallowfeld! With a grinding groan, the town’s mill slews into the Kilian River and breaks through the ceiling of an ancient subterranean dungeon. This accident frees a long-imprisoned evil to prey upon the shocked townsfolk. When several Swallowfeld residents—some... [click here for more] |
Raging Swan Press |
$10.49
|
A short Pathfinder Roleplaying Game compatible adventure for 5th-level PCs by Creighton Broadhurst and Fabian Fehrs
Lurking in the watery depths of a fallen orc tribe's sacred burial cairn amid the bleached, broken bones of savage warriors, honoured champions and mighty warlords the forest drakes Arduthal and Ingeirmaugh have made themselves a comfortable, safe home. Periodically emerging to ravage... [click here for more] |
Raging Swan Press |
$8.99
|
A short Pathfinder Roleplaying Game compatible adventure for 3rd-level PCs by Ennie Award winning designer Creighton Broadhurst and Jacob W. Michaels
Months ago, the necromancer Dunstan Wymer was gored by a wereboar and infected with lycanthropy. Almost driven insane by the realization of what he had become after awaking amid the gore and viscera of his companions’ eviscerated corpses, he has... [click here for more] |
Raging Swan Press |
$8.99
|
A 5e-compatible adventure for four 1st-level PCs by Creighton Broadhurst
This expanded, reorganised edition of Retribution features new art and new text.
In the frozen depths of winter, murderous winds mercilessly batter the crumbling Priory of Cymer. Within, trapped by their duty and the heaped snowdrifts that render travel near impossible, the few remaining faithful huddle together and tend the... [click here for more] |
Raging Swan Press |
$14.95
|
An OSR adventure for four 1st-level PCs by Creighton Broadhurst
This expanded, reorganised edition of Retribution features new art and new text.
In the frozen depths of winter, murderous winds mercilessly batter the crumbling Priory of Cymer. Within, trapped by their duty and the heaped snowdrifts that render travel near impossible, the few remaining faithful huddle together and tend the sacred places... [click here for more] |
Raging Swan Press |
$14.95
|
A Pathfinder Roleplaying Game adventure for four 1st-level PCs by Creighton Broadhurst
This expanded, reorganised edition of Retribution features new art and new text.
In the frozen depths of winter, murderous winds mercilessly batter the crumbling Priory of Cymer. Within, trapped by their duty and the heaped snowdrifts that render travel near impossible, the few remaining faithful huddle together... [click here for more] |
Raging Swan Press |
$14.95
|
An adventure for 3rd-level PCs by Creighton Broadhurst
This expanded, reorganised edition of Road of the Dead features a better layout to enhance your gaming experience.
Centuries ago, the Tuath were a mighty folk who strove against the goblins of the Tangled Wood for dominion over that ancient place. Defeated by treachery and their feral, warlike enemies the Tuath’s civilisation was thrown down.... [click here for more] |
Raging Swan Press |
$13.95
|
An adventure for 3rd-level PCs by Creighton Broadhurst
This expanded, reorganised edition of Road of the Dead features a better layout to enhance your gaming experience.
Centuries ago, the Tuath were a mighty folk who strove against the goblins of the Tangled Wood for dominion over that ancient place. Defeated by treachery and their feral, warlike enemies the Tuath’s civilisation was thrown down.... [click here for more] |
Raging Swan Press |
$13.95
|
An adventure for 3rd-level PCs by Creighton Broadhurst
This expanded, reorganised edition of Road of the Dead features a better layout to enhance your gaming experience.
Centuries ago, the Tuath were a mighty folk who strove against the goblins of the Tangled Wood for dominion over that ancient place. Defeated by treachery and their feral, warlike enemies the Tuath’s civilisation was thrown down.... [click here for more] |
Raging Swan Press |
$13.95
|
A Pathfinder Roleplaying Game adventure for four 3rd-level PCs by Creighton Broadhurst
This expanded, reorganised edition of Road of the Dead features a better layout to enhance your gaming experience.
Centuries ago, the Tuath were a mighty folk who strove against the goblins of the Tangled Wood for dominion over that ancient place. Defeated by treachery and their feral, warlike enemies the Tuath’s... [click here for more] |
Raging Swan Press |
$8.49
|
A Pathfinder Roleplaying Game campaign setting by Creighton Broadhurst
The furthest flung outpost of a mighty kingdom, turbulent waters and forbidding, trackless forests separate the folk of the Lonely Coast from the gaudy lights of civilisation. Pirates and slavers ply the southern storm-tossed waters while goblins and other foul things creep through the gloom of the Tangled Wood that seemingly chokes... [click here for more] |
Raging Swan Press |
$9.99
|
The furthest flung outpost of a mighty kingdom, turbulent waters and forbidding, trackless forests separate the folk of the Lonely Coast from civilisation’s gaudy lights and soft pleasures. Pirates and slavers ply the southern storm-tossed waters while goblins and other foul things creep through the gloom of the Tangled Wood that seemingly chokes the forgotten holds and sacred places of the Old People.... [click here for more] |
Raging Swan Press |
$13.95
|
The furthest flung outpost of a mighty kingdom, turbulent waters and forbidding, trackless forests separate the folk of the Lonely Coast from civilisation’s gaudy lights and soft pleasures. Pirates and slavers ply the southern storm-tossed waters while goblins and other foul things creep through the gloom of the Tangled Wood that seemingly chokes the forgotten holds and sacred places of the Old People.... [click here for more] |
Raging Swan Press |
$13.95
|
The furthest flung outpost of a mighty kingdom, turbulent waters and forbidding, trackless forests separate the folk of the Lonely Coast from civilisation’s gaudy lights and soft pleasures. Pirates and slavers ply the southern storm-tossed waters while goblins and other foul things creep through the gloom of the Tangled Wood that seemingly chokes the forgotten holds and sacred places of the Old People.... [click here for more] |
Raging Swan Press |
$13.95
|
A GM’s Resource by Bart Wynants
To know a being’s true name is to hold power over it. The arcane fetters binding a summoned creature to a conjurer’s command are tied to its name. Celestials, fiends and even gods must yield to the sovereignty of their one, true name. Hence, these mighty beings often go by many epithets, ever jealously guarding the word which could shackle them to another’s... [click here for more] |
Raging Swan Press |
$11.45
|
A GM’s Resource by Bart Wynants
To know a being’s true name is to hold power over it. The arcane fetters binding a summoned creature to a conjurer’s command are tied to its name. Celestials, fiends and even gods must yield to the sovereignty of their one, true name. Hence, these mighty beings often go by many epithets, ever jealously guarding the word which could shackle them to another’s... [click here for more] |
Raging Swan Press |
$11.45
|
A GM’s Resource by Bart Wynants
To know a being’s true name is to hold power over it. The arcane fetters binding a summoned creature to a conjurer’s command are tied to its name. Celestials, fiends and even gods must yield to the sovereignty of their one, true name. Hence, these mighty beings often go by many epithets, ever jealously guarding the word which could shackle them to another’s... [click here for more] |
Raging Swan Press |
$11.45
|
A GM’s Resource by Bart Wynants
To know a being’s true name is to hold power over it. The arcane fetters binding a summoned creature to a conjurer’s command are tied to its name. Celestials, fiends and even gods must yield to the sovereignty of their one, true name. Hence, these mighty beings often go by many epithets, ever jealously guarding the word which could shackle them to another’s... [click here for more] |
Raging Swan Press |
$11.45
|
A Pathfinder Roleplaying Game GM’s Resource supplement by John Bennett
Wolverton rests on the rocky shores of the far-flung Lonely Coast. The mighty fortress Caer Syllan keeps a protective eye over its harbour which hosts ships from all over the world coming to trade for the precious metals and gems pulled from the nearby mines. A muddy, noisy place, Wolverton is home to hardy frontier folk eking... [click here for more] |
Raging Swan Press |
$8.99
|