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 Hottest Dungeons & Dragons from Raging Swan Press
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Village Backdrop: Hornwall (5e)

Village Backdrop: Hornwall (5e)


A 5e Compatible GM’s Resource supplement by Jeff Gomez Five years ago, the bandits won. They overwhelmed the village of Hornwall, killed its citizens and looted their treasures. Then, they settled down. The bandits of Hornwall now reside within the very defences meant to keep them out. They have given up the sword and taken up the ploughshare, exchanging a life of danger for one of safety. The...   [click here for more]
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Village Backdrop: Hosford (5e)

Village Backdrop: Hosford (5e)


A 5e GM’s Resource supplement by John Bennett The quaint village of Hosford rests along the Cliffway of the Lonely Coast. The industrious folk of Hosford diligently work the area’s largest mine, digging deep into the cliffs for ores and gems. However, decades ago, a large section of the mine suddenly collapsed into the sea, taking a chunk of the cliffs with it along with a handful of small homes....   [click here for more]
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Village Backdrop: Idyll 2.0 (5e)

Village Backdrop: Idyll 2.0 (5e)


A 5e GM’s Resource supplement by Mike Welham Idyll seems like the perfect place to live, but subtle signs something is not right are scattered throughout the village. Why are the residents reluctant to leave the village’s precincts? Why are there so few children in such a prosperous place? How has the village stayed unspoiled with the wasteland surrounding it? Why is the seemingly empty Wardens’...   [click here for more]
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Village Backdrop: Kerwyn's Pride (5e)

Village Backdrop: Kerwyn's Pride (5e)


A 5e Compatible GM’s Resource supplement by Mike Welham Built upon the ruins of a pirate fleet doomed by a savage storm, the floating village of Kerwyn’s Pride now serves as a base from which to thwart piratical activity in the surrounding waters, a shipyard for damaged vessels and as the home of “reformed” pirate captain Vayla Hollan and her crew. The surrounding waters see much trade—three...   [click here for more]
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Village Backdrop: Kingsfell (5e)

Village Backdrop: Kingsfell (5e)


A 5e Compatible Roleplaying Game GM’s Resource supplement by Creighton Broadhurst Standing hard against the River Ost, Kingsfell is seemingly a tranquil and prosperous village on a well-travelled trade route. However, the village stands on the site of a long-forgotten battlefield and not all the dead rest easily in their graves. Strangely, while the paladin—and lady of the village—Mira...   [click here for more]
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Village Backdrop: Lady Cross (5e)

Village Backdrop: Lady Cross (5e)


A 5e GM’s Resource supplement by Robert Manson On what was once the lonely crossroads of two rarely used roads sits the village of Lady Cross, a tight community of stone houses surrounded by a high stone wall. Now a popular rest stop for travellers and merchants alike, Lady Cross is known for the heady spirits distilled in the village and sold at the local inn, The Lady’s Rest. Unknown to most,...   [click here for more]
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Village Backdrop: Laewas (5e)

Village Backdrop: Laewas (5e)


A 5e GM’s Resource supplement by Jeff Gomez The village of Laewas is inhabited entirely by ghosts. How did the inhabitants of Laewas die? You can ask them, but even they aren’t sure. From a distance, the village looks completely normal if a little ramshackle and decayed. Farmers, carpenters and housewives roam the streets, carrying baskets of apples or shepherding packs of dirty children. They...   [click here for more]
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Village Backdrop: Lanthorn (5e)

Village Backdrop: Lanthorn (5e)


A 5e Compatible Roleplaying Game GM’s Resource supplement by Creighton Broadhurst High up in the mountains, and often besieged by packs of murderous trolls, the village of Lanthorn stands as civilisation’s last glimmering light in an otherwise bleak and barren mountain range. A strange alliance of wizards—the Grand Conclave of Sublime Artificers—and a gaggle of (almost) civilised goblins—the...   [click here for more]
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Village Backdrop: Lanthorn 2.0 (5e)

Village Backdrop: Lanthorn 2.0 (5e)


A 5e compatible GM’s Resource supplement by Creighton Broadhurst High up in the mountains, and often besieged by packs of murderous trolls, the village of Lanthorn stands as civilisation’s last glimmering light in an otherwise bleak and barren mountain range. A strange alliance of wizards—the Grand Conclave of Sublime Artificers—and a gaggle of (almost) civilised goblins—the Flaming...   [click here for more]
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Village Backdrop: Macrimei 2.0 (5e)

Village Backdrop: Macrimei 2.0 (5e)


A GM's Resource by John Bennett Nestled between desolate, windswept hills the village of Macrimei is home to a hard people. Dung fires warm their homes built from the ruins of an ancient buried city whose remnants can be seen in the tumbled stones scattered about and the massive red-hued obelisk looming over the settlement. The Red Obelisk, said to be home to Macrimei’s god, has attracted the attentions...   [click here for more]
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Village Backdrop: Masquerade (5e)

Village Backdrop: Masquerade (5e)


A 5e Compatible GM’s Resource supplement by Richard Pett A troupe of masked actors and comics crew the floating village-theatre of Masquerade. The village—really three rickety barges that visits both riverfront and coastal villages, hides a secret many guests would find unpalatable—most of the performers suffer from leprosy. The infected—generally those with very early stages of the illness—hide...   [click here for more]
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Village Backdrop: Needlebriar (5e)

Village Backdrop: Needlebriar (5e)


A 5e Compatible GM’s Resource supplement by John Bennett Needlebriar lies in a remote corner of a large duchy. Years ago, war devastated the small halfling community, leading the villagers to commit heinous acts of cannibalism and murder to survive. The violence awoke an ancient spirit who granted the desperate halflings the power to hunt those who dared to harm them. Generations have passed...   [click here for more]
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Village Backdrop: Oakhurst (5e)

Village Backdrop: Oakhurst (5e)


A 5e GM’s Resource supplement by John Bennett The village of Oakhurst squats deep in the gnarled boughs of the Tangled Woods. The Lonely Coast’s smallest and most isolated village, only the most daring or the most desperate call it home, surrounded as it is on all sides by  monstrous denizens and half-goblin tribes. Its dilapidated buildings sink into the squalor of the streets, presenting a...   [click here for more]
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Village Backdrop: Poxmire (5e)

Village Backdrop: Poxmire (5e)


A 5e GM’s Resource supplement by Mike Welham Poxmire’s disease-ravaged residents choose lingering death over execution. The secluded island village is the destination for those who have incurable, contagious ailments, and those who cannot (or refuse to) pay for curative magic. As is the nature of such places of exile, Poxmire serves as a convenient place to also send fallen political rivals...   [click here for more]
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Village Backdrop: Poxmire (System Neutral)

Village Backdrop: Poxmire (System Neutral)


A System Neutral GM’s Resource supplement by Mike Welham Poxmire’s disease-ravaged residents choose lingering death over execution. The secluded island village is the destination for those who have incurable, contagious ailments, and those who cannot (or refuse to) pay for curative magic. As is the nature of such places of exile, Poxmire serves as a convenient place to also send fallen political...   [click here for more]
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Village Backdrop: Ravens' Cradle (5e)

Village Backdrop: Ravens' Cradle (5e)


A 5e GM’s Resource supplement by Steve Hood Ravens’ Cradle, a prosperous farming community governed by superstition and folklore, lies far off the beaten track. Mysteriously guarded by hundreds of pitch-black ravens, an ancient power haunting the surrounding forest watches over the village. Vicious bandits are found pecked to death in the nearby forests, greedy merchants trying to fleece the...   [click here for more]
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Village Backdrop: Rifthammer 2.0 (5e)

Village Backdrop: Rifthammer 2.0 (5e)


A GM's Resource by Creighton Broadhurst and Robert Brookes Nestled in a twisting ravine amid the Luminous Desert’s endless windblown dunes, Rifthammer is home to a desert-dwelling tribe of dwarves. Hidden in the cool shadows of their cliff-side home, these reclusive folk offer peaceful seclusion for those seeking refuge from the desert's relentless heat, or simply the troubles of the wider world....   [click here for more]
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Village Backdrop: Ronak (5e)

Village Backdrop: Ronak (5e)


A 5e Compatible GM’s Resource supplement by Jeff Gomez Nobody knows Ronak exists. Or, more precisely, nobody remembers. Ronak was the last hope of a dying trade company, a desperate attempt to settle and explore a distant swamp. When the colony found nothing but lizardfolk (exterminated in short order), the trade company did not have enough gold to retrieve their employees. Ronak never heard from...   [click here for more]
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Village Backdrop: Shroudhaven 2.0 (5e)

Village Backdrop: Shroudhaven 2.0 (5e)


A 5e GM’s Resource supplement by Mike Welham Nestled in a deep valley, sunlight has never caressed centuried Shroudhaven. Thick fog—rendered permanent by ancient magics—fills the valley. Here, refugees from a long-forgotten war found sanctuary from their enemies. Most villagers are undead, and a dark reputation hangs over the village. Visitors to the village, though, tell a different story....   [click here for more]
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Village Backdrop: Silver Bluff (5e)

Village Backdrop: Silver Bluff (5e)


A 5e Compatible GM’s Resource supplement by Mike Welham Silver Bluff provides respite from the nearby harsh mountains. Chief among these is Mount Argent, which the villagers mine for its namesake silver on behalf of the Hargrave’s Resources mining company. However, the respite is anything but welcome, as the miners distrust each other as much as they do strangers. The rich silver seams...   [click here for more]
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Village Backdrop: Skaalhaft (5e)

Village Backdrop: Skaalhaft (5e)


A 5e GM’s Resource supplement by Jeff Gomez Skaalhaft is a whaling village, where the quarry are drakes, kraken and other magical aquatic beasts as well as more mundane prey. Each kill provides food and alchemical supplies for weeks, both for use in the village and profitable export. Whaling crews, marked with glowing tattoos, carved scrimshaw necklaces or strange arcane gifts, return with a prize...   [click here for more]
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Village Backdrop: Suurin (5e)

Village Backdrop: Suurin (5e)


A 5e Compatible Roleplaying Game GM’s Resource supplement by Jeff Gomez Suurin was supposed to be a halfling utopia, a return to the times before strife and prejudice; halfling burrows furnished in rich mahogany, cool streams and cobblestone bridges, green fields alive with laughing children. Unfortunately, these same green fields grow prodigious quantities of blue daffodil, a flower easily...   [click here for more]
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Village Backdrop: Tigley (5e)

Village Backdrop: Tigley (5e)


A 5e Compatible GM’s Resource supplement by Steve Hood Wracked by disaster, Tigley is a village reborn. Standing on the fringes of a noisome marshland, its folk make their living from the swamp, and harvesting the guano excavated from the caves honeycombing the spire of rock upon which stands much of the village. But all is not peaceful in Tigley. The villagers’ unique burial rituals have...   [click here for more]
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Village Backdrop: Tigley 2.0 (5e)

Village Backdrop: Tigley 2.0 (5e)


A GM’s Resource supplement by Steve Hood Wracked by disaster, Tigley is a village reborn. Standing on the fringes of the noisome Gnatmarsh, its folk make their living from the swamp and harvesting guano from the caves honeycombing the spire of rock upon which stands much of the village. But all is not peaceful in Tigley. The villagers’ burial rituals have attracted undead to certain nearby sunken...   [click here for more]
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Village Backdrop: Underdell (5e)

Village Backdrop: Underdell (5e)


A 5e Compatible GM’s Resource supplement by John Bennett The once quiet and quaint halfling community of Underdell rests along the Old Road near the Salt Mire. Steeped in tradition and idleness, the Underdellians found themselves unprepared to deal with the horrors of the plague outbreak in nearby Ashford. Terror gripped Underdell, tearing apart the strong bonds of family and friendship. Fear...   [click here for more]
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Village Backdrop: Victory Elm (5e)

Village Backdrop: Victory Elm (5e)


A 5e Compatible GM’s Resource supplement by Mike Welham Victory Elm, the glorious tree giving its name to the surrounding village, is dying, and its affliction has spread to the villagers. The once welcoming village takes its name from the sole tree to withstand an invading giantish army. The Victory Elm served as a rallying point for the beleaguered humans fighting the giants who broke the...   [click here for more]
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Village Backdrop: Vulcanbridge 2.0 (5e)

Village Backdrop: Vulcanbridge 2.0 (5e)


A GM’s Resource supplement by Mike Welham A thriving village is the last thing a traveller expects to find on a cracked and blasted volcanic plain belching lava and poisonous gases. However, Vulcanbridge defies expectations and offers a haven for wayward souls and desperate travellers alike. Primarily home to dwarven and gnomish engineers and miners, the village also attracts adventurers and...   [click here for more]
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Village Backdrop: Woodridge (5e)

Village Backdrop: Woodridge (5e)


A 5e Compatible Roleplaying Game GM’s Resource supplement by Creighton Broadhurst Ruled over for centuries by the scheming, ambitious Lorsch family, Woodridge is little more than a backwater village standing on the eastern bounds of the Duchy of Ashlar. Standing astride an ancient, now little-used trade route the village is a poor, but seemingly peaceful place. Its folk tend their small fields,...   [click here for more]
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Village Backdrop: Y'taris 2.0 (5e)

Village Backdrop: Y'taris 2.0 (5e)


A GM’s Resource by Jeff Gomez A stone circle marks the confluence of ley lines in this bleak and broken place. Among the ancient runes and onyx pillars burn secret powers hidden by gods and men alike. But to the people of Y’taris, the stone circle is just a tourist destination for the rich. Every year, hundreds of spellcasters make the long pilgrimage to the stone circle high in the...   [click here for more]
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Where There's a Will (5e)

Where There's a Will (5e)


A 5e Eventure by Jacob W. Michaels Standing on a dingy side street in Low City the Scythe has a reputation as a place for hard drinking and its entertainers. Nights at the Scythe are rarely boring—particularly when the legendary halfling bard, Dricolen Nimblefinger, is playing—but most time-crunched GMs gloss over the time between adventures because there are more important things to prepare....   [click here for more]
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Wilderness Dressing: Badlands (5e)

Wilderness Dressing: Badlands (5e)


Tired of glossing over the details of your characters’ ocean journey (except for the inevitable, violent random encounters)? Want to add in minor features of interest to their journeys? Want to make their journeys seem more “real”? Then Wilderness Dressing is for you! Each instalment in the line focuses on a different type of wilderness and gives you--the busy GM--the tools to bring...   [click here for more]
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Wilderness Dressing: Bandits (5e)

Wilderness Dressing: Bandits (5e)


Tired of glossing over the details of your characters’ ocean journey (except for the inevitable, violent random encounters)? Want to add in minor features of interest to their journeys? Want to make their journeys seem more “real”? Then Wilderness Dressing is for you! Each instalment in the line focuses on a different type of wilderness and gives you--the busy GM--the tools to bring...   [click here for more]
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Wilderness Dressing: Castles (5e) Remastered

Wilderness Dressing: Castles (5e) Remastered


Tired of glossing over the details of your characters’ overland journey (except for the inevitable, violent random encounters)? Want to add in minor features of interest to their journeys? Want to make their journeys seem more “real”? Then Wilderness Dressing is for you! Each instalment in the line focuses on a different type of wilderness and gives you--the busy GM--the tools to bring...   [click here for more]
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Wilderness Dressing: Caves & Caverns (5e) Remastered

Wilderness Dressing: Caves & Caverns (5e) Remastered


Tired of glossing over the details of your characters’ ocean journey (except for the inevitable, violent random encounters)? Want to add in minor features of interest to their journeys? Want to make their journeys seem more “real”? Then Wilderness Dressing is for you! Each instalment in the line focuses on a different type of wilderness and gives you--the busy GM--the tools to bring...   [click here for more]
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Wilderness Dressing: Deserts (5e) Unplugged

Wilderness Dressing: Deserts (5e) Unplugged


Tired of glossing over the details of your characters’ overland journey (except for the inevitable, violent random encounters)? Want to add in minor features of interest to their journeys? Want to make their journeys seem more “real”? Then Wilderness Dressing is for you! Each instalment in the line focuses on a different type of wilderness and gives you--the busy GM--the tools to bring...   [click here for more]
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Wilderness Dressing: Extreme Weather Remastered (5e)

Wilderness Dressing: Extreme Weather Remastered (5e)


Tired of glossing over the details of your characters’ overland journey (except for the inevitable, violent random encounters)? Want to add minor features of interest to their journeys? Want to make their journeys seem more “real”? Then Wilderness Dressing is for you! Each instalment in the line focuses on a different type of wilderness and gives you--the busy GM--the tools to bring...   [click here for more]
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Wilderness Dressing: Hills (5e) Remastered

Wilderness Dressing: Hills (5e) Remastered


Tired of glossing over the details of your characters’ overland journey (except for the inevitable, violent random encounters)? Want to add in minor features of interest to their journeys? Want to make their journeys seem more “real”? Then Wilderness Dressing is for you! Each instalment in the line focuses on a different type of wilderness and gives you--the busy GM--the tools to bring...   [click here for more]
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Wilderness Dressing: Isles & Islands (5e)

Wilderness Dressing: Isles & Islands (5e)


Tired of glossing over the details of your characters’ ocean journey (except for the inevitable, violent random encounters)? Want to add in minor features of interest to their journeys? Want to make their journeys seem more “real”? Then Wilderness Dressing is for you! Each instalment in the line focuses on a different type of wilderness and gives you--the busy GM--the tools to bring...   [click here for more]
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Wilderness Dressing: Jungles (5e)

Wilderness Dressing: Jungles (5e)


Tired of glossing over the details of your characters’ ocean journey (except for the inevitable, violent random encounters)? Want to add in minor features of interest to their journeys? Want to make their journeys seem more “real”? Then Wilderness Dressing is for you! Each instalment in the line focuses on a different type of wilderness and gives you--the busy GM--the tools to bring...   [click here for more]
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Wilderness Dressing: Moorland (5e) Remastered

Wilderness Dressing: Moorland (5e) Remastered


Tired of glossing over the details of your characters’ ocean journey (except for the inevitable, violent random encounters)? Want to add in minor features of interest to their journeys? Want to make their journeys seem more “real”? Then Wilderness Dressing is for you! Each instalment in the line focuses on a different type of wilderness and gives you--the busy GM--the tools to bring...   [click here for more]
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Wilderness Dressing: Mountains (5e) Remastered

Wilderness Dressing: Mountains (5e) Remastered


Tired of glossing over the details of your characters’ overland journey (except for the inevitable, violent random encounters)? Want to add in minor features of interest to their journeys? Want to make their journeys seem more “real”? Then Wilderness Dressing is for you! Each instalment in the line focuses on a different type of wilderness and gives you--the busy GM--the tools to bring...   [click here for more]
Raging Swan Press  $3.45

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Wilderness Dressing: Ocean Voyages (5e) Remastered

Wilderness Dressing: Ocean Voyages (5e) Remastered


Tired of glossing over the details of your characters’ ocean journey (except for the inevitable, violent random encounters)? Want to add in minor features of interest to their journeys? Want to make their journeys seem more “real”? Then Wilderness Dressing is for you! Each instalment in the line focuses on a different type of wilderness and gives you--the busy GM--the tools to bring...   [click here for more]
Raging Swan Press  $3.75

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Wilderness Dressing: Plains (5e) Remastered

Wilderness Dressing: Plains (5e) Remastered


Tired of glossing over the details of your characters’ overland journey (except for the inevitable, violent random encounters)? Want to add in minor features of interest to their journeys? Want to make their journeys seem more “real”? Then Wilderness Dressing is for you! Each instalment in the line focuses on a different type of wilderness and gives you--the busy GM--the tools to bring...   [click here for more]
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Wilderness Dressing: Primal Forest (5e)

Wilderness Dressing: Primal Forest (5e)


Tired of glossing over the details of your characters’ overland journey (except for the inevitable, violent random encounters)? Want to add minor features of interest to their journeys? Want to make their journeys seem more “real”? Then Wilderness Dressing is for you! Each instalment in the line focuses on a different type of wilderness and gives you--the busy GM--the tools to bring...   [click here for more]
Raging Swan Press  $3.45

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Wilderness Dressing: Ruins (5e) Remastered

Wilderness Dressing: Ruins (5e) Remastered


Tired of glossing over the details of your characters’ overland journey (except for the inevitable, violent random encounters)? Want to add in minor features of interest to their journeys? Want to make their journeys seem more “real”? Then Wilderness Dressing is for you! Each instalment in the line focuses on a different type of wilderness and gives you--the busy GM--the tools to bring...   [click here for more]
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Wilderness Dressing: Savannah (5e)

Wilderness Dressing: Savannah (5e)


Tired of glossing over the details of your characters’ ocean journey (except for the inevitable, violent random encounters)? Want to add in minor features of interest to their journeys? Want to make their journeys seem more “real”? Then Wilderness Dressing is for you! Each instalment in the line focuses on a different type of wilderness and gives you--the busy GM--the tools to bring...   [click here for more]
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Wilderness Dressing: Snow & Ice (5e) Remastered

Wilderness Dressing: Snow & Ice (5e) Remastered


Tired of glossing over the details of your characters’ overland journey (except for the inevitable, violent random encounters)? Want to add in minor features of interest to their journeys? Want to make their journeys seem more “real”? Then Wilderness Dressing is for you! Each instalment in the line focuses on a different type of wilderness and gives you--the busy GM--the tools to bring...   [click here for more]
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Wilderness Dressing: Steppes (5e)

Wilderness Dressing: Steppes (5e)


Tired of glossing over the details of your characters’ ocean journey (except for the inevitable, violent random encounters)? Want to add in minor features of interest to their journeys? Want to make their journeys seem more “real”? Then Wilderness Dressing is for you! Each instalment in the line focuses on a different type of wilderness and gives you--the busy GM--the tools to bring...   [click here for more]
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Wilderness Dressing: Swamps (5e)

Wilderness Dressing: Swamps (5e)


Tired of glossing over the details of your characters’ overland journey (except for the inevitable, violent random encounters)? Want to add minor features of interest to their journeys? Want to make their journeys seem more “real”? Then Wilderness Dressing is for you! Each instalment in the line focuses on a different type of wilderness and gives you--the busy GM--the tools to bring...   [click here for more]
Raging Swan Press  $3.45

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Wilderness Dressing: Travellers (5e)

Wilderness Dressing: Travellers (5e)


Tired of glossing over the details of your characters’ ocean journey (except for the inevitable, violent random encounters)? Want to add in minor features of interest to their journeys? Want to make their journeys seem more “real”? Then Wilderness Dressing is for you! Each instalment in the line focuses on a different type of wilderness and gives you--the busy GM--the tools to bring...   [click here for more]
Raging Swan Press  $3.75

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