Fill your hardboiled detective’s hand with luck and doom!
As Cthulhu Confidential investigators navigate the intertwined worlds of crime and cosmic horror, they accumulate Problem cards marking the hits they take along the way.
Fortunately they also pick up Edge cards, which they can parlay into useful advantages against gangsters, gamblers and ghouls.
This accessory... [click here for more]
Protect the secrets of the future, present and past - until the time comes to reveal them!
TimeWatch designer Kevin Kulp has traveled into the future where he’s already completed the TimeWatch Game Master’s Screen and Resource Book, and brought it back for your use and enjoyment! He probably did not catastrophically disrupt history in the process!
The TimeWatch GM’s Screen is three-ply and portrait-oriented,... [click here for more]
Bullets, blades, tumbles and absinthe overindulgence!
This optional accessory allows The Yellow King Roleplaying Game GMs to quickly grab and dish out Injury cards during face-to-face play. Its card selection focuses on the sorts of harm most likely to occur in any investigation into reality-bending occult horror. Ideal for improvised scenarios or sudden swerves into unexpectedly... [click here for more]
Apprehension, panic, terror, and collapsing causation!
This optional accessory helps The Yellow King Roleplaying Game GMs select and hand out Shocks during in-person play. Its card selection focuses on the varieties of fear and emotional disequilibrium most likely to afflict investigators into any reality-altering Carcosan mystery. Perfect for on-the-fly scenarios or abrupt... [click here for more]