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Mythic Mastery - Mythic Wondrous Items Volume I

Mythic Mastery - Mythic Wondrous Items Volume I


So you’ve picked out your mythic path, chosen your path abilities, learned a few mythic spells, and given yourself a mythic feat or two, but there’s one key aspect of character customization that you’re missing: magic items. Adventurers are only as good as the tools that they use, and why should mythic characters have to settle for the same every-day magic items that lesser...   [click here for more]
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Mythic Mastery - Mythic Wood and Taiga Giants

Mythic Mastery - Mythic Wood and Taiga Giants


Larger Than Life Foes!               This book presents game statistics for the mythic wood giant and mythic taiga giant, both of which have unique abilities never seen elsewhere, and are suitable for use as foes in both mythic and non-mythic games. Mythic taiga giants (CR 15) can conjure up the ghosts of his ancestors to fight on his behalf, and harness the mystical power of the aurora....   [click here for more]
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Mythic Mastery - The Path of Villainy

Mythic Mastery - The Path of Villainy


Become a Master of Evil!               While it’s true that anyone can be evil, to truly be a master of all things nefarious and wicked requires dedication, and this is even more true at the highest echelons of power. Nothing stops mythic characters of the archmage, champion, or trickster paths from being evil and villainous, but the worst of the worst deserve a dedicated path that...   [click here for more]
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Mythic Mastery - The Vordis Scourge, Volume I

Mythic Mastery - The Vordis Scourge, Volume I


A Terrifying Merger of Cold Steel and Undead Flesh!               The vordis are a group of construct-like creatures that are part machine and part undead, preserved flesh. The vordis come in many shapes and sizes, and indeed, they are in many ways more of a culture or an organization than they are a race. Their numbers grow by harvesting the flesh of living creatures, which they incorporate...   [click here for more]
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Mythic Mastery - The Vordis Scourge, Volume II

Mythic Mastery - The Vordis Scourge, Volume II


A Terrifying Merger of Cold Steel and Undead Flesh!               The vordis are a group of construct-like creatures that are part machine and part undead, preserved flesh. The vordis come in many shapes and sizes, and indeed, they are in many ways more of a culture or an organization than they are a race. Their numbers grow by harvesting the flesh of living creatures, which they incorporate...   [click here for more]
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Mythic Mastery - The Vordis Scourge, Volume III

Mythic Mastery - The Vordis Scourge, Volume III


A Terrifying Merger of Cold Steel and Undead Flesh!               The vordis are a group of construct-like creatures that are part machine and part undead, preserved flesh. The vordis come in many shapes and sizes, and indeed, they are in many ways more of a culture or an organization than they are a race. Their numbers grow by harvesting the flesh of living creatures, which they incorporate...   [click here for more]
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Mythic Mastery: Mythic Curses II

Mythic Mastery: Mythic Curses II


The Dreaded Curses Return!               In folklore and fantasy media, curses are powerful supernatural forces that are not to be trifled with, which can take on lives of their own, and respond to the actions of the poor wretches unfortunate enough to have been accursed. These curses are mysterious and terrifying, punishing transgressors for their misdeeds and reacting to the events...   [click here for more]
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Narrative Encounters - Bearwood Forest

Narrative Encounters - Bearwood Forest


If a Bear Mauls Adventurers in the Woods, is Anyone Around to Hear the Sound? Random encounters can be a very controversial topic. For some, the phrase is like a dirty word, evoking frustrating slogs through meaningless and flavorless encounters that do nothing but stall the game and bore everyone to tears. For others, it evokes a sense of yearning for the good old days, has the potential to...   [click here for more]
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Nature's Wrath - New Environmental Hazards

Nature's Wrath - New Environmental Hazards


Wondrous and Fantastic Terrain!   Heroes and monsters in the Pathfinder Second Edition roleplaying game have plenty of options to make them fantastic and magical, but that doesn’t mean that they should get all the fun. Fantasy media is full of examples of  strange, exotic, and downright magical locations where the terrain itself is just as much a fantasy as the events that take place upon...   [click here for more]
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Nature's Wrath - New Environmental Hazards II

Nature's Wrath - New Environmental Hazards II


Wondrous and Fantastic Terrain!   Heroes and monsters in the Pathfinder Second Edition roleplaying game have plenty of options to make them fantastic and magical, but that doesn’t mean that they should get all the fun. Fantasy media is full of examples of  strange, exotic, and downright magical locations where the terrain itself is just as much a fantasy as the events that take place upon...   [click here for more]
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New Beginnings - Alternate Character Creation Methods

New Beginnings - Alternate Character Creation Methods


Start Your Campaign Off Right!               Character creation is the very foundation of the game, not just because it’s the very first thing you do when you sit down to play, but also because the way that you make your character also helps to set the tone for the entire game. You’re probably familiar with the long (and passionate) debates that can arise between die-rolling and point-buy...   [click here for more]
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Ongoing Investigations: Character Options for Investigators

Ongoing Investigations: Character Options for Investigators


The Game is Afoot!                   Do you love the investigator class from Paizo’s Advanced Class Guide, but find yourself wishing that there were a few more options available for investigator characters? Perhaps you’d have liked to have seen some archetypes that were tailor-made for popular character types from mystery novels, movies, and television, such as corrupt...   [click here for more]
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Otherworldly Invocations

Otherworldly Invocations


Patrons Like You’ve Never Seen Them Before Wizards get their magic from studying tomes. Sorcerers inherit their magic from their parents. Clerics get their magic from their god. Druids get their magic from nature. And witches get their magic from an eldritch pact made with a supernatural patron…at least in theory. But the mechanics behind the witch’s patron class...   [click here for more]
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Princes of the Plains - Halfling Archetypes

Princes of the Plains - Halfling Archetypes


Score One For the Little Guy! Down to earth in more ways than one, halflings are a practical and quiet sort of folk, who still sometimes possess a strong mischievous streak. Though they’re known best for their small stature, their bravery and courage in the face of adversity is the subject of many a legend, as is their incredible luck. Of course, when...   [click here for more]
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Regents of the Roads - Gnomish Archetypes

Regents of the Roads - Gnomish Archetypes


It’s Time to Go Roaming! Gnomes are an unusual race, who don’t quite seem to belong anywhere. Some are great illusionists with a close connection to the fey, others are mad tinkerers and alchemists, prone to explosions and mishaps, and still others are slaves to an intense wanderlust and known for the vibrant colors of their skin and hair. Though they never quite fit...   [click here for more]
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Scions of Sin - Tiefling Archetypes

Scions of Sin - Tiefling Archetypes


Come to the Dark Side! Everyone’s favorite downtrodden anti-heroes and over-the-top villains, tieflings carry within them the touch of the lower planes. Whether it’s a subtle hint of brimstone, glowing red eyes, or full-on red skin and goat hooves, no one expects a tiefling to be a nice guy. Unfortunately, while this can make for a fun character flavorfully, the mechanics...   [click here for more]
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Scions of the Vampire: Blood, Shadow, and Smoke

Scions of the Vampire: Blood, Shadow, and Smoke


It Takes More Than Fangs to Be A Vampire! For years, the legend of the vampire has captivated the minds of mortals, and these dark stalkers of the night have become permanent fixtures of fantasy media and roleplaying games alike. But while vampires in novels, movies, and television each provide their own unique twist or spin on the vampire myth, creating innumerable different interpretations...   [click here for more]
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Scourge: The Deluxe Guide to Disease and Poison

Scourge: The Deluxe Guide to Disease and Poison


                Poisons and diseases have been a part of the 3.5 OGL and the Pathfinder Roleplaying Game since the beginning, but for many, they have never quite measured up. Any poison that didn’t do Constitution damage was a nuisance, not a threat, and poisons and diseases alike were treated as something for the cleric to wave away between combats with a convenient spell or two....   [click here for more]
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Side Paths - Silver Rebels 1 - Kennels of the Red Fang

Side Paths - Silver Rebels 1 - Kennels of the Red Fang


It’s a Dog Eat Dog World! Adventure paths offer fantastic stories and sweeping campaign arcs that take characters on a ride from very low levels all the way up to the highest reaches of the game, and they can be incredibly fun and rewarding to play. But even though there’s a lot packed into an adventure path, sometimes you find yourself wishing for more, whether there’s...   [click here for more]
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Side Paths - Silver Rebels 2 - Trials of the Drowned

Side Paths - Silver Rebels 2 - Trials of the Drowned


Descend Into The Watery Depths Adventure paths offer fantastic stories and sweeping campaign arcs that take characters on a ride from very low levels all the way up to the highest reaches of the game, and they can be incredibly fun and rewarding to play. But even though there’s a lot packed into an adventure path, sometimes you find yourself wishing for more, whether there’s...   [click here for more]
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Side Paths - Tunnels of the Twisting Worm

Side Paths - Tunnels of the Twisting Worm


The Tunnels that Time Forgot! Warning! Some assembly required! This book contains everything you need to run an adventure, including several new stat-blocks, adventure background, and an outline of encounters. What it does not include are maps and read-aloud text. GMs will need to connect the dots in a few places to fit the encounters and overall plot of this micro-adventure into their larger...   [click here for more]
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Signature Spells - Lion Magic

Signature Spells - Lion Magic


King of the Jungle, King of Magic!   Knowledge is power, especially when that knowledge relates to casting spells. With a wide and wonderful world of magic out there to explore, a spellcaster’s repertoire of spells not only allows them to do fun and exciting things, but can also help represent and define who they are and what kind of magic they are wielding. The Signature Spells series,...   [click here for more]
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Signature Spells - Serpent Magic

Signature Spells - Serpent Magic


Serpentine Spells and Sorcery!   Knowledge is power, especially when that knowledge relates to casting spells. With a wide and wonderful world of magic out there to explore, a spellcaster’s repertoire of spells not only allows them to do fun and exciting things, but can also help represent and define who they are and what kind of magic they are wielding. The Signature Spells series, for...   [click here for more]
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Sour Grapes

Sour Grapes


Trouble at the Vineyard A mysterious plague has broken out in the town of Norwith, which defies both explanation and all attempts so far to find a cure. Tasked with tracking the plague to its source and putting an end to it, a band of mighty heroes must follow the evidence to a local winery. But all is not as it seems in the vineyard, whose crops are stalked by undead plant creatures, and whose...   [click here for more]
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Spacefarer's Digest 001 - Digital Themes

Spacefarer's Digest 001 - Digital Themes


Character Options for a Digital Age! A spacefarer’s life is a difficult one, fraught with danger. She is surrounded by hazardous environments, encounters strange and hostile alien species, and must often make do with outdated, or even glitch, equipment. If one wants to live long adventuring among the stars, it’s important to be the best that one can be. The Spacefarer’s Digest...   [click here for more]
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Spacefarer's Digest 002 - Scientific Themes

Spacefarer's Digest 002 - Scientific Themes


A Scientist is Always Fine! A spacefarer’s life is a difficult one, fraught with danger. She is surrounded by hazardous environments, encounters strange and hostile alien species, and must often make do with outdated, or even glitch, equipment. If one wants to live long adventuring among the stars, it’s important to be the best that one can be. The Spacefarer’s Digest series...   [click here for more]
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Spacefarer's Digest 003 - Heist Archetypes

Spacefarer's Digest 003 - Heist Archetypes


This Job Requires a Special Set of Skills! A spacefarer’s life is a difficult one, fraught with danger. She is surrounded by hazardous environments, encounters strange and hostile alien species, and must often make do with outdated, or even glitch, equipment. If one wants to live long adventuring among the stars, it’s important to be the best that one can be. The Spacefarer’s...   [click here for more]
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Spacefarer's Digest 004 - Grenadier's Handbook

Spacefarer's Digest 004 - Grenadier's Handbook


Go Out With A Bang!   A spacefarer’s life is a difficult one, fraught with danger. She is surrounded by hazardous environments, encounters strange and hostile alien species, and must often make do with outdated, or even glitch, equipment. If one wants to live long adventuring among the stars, it’s important to be the best that one can be. The Spacefarer’s Digest series contains new player...   [click here for more]
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Spacefarer's Digest 005 - Archetypes of Sin

Spacefarer's Digest 005 - Archetypes of Sin


Indulge in the Vices of the Future! A spacefarer’s life is a difficult one, fraught with danger. She is surrounded by hazardous environments, encounters strange and hostile alien species, and must often make do with outdated, or even glitch, equipment. If one wants to live long adventuring among the stars, it’s important to be the best that one can be. The Spacefarer’s Digest...   [click here for more]
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Spacefarer's Digest 006 - Advanced Spacefarer Feats 1

Spacefarer's Digest 006 - Advanced Spacefarer Feats 1


Classic Feats Updated and Reimagined for Starfinder! A spacefarer’s life is a difficult one, fraught with danger. She is surrounded by hazardous environments, encounters strange and hostile alien species, and must often make do with outdated, or even glitchy, equipment. If one wants to live long adventuring among the stars, it’s important to be the best that one can be. The Spacefarer’s...   [click here for more]
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Spacefarer's Digest 007 - Advanced Spacefarer Feats 2

Spacefarer's Digest 007 - Advanced Spacefarer Feats 2


Classic Feats Updated and Reimagined for Starfinder! A spacefarer’s life is a difficult one, fraught with danger. She is surrounded by hazardous environments, encounters strange and hostile alien species, and must often make do with outdated, or even glitchy, equipment. If one wants to live long adventuring among the stars, it’s important to be the best that one can be. The Spacefarer’s...   [click here for more]
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Spacefarer's Digest 008 - Advanced Spacefarer Feats 3

Spacefarer's Digest 008 - Advanced Spacefarer Feats 3


Classic Feats Updated and Reimagined for Starfinder! A spacefarer’s life is a difficult one, fraught with danger. She is surrounded by hazardous environments, encounters strange and hostile alien species, and must often make do with outdated, or even glitchy, equipment. If one wants to live long adventuring among the stars, it’s important to be the best that one can be. The Spacefarer’s...   [click here for more]
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Spacefarer's Digest 009 - Advanced Spacefarer Feats 4

Spacefarer's Digest 009 - Advanced Spacefarer Feats 4


Classic Feats Updated and Reimagined for Starfinder! A spacefarer’s life is a difficult one, fraught with danger. She is surrounded by hazardous environments, encounters strange and hostile alien species, and must often make do with outdated, or even glitchy, equipment. If one wants to live long adventuring among the stars, it’s important to be the best that one can be. The Spacefarer’s...   [click here for more]
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Spacefarer's Digest 010 - Envoy Options

Spacefarer's Digest 010 - Envoy Options


Be the Best Envoy You Can Be! A spacefarer’s life is a difficult one, fraught with danger. She is surrounded by hazardous environments, encounters strange and hostile alien species, and must often make do with outdated, or even glitchy, equipment. If one wants to live long adventuring among the stars, it’s important to be the best that one can be. The Spacefarer’s Digest series...   [click here for more]
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Spacefarer's Digest 011 - A Mechanic's Guide to Exo-Suits

Spacefarer's Digest 011 - A Mechanic's Guide to Exo-Suits


Be One With the Machine!   A spacefarer’s life is a difficult one, fraught with danger. She is surrounded by hazardous environments, encounters strange and hostile alien species, and must often make do with outdated, or even glitchy, equipment. If one wants to live long adventuring among the stars, it’s important to be the best that one can be. The Spacefarer’s Digest series contains new player...   [click here for more]
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Spacefarer's Digest 012 - Mystic Connections

Spacefarer's Digest 012 - Mystic Connections


Source of Mystic Power!   A spacefarer’s life is a difficult one, fraught with danger. She is surrounded by hazardous environments, encounters strange and hostile alien species, and must often make do with outdated, or even glitchy, equipment. If one wants to live long adventuring among the stars, it’s important to be the best that one can be. The Spacefarer’s Digest series contains new player...   [click here for more]
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Spacefarer's Digest 013 - Operative Options

Spacefarer's Digest 013 - Operative Options


Superior Tricks for Superior Operatives!   A spacefarer’s life is a difficult one, fraught with danger. She is surrounded by hazardous environments, encounters strange and hostile alien species, and must often make do with outdated, or even glitchy, equipment. If one wants to live long adventuring among the stars, it’s important to be the best that one can be. The Spacefarer’s Digest series...   [click here for more]
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Spacefarer's Digest 014 - Solarian Options

Spacefarer's Digest 014 - Solarian Options


Secrets of the Cosmos Revealed! A spacefarer’s life is a difficult one, fraught with danger. She is surrounded by hazardous environments, encounters strange and hostile alien species, and must often make do with outdated, or even glitchy, equipment. If one wants to live long adventuring among the stars, it’s important to be the best that one can be. The Spacefarer’s Digest series...   [click here for more]
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Spacefarer's Digest 015 - Advanced Soldier Options

Spacefarer's Digest 015 - Advanced Soldier Options


Go Beyond Basic Training! A spacefarer’s life is a difficult one, fraught with danger. She is surrounded by hazardous environments, encounters strange and hostile alien species, and must often make do with outdated, or even glitchy, equipment. If one wants to live long adventuring among the stars, it’s important to be the best that one can be. The Spacefarer’s Digest series...   [click here for more]
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Spacefarer's Digest 016 - Cutting Edge Magic Hacks

Spacefarer's Digest 016 - Cutting Edge Magic Hacks


Top Tier Technomancer Tricks! A spacefarer’s life is a difficult one, fraught with danger. She is surrounded by hazardous environments, encounters strange and hostile alien species, and must often make do with outdated, or even glitchy, equipment. If one wants to live long adventuring among the stars, it’s important to be the best that one can be. The Spacefarer’s Digest series...   [click here for more]
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Spacefarer's Digest 017 - Alien Feats - Goblins and Grays

Spacefarer's Digest 017 - Alien Feats - Goblins and Grays


Embrace the Strange! A spacefarer’s life is a difficult one, fraught with danger. She is surrounded by hazardous environments, encounters strange and hostile alien species, and must often make do with outdated, or even glitchy, equipment. If one wants to live long adventuring among the stars, it’s important to be the best that one can be. The Spacefarer’s Digest series contains...   [click here for more]
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The Book of Forbidden Magic

The Book of Forbidden Magic


Forbidden Spells of Incredible Power!               Everyone knows that there are some spells that are too dangerous, too wild, or just plain too powerful for any ambitious mage to cast. These rare, exotic, and above all forbidden spells are few and far between, but the immense opportunity that they provide to those who find a way to claim them is well worth the risks. And the risks are...   [click here for more]
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The Deluxe Guide to Fiend Summoning and Faustian Bargains

The Deluxe Guide to Fiend Summoning and Faustian Bargains


Master the Power of Fiends               For centuries, the idea of summoning otherworldly creatures and binding them to our will, or using them to perform powerful magic, has fascinated people of every culture. From fantasy games and movies, to famous plays, like Goethe’s Faust, and even documents such as the infamous Key of Solomon said to provide instructions on the...   [click here for more]
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The Ebon Vault: Fantastic Footgear

The Ebon Vault: Fantastic Footgear


Accessorize Your Magic               Few adventurers worry about whether or not their choice of boots match their armor, or whether or not a given magic item is currently “buy one get one free,” but that doesn’t mean that it isn’t important to choose your magic gear with care. As much as shoe shopping might seem anathema to hardened veterans of deep, dark dungeons, the fact of...   [click here for more]
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The Ebon Vault: Glittering Rings

The Ebon Vault: Glittering Rings


One Book to Rule them All! Rings can mean a lot of different things to different people, and of all the different types of magic items, they are probably the ones with the most symbolic meaning. Whether one looks at the ring as a symbol of authority, such as signet rings, or the practice of making one kiss one’s ring, or as a symbol of eternity, a bond with no end and no beginning, such...   [click here for more]
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The Ebon Vault: Grand Gloves

The Ebon Vault: Grand Gloves


Take Magic Items into Your Own Hands! Few adventurers worry about whether or not their choice of gloves match their armor, and most would gladly wear mismatched gloves and gauntlets if they could get away with it, fashion be damned, but that doesn’t mean that it isn’t important to choose your magic gear with care. As much as picking out gloves for every occasion might seem anathema...   [click here for more]
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The Ebon Vault: Impenetrable Shields

The Ebon Vault: Impenetrable Shields


Shield Yourself! Shields are an invaluable tool for fantasy warriors. Not only are they good for deflecting incoming blows, they also double as handy weapons in a pinch, and, if decked out in your personal heraldry, can serve as a sort of badge and nameplate all rolled up into one. The Pathfinder Roleplaying Game Core Rulebook does little to differentiate shields from armor,...   [click here for more]
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The Traveler's Guide to the Elemental Plane of Fire

The Traveler's Guide to the Elemental Plane of Fire


Can You Take the Heat?   The Furnace. The Crematorium. Inferno. These are among the names that have been ascribed to the Elemental Plane of Fire, one of the most exotic, dangerous, and misunderstood of all the planes of existence. Home to the fabled City of Brass, the trading hub of the planes and the seat of power of the mighty efreet, the Elemental Plane of Fire also houses the ashen wastes, a...   [click here for more]
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Traveler's Guide to the Galaxy 001 - Hazards of the Void

Traveler's Guide to the Galaxy 001 - Hazards of the Void


Perils Between the Stars!   Everyone knows that space is a dangerous place: there are strange alien species that don’t play well with others, space pirates and other ne’er do wells that chose a life in the stars to get away from the restrictions of society, and a whole lot more. But while much of the focus on the dangers of space travel tends to be on those you encounter, the cosmos is full...   [click here for more]
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Traveler's Guide to the Galaxy 002 - The Hive

Traveler's Guide to the Galaxy 002 - The Hive


A Race of Alien Horrors!   They are known only as The Hive. Though intelligent, they rarely deign to communicate with members of other races, instead infusing them with parasitic larvae, using them as incubators until their young burst forth violently from within. First introduced in Pathfinder Roleplaying Game: Horror Adventures, this book takes the existing Hive creatures and gives them...   [click here for more]
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