Title ▼ |
Publisher |
Price |
Pre-generated treasure hoardes
Volume 3 - Constructs
Generating treasure hoards can be a time consuming task, so the work has been done for you. Pre-generated treasure saves you the hassle, with 6 hoards to randomly choose from for each APL (average party level) from 1 to 20 and treasure quantity, from incidental to triple.
The Pathfinder Roleplaying Game has rules for creating different... [click here for more] |
Ennead Games |
$1.25
|
Pre-generated treasure hoardes
Volume 2 – Animals
Generating treasure hordes can be a time consuming task, so the work has been done for you. Pre-generated treasure saves you the hassle, with 6 hoardes to randomly choose from for each APL(average party level) from 1 to 20 and treasure quantity, from incidental to triple.
The Pathfinder Roleplaying Game has rules for... [click here for more] |
Ennead Games |
$1.25
|
Pre-generated treasure hoardes
Volume 1 – Aberrations
Generating treasure hordes can be a time consuming task, so the work has been done for you. Pre-generated treasure saves you the hassle, with 6 hoardes to randomly choose from for each APL(average party level) from 1 to 20 and treasure quantity, from incidental to triple.
The Pathfinder Roleplaying Game has rules... [click here for more] |
Ennead Games |
$1.25
|
Novus Draco
(Aka “New Dragon”)
“Familiarity breeds contempt…” Mark Twain
After a while, most players become familiar with any creature they encounter. If a red dragon is spotted coming towards the village you are in, it’s a good bed it’s going to use a fire based breath weapon.
The ideas behind this are to make each dragon encountered... [click here for more] |
Ennead Games |
$1.25
|
Gemstone Generator
This can provide an extra layer of information for your players or even to create a famous and sought after gem. What do you think would be more interesting, a simple large ruby, or one shaped like a star but feels oddly warm to the touch…?
The Gemstone Generator is for providing details about the gem itself - Building on the existing gemstone rules it adds more... [click here for more] |
Ennead Games |
$1.25
|
Dragon Templates & Variants
Volume 2 – P to Z
Templates are a handy way to give a spin on an existing creature. They tell you what has changed, what advantages they have and sometimes, a bit more.
Presented here are 7 templates ( to give your base dragons some variations.
This volume covers P through to Z.
Notes:
Novus Draco... [click here for more] |
Ennead Games |
$1.25
|
Dragon Templates & Variants
Volume 2 – I to O
Templates are a handy way to give a spin on an existing creature. They tell you what has changed, what advantages they have and sometimes, a bit more.
Presented here are 7 templates ( to give your base dragons some variations.
This volume covers I through to O.
Notes:
Novus Draco is... [click here for more] |
Ennead Games |
$1.25
|
Dragon Templates & Variants
Volume 1 – A - H
Templates are a handy way to give a spin on an existing creature. They tell you what has changed, what advantages they have and sometimes, a bit more.
Presented here are 20+ templates (and a few variant templates) to give your base dragons some variations.
This volume covers A through to H.
Notes:
Novus... [click here for more] |
Ennead Games |
$1.25
|
Body Parts (& equipment) – Dragons
At some point, after killing a dragon, one or more enterprising heroes are going to wonder what the corpse itself is worth, or even just a part of it.
Presented here are details about the various body parts, what they are worth, some equipment and food and drink based off these body parts, with a few plot hooks as well
Note:
Novus... [click here for more] |
Ennead Games |
$1.25
|
Breath Weapons
Not just for dragons…
Breath weapons are in impressive addition to any creatures’ arsenal. The expelling of , well, something, from its mouth can be both surprising and dangerous.
They come in many verities and forms, from the classic cone of fire used by certain dragons, to the line of pure force. Some breaths are known to even heal or move earth
... [click here for more] |
Ennead Games |
$1.25
|
World Wonders Supplement 6 - Creature Related
This the final main supplement in the “World Wonders” series by Ennead Games. This volume focuses on creature related wonders.
This product references Pathfinder® Roleplaying Game: Ultimate Campaign™ and Pathfinder® Roleplaying Game: GameMastery Guide. They are needed to make full use of this product.
Minor Animal Hospital - Make your... [click here for more] |
Ennead Games |
$1.25
|
World Wonders
Supplement 5 – Constructs & Items
This is a supplement for “World Wonders” by Ennead Games. This volume focuses on constructs & items – Devices and equipment that can be used to benefit the settlement and kingdom they are housed in.
This product references Pathfinder® Roleplaying Game: Ultimate Campaign™ and Pathfinder® Roleplaying Game: GameMastery... [click here for more] |
Ennead Games |
$1.25
|
World Wonders Supplement 4 – Natural Features
The World Wonders classified as natural features are resources that many kingdoms fight over. They can’t be constructed, only discovered. Settlements are often built up around them and sometimes even wars erupt for their control.
This is a supplement for “World Wonders” by Ennead Games. This volume focuses on buildings that may be found in any... [click here for more] |
Ennead Games |
$1.25
|
World Wonders Supplement 3 - Structures
Structures provide a purpose. They may aid a city in its time of need, or provide a place to communicate with the outside world. Whatever the reason, they have many uses and many possible variations, some of which of featured here.
This is a supplement for “World Wonders” by Ennead Games. This volume focuses on structures – a form of building... [click here for more] |
Ennead Games |
$1.25
|
World Wonders
Supplement 2 - Effects
The universe is full of wonders. Sometimes this are made through deliberate effort, like a mighty bridge or great forge. Other times though, this comes about through accident. Whatever the reason, the World Wonders classed as “Effects” linger on after the initial event that has created them has gone.
This is a supplement for “World Wonders”... [click here for more] |
Ennead Games |
$1.25
|
World Wonders
Supplement 1 - Buildings
From impressive buildings, to mountains that breach the heavens themselves, the world is full of wonders both natural and artificial. They bring many benefits to a kingdom that controls or builds one. They are desired, feared and wars are fought over them.
This is a supplement for “World Wonders” by Ennead Games. This volume focuses... [click here for more] |
Ennead Games |
$1.25
|
World Wonders
From impressive buildings, to mountains that breach the heavens themselves, the world is full of wonders both natural and artificial. They bring many benefits to a kingdom that controls or builds one. They are desired, feared and wars are fought over them.
World Wonders is a system for dealing with those epic feats of nature and engineering.
What you will find within:... [click here for more] |
Ennead Games |
$1.25
|
Vehicle Modifications
There comes a point where simply walking somewhere or having to pay for travel services becomes annoying and tiresome. So you decide to get a vehicle. After a while you realise it doesn’t quite match your needs. So you need to modify it.
This product is for all those who want to modify and change their vehicles. From simple cosmetic changes, to improvements... [click here for more] |
Ennead Games |
$1.25
|
Potion Details Generator
Potions are a staple of any fantasy based game. They can be used to heal, to grant a boost to speed or even as a basic weapon.
But sometimes you need to know more about the potion. What does it look like? How does it smell, what type of container is it in?
This is where the Potion Detail Generator steps in.
With this you can find out details about the smell,... [click here for more] |
Ennead Games |
$1.25
|
Fantastic Feats Volume 38 Shadow Dancer Fantastic: Adjective - Strange, different; imaginary
Characters in rpgs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats.
They may be combat related, a way to tweak spells or even to do with the crafting of an item. Some will be useful to almost... [click here for more] |
Ennead Games |
$1.25
|
Fantastic Feats Volume 36 Mystic Theurge Fantastic: Adjective - Strange, different; imaginary
Characters in rpgs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats.
They may be combat related, a way to tweak spells or even to do with the crafting of an item. Some will be useful to almost... [click here for more] |
Ennead Games |
$1.25
|
Fantastic Feats Volume 35 Loremaster Fantastic: Adjective - Strange, different; imaginary
Characters in rpgs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats.
They may be combat related, a way to tweak spells or even to do with the crafting of an item. Some will be useful to almost everyone,... [click here for more] |
Ennead Games |
$1.25
|
Fantastic Feats Volume 39 - Gunslinger Fantastic: Adjective - Strange, different; imaginary
Characters in rpgs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats.
They may be combat related, a way to tweak spells or even to do with the crafting of an item. Some will be useful to almost... [click here for more] |
Ennead Games |
$1.25
|
Fantastic Feats Volume 34 - Eldritch Knight Fantastic: Adjective - Strange, different; imaginary
Characters in rpgs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats.
They may be combat related, a way to tweak spells or even to do with the crafting of an item. Some will be useful to... [click here for more] |
Ennead Games |
$1.25
|
Fantastic Feats Volume 33 - Duelist Fantastic: Adjective - Strange, different; imaginary
Characters in rpgs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats.
They may be combat related, a way to tweak spells or even to do with the crafting of an item. Some will be useful to almost... [click here for more] |
Ennead Games |
$1.25
|
Fantastic Feats Volume 32 – Dragon Disciple Fantastic: Adjective - Strange, different; imaginary
Characters in rpgs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats.
They may be combat related, a way to tweak spells or even to do with the crafting of an item. Some... [click here for more] |
Ennead Games |
$1.25
|
Fantastic Feats Volume 31 Assassin Fantastic: Adjective - Strange, different; imaginary
Characters in rpgs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats.
They may be combat related, a way to tweak spells or even to do with the crafting of an item. Some will be useful... [click here for more] |
Ennead Games |
$1.25
|
Fantastic Feats Volume 30 Arcane Trickster
Fantastic: Adjective - Strange, different; imaginary
Characters in rpgs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats.
They may be combat related, a way to tweak spells or even to do with the crafting of an item. Some... [click here for more] |
Ennead Games |
$1.25
|
Fantastic Feats Volume 27 - Magus
Fantastic: Adjective - Strange, different; imaginary
Characters in rpgs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats.
They may be combat related, a way to tweak spells or even to do with the crafting of an item. Some will be useful to almost everyone, others only... [click here for more] |
Ennead Games |
$1.25
|
Fantastic Feats Volume 27 - Witches
Fantastic: Adjective - Strange, different; imaginary
Characters in rpgs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats.
They may be combat related, a way to tweak spells or even to do with the crafting of an item. Some will be useful to almost everyone, others... [click here for more] |
Ennead Games |
$1.25
|
Fantastic Feats Volume 26 Summoners
Fantastic: Adjective - Strange, different; imaginary
Characters in rpgs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats.
They may be combat related, a way to tweak spells or even to do with the crafting of an item. Some will be useful to almost everyone, others... [click here for more] |
Ennead Games |
$1.25
|
Fantastic Feats Volume 25 Oracles
Fantastic: Adjective - Strange, different; imaginary
Characters in rpgs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats.
They may be combat related, a way to tweak spells or even to do with the crafting of an item. Some will be useful to almost everyone, others only... [click here for more] |
Ennead Games |
$1.25
|
Fantastic Feats Volume 29 - Arcane Archer
Fantastic: Adjective - Strange, different; imaginary
Characters in rpgs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats.
They may be combat related, a way to tweak spells or even to do with the crafting of an item. Some will be useful to almost everyone, others... [click here for more] |
Ennead Games |
$1.25
|
Fantastic Feats Volume 24
Stupid & Overpowered Feats Volume 5
Characters in rpgs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats.
They may be combat related, a way to tweak spells or even to do with the crafting of an item. Some will be useful to almost everyone, others only in very certain circumstances.... [click here for more] |
Ennead Games |
$1.25
|
Fantastic Feats Volume 23 : Inquisitors
Fantastic: Adjective - Strange, different; imaginary
Characters in rpgs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats.
They may be combat related, a way to tweak spells or even to do with the crafting of an item. Some will be useful to almost everyone, others... [click here for more] |
Ennead Games |
$1.25
|
Fantastic Feats Volume 22 - Cavaliers
Fantastic: Adjective - Strange, different; imaginary
Characters in rpgs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats.
They may be combat related, a way to tweak spells or even to do with the crafting of an item. Some will be useful to almost everyone, others... [click here for more] |
Ennead Games |
$1.25
|
Fantastic Feats Volume 21 - Alchemists
Fantastic: Adjective - Strange, different; imaginary
Characters in rpgs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats.
They may be combat related, a way to tweak spells or even to do with the crafting of an item. Some will be useful to almost everyone, others... [click here for more] |
Ennead Games |
$1.25
|
Fantastic Feats Volume 20 - Wizards
Fantastic: Adjective - Strange, different; imaginary
Characters in rpgs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats.
They may be combat related, a way to tweak spells or even to do with the crafting of an item. Some will be useful to almost everyone, others... [click here for more] |
Ennead Games |
$1.25
|
Fantastic Feats Volume 18 - Sorcerers
Fantastic: Adjective - Strange, different; imaginary
Characters in rpgs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats.
They may be combat related, a way to tweak spells or even to do with the crafting of an item. Some will be useful to almost everyone, others... [click here for more] |
Ennead Games |
$1.25
|
Fantastic Feats Volume 17 - Rogues
Fantastic: Adjective - Strange, different; imaginary
Characters in rpgs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats.
They may be combat related, a way to tweak spells or even to do with the crafting of an item. Some will be useful to almost everyone, others... [click here for more] |
Ennead Games |
$1.25
|
Fantastic Feats Volume 16 - Rangers
Fantastic: Adjective - Strange, different; imaginary
Characters in rpgs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats.
They may be combat related, a way to tweak spells or even to do with the crafting of an item. Some will be useful to almost everyone, others... [click here for more] |
Ennead Games |
$1.25
|
Fantastic Feats Volume 15 - Paladins
Fantastic: Adjective - Strange, different; imaginary
Characters in rpgs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats.
They may be combat related, a way to tweak spells or even to do with the crafting of an item. Some will be useful to almost everyone, others... [click here for more] |
Ennead Games |
$1.25
|
Fantastic Feats Volume 48 - Skald
Fantastic: Adjective - Strange, different; imaginary
The term skald (or skáld) meaning 'poet', is generally used for poets who composed at the courts of Scandinavian and Icelandic leaders during the Viking Age and Middle Ages. Skalds are poets, historians, and keepers of lore who use their gifts for oration and song to inspire... [click here for more] |
Ennead Games |
$1.25
|
Fantastic Feats Volume 47 - Shaman
“What his name was before becoming a shaman has been lost to the ages. The spirits called him Tor’Tilla. You think I am joking? It is not my place, or yours, to question the wisdom of the spirits when they name us, even though sometimes it is very perplexing…”
Tales of Tor’Tilla, the Lost Shaman
A shaman is a kind... [click here for more] |
Ennead Games |
$1.25
|
Fantastic Feats Volume 46 - Investigator
“So you want to interview me about being an Imperial Investigator? Why? Stories for the bards and lore-tellers? I suppose you can tag along, just don’t get in my way and if I say move, you move. Understand?”
T’riss Malar, Imperial Investigator
This edition of “Fantastic Feats” – a series of feats based... [click here for more] |
Ennead Games |
$1.25
|
Fantastic Feats Volume 45 - Hunter “The forest itself shall shield me from your attacks” - Serena Hycroft, Hunter The Hunter is a hybrid class that combines a druids power and rangers skills into nature's deadly defender. Often found with an animal companion, the dwell in the forests and jungles, protecting nature from those who would do it harm. Some see... [click here for more] |
Ennead Games |
$1.25
|
Fantastic Feats Volume 49 - Slayer
“Took me two weeks but I finally tracked down the Red-Hand of Garn. I won’t give you the details about how he got his name; it’s not for telling this close to dinner. Suffice to say, he will no longer be bothering anyone“ Songa, Slayer for hire
Characters in RPGs often have abilities are not tied to their class, race or... [click here for more] |
Ennead Games |
$1.25
|
Fantastic Feats Volume 44 - Brawler Fantastic: Adjective - Strange, different; imaginary
Characters in rpgs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats.
They may be combat related, a way to tweak spells or even to do with the crafting of an item. Some will be useful to almost... [click here for more] |
Ennead Games |
$1.25
|
Fantastic Feats Volume 43 - Bloodrager Fantastic: Adjective - Strange, different; imaginary
Characters in rpgs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats.
They may be combat related, a way to tweak spells or even to do with the crafting of an item. Some will be useful to almost... [click here for more] |
Ennead Games |
$1.25
|
Fantastic Feats Volume 42 - Arcanist Fantastic: Adjective - Strange, different; imaginary
Characters in rpgs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats.
They may be combat related, a way to tweak spells or even to do with the crafting of an item. Some will be useful to almost... [click here for more] |
Ennead Games |
$1.25
|