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DCC Holiday #11: Came The Monsters of Midwinter

DCC Holiday #11: Came The Monsters of Midwinter


A level 2 holiday adventure module for DCC RPG!  Star Notch, a town that keeps the Sovereignight more joyful and true than any other in all the Shudder Mountains, is beset by a host of evils so horrible as to try the faith of honest folk. When a group of fiendish creatures strikes at the town’s heart, it’s up to our mountain heroes to vanquish an ancient evil and restore the...   [click here for more]
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DCC RPG Reference Booklet

DCC RPG Reference Booklet


A Judge’s Best Friend! Judging can be hard work, but not with the DCC RPG Reference Booklet at your side. This book collects most of the commonly consulted DCC RPG tables in a single volume, making it perfect for quickly finding the information you need to keep your game running smoothly. Regardless of whether you’re a judge or a player, you’ll...   [click here for more]
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Dungeon Crawl Classics #0: Legends are Made, not Born

Dungeon Crawl Classics #0: Legends are Made, not Born


An Adventure for 0-Level Characters Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dungeon...   [click here for more]
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Dungeon Crawl Classics #101: The Veiled Vaults of the Onyx Queen

Dungeon Crawl Classics #101: The Veiled Vaults of the Onyx Queen


A Level 0 Adventure for DCC RPG The Queen’s Onyx Jubilee is set to begin, marking the 95th year of the merciful monarch’s glorious reign. While the entire realm celebrates the good fortune of their long-lived sovereign, a group of common villagers fights to stay alive. For them, the festivities have become a nightmare, as the sounds of revelry are replaced by screams of terror – their...   [click here for more]
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Dungeon Crawl Classics #102: Dweller Between the Worlds

Dungeon Crawl Classics #102: Dweller Between the Worlds


A Level 1 Adventure for DCC RPG Doom blankets the land as rumors spread of a dire evil rising in the east. For the first time in living memory, the winter snows have arrived before the harvest, bringing with them an unnatural bitter chill, and in taverns and inns travelers whisper of strange creatures emerging from the ancient forest said to leave entire villages standing silent and empty...   [click here for more]
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Dungeon Crawl Classics #103: Bloom on the Blood Garden

Dungeon Crawl Classics #103: Bloom on the Blood Garden


A Level 0 Adventure Funnel for DCC RPG There’s something strange blooming up at the old manor on Cob Hill. Locals hired by the new owner have gone missing. Unknown to all, an ancient blood pact is being honored, allowing a demonic being entrance into the world. DCC #103: Bloom of the Blood Garden is a 0-level funnel designed to kick off a new campaign or serve as a one-shot adventure....   [click here for more]
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Dungeon Crawl Classics #10: The Sunless Garden

Dungeon Crawl Classics #10: The Sunless Garden


An adventure for character levels 6-8 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dungeon...   [click here for more]
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Dungeon Crawl Classics #12.5: Iron Crypt of the Heretics

Dungeon Crawl Classics #12.5: Iron Crypt of the Heretics


ENnie Nominee Best Adventure An adventure for character levels 11-13 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed....   [click here for more]
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Dungeon Crawl Classics #12.5: The Iron Crypt of the Heretic (1E)

Dungeon Crawl Classics #12.5: The Iron Crypt of the Heretic (1E)


1E Conversion Edition An Adventure for Character Levels 11-13 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed....   [click here for more]
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Dungeon Crawl Classics #17.5: War of the Witch Queen

Dungeon Crawl Classics #17.5: War of the Witch Queen


An Adventure for Character Levels 7-9 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dungeon...   [click here for more]
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Dungeon Crawl Classics #1: Idylls of the Rat King

Dungeon Crawl Classics #1: Idylls of the Rat King


An adventure for character levels 1-3 Now updated to 3.5 rules! Remember the golden days of role playing, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Well, those days are back. Dungeon Crawl Classics feature bloody combat, intriguing dungeons, and no NPCs who aren't meant to be killed. Each...   [click here for more]
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Dungeon Crawl Classics #21: Assault on Stormbringer Castle

Dungeon Crawl Classics #21: Assault on Stormbringer Castle


An adventure for character levels 12-13 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dungeon...   [click here for more]
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Dungeon Crawl Classics #27: Revenge of the Rat King

Dungeon Crawl Classics #27: Revenge of the Rat King


Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dungeon crawl, with the monsters you know, the traps...   [click here for more]
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Dungeon Crawl Classics #2: The Lost Vault of Tsathzar Rho (v3.5)

Dungeon Crawl Classics #2: The Lost Vault of Tsathzar Rho (v3.5)


An adventure for 1st level characters Remember the golden days of role playing, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Well, those days are back. Dungeon Crawl Classics feature bloody combat, intriguing dungeons, and no NPCs who aren't meant to be killed. Each adventure is 100% good, solid dungeon crawl,...   [click here for more]
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Dungeon Crawl Classics #35A: Halls of the Minotaur (mini-module)

Dungeon Crawl Classics #35A: Halls of the Minotaur (mini-module)


An Adventure for 0-Level Characters The adventure Halls of the Minotaur was originally published in the limited-run boxed set DCC #35: Gazetteer of the Known Realms, which has been out of print for many years. Long been sought after by collectors, Halls of the Minotaur is finally being reprinted in a stand-alone format! This limited-edition “mini-module” reproduces the original version...   [click here for more]
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Dungeon Crawl Classics #3: The Mysterious Tower

Dungeon Crawl Classics #3: The Mysterious Tower


An adventure for character levels 3-5 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dungeon...   [click here for more]
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Dungeon Crawl Classics #42: Secret of the Stonearm

Dungeon Crawl Classics #42: Secret of the Stonearm


An Adventure for Character Levels 2-3 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics adventures don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good,...   [click here for more]
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Dungeon Crawl Classics #43: Curse of the Barrens

Dungeon Crawl Classics #43: Curse of the Barrens


An Adventure for Character Levels 3-5 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics adventures don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good,...   [click here for more]
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Dungeon Crawl Classics #4: Bloody Jack's Gold

Dungeon Crawl Classics #4: Bloody Jack's Gold


An adventure for character levels 10-12 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics adventures don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good,...   [click here for more]
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Dungeon Crawl Classics #57: Wyvern Mountain

Dungeon Crawl Classics #57: Wyvern Mountain


A Level 4 Adventure. High atop the Ul Dominor Mountains stands the lonely peak known as Wyvern Mountain. Once the lair of the dread white dragon Skelya and her army of wyvern servants, the high mountain citadel was synonymous with wickedness and wanton destruction. Now the ancient fastness has become a haven for evil once again. A tribe of brazen goblins have claimed the fastness for their...   [click here for more]
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Dungeon Crawl Classics #66.5: Doom of the Savage King

Dungeon Crawl Classics #66.5: Doom of the Savage King


Dungeon Crawl Classics #66.5: Doom of the Savage Kings A Level 1 Adventure High above the windswept moors and darksome woods, the village of Hirot is under siege. Each night, as the sun sinks beneath the western mountains and the candles burn low, a devil-beast stalks the village streets, unleashing its savage fury on the living. From warlord to pauper, crone to child, no one is safe....   [click here for more]
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Dungeon Crawl Classics #67: Sailors on the Starless Sea

Dungeon Crawl Classics #67: Sailors on the Starless Sea


A Level 0 Adventure Find out why this is among the most-celebrated adventures for DCC RPG! Since time immemorial you and your people have toiled in the shadow of the cyclopean ruins. Of mysterious origins and the source of many a superstition, they have always been considered a secret best left unknown by the folk of your hamlet. But now something stirs beneath the crumbling...   [click here for more]
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Dungeon Crawl Classics #68: People of the Pit

Dungeon Crawl Classics #68: People of the Pit


DCC #68: The People of the Pit A Level 1 Adventure for DCC RPG It has been years since the last virgin was sacrificed: and now the pit beast awakens once more! Every generation it stumbles forth on undulating tentacles from its resting place deep below the great ravine, its towering blubbery mass ravaging the land before returning to slumber for decades. But this time is different. The...   [click here for more]
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Dungeon Crawl Classics #69: The Emerald Enchanter

Dungeon Crawl Classics #69: The Emerald Enchanter


A Level 2 Adventure for DCC RPG Villagers have gone missing! A mix of clues, superstitions, and omens point to the brooding citadel of the emerald sorcerer. This silent monolith has sat undisturbed atop a windy ridge for centuries. Legends say that a green-skinned sorcerer dwells there, where he conducts strange experiments and builds enigmatic machinery. His green-skinned constructs patrol...   [click here for more]
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Dungeon Crawl Classics #6: Temple of the Dragon Cult

Dungeon Crawl Classics #6: Temple of the Dragon Cult


An adventure for character levels 8-10 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dungeon...   [click here for more]
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Dungeon Crawl Classics #70: Jewels of the Carnifex

Dungeon Crawl Classics #70: Jewels of the Carnifex


A Level 3 Adventure for DCC RPG At the end of a forgotten back alley, in the weird and otherworldly marketplace of faiths known as the Bazaar of the Gods, stands the ruins of a forgotten chapel. Once the cult of the Carnifex was celebrated throughout the City of a Thousand Gates. But a band of holy warriors rose against the cult of executioners and torturers, casting down her signs and scattering...   [click here for more]
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Dungeon Crawl Classics #71: The 13th Skull

Dungeon Crawl Classics #71: The 13th Skull


A Level 4 Adventure for DCC RPG Thirteen generations ago, the ambitious first Duke of Magnussen made a fell pact with an unknown power, who asked for but one thing in return: the thirteenth daughter born to a Magnussen duke. Now, generations hence, the daughter of Duke Magnussen XIII is stolen away by a hooded executioner riding a leathery beast. As it wings back across the city walls to drop...   [click here for more]
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Dungeon Crawl Classics #72: Beyond the Black Gate

Dungeon Crawl Classics #72: Beyond the Black Gate


A Level 5 Adventure for DCC RPG This printing features a dynamic new cover by Ken Kelly! Summoned by a coven of foul witches, the adventurers are bid through the Black Gate and across the multiverse, in pursuit of the crown of the fallen Horned King. There, in the icebound gloom of Thrice-Tenth Kingdom, they must pit their wits and brawn against his dread servants. His sullen citadel looms...   [click here for more]
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Dungeon Crawl Classics #73: Emirikol Was Framed!

Dungeon Crawl Classics #73: Emirikol Was Framed!


A Level 4 Adventure for DCC RPG The mad wizard Emirikol is terrifying the city! Striking without reason and sending his winged apes to slaughter the populace, the famous archmage has gone too far. Now a coffer of jewels is offered to those who would dare defeat him. The ever-changing walls of his Shifting Tower are guarded by a host of diabolical traps, fiendish guardians, and unimaginable...   [click here for more]
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Dungeon Crawl Classics #74: Blades Against Death

Dungeon Crawl Classics #74: Blades Against Death


A Level 4 Adventure for DCC RPG Punjar: wide-eyed madmen stalk the streets pronouncing the end of days, mail-clad priests crush the skulls of heathens underfoot, and timorous virgins are offered up in sacrifice within sooty temples. But even the greatest of shining temples and the strangest of mystery cults don’t dare to challenge the terrifying finality of death. Until now. In Blades...   [click here for more]
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Dungeon Crawl Classics #75: The Sea Queen Escapes

Dungeon Crawl Classics #75: The Sea Queen Escapes


A Level 3 Adventure Evil lurks beneath the ocean! For years it has slumbered, but now it rises once again, threatening to wash over the surface world like a monstrous wave. Only a handful of stalwarts stand between the nefarious schemes of the deep and a world drowned in sorrows, but first they must navigate a wizard’s sanctum, a magical prison, and the most unusual dungeon they’ve ever...   [click here for more]
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Dungeon Crawl Classics #76.5: Well of the Worm

Dungeon Crawl Classics #76.5: Well of the Worm


A Level 1 Adventure In ages long past and best forgotten, the world was ruled by worms. Deep within dreaming jungles, and high atop monolithic temples, fell priests sacrificed the blood of man and his kith to the mammoth war-worms.  One wizard would return the world to the rule of the worm. From deep within the blood-soaked earth, calling upon the spirits of the slain and blood of the dying,...   [click here for more]
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Dungeon Crawl Classics #76: Colossus, Arise!

Dungeon Crawl Classics #76: Colossus, Arise!


A Level 8 Adventure Giants stalk the shifting sands as the lost city of Stylos awakens from its deathless slumber. The Fourth Age of Man is at hand! All that stands between the gigantic hordes of Stylos and their conquest of the world is your band of adventurers. Sinister traps, implacable foes, and the crushing tread of the dread Colossus all lurk within these pages, eager to test the courage...   [click here for more]
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Dungeon Crawl Classics #77.5: The Tower Out of Time

Dungeon Crawl Classics #77.5: The Tower Out of Time


A Level 2 Adventure From out of the past comes an ancient evil to plague the present! A mystifying tower crowned by a blinding blood-red light has appeared in the forest, arriving as a never-before-seen comet burns in the sky above. Is its arrival a harbinger of terrible times ahead? Only those heroes brave enough to confront what lurks behind the inexplicable walls of the Pharos of Scales can...   [click here for more]
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Dungeon Crawl Classics #77: The Croaking Fane

Dungeon Crawl Classics #77: The Croaking Fane


A Level 3 Adventure For as long as men remember, the Lord of Evil Amphibians carried out unspeakable rites in his squatting temples situated far from civilization. Tales of human sacrifice, squirming servants, and rich but loathsome treasures were whispered of his followers. Now, unexpectedly, his servants have seemingly vanished, leaving behind their fanes to molder in the marshes. A brave...   [click here for more]
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Dungeon Crawl Classics #78: Fate's Fell Hand

Dungeon Crawl Classics #78: Fate's Fell Hand


A Level 2 Adventure Awash in a sea of phlogiston, three wizards battle for mastery of reality! But with each new day all gains are lost and the game begins anew. It is up to the adventurers to upset this ancient balance, winning free of the shrinking demi-plane before all is reduced to the roiling stuff of raw Chaos! Will you strike a bargain, swearing fealty to one of the fell masters? Or...   [click here for more]
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Dungeon Crawl Classics #79.5: Tower of the Black Pearl

Dungeon Crawl Classics #79.5: Tower of the Black Pearl


A Level 1 Adventure Once every decade, the tides of the Empyrean Ocean recede far enough to reveal the highest eaves of a mysterious undersea tower. Long ago this was an eldritch fastness of Sezrekan the Elder, the most wicked wizard ever to plague the Known World, but now the tower is known simply as the final resting place of the fabled Black Pearl – an artifact rumored to bring doom upon...   [click here for more]
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Dungeon Crawl Classics #79: Frozen in Time

Dungeon Crawl Classics #79: Frozen in Time


A Level 1 Adventure Eons-old secrets slumber beneath the forbidden Ghost Ice. Since the time of the Elders, the local tribes have shunned the crawling glacier, knowing it as taboo land that slays all who tread its frigid expanse. Now, the Ghost Ice has shattered, revealing hints at deeper mysteries entombed within its icy grasp. Strange machines and wonderful horrors stir beneath the ice…...   [click here for more]
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Dungeon Crawl Classics #80.5: Glipkerio's Gambit

Dungeon Crawl Classics #80.5: Glipkerio's Gambit


A Level 2 Adventure Atop the highest spire of Mount Tyche, your patron’s temple is under attack. A demonic miasma rolls down the frost-blasted peaks leaving a vile stench and foul magics in its wake. Winged black creatures roost along the crumbling solitary road to the temple. The bloodthirsty shrieks of snow apes and the moans of the tortured dead echo from the jagged rocks above. Your patron...   [click here for more]
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Dungeon Crawl Classics #80: Intrigue at the Court of Chaos

Dungeon Crawl Classics #80: Intrigue at the Court of Chaos


A Level 1 Adventure At the mercy of Chaos! Abducted by the Court of Chaos, the adventurers face hard choices if they want to return home. The Host of Chaos desires a legendary artifact held by the Scions of Law and need pawns to retrieve it. Faced with an eternity of servitude, the party must sneak into the Plane of Law and steal the Yokeless Egg from under its guardians’ watch. But not all...   [click here for more]
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Dungeon Crawl Classics #81: The One Who Watches From Below

Dungeon Crawl Classics #81: The One Who Watches From Below


A Level 1 Adventure The rumors are true! The secret cave of the mystics holds a hoard of treasure vast enough to buy the kingdom seven times over. Gold coins piled as high as snow banks! Gleaming swords and jewel-encrusted wands crackling with arcane energy! Precious gems as large as your fist! The only thing standing between your present circumstances and a life of fabulous wealth is a pesky,...   [click here for more]
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Dungeon Crawl Classics #82.5: Dragora's Dungeon

Dungeon Crawl Classics #82.5: Dragora's Dungeon


A Level 1 Adventure Eons past the fabled sorcerer-kings of Parhok perished in a rain of eldritch fire. But legends hold that one tribe survived the apocalypse, fleeing with their slaves to a hidden city, where the greatest enchanters of all time could sleep away the centuries, and awaken in a future age as rulers of a ruined land. Now once more the forbidden spells of the Parhok threaten the...   [click here for more]
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Dungeon Crawl Classics #82: Bride of the Black Manse

Dungeon Crawl Classics #82: Bride of the Black Manse


A Level 3 Adventure Centuries past, Lady Ilse ascended to scion of House Liis by trading the archdevil Mammon what he wanted most: her immortal soul – and a diabolical betrothal. The triumph proved hollow, for every year on the eve of her fell covenant, she was beset by visions of Mammon and her foul promise. Seeking to save herself, she was buried alive, swaddled in the holy symbols of a...   [click here for more]
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Dungeon Crawl Classics #83.1: Tales of the Shudder Mountain

Dungeon Crawl Classics #83.1: Tales of the Shudder Mountain


Three Adventures for DCC RPG This digest-sized adventure module presents three short encounters in the Shudder Mountains. All are compatible with the setting presented in DCC #83: The Chained Coffin, and this module is the perfect size to be stored in your boxed set! The adventures are inspired by the works of Manly Wade Wellman and continue the “backwoods fantasy” theme established in DCC...   [click here for more]
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Dungeon Crawl Classics #83.2: Death Among the Pines

Dungeon Crawl Classics #83.2: Death Among the Pines


A level 3 adventure for DCC RPG A level 3 adventure set in the Shudder Mountains. Welcome to pastoral Holler Hollow, a quaint hamlet deep in the Shudder Mountains. Here you’ll find friendly Shudfolk, downhome cooking, and a jug of stump whiskey if you mind your manners. But not all is what is seems in the Hollow: a restless spirit stalks the lane at midnight, terrifying the locals. Staunch-hearted...   [click here for more]
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Dungeon Crawl Classics #84.1: The Rock Awakens

Dungeon Crawl Classics #84.1: The Rock Awakens


A Level 4 Adventure on The Purple Planet for DCC RPG Among the Purple Planet's irradiated dunes, a freakish ebon cliff crests over a mysterious city. Even giant death orms avoid this place, which hides colossal creatures, deadly quakes, a powerful relic, and certain peril…when The Rock Awakes! This digest-sized adventure module is compatible with the setting presented in DCC #84: Peril on...   [click here for more]
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Dungeon Crawl Classics #84.2: Synthetic Swordsmen of the Purple Planet

Dungeon Crawl Classics #84.2: Synthetic Swordsmen of the Purple Planet


A Level 5 Adventure on The Purple Planet for DCC RPG When even the native lifeforms of the Purple Planet begin to wither and die under the weirdling sun’s punishing rays, you and your party of interplanetary freebooters quickly conclude that something is going wrong with the very sky above your heads. What ancient mysteries lie in wait for you at the planet’s northern pole, as you explore...   [click here for more]
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Dungeon Crawl Classics #84.3: Sky Masters of the Purple Planet

Dungeon Crawl Classics #84.3: Sky Masters of the Purple Planet


A Level 6 Adventure on The Purple Planet for DCC RPG When a legendary race of demonic beings pours out of the double-mooned sky and raids the party’s camp, events are set into motion that will lead them far southward to the equatorial region of the Purple Planet. Between the party and their destination lie air-ships and aerial combat, pirates and plunder, and the silver-spined Sky-Spire of...   [click here for more]
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Dungeon Crawl Classics #85: The Making of the Ghost Ring

Dungeon Crawl Classics #85: The Making of the Ghost Ring


A Level 4 Adventure To save a soul and forge a ring! A ghostly enchantress calls for aid, her salvation hanging in the balance. Brave heroes are needed to complete the creation of a magical ring, a process that will take them from gritty city streets to sun-scorched deserts to the ruins of an ancient fortress atop a windswept peak. Are the adventurers up to the task or shall a sinister demon...   [click here for more]
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Dungeon Crawl Classics #86: The Hole In The Sky

Dungeon Crawl Classics #86: The Hole In The Sky


A Level 0 Adventure The Lady in Blue, a mysterious figure of cosmic power, enlists a band of simple peasants for a strange task. They are to follow an invisible bridge until they arrive at a hole in the sky – and then jump through. Death awaits all but the bravest, strongest, and luckiest, but the Lady offers a reward beyond all the riches of the world: the chance to change the very stars...   [click here for more]
Goodman Games  $6.99

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