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Behind the Monsters: Terror Turkey

Behind the Monsters: Terror Turkey


This is our very special Thanksgiving 2007 edition of Behind the Monsters. These pdfs follow a format similar to that found in the popular Behind the Spells series (also presented by Tricky Owlbear Publishing) so chances are good that, if you enjoy that series, this one will also strike your fancy. Each issue is narrated by Jadrin Nelv, monk of the Order of the Sacred Branch. Jadrin schools...   [click here for more]
Fat Goblin Games  $3.20 $2.56

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Behind the Monsters: Vegepygmy

Behind the Monsters: Vegepygmy


These pdfs follow a format similar to that found in the popular Behind the Spells series (also presented by Tricky Owlbear Publishing) so chances are good that, if you enjoy that series, this one will also strike your fancy. Each issue is narrated by Jadrin Nelv, monk of the Order of the Sacred Branch. Jadrin schools novice monks in the ways of the multiverse's creatures and we, the readers, get...   [click here for more]
Fat Goblin Games  $3.20 $2.56

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Behind the Spells: Darkness

Behind the Spells: Darkness


The Behind the Spells series continues with the darkness spell! This series examines those spells from the v3.5 SRD that are listed time and again on character sheets throughout gaming. These are the spells which, if on your character's class list, will be taken as soon as possible and include such quintessential favorites as magic missile and fireball. Each pdf in this series examines the spellcaster...   [click here for more]
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Behind the Spells: Feather Fall

Behind the Spells: Feather Fall


The Behind the Spells series continues with the feather fall spell! This series examines those spells from the v3.5 SRD that are listed time and again on character sheets throughout gaming. These are the spells which, if on your character's class list, will be taken as soon as possible and include such quintessential favorites as magic missile and fireball. Each pdf in this series examines...   [click here for more]
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Behind the Spells: Permanency

Behind the Spells: Permanency


The Behind the Spells series continues with the permanency spell! This series examines those spells from the v3.5 SRD that are listed time and again on character sheets throughout gaming. These are the spells which, if on your character's class list, will be taken as soon as possible and include such quintessential favorites as magic missile and fireball. Each pdf in this series examines...   [click here for more]
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Behind the Spells: Sanctuary

Behind the Spells: Sanctuary


This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming. These are the spells which, if on your PC's class list, will be taken as soon as possible and include such quintessential favorites as magic missile and fireball. Each pdf in this series examines the spellcaster who created the spell, one or more of the spell's hidden capabilities,...   [click here for more]
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Lotsa Blocks!

Lotsa Blocks!


Tricky Owlbear Publishing, Inc. presents Lotsa Blocks! for fantasy OGL gaming. Within this pdf are 103 ready-to-use stat blocks, sorted by role (warrior, sage, etc.), for the harried GM. No longer do you need to schedule an extra hour or two to come up with foes that will only live for a few rounds anyway. Let Tricky Owlbear do the work for you! Lotsa Blocks! gives you NPCs fashioned...   [click here for more]
Fat Goblin Games  $10.53 $8.42

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Maxolt's Magical Menagerie #1

Maxolt's Magical Menagerie #1


Tricky Owlbear Publishing, Inc. presents this series of pdfs for use with the Swords & Wizardry Core Rules (and, by extension, any retro-clone game). The narrator here, Maxolt Alberiim, is the same personality featured in our “Behind the Spells” series of pdfs that focuses on the origins of the game’s classic spells. For this series, Maxolt (actually an ancient gold dragon who...   [click here for more]
Fat Goblin Games  $2.95

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The 11th Hour [PFRPG adventure]

The 11th Hour [PFRPG adventure]


The 11th Hour by Tricky Owlbear Publishing Beset by a strong storm an hour before midnight, the PCs take cover at the first opportunity -- in this case, the Gator's Gullet Inn. But the PCs enter this quaint roadside establishment at just the wrong time... This short (but not necessarily quick) fantasy adventure interlude, written by Bret Boyd, is designed...   [click here for more]
Fat Goblin Games  $7.93 $6.34

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The Favored of Skexxiz [PFRPG adventure location]

The Favored of Skexxiz [PFRPG adventure location]


"The Favored of Skexxiz" is a 17-page locale for GMs only and presents a detailed troglodyte lair for use in any campaign. Besides the normal statistics, descriptions, and detailed map you'd find for any adventure side-trek, "The Favored of Skexxiz" includes a writeup for a new deity of stealth and deception as well as a secret new ability granted by this deity to his faithful...   [click here for more]
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The King's Trail [PFRPG adventure]

The King's Trail [PFRPG adventure]


The King's Trail by Tricky Owlbear Publishing The city of Archosia has long been ruled over by the Subdina line, a succession of (mostly) human monarchs that have led the settle- ment and indeed the region as a whole to success and prosperity over the centuries. Recent trade anomalies have destabilized the economy there, leading to marketplace prices...   [click here for more]
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Treasure Chests: Volume 2

Treasure Chests: Volume 2


This 6-page PDF, written by Bret Boyd presents 10 more treasure chests that GMs can use to store treasure or use as treasure. As with the first volume, this pdf includes both magical and mundane treasure chests. Each entry lists the chest's physical description, defenses, and quirks. This pdf features the following: Clan Chest, Coin-Scatter Coffer, Decoy Chest, Earth Chest, Heraldry Chest,...   [click here for more]
Fat Goblin Games  $5.28 $4.22

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[PFRPG] Abbey of the Golden Sparrow

[PFRPG] Abbey of the Golden Sparrow


"Abbey of the Golden Sparrow" is the first in our line of “locale” supplements featuring information for players and Game Masters alike. Locales are places of interest that can be dropped into any fantasy campaign that help bring the setting to life for the already harried GM. "Abbey of the Golden Sparrow" is designed especially with an eye toward monk characters but there is no reason...   [click here for more]
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[PFRPG] Achievement Feats

[PFRPG] Achievement Feats


50 feats for your Pathfinder PC! Achievement feats allow your character to grow his abilities as a direct result of his actions during a campaign. In order to qualify for these feats, he must first achieve a specific goal or set of goals that requires you to play him in a certain way or track certain elements of game play. Achievement feats may require a little more PC planning on your...   [click here for more]
Fat Goblin Games  $7.80 $6.24

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[PFRPG] Achievement Feats: Volume 2

[PFRPG] Achievement Feats: Volume 2


Great heroes perform great deeds – whether saving the world from annihilation, discovering heretofore unknown continents and planes of existence, unearthing the mysteries of forgotten civilizations, or defending entire cities from hordes of undead. Such acts of heroism, and occasionally villainy, leave their marks upon the souls and bodies of these heroes. Achievement Feats Volume 2...   [click here for more]
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[PFRPG] Behind the Monsters: Omnibus

[PFRPG] Behind the Monsters: Omnibus


Behind the Monsters: Omnibus takes the 10 issues of our monster-featuring series and puts them in one convenient book! Updated to the Pathfinder Roleplaying Game rules set, the Omnibus gives you 10 creature histories (generating countless GM plot ideas), special tactics for PCs to use against these foes, and variant creatures/magics based on the titular monsters for each chapter! The...   [click here for more]
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[PFRPG] Fantastic Fighting Styles

[PFRPG] Fantastic Fighting Styles


Conflict and war have existed from the moment humanoids took their first breaths. While some have been blessed with claws and teeth that rend and tear, most humanoids have had to design weapons to defend themselves and claim their place in the world. No weapon is older or more primal than the body, no weapon subject to more refinement. Humanoids have always learned from what they see and experience...   [click here for more]
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[PFRPG] Hargroth's Fieldtrip

[PFRPG] Hargroth's Fieldtrip


You and a small group of friends have grown up in Woods Edge, a small village located near a grand forest. Each of you have gathered meager skills and had your imagination fueled by the stories of Hargroth, the old dwarven woodcutter and trapper. For many years, Hargroth has spoken of the Crystal Falls, a fantastic crystal formation within a small series of caves located only a few days walk through...   [click here for more]
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[PFRPG] Learning Curve: Apprentice-Level Characters

[PFRPG] Learning Curve: Apprentice-Level Characters


It seems like forever that you wanted to become an adventurer. You've been practicing with your hand-me-down sword and you've made darned sure that your friends have practiced their spells, prayers, and lockpicking. WIth everyone's parents at the winter gala, it's the perfect time to strike out as a team and right some wrongs in the city. With a little luck, you can do it. But never,...   [click here for more]
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[PFRPG] Pug's Bazaar: Tent #1

[PFRPG] Pug's Bazaar: Tent #1


After years of adventuring and narrow escapes from dungeons (and other merchants!), Toeslicer goblin peddler Pug is ready to assist you with all your adventuring needs. Sure, he's got competition from that other goblin huckster but Pug is as trustworthy as they come! He invites you to stop by his tents and see the amassed treasures...which you can have if the price is right. Tent #1 includes...   [click here for more]
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[PFRPG] Pug's Bazaar: Tent #2

[PFRPG] Pug's Bazaar: Tent #2


After years of adventuring and narrow escapes from dungeons (and other merchants!), Toeslicer goblin peddler Pug is ready to assist you with all of your adventuring needs. Sure, he's got competition from that other goblin huckster but Pug is as trustworthy as they come! He invites you to stop by his tent and see his amassed treasures...which you can have if the price is right. Tent #2 details the...   [click here for more]
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[PFRPG] Pug's Bazaar: Tent #3

[PFRPG] Pug's Bazaar: Tent #3


After years of adventuring and narrow escapes from dungeons (and other merchants!), Toeslicer goblin peddler Pug is ready to assist you with all of your adventuring needs. Sure, he's got competition from that other goblin huckster but Pug is as trustworthy as they come! He invites you to stop by his tent and see his amassed treasures...which you can have if the price is right. Pug's Bazaar: Tent...   [click here for more]
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[PFRPG] Sin of the Fathers

[PFRPG] Sin of the Fathers


The last few generations of people residing in Shadowfield have known only one major calamity—Thibbet Vaum. This human was responsible for no less than two dozen slayings before he was captured by a group of brave men who had simply had enough. Neither adventurers, nor deputized lawmen, this band of individuals one day agreed to track down Vaum and end his bloody spree.  ...   [click here for more]
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[PFRPG] The Rogue's Guide to Capers

[PFRPG] The Rogue's Guide to Capers


What does a character do in between adventures? Wizards research new spells. Clerics continue praying for divine favors. Warriors train with weapons and armor. Rogues...sharpen their daggers? Rogues are capable of so much and yet continue to have their abilities usurped by the bard and even the alchemist. This pdf allows rogues to flex their keen abilities off-screen to do what they're best at--gathering...   [click here for more]
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