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 Hottest Titles from Game Designers' Workshop (GDW)
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Twilight: 2000Dark ConspiracyGDW Wargames
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20-Ton Launch

20-Ton Launch


Author: Loren K. Wiseman Page Count: 11 pages Product Demo The 20-ton launch is among the smallest general utility craft in common use, manufactured in many configurations throughout known space. This publication deals with nine common variants (including an armed version -- the 20-ton gig). The vehicle's low price and simple construction make it a very popular basis for conversions...   [click here for more]
Game Designers' Workshop (GDW)  $2.00

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2300 AD  Traveller: 2300

2300 AD Traveller: 2300


Journey across the light years exploring the uncharted systems of the frontier; watch your two shadows under a double star; war against the unfathomable Kafers amid the exotic enviroments of alien worlds; ride the beanstalk down to the towering cities of Earth, the economic center of an ever expanding human civilization. Be a part of the new age in Traveller: 2300-the state-of-the-art in science...   [click here for more]
Game Designers' Workshop (GDW)  $19.99

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30-ton Ship's Boat Deckplans 1.01

30-ton Ship's Boat Deckplans 1.01


Author:Loren K. Wiseman Page Count:8 pages Product Demo The ship's boat is a small vessel ordinarily carried to perform odd jobs and minor operations for a larger ship or deep space installation. This book contains five variants on the same basic design, and includes deckplans (scaled at 1/2" = 1.5 meters) and game ratings for Classic Traveller, MegaTraveller, and GURPS...   [click here for more]
Game Designers' Workshop (GDW)  $1.80

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600-ton Subsidized Liner

600-ton Subsidized Liner


Author:Loren K. Wiseman Page Count:44 pages Product Demo Subsidized liners are common in the more settled areas of charted space, where there is a constant demand for passenger traffic and the spaceways are relatively safe. This book contains four variants on the same basic design, and includes deckplans (scaled at 1/2" = 1.5 meters), game ratings for Classic Traveller, MegaTraveller,...   [click here for more]
Game Designers' Workshop (GDW)  $8.00

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Ebook: Fate of the Kinunir

Ebook: Fate of the Kinunir


Where is the Kinunir?   More than three decades in the making, veteran author Robert E. Vardeman reveals the truth behind one of the greatest mysteries the Traveller universe has ever known—based on the very first Traveller adventure . . . What is The Fate of the Kinunir?   At download, you can select the files you need: Kindle, iBook, or PDF. ...   [click here for more]
Game Designers' Workshop (GDW)  $8.99

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Ebook: The Science Fiction In Traveller

Ebook: The Science Fiction In Traveller


Award-winning reviewer Shannon Appelcline (Designers & Dragon) investigates the science-fiction literature that shaped the structure and content of the Traveller science-fiction role-playing game. He reviews and discusses the broad expanse of SF that influenced Marc Miller as he designed the massive background universe of Traveller, and then gives equal consideration to the novels and short stories...   [click here for more]
Game Designers' Workshop (GDW)  $1.00

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Private Railroad Car, 1900-1935

Private Railroad Car, 1900-1935


Author: Loren K. Wiseman Page Count: 5 pages Product Demo Before private aircraft, the private railroad car was the ultimate emblem of status, prestige, and power. They enabled business magnates, movie stars, and the wealthy and well-connected to avoid rubbing elbows with the hoi polloi while traveling. The first example is based on a car built for a railroad president 1916. It remained...   [click here for more]
Game Designers' Workshop (GDW)  $2.00

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T2013- Shall Not Perish

T2013- Shall Not Perish


Twilight: 2013 is a roleplaying game of post-apocalyptic survival and renewal. Twilight: 2013 is the official 3rd edition of Twilight: 2000. Begun in early 2005, 93 Games Studio has been working hard to create a new edition to this strong and exciting series. This year we will be releasing the core rules for the new edition. A lot of work has gone into creating a system that continues where...   [click here for more]
Game Designers' Workshop (GDW)   FREE 

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T2013- Twilight: 2013 Core Rules

T2013- Twilight: 2013 Core Rules


The third edition of Twilight: 2000, now available again. ...   [click here for more]
Game Designers' Workshop (GDW)  $19.99 $13.40

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T5 Traveller5 Core Rules 3-Book Set

T5 Traveller5 Core Rules 3-Book Set


Traveller5 Traveller The Traveller Science-Fiction Role-Playing Game System, Fifth Edition This set of PDFs is the culmination of four years of work, play-testing, revision, and even redesign, in order to make the Traveller5 game system the best portrayal of the Travelleruniverse of the far future we could possibly make. Much of the work has focused on correction of errata and typographical...   [click here for more]
Game Designers' Workshop (GDW)  $99.00 $44.95

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T2000 v1  Twilight: 2000

T2000 v1 Twilight: 2000


Twilight: 2000 is a complete role-playing system for survival in a devastated post-holcaust world. Rules cover character generation, living off the land, encounters, combat, skills and skill improvement, medicine, vehicles, ammunition, trade and much more. The combat rules are a major breakthrough. One general combat resolution procedure covers all types of combat: hand-to-hand, melee weapons,...   [click here for more]
Game Designers' Workshop (GDW)  $19.99

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T2000 v1 Korean Peninsula Sourcebook

T2000 v1 Korean Peninsula Sourcebook


Korean Peninsula Sourcebook From the mysterious Hermit Kingdom in the north, to the marvelous Land of the Morning Calm in the south, the Korean Peninsula Campaign Sourcebook is your guide to an exciting new setting for the Twilight: 2000 role-playing game. Korea's story is only hinted at in previous Twilight: 2000 publications. The Korean Peninsula Campaign Sourcebook picks up where those hints...   [click here for more]
Game Designers' Workshop (GDW)  $2.99

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T2000 v2  East Africa Sourcebook

T2000 v2 East Africa Sourcebook


From the deserts of Somalia to the Serengeti of northern Tanzania, the waters of the Indian Ocean to the jungles of the Congo, the East African/Kenya Sourcebook, the first new work for Twilight 2000 since 1995, shines a light on an area hinted at in previous works but never before detailed, where what is left of civilization in Africa struggles against the Somali Islamists, the PARA,...   [click here for more]
Game Designers' Workshop (GDW)  $2.99

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T2000 v2  Rooks Gambit

T2000 v2 Rooks Gambit


The long-awaited return to the war-torn world of Twilight 2000. After three years of bloody stalemate on the battlefields of Europe, the United States Army stands poised to return home. An ad hoc evacuation fleet has been assembled in Bremerhaven, Germany, and U.S. forces are converging on the port city from all over the continent. Ensconced in his sprawling castle headquarters in northern Poland,...   [click here for more]
Game Designers' Workshop (GDW)  $2.99

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T2013- Short Stories - Solitude

T2013- Short Stories - Solitude


John was a survivor. John has managed to survive the Twilight War, the brutal winters, the lack of food and even the solitude. That is until he met Jennifer.   Solitude is a short story written for the Twilight: 2013 RPG. Find out more information and other downloads at our website - 93 Games Studio....   [click here for more]
Game Designers' Workshop (GDW)  $9.99 $5.99

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The Spinward Marches

The Spinward Marches


The Spinward Marches From the archives of GDW, we have located the original hand drawn draft of the Spinward Marches sector map and matched it with the final published map (as included in Deluxe Traveller) and with a white background map as well. To this, we have added five pages of world data for the sector... UWPs and other data taken from the famed Second...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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Twilight: 2000 version 1.0

Twilight: 2000 version 1.0


Twilight: 2000 is a complete role-playing system for survival in a devastated post-holcaust world. Rules cover character generation, living off the land, encounters, combat, skills and skill improvement, medicine, vehicles, ammunition, trade and much more. The combat rules are a major breakthrough. One general combat resolution procedure covers all types of combat: hand-to-hand, melee weapons,...   [click here for more]
Game Designers' Workshop (GDW)  $29.99

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2300 AD Star Cruiser

2300 AD Star Cruiser


The definitive source of information for the strships of the year 2300 has arrived! Star Cruiser is both a complete addition to the Traveller: 2300 rules and an exciting boardgame of futuristic space combat.   The Rules Inside you'll find the complete guide to starship construction. Rules cover the power plant and stutterwarp drives, the advanced weaponry of...   [click here for more]
Game Designers' Workshop (GDW)  $19.99

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T2000 v2  Twilight: 2000 2nd Edition

T2000 v2 Twilight: 2000 2nd Edition


(you probably want the updated version 2.2 instead) Roleplaying in the Devastation of WWIII  The War has raged for years The high-tech ammo is almost gone. High-tech equipment is failing, piece by piece, with no spares to fix it. The front lines are held by a few grim, desperate soldiers. The US 5th Division holds the line in Poland. Now, a Soviet encirclement has cut it off in a province ruled by...   [click here for more]
Game Designers' Workshop (GDW)  $19.99

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T2000 v2  Twilight: 2000 2nd Edition Version 2.2

T2000 v2 Twilight: 2000 2nd Edition Version 2.2


Roleplaying in the Devastation of WWIIIVersion 2.2 Newly updated to be fully compatible with Traveller: The New Era The War has raged for years The high-tech ammo is almost gone. High-tech equipment is failing, piece by piece, with no spares to fix it. The front lines are held by a few grim, desperate soldiers. The US 5th Division holds the line in Poland. Now,...   [click here for more]
Game Designers' Workshop (GDW)  $19.99

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T2000 v2 WOTMW-1 Small Arms of the Modern World

T2000 v2 WOTMW-1 Small Arms of the Modern World


Small Arms of the Modern Worldis part 1 of the 2 part compilation The Weapons of the Modern World. Inside these covers you can find over 400 modern firearms. Ranging from legendary semi-automatic pistols like the Colt M1911A1 and the Beretta M9A3 to more exotic ones like the Polish WKW “WilkW anti-materiel rifle. Oldest weapons in the book are from the 19thcentury and the newest are...   [click here for more]
Game Designers' Workshop (GDW)  $12.00

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T2000 v2 WOTMW-2 Heavy Weapons of the Modern World

T2000 v2 WOTMW-2 Heavy Weapons of the Modern World


Heavy Weapons of the Modern World is part 2 of the 2 part compilation The Weapons of the Modern World. Included are almost 100 heavy weapons and over 130 warheads and grenades used by modern military forces around the world. As fully illustrated with manufacturing details and a short back story you can find such weapons as the legendary Mk2 “Pineapple” grenade, XM25 grenade rifle,...   [click here for more]
Game Designers' Workshop (GDW)  $6.00

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Merc Mercenary: 2000

Merc Mercenary: 2000


Bandits calling themselves freedom fighters have kidnapped an oil company engineer. They want four million in ransom, and the guy's relatives are poor as churchmice. The goons figure the engineer is so valuable the oil company will pay to get him back, but they're wrong on two counts. The company is only paying one million. And they're paying it to us. Merc: 2000 is a game of daring night...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v1  DTRPG Guide to Twilight: 2000 version 1.0

T2000 v1 DTRPG Guide to Twilight: 2000 version 1.0


Everything you wanted to know about the Twilight: 2000 Role-Playing Game System (but didn't know how to ask). Includes a short history of the development of Twilight: 2000, a comprehensive list of all GDW-published modules for the system (including the number printed), and a rating of the general quality of each module and product (on a 1-9 scale; average is 5.0)....   [click here for more]
Game Designers' Workshop (GDW)   FREE 

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T2000 v2  DTRPG Guide to Twilight: 2000 version 2.0

T2000 v2 DTRPG Guide to Twilight: 2000 version 2.0


Everything you wanted to know about the Twilight: 2000 Role-Playing Game System (but didn't know how to ask). Includes a short history of the development of Twilight: 2000, a comprehensive list of all GDW-published modules for the system (including the number printed), and a rating of the general quality of each module and product (on a 1-9 scale; average is 5.0)....   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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2300  AD DTRPG Guide To 2300 AD

2300 AD DTRPG Guide To 2300 AD


The Basic Guide to 2300 AD: an annotated list of the 2300 AD titles in the series. ...   [click here for more]
Game Designers' Workshop (GDW)   FREE 

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T2000 v1 Airlords of the Ozarks

T2000 v1 Airlords of the Ozarks


The slides the intelligence guy was showing us had turned our guts cold. The pictures showed the main street of a small town, storefronts, a post office, the spire of a church...What caught my attention was the long, lean cigar shape hovering behind the church spire. Stories I'd read as a kid surfaced in the back of my mind, stories by Heinlein and Asimov...and H.G. Wells. The shape was blurry enough...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v1 Allegheny Uprising

T2000 v1 Allegheny Uprising


It was enough to make a man's mouth water. Computers, electronic typewriters, jeeps, soybeans, canned food, medical supplies, arctic parkas, and (I swear) videotapes of every NFL game since 1992! No wonder those Civgov johnnies were falling all over themselves to find the place! All of us had heard a million rumors about lost government caches squirreled away in out-of-the-way places years ago as security...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v1 Armies of the Night

T2000 v1 Armies of the Night


It didn't sound too bad, at first. Milgov wanted to re-establish what the orders called a "presence" on Manhatten. "Deal with criminal elements" they said, "Register salvage operations...taxes in kind...organize a census..."-that all sounded peaceful enough. We were just supposed to go in, scout out the land, find a base of operations, and generally get things ready for Uncle Sugar to come back to...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v1 Bear's Den

T2000 v1 Bear's Den


I'd always thought that when I finally got into the Soviet Union, it would be on a recon for some massive NATO force. Well, there aren't any of those now, and here I am. I thought it would look different, smell bad or something, but I didn't even know we were there until sarge said, "Welcome to the bear's den, lads. This is the Ukraine. Look alive!" He laughed and spat out the piece of burlap he had...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v1 Boomer

T2000 v1 Boomer


"Pittsburg!" The sarge's shout woke me. "How can a sub be stuck in the ice near Pittsburg?" MacDonald had that "Lord, what an idiot" look she gets sometimes when she is talking to us. "Not Pittsburg," she said, "Spitsbergen. S-P-I-T-S-B-E-R-G-E-N. It's an island about 500 klicks north of Norway." I thought back to Mrs. Parker's geography class. I didn't think there was anything north...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v1 City of Angels (GDW)

T2000 v1 City of Angels (GDW)


Ever since the world as we knew it ended, people have been saying chivalry is dead-they've been saying it for a long time anyway, but this time they're sure. No one does anything for any motive except survival. Dog-eat-dog, survival of the fittest, might makes right...I've heard all the cliches and more. And I refuse to conform to them. Lieutenant Jimenez wanted me to take his St. Christopher's medal...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v1 Gateway to the Spanish Main

T2000 v1 Gateway to the Spanish Main


This morning I pulled myself up and staggered up the strange ladder onto the deck. It was broad daylight and I wasn't dreaming. I sat down against the bulkhead in gape-jawed astonishment. The deck was rough planks. Above my head fluttered a hundred acres of canvas. The ship had three masts and square sails, and no smoke stack. I pulled myself to the gunwale and clung to the rigging. I was standing...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v1 Going Home

T2000 v1 Going Home


It came as quite a surprise when we finally confirmed it. What remained of the big brass in Europe decided that it was time for everybody to get out of the pool, so they arranged for a few ships to take us back to America. Problem was, nobody believed that the ships would have enough room for everybody. We decided this was the last ride going our way, and it was time to go home. The ships were leaving...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v1 Heavy Weapons Guide

T2000 v1 Heavy Weapons Guide


Over 110 Heavy Weapons for Twilight: 2000The Heavy Weapons Guide is a resource and guidebook to more than 110 mortars, grenade launchers, recoilless rifles, mines, hand grenades, rifle grenades, SAMs, and other support weapons. The latest in antitank missles are described and illustrated, including BILL, ACCP, Eryx, and Tank Breaker. Mortars range from the American M224...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v1 Howling Wilderness

T2000 v1 Howling Wilderness


What happened to the United States from 1997 to 2001 is a question of interest to almost every referee and player of Twilight: 2000. Even those whose campaigns are not set in the United States want to know what happened to their home town, or how far the Soviets managed to get in Alaska, or what areas are controlled by New America. Howling Wilderness is a sourcebook of the United States...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v1 Kidnapped

T2000 v1 Kidnapped


Finding this Hughes guy is certainly going to be a trick. For all we know he looks nothing like this picture we've got, and every indication is that he has barricaded himself into a personal fortress which makes Crystal Mountain look easy. Not only that, Caldwell has us under specific orders not to grease the guy, just to capture him. Caldwell mentioned something about slow torture for all of us if...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v1 King's Ransom

T2000 v1 King's Ransom


The Iranian Crown Jewels. For years they rested in the vaults of the Markasu Bank in Tehran, where they backed Iran's legal tender, but when the National Emergency Council governing Iran in mid-1996 abandoned Tehran and retreated to Esfahan, they toll the Crown Jewels with them. In the first half of 1997, the NEC elected to move again, this time from Esfahan to Shiraz. The Iranian Crown Jewels were...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v1 Mediterranean Cruise

T2000 v1 Mediterranean Cruise


After we got the good ‘ol C-cubed back home, they told us to just sit tight… Some big brass hat from the JCS wanted to talk to us. So we sat around awhile, and then in comes something I hadn't seen in over two years – an honest-to-gosh three-star. I thought they were all dead. It occurred to me then that something...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v1 NATO Vehicle Guide

T2000 v1 NATO Vehicle Guide


NATO Vehicle Guide fills a need for Twilight: 2000 referees who want to incorporate vehicles from West Germany, the UK, Canada, and other NATO countries into their campaigns. More than 30 vehicles are detailed and described in the game terms, including the West German Luchs, Fuchs, and Leopard series of tanks, the British Chieftain and Challenger tanks, the Scimitar/Scorpion family...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v1 Pirates of the Vistula

T2000 v1 Pirates of the Vistula


"Easy money, he says. Nothing to worry about, he says. A simple little trip down the river, straight to Warsaw, and collect our reward, he says." "Then why are all these people shootin' at us?" Pirates of the Vistula is an adventure module for Twilight: 2000. The mighty Vistula River sets the stage for a journey from Krakow to the remains of Warsaw aboard the river tug Wisla...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v1 RDF Sourcebook

T2000 v1 RDF Sourcebook


When we got to Bremerhaven, we found that instead of going to America, we could ship out to the Persian Gulf and join the U.S. Central Command (the RDF, some still call it). I should have known better... especially when he started talking about needing "experienced combat veterans, like you men." RDF Sourcebook is different from other Twilight: 2000 publications. It is not an adventure...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v1 Red Star/Lone Star

T2000 v1 Red Star/Lone Star


One of the first things you learn when you join the army is not to believe 95% of everything you hear: New York is one big slab of glass...Oregon has seceded from the Union...giant mutant alligators have taken over the Everglades...the Martians have landed in New Jersey. So when we heard that the Russians had invaded Texas, we didn't give it much credence. There were Soviet troops in Alaska, sure...you...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v1 Return to Warsaw

T2000 v1 Return to Warsaw


Return to Warsaw is the first in the Return to Europe series of Twilight 2000 adventures modules. The adventures will take the characters back to the Polish city of Warsaw, east to the city of Lvov in the Ukirane then back to Poland again, this time to Silesia. Although these three Modules are linked, and designed in sequence, each is an independent adventure in and of itself and...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v1 Satellite Down

T2000 v1 Satellite Down


Remember that slogan they used to use to entice young sprouts like us into the service, before the recent unpleasentness reinstituted the draft? "Join the army and see the world," wasn't it? At least this time we get to go someplace warm, looking for a fallen star. Seems this Soviet weather satellite decided it was time to come down and picked one of the most remote, out-of-the-way locales...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v1 Small Arms Guide

T2000 v1 Small Arms Guide


The Small Arms Guide is a sourcebook for Twilight: 2000 which contains a consolidated listing of every personal firearm in the basic game, as well as additional material of interest to both players and referees. In response to player requests, the single entry for the generic pistols (such as the 9mmP Auto) of the basic rules has now been expanded to include every major handgun type in...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v1 Soviet Vehicle Guide

T2000 v1 Soviet Vehicle Guide


This is the perfect companion piece to the U.S. Army Vehicle Guide, detailing and illustrating a plethora of Soviet and Warsaw Pact equipment. The Soviet Vehicle Guide contains: Details of the T-80 and T-90 main battle tanks, the BMP series of armored personnel carriers, the BT-76 Soviet light tank, the SO-120, an automatic 120mm turret-mounted mortar, the OT-65 light scout car, the SAU-203...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v1 Survivors' Guide to the United Kingdom

T2000 v1 Survivors' Guide to the United Kingdom


Nuclear hit list for the United Kingdom. World-wide British order of battle. The UK's marauder bands and free cities. "There'll Always Be An England... From Land's End to Dover, from the Channel islands to the Shetlands, the Survivors' Guide to the United Kingdom describes what happened to the United Kingdom during the war and afterward. It explains just what the word "England"...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v1 The Black Madonna

T2000 v1 The Black Madonna


"Down into that hole? You gotta be kidding! We all heard what that turnip-farmer said about this place being haunted. I don't believe in ghosts, but I wouldn't go down in that hole for all the gold in Poland!" The icon know as Our Lady of Czestochowa (commonly called the Black Madonna because of the dark patina which covers it) is the symbol of Poland's religeous, cultural, and national identity. For...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v1 The Free City of Krakow

T2000 v1 The Free City of Krakow


To the survivors of the US 5th Division, Krakow sounded like a city out of a fairy tale… a castle, an evil king, even a flying carpet. Krakow seemed an island of peace in a war-torn world. The reality was different… The Free City of Krakow is an adventure module for Twilight: 2000. Krakow has been spared the worst of the war's devastation, and has declared itself a free city....   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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