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Feng Shui 2

Feng Shui 2


Ancient sorcerers. Slick conspirators. Control freak monks. Cyborg apes. Armed with the secrets of Feng Shui, all aim to conquer the past, present, and future. Only you have the guts, guns, and flying feet to stop them! It’s back in all its explodey, chi-blasting glory — Feng Shui, the classic game of Hong...   [click here for more]
Atlas Games  $49.95 $19.95

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Feng Shui 2 Demo Pack: Red Packet Rumble

Feng Shui 2 Demo Pack: Red Packet Rumble


Attend the Wedding of the Year and Face the Fury of the Netherworld! This scenario in two acts for Feng Shui 2 can be played in two hours and makes a great introduction to the game at conventions, hobby stores, and game clubs. Beginning with a somewhat non-traditional wedding in Hong Kong, the action soon shifts to gangland violence and nefarious Netherworld...   [click here for more]
Atlas Games   FREE 

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Feng Shui 2 GM Screen: A Fistful of Fight Scenes

Feng Shui 2 GM Screen: A Fistful of Fight Scenes


Conceal the secrets of the Chi Wars from the prying eyes of your players behind a wall of mystery and knowledge! This three-panel reference extravaganza is provided not only as a three-page PDF suitable for letter-sized printing, but also in the form of an extra-large single file that you can spread across your 4K cinema display in a gigantic display of your Game...   [click here for more]
Atlas Games  $24.95 $4.95

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Feng Shui 2: Secrets of the Chi War

Feng Shui 2: Secrets of the Chi War


Factions of chi warriors battle through the Netherworld and across four junctures in time and space for dominance of feng shui sites. Terrible villains, ruthless dictators, conspiring agents, and abominations of unspeakable origin gather to fight for victory in this endless war. Revealed here for the first time are new secrets of this tireless conflict, from battle...   [click here for more]
Atlas Games  $7.95

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Feng Shui 2 Archetype Pack

Feng Shui 2 Archetype Pack


Unlock the 36 Chambers of Shaolin! This document includes the contents of chapter two of Feng Shui 2, including all thirty-six archetypes, to make it even easier to get into the game. Now every player at the table can affordably join the Dragons to take down the combined might of the Ascended, Guiding Hand, Eaters of the Lotus, or New Simian Army. Right the wrongs...   [click here for more]
Atlas Games  $0.99

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Feng Shui 2: Burning Shaolin Redux

Feng Shui 2: Burning Shaolin Redux


Corrupt eunuch officials undermine a once-great ruling dynasty. A band of honorable warriors battles a demon sorcerer in a legendary mountain monastery ... a demon in dire need of some kung fu butt kicking! Pit your FS2 heroes against Burning Shaolin’s demon monks, mushroom men and flying coffins. Or use its Pathfinder stats to introduce...   [click here for more]
Atlas Games  $4.95

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Ars Magica Second Edition Core Rulebook

Ars Magica Second Edition Core Rulebook


In Ars Magica, sometimes you will play the part of a stalwart grog, guarding the wizards with your sword and shield. Flexible combat rules make each battle distinct, unpredictable, and often deadly. Your brutal life as a hired sword promises little boredom. You can also take the role of a companion, aiding the wizards with your specialized skills and talents. Take advantage...   [click here for more]
Atlas Games  $15.00

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Ars Magica Third Edition Core Rulebook

Ars Magica Third Edition Core Rulebook


The Classic RPG of Mighty Wizardry Originally Designed by Jonathan Tweet and Mark Rein•Hagen Powerful Magi In Ars Magica, it is the year 1220 AD. The magi of the Order of Hermes are a secretive society of wizards scattered across Mythic Europe. Their power that dwarfs the companions and grogs who serve them in their tucked-away covenants. Their concerns...   [click here for more]
Atlas Games  $18.00

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Feng Shui

Feng Shui


The true power of Feng Shui is known only to a few ... too bad they all want you dead. Bad guys are coming out of the woodwork to wage the secret war. Powerful eunuch sorcerers from ancient China. Modern-day conspiracy masterminds. Cyber-demonic scientists from the future. They've almost won: Portals through time lay bare a secret history of our world, a history that changes like the...   [click here for more]
Atlas Games  $37.95 $18.00

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Blowing Up Hong Kong

Blowing Up Hong Kong


"Welcome to Hong Kong. Keep your head down." Whether you're a visiting sorcerer, a local cop, a refugee from the future, or an invader from the past, Hong Kong is the city where it all goes down. Explore real and unreal places in the New Territories and see if you can tell them apart. Meet strange and surprising people. Uncover weird magic, old secrets, and new dangers....   [click here for more]
Atlas Games  $19.95 $10.00

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Elevator to the Netherworld

Elevator to the Netherworld


Level Four: Hardware, Pet Supplies, Sporting Goods Time moves in a line, but not a straight line. In the Inner Kingdom, time is as hopelessly snarled as a child's scribble. Nomads and refugees from two millenia cross paths, purposes and swords over access to the past, present and future. They reside in the trash of a thousand collapsed timelines,...   [click here for more]
Atlas Games  $19.95 $12.00

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Four Bastards

Four Bastards


A callous orphanage attack . . . . . . a gigantic conspiracy, crossing junctures and factions . . . . . . and four fatherless men, each related to the others by blood. Air, Earth, Fire, Wood, Water — the cornerstones of an abominable plot to control the world's chi. To stop it, our heroes must wage a kung-fu campaign across time, from modern-day...   [click here for more]
Atlas Games  $8.95 $5.00

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Friends of the Dragon

Friends of the Dragon


"You fight one of us, you fight all of us!" SWAT teams, biker gangs, Yakuza hit squads, vampire hunters, war vets on the run who drive around helping people ... A team of action heroes is greater than the sum of its parts, even when the parts are martial arts masters and poets with pistols. Every band of Secret Warriors is different, but the individual members always...   [click here for more]
Atlas Games  $17.95 $8.00

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Glimpse of the Abyss

Glimpse of the Abyss


Enemies and Allies From the Underworld and Beyond Deadly creatures are coming from the ancient past and distant future to kill us where we live. Unless they're stopped, the world as we know it is doomed. Somebody's gonna have to take 'em down. That somebody is you. In this Feng Shui sourcebook you'll find dozens of demonic, mysterious, and...   [click here for more]
Atlas Games  $19.95 $10.00

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Golden Comeback

Golden Comeback


New Fu for You! Looking for an unexpected move to trip up this week's sneering Manchu general or arrogant gwailo gun thug? With new fu paths and new high level abilities for your old favorites, this book gives you more chops than Paul Bunyan's axe. But it's not just about fu powers. Golden Comeback gives you conversion rules for everything from Escrima to Caporiea to...   [click here for more]
Atlas Games  $19.95 $12.00

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Gorilla Warfare

Gorilla Warfare


Gorilla Warfare: The Jammer Sourcebook The Jammers — outlaws from the future and renegades throughout time — are out to build a better tomorrow, or at least destroy the one that already exists. If these fanatical saboteurs get their way, the history of the world will no longer be subject to the forces of feng shui and all chi will be burned from the planet. To...   [click here for more]
Atlas Games  $19.95 $12.00

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In Your Face Again

In Your Face Again


Who wants some?! A case of mistaken identity. The wrong bag of videotapes. Blood and circuses. An underground fighting circuit. A journey into Darkest Africa. A crotchety old ice cream vendor who happens to be a kung fu master. A fu-based super weapon. A child who can change the course of history at whim. And more. In Your Face Again is an adventure collection...   [click here for more]
Atlas Games  $19.95 $12.00

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Iron & Silk

Iron & Silk


Iron & Silk: The Player's Guide to Improvised Fight Scenes In the right hands, everything is a weapon. Chinese restaurant. Night. Dinner is over; the ninja are here. But your guns are in the car. Do you get to the kitchen to find some knives or just make do with your chopsticks? Do you throw plates or drag that decorative gong off the wall and use...   [click here for more]
Atlas Games  $17.95 $8.00

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Seed of the New Flesh

Seed of the New Flesh


Obey. Consume. Remain silent. Welcome to 2056. What, you thought the future was going to be jet packs, world peace, and the cure for cancer? Guess again, pal. When the Architects of the New Flesh took over, they had different ideas -- ideas like conformity, stability, and equality at any price. Sure, there are cool personal fliers: The cops use 'em...   [click here for more]
Atlas Games  $19.95 $12.00

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40 Years of Gen Con

40 Years of Gen Con


In 40 Years of Gen Con, gaming guru Robin D. Laws chronicles the story of every gamer's lifetime. It's a history that reaches out to four decades of gamers to form a vast collage of the Gen Con experience from every point of view - from the gamers playing in the halls, to the staffers behind the scenes, to the exhibitors on the sales floor. 40 Years of Gen Con is a treasure trove...   [click here for more]
Atlas Games  $15.00

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A Midsummer Night's Dream

A Midsummer Night's Dream


Forged in Fire; Forged in Magic The life of the tree and your covenant are one. Your stone foundations are your cold seed, and only through struggle and fate's kindness may your spring thorns turn to Summer's branches, reaching like your burgeoning power and influence. This book is the first in the Four Seasons Tetrology. In this series of tales, the characters and...   [click here for more]
Atlas Games  $10.00

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A Winter's Tale

A Winter's Tale


A Tale Must be Told, of Autumn's Death… The characters must come to grips with the malign threat posed by a band of diabolists who aspire to bring about Armageddon. More terribly, unbeknownst to the heroic magi, they have been at the root of the diabolists' machinations from the beginning of their covenant. Now the magi must undo what has gone in the past or they will not merely pass...   [click here for more]
Atlas Games  $10.00

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Ars Magica: The Order of Hermes

Ars Magica: The Order of Hermes


Published by Lion Rampant in 1990 for Ars Magica 2nd Edition, this is the sourcebook that defined and expanded the Order of Hermes, describing a fantastic society of wizards. The mysteries of apprenticeship, the ambitions of potent magicians, their views of "lesser" non-magical society, and the long, hard path from apprentice to Arch-Mage all come to life within these pages....   [click here for more]
Atlas Games  $12.00

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Black Death

Black Death


A Plague on Every House "There are times in the world, when the Lord smiles upon his humble servants, that much time passes without whisper of plague, and people dream they are free of its pain. But, when a wretch drops in the street, old terrors grow resurgent."   The town of Montrouge has fallen victim to contagion. The neighboring covenant, Ad Vis Per Veritas,...   [click here for more]
Atlas Games  $10.00

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Broken Covenant of Calebais 1st Edition

Broken Covenant of Calebais 1st Edition


The Bell of Ibyn Never Tolled. And so the covenant fell. The wondrous bell warned the magi of all dangers, or so the wizards of Calebais thought. But fifty long years ago some dark force destroyed their beautiful covenant, and its opulent halls have remained untouched ever since. Until now. Into your hands has fallen a document that hints at how to pierce the protective Veil of Riddles,...   [click here for more]
Atlas Games  $6.00

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Covenants

Covenants


As There Are Four Seasons in a Year, There are Four Seasons in the Life of a Covenant The covenant was one of Ars Magica's singular innovations in roleplaying, the foundation from which all adventures arose, the "central character" in every Ars Magica saga. Each game's covenant serves as its home base, secure bastion, and laboratory of magic. This supplement for...   [click here for more]
Atlas Games  $7.00

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Deadly Legacy

Deadly Legacy


Legend of Fate, Legend of Doom Legends. They are tales of the past, done and gone, touching the world only in memory. The foolish scoff at legends, dismissing them out of hand. You, though your covenant is yet young, know better. You know that the past forges the present. You know that the past hints at the future. You know that the legends of tomorrow will speak of today. You know that those...   [click here for more]
Atlas Games  $8.00

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Faeries, Revised Edition

Faeries, Revised Edition


Beware the Gifts of Arcadia! There is a world that underlies Mythic Europe. It is a world of perfect beauty, living light, and dark horror. It is the world of the faeries. Faeries, Revised Edition presents first-person accounts of the part-faerie troubadour Gerin as he pursues the faerie queen who stole his infant sister. It includes reports of faerie encounteres given by wizards...   [click here for more]
Atlas Games  $15.00

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Furry Pirates

Furry Pirates


Swashbuckling Adventure in the Furry Age of Piracy Sail the seas of high adventure with an untamed crew of rapscallions and ne'er-do-wells. Seek fame and fortune with the wind in your fur and your mates at your side. Fight your way through the acrid smoke of flame-belching cannon to claim the glittering treasures of the Indies. Wealth, adventure, freedom, and romance await in the deep...   [click here for more]
Atlas Games  $29.95 $15.00

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Houses of Hermes

Houses of Hermes


Learn the Secrets of the Magi Houses of Hermes describes the twelve houses that make up the Order of Hermes. It details their origins, their histories, and their recent actions, providing important and dynamic information for players and storyguides alike. It adds detail and drama to any Ars Magica saga. Within Houses of Hermes, you'll find: A plot connected...   [click here for more]
Atlas Games  $15.00

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Lion of the North: The Loch Leglean Tribunal

Lion of the North: The Loch Leglean Tribunal


A Sourcebook of Mythic Scotland Come to a land of hills and shadow, where faeries evil and benign daily touch the lives of the inhabitants. Here, near-immortal magicians change throughout the centuries into hideous monsters, and monoliths tell of ancient battles in tongues spoken only by a few shadowy magi. Lion of the North includes everything you need to play individual...   [click here for more]
Atlas Games  $15.00

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Mistridge

Mistridge


Shrouded in Mystery; Shrouded in Mist Wave of time crash against the mountain upon which you perch, and so do waves of blood and sweat. You belong to Mistridge, one of the greatest covenents in the Order of Hermes, one of the greatest houses of wizardry in the world. Yea, great hardship has been suffered to make you one of the magnificent, but more is yet to come. There are enemies...   [click here for more]
Atlas Games  $12.00

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More Mythic Places

More Mythic Places


Even More Legendary Locales Beyond the peasant's reckoning — beyond the mundane world entirely — lie mythic regions that only the learned, the innocent, or the blessed may perceive. These domains are the province of potent beings, and if properly approached, such creatures can grant great and powerful gifts. But to win these boons requires Mythic Europe's supplicants to risk all,...   [click here for more]
Atlas Games  $7.00

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Mythic Places

Mythic Places


Places of Power, Mystery, and Might Beyond the peasant's reckoning — beyond the mundane world entirely — lie mythic regions that only the learned, the innocent, or the blessed may perceive. These domains are the province of potent beings, and if properly approached, such creatures can grant great and powerful gifts. But to win these boons requires Mythic Europe's supplicants to...   [click here for more]
Atlas Games  $7.00

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Northern Crown: Gazetteer

Northern Crown: Gazetteer


Welcome to Northern Crown ... a colonial New World where the history, myth, and legends of Norther America intertwine with the high adventure, magic, and monsters of fantasy roleplaying Shiver at the call of the wendigo as you traverse the frozen wastelands in search of the legendary Northwest Passage. Encounter those common folk who work wonders as hexes or firebugs, or even wield the dreaded...   [click here for more]
Atlas Games  $15.00

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Northern Crown: New World Adventures

Northern Crown: New World Adventures


Northern Crown: New World Adventures What if Cotton Mather's paranoid fantasies about the Salem witches were all true? What if Paul Bunyan really was 10 feet tall and could fell a tree in one stroke? What if Ben Franklin was a natural philosopher whose inventions blurred the border between science and magic? Brawl with Mike Fink or swing an axe with Paul Bunyan. Brave the dangers...   [click here for more]
Atlas Games  $39.99 $15.00

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Once Upon A Time Writer's Handbook

Once Upon A Time Writer's Handbook


Practice Makes Perfect! This timeless adage is true of everything from bike riding to speaking a language. It's also true for writing. The most consistent piece of advice from professional writers is this: Write every day. It doesn't matter what you write, just write. Great. Write what? Welcome to the Once Upon A Time Writer's Handbook, where you'll learn how to turn...   [click here for more]
Atlas Games  $2.99

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Saga Pack

Saga Pack


Sage Advice and Valuable Resources Originally released as a storyguide's screen packed full of additional resources, this digital edition includes all of the original Saga Pack content. The storyguide's screen is reproduced as three pages of charts and two pages of artwork. Further, you'll find 16 complete grogs with fully detailed personalities, providing vivid examples...   [click here for more]
Atlas Games  $5.00

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South of the Sun

South of the Sun


The Legendary Kingdom of Prester John This Ars Magica sourcebook takes the magi past the equatorial Ring of Fire to the strange and wondrous Lands South of the Sun — a mythic place legendary in the medieval mind. From their iron citadels, the Colossi of Dis rule their demon-haunted hills. The Queen of Niobia, monarch of the last refugees of ancient Carthage, leads Juno's rites of...   [click here for more]
Atlas Games  $10.00

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Tales of the Dark Ages

Tales of the Dark Ages


This collection collection of Ars Magica 2nd Edition adventures was the first book published by Atlas Games. "Tongue of Vipers," by Thomas M. Kane: Magi of the players' covenant are invited to the court of the Viscount Stutt von Orstadt, in the Lorraine region of France, at the behest of Lady Claire, a member of the court. When the PCs arrive,...   [click here for more]
Atlas Games  $7.00

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The Bats of Mercille

The Bats of Mercille


When Ars Magica debuted at conventions in the late 1980s, at its side was a modest ready-to-play scenario, labeled a "Jump-Start Kit," entitled The Bats of Mercille. It included a short adventure, eight pregenerated characters, and game briefings for players, designed to get new players into the game with a minimum of preparation. Since only a few hundred copies were ever...   [click here for more]
Atlas Games  $5.00

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The Medieval Handbook

The Medieval Handbook


Wisdom, Too, is Mightier than the Sword The Medieval Handbook is a sourcebook on Europe of the 13th century, the inspiration for fantasy literature and roleplaying games. It is written in the hand of a monk, Peter of Aalen, offering his perspective on the society and culture of the Middle Ages. This information is invaluable to your fantasy world, no matter what game you...   [click here for more]
Atlas Games  $15.00

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The Pact of Pasaquine

The Pact of Pasaquine


A Howl of Vengeance! For centuries a durable pact has protected the peasants of Pasaquine from the enmity of Hrulgar, prince of the faerie forest. But now the wolf cub of Hrulgar has been slain and the pack leader demands revenge. What sinister plot lies at the bottom of this horrible misdeed, and what will happen to the people of the village? And more immediately for the magi and their companions,...   [click here for more]
Atlas Games  $10.00

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The Sorcerer's Slave

The Sorcerer's Slave


A Lost Prodigy Almost thirty years ago, a female wizard of the covenant bore a son and named him Andros. As he grew, the other magi realized that Andros understood magic at a level the scholars of Hermes could not comprehend. He knew the future and the past; he could see and speak with spirits. But then, quite suddenly, the youth acquired a great fear of magic, and soon thereafter ran away....   [click here for more]
Atlas Games  $5.00

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The Stormrider

The Stormrider


Upon Tempest Winds Rides a Creature of the Storm It's said that the Stormrider — astride an evil black steed — can sometimes be seen galloping upon the gray storm clouds themselves, urging the winds to greater ferocity. When his anger becomes especially savage, legends say that he descends to the earth to wreak havoc, leaving a trail of flaming hoofprints in his wake....   [click here for more]
Atlas Games  $7.00

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The Tempest

The Tempest


Forged in Fire; Forged in Magic Mysterious pools of blood have begun to appear around your covenant and the magical aura has slowly begun to disappear. What is the cause of this curse, and can it be stopped before the covenant is destroyed? The fate of the entire Order of Hermes is in the characters' hands, as they must struggle against a mysterious foe whose powers...   [click here for more]
Atlas Games  $7.00

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Trial by Fire

Trial by Fire


The Ancient Wyrm Stirs This adventure takes the magi to yet another unique corner of Mythic Europe: Flanders, a medieval center of flourishing trade and the arts. With a mighty dragon as the chief adversary, this scenario will prove a challenge for even the most powerful of magi. Yet the less experienced, too, may have a chance at success — if they can prove their worth through guile...   [click here for more]
Atlas Games  $5.00

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Tribunals of Hermes: Iberia

Tribunals of Hermes: Iberia


Forsaken Land; Forsaken Hope Trapped between harsh mountains and turbulent seas, the Hermetic Tribunal of Iberia is fated, nay, condemned to isolation. Here on the penninsula of future Spain, the order of Hermes has established itself amongst a resolute people who struggle against their imprisonment and against savage invaders who seek to conquer what little they have. Even Iberia's...   [click here for more]
Atlas Games  $12.00

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Tribunals of Hermes: Rome

Tribunals of Hermes: Rome


Dream of Virtue; Nightmare of Vice The birthplace of an empire. The heart of Christendom. The nexus of the Order of Hermes. The Roman Tribunal is the most magnificent land in Mythic Europe — and utterly damned. The powers of darkness corrupt Rome's people, taint its Church, and stifle its magic. Here, mortal fights mortal and magus fights magus, for prizes long-forgotten....   [click here for more]
Atlas Games  $10.00

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Twelfth Night

Twelfth Night


Ordained Fate; Ordained Hope In this sprawling epic, the heroes and their decrepit Winter covenant must endure the wild machinations of mad wizards and the onslaught of righteous crusaders, only to face death itself. For without its demise the covenant cannot be reborn; without its death your covenant cannot return to Spring. This adventure is the fourth and final chapter...   [click here for more]
Atlas Games  $10.00

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