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No school. No parents. No rules.
The children of Applewood woke one morning and discovered that all the adults have disappeared and better yet, they all have superpowers! With no one to tell them to comb their hair or brush their teeth, the kids could do whatever they wanted. All was great until that same night when the electricity shut off and monsters started stalking the streets. ... [click here for more] |
NRM Books |
$19.99
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Spooks! Welcome to the Great Beyond
Tabletop Role-playing in the Afterlife
The gates to paradise are shut, the dead are restless and a shadow war between the pharaohs threatens to consume the Great Beyond... and you just got here.
Congratulations, you're dead! and the afterlife isn't what we thought. In this fantastical game you play as a spook, otherwise known as the dearly departed,... [click here for more] |
NRM Books |
$19.99 $5.99
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For thousands of years the dead have invaded the living, haunting our towns and stalking our streets. Now, it's our turn. The veil has been torn and the living have found the methods to cross into the Hereafter. Play as the blessed, exemplars, faekin, magi, psychics and were creatures. Encounter several secret organizations or even join them on their mission to expand their influence across... [click here for more] |
NRM Books |
$19.99 $5.99
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Congratulations, your dead - still - and the afterlife is just getting more and more interesting. Dead Living Magazine, Issue 1 follows one of literatures most well-known horror writers - Edgar Allan Poe. Inside you'll find new NPCs such as Virginia Clemm Poe, The Valravn Kiara and the angel Abyness; new equipment and magic Items inspired from Poe's works such as the Gold Bug, the Brick of Amontillado,... [click here for more] |
NRM Books |
$0.99
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No school. No parents. No rules.
One Tuesday, all the grown-ups in Applewood disappeared, the electricity went out and now monsters are out at night. With the help of their flashlights and their newly gained superpowers, Shelly Wynn and her friends must band together to survive the dark.
"On your marks! Go set! Go!" Shelly and Lydia race to find out who is the... [click here for more] |
NRM Books |
$2.99
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The Mad Cynic has struck! A lifetime of repressed cynicisms will turn anyone insane and for Riley Hebst, he has finally reached his breaking point. An errand brings the player characters to the Great Library of Necropolis but their quest gets hijacked by a lunatic. The library is put on the defensive and refuses to let anyone leave until the situation is dealt with.
"The... [click here for more] |
NRM Books |
Pay What You Want
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No school. No parents. No rules.
Shelly Wynn, as well as all the other children of Applewood, woke up Tuesday morning and all the adults had disappeared. The kids discovered that they can do things, things that children - or anyone else for that matter - shouldn't be able to do. When the lights go out, they must use their new found powers to survive the things that go bump in... [click here for more] |
NRM Books |
$2.99 $1.99
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This special bundle product contains the following titles. Lights Out - The Roleplaying Game Regular price: $19.99 Bundle price: $2.49 Format: Watermarked PDF No school. No parents. No rules.
The children of Applewood woke one morning and discovered that all the adults have disappeared and better yet, they all have superpowers! With no one to tell them... [click here for more] |
NRM Books |
$33.94 $4.99
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There is a house on Shoe Street that is rumored to be haunted. An old man once lived here, but he was very reclusive and has been trying to sell the home since you were born. Now that the Lights Out event took place, the house likely stands vacant, or does it? It is thought that treasure hides somewhere inside, but it is guarded by a monster - one of which existed far before the adults dissapeared.... [click here for more] |
NRM Books |
$2.99
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Come one, come all, see the sights of the afterlife!
Hidden in the fog is the way to Nor’ever, a bog where all the broken and discarded fountains of the world gather and lay of all eternity; forever sinking into the ground. With it come the unfulfilled wishes and rejected sacrifices made to the water spirits of old. The bog is home to the lost, the trapped and the imprisoned. Inhabited... [click here for more] |
NRM Books |
Pay What You Want
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Come one, come all, see the sights of the afterlife!
There is rumor of a witch's cauldron hidden away in a sacred grove. Spook beware! For this grove is carefully guarded by Red Caps who are no stranger to teaching intruders a lesson. Will the danger be worth the rewards? ... [click here for more] |
NRM Books |
Pay What You Want
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Come one, come all, see the sights of the afterlife!
Socks, socks and more socks! What are these socks even for? So many dolls get socks as they progress, but lately they've just been collecting in a drawer. There's talk that the Boogieman is prawling around the undercity. Care to make a deal? Those socks are worth charons. Now what exactly would the Boogieman need with some silly old socks? ... [click here for more] |
NRM Books |
Pay What You Want
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The player characters’ assistance is requested from a bhoot named, Madam Serena Hollingberry of the Grave Digger’s Society, whose current residence is located in the Wig Weston Estate on the corner of Morgue and Crypt Street in the Victorian ring of Necropolis. Mme. Hollingberry is an antiquarian who presides over the acquisition, identification and cataloging of objects of interest found in... [click here for more] |
NRM Books |
Pay What You Want
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