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Pay Heed to the Wisdom of Yugman the Sage
A century and a half after the Divine War, the titans lay defeated and scattered across Scarn and beyond. As the people of Ghelspad work to build a new world on the war-torn remnants of a fallen paradise, new heroes rise, and new threats emerge.
Yugman the Sage brings an overview of these new heroes and villains, as well as the tools they use to rise to power.... [click here for more] |
Onyx Path Publishing |
$43.75
|
CHIVALRY ISN'T DEAD
There is magic hiding everywhere. You just need to know where to look.
You are a changeling, a faerie soul hiding in a mortal body, fighting the chill of Nightmares and the oppressive weight of Banality with the pure creative power of Glamour. You have lived many lives, but the story of this one? It outshines them all.
In this hidden world, knights in steel and leather clash... [click here for more] |
Onyx Path Publishing |
$11.99
|
Gillian Jericho is a young blogger with the interview of a lifetime: the mysterious Antaeus of Team Tomorrow. He’s a nova, one of the superpowered beings that started to appear in the world ten years ago.
But the interview takes a bizarre twist, and Gillian soon learns why Antaeus wants to speak to her... and some of the hidden secrets about the world of Trinity Continuum: Aberrant.
This comic... [click here for more] |
Onyx Path Publishing |
$6.99
|
The Gods of Ancient Persia
The Yazata - the Gods of Persia - have made their presence known. With them come new challenges, and new weapons in the war against the Titans. Whether you are a Hero, a Demigod or a God, these divinities can add a new layer to your cycle.
A pantheon book for Scion
• A new pantheon of Gods inspired by the myths of Persia
• New Boons, Knacks, Birthrights and... [click here for more] |
Onyx Path Publishing |
$10.49
|
All the stories they told you about what it would be like after you died? They were wrong.
There is no Heaven and there is no Hell. There’s only the Underworld, with the ravening maw of Oblivion at the bottom and the impossible dream of Transcendence at the top. And in between, all the Restless Dead.
Are you ready to join them? ... [click here for more] |
Onyx Path Publishing |
$60.00
|
All the stories they told you about what it would be like after you died? They were wrong.
There is no Heaven and there is no Hell. There’s only the Underworld, with the ravening maw of Oblivion at the bottom and the impossible dream of Transcendence at the top. And in between, all the Restless Dead.
Are you ready to join them? ... [click here for more] |
Onyx Path Publishing |
$3.06
|
It’s a big afterlife. What are you going to do in it?
Handbook for the Recently Deceased is a guide for those who are new to the Underworld - players, Shadowguides, and Storytellers alike. It offers advice on how to handle new players, new wraiths, and new chronicles, all with an eye towards the inexperienced at being restless dead.
From... [click here for more] |
Onyx Path Publishing |
$4.01
|
The horror doesn’t stop just because you’re dead, my friend. You could say it’s only just begun.
Hell, I’ve been living inside your head for enough years to know your every tick, your every tension, your every failing and foible. It seems perverse that I had to wait until you were dead to act on each of them. At least now I can poke and prod you to my heart’s content,... [click here for more] |
Onyx Path Publishing |
$25.00
|
Not all magicians move the world.
So-called hedge wizards ply their arts in the shadows, wresting secrets from musty tomes and hidden glades.
This rulebook and players guide in one explores the realm of these lesser sorcerers through hedge-magic rules, character creation, detailed sects and more.
Now you can own this striking World of Darkness: Sorceror cover art as a full color 12" x 18"... [click here for more] |
Onyx Path Publishing |
$3.06
|
You think that because you’ve spent the night in a haunted house, seen a ghost or two, and participated in an exorcism, that makes you a bona fide paranormal investigator? Mere ghost hunting is for amateurs, buddy.
We’re going to teach you how to hunt real, tangible, unrepentantly murderous monsters.
We’re going to show you how to bind and control... [click here for more] |
Onyx Path Publishing |
$9.99
|
The abandoned lover, waiting for her paramour to return, only to die, alone. Now she waits in her house forever.
The murdered family, killed in a spree so violent their spirits couldn’t pass on to the hereafter, now wreaking an untampered revenge on anyone they find.
The serial killer, who never made his tally complete in life, now determined to possess... [click here for more] |
Onyx Path Publishing |
$34.99
|
Suffer Not the Witch To Live With words of power and forbidden wisdom, they unlock the doors of reality. But when those doors are unlocked, anything is free to slip through. Too often, these sorcerers call up what they cannot put down. Against the devastation of unleashed horrors and unchained magic, one must be vigilant.
Now you can own this exciting Hunter the Vigil: Witchfinders cover... [click here for more] |
Onyx Path Publishing |
$3.06
|
When Jiddan, The Seeker, receives a commission to uncover a fabled city, it seems like just another job with her Alchemical partner, Bulwark.
When the Liminal, Amira, asks to join to find her missing partner, things get infinitely more complicated. Now the Circle find themselves embroiled in a plot to unseal an ancient evil.
They must delve into each others' pasts and retrieve more than just a lost... [click here for more] |
Onyx Path Publishing |
$6.99
|
Part of the Werewolf: the Forsaken 2nd Edition rules, Conditions add an additional layer of consequence and reward to certain actions in the Chronicles of Darkness. Various things within the course of a game can cause Conditions. These include exceptional successes, supernatural abilities, and really any situation where the Storyteller thinks they can be used to... [click here for more] |
Onyx Path Publishing |
$7.05
|
The need to hunt burns in your heart and in your soul. To chase down prey with your blood pumping fire through your body. Yesterday you didn’t know what that felt like, but today you’re sitting in a room with the bodies of your family and you need to hunt.
You are a human, a wolf, a killer, a monster. The ultimate predator.
You must... [click here for more] |
Onyx Path Publishing |
$49.99
|
These are the final days- The signs are clear: Even our pups know That this is the age of the Apocalypse!
Werewolf the Apocalypse roared into hobby games in 1992, inspiring a generation of fans to stand up and howl their defiance at a corrupted world in a battle they knew they were doomed to lose. WtA presented the Garou: creatures at once both man and wolf, and filled with... [click here for more] |
Onyx Path Publishing |
$39.99
|
Have you always wanted to include lupus Garou in your Forsaken game? Or perhaps the Hunters in Darkness into your Apocalypse game? This guide will help you translate the feel and core elements from each version of Werewolf into the other game system and background.
This book includes:
Translations of all of the tribes and auspices between versions of Werewolf
Conversions for the breed rules into... [click here for more] |
Onyx Path Publishing |
$19.58
|
The Empire Could Be Yours!
In a vast, fantastic world known as Creation, a dynastic empire called the Realm stood for hundreds of years, presided over by the powerful and cunning Scarlet Empress. She reigned with an absolute hand until the day she mysteriously disappeared, leaving a legacy of ruin. Before long, suitors to the throne dared make their bid for power. You are one of... [click here for more] |
Onyx Path Publishing |
$3.06
|
Bad Moons and Silver Bullets
It was a time when a silver bullet could buy your life in a way gold couldn’t. A time when the railroads barreled their way west, and the Umbral skies tore open over them. When Garou warred on Garou, divided by the ever-moving frontier, and ancient horrors broke free. In the World of Darkness, the American West wasn’t just wild — it was savage.... [click here for more] |
Onyx Path Publishing |
$20.99
|
Everyone knows the story of the White Howlers. Garou so prideful they threw themselves into the maw of the Wyrm, hoping to kill it from within. They didn’t kill it, and it didn’t kill them. However, the White Howlers should be remembered for their past as well as what they became.
But that isn’t their story.
The White Howlers suffered through the Great... [click here for more] |
Onyx Path Publishing |
$13.99
|
Beyond the Material
Only foolish werewolves believe that they can win the war against the Wyrm in the physical world alone. Some use the Penumbra as a shortcut, a staging ground, or as a way to set traps for spiritually-aware foes. Others take Moon Bridges to the Realms of the Near Umbra, seeking powerful spirit magics or a concentration of the Wyrm’s forces headed to attack Gaia.... [click here for more] |
Onyx Path Publishing |
$20.00
|
Something Stirs…
The fabric of reality is cracking. Fissures appear in thin air, glowing with balefire. Something is scratching on the other side, pressing, beginning to break through….
The Wyrm’s corruption finds its way into the hearts of humans and Garou alike. Even an ultra-rational techno-cratic scientist can fall sway to its lies. Channeling his hate and resentment... [click here for more] |
Onyx Path Publishing |
$9.99
|
Savannah is under siege.
For 20 years the minions of the Wyrm have threatened the Coastal Empire, checked only by the courage and cunning of the Shadow Lords. Every year, the septs of the Southern Protectorate send young warriors to aid in the defense and to prove their mettle in the pressure cooker of the port city.
It’s not enough.
Every night, the Wyrm grows stronger, its forces... [click here for more] |
Onyx Path Publishing |
$8.49
|
Allow me to tell you the tale of the werewolf who went rushing into battle without heeding the advice of their sept Elders.
Oh, wait. I can’t. That werewolf died and left no tales behind to tell.
Instead, let me tell you the tale of the werewolf who remained in his camp, chronicling stories of other werewolves’ great deeds.
Oh, I... [click here for more] |
Onyx Path Publishing |
$49.99
|
A flayed body is found in a landfill. This is no cadaver of a helpless victim, though — the corpse is Garou. The People remember. A man killed werewolves, taking their skins. A blasphemous rite bound the skins of Garou to the body of a Kinfolk, creating a new werewolf. A Skin Dancer.
The Skinner is dead, though. Samuel Haight tried for too much power and was obliterated forever. The children of... [click here for more] |
Onyx Path Publishing |
$5.00
|
The Wars of Rage
In the mists of prehistory, the werewolves worked alongside the other Changing Breeds to safeguard Gaia against the many threats to Her existence. The werewolves’ pride and their great Rage drove them to murder their cousins, leaving two Changing Breeds extinct and Gaia’s children forever broken. Millennia later, the twin lures of colonialism and conquest once... [click here for more] |
Onyx Path Publishing |
$23.51
|
Walking the World
The Garou fight their war against the Wyrm throughout the world. Werewolves fight a deadly three-sided war in the Amazon, facing both the Wyrm’s forces and native shapeshifters who do not appreciate the Garou’s incursion. In Cairo, the Arab Spring provides cover for the werewolves’ enemies, but also opportunity and hope. In Iberia and America, the plight of... [click here for more] |
Onyx Path Publishing |
$25.00
|
POLICIES AND PROCEDURES
The Pentex Employee Indoctrination Handbook is the gold-standard corporate guidebook for employees of the world’s finest multi-national corporation and many of their subsidiary companies. This volume contains the main Pentex handbook, along with the Guide to Werewolves, and this year’s round of updated corporate handbooks for our subsidiaries.
MONKEYWRENCHED! ... [click here for more] |
Onyx Path Publishing |
$12.01
|
Born to Run
The Garou are born of two kinds: humans and wolves. These are their Kinfolk — those “of the blood.” These special people — whether of two legs or four — carry in them the hope of the Garou: the promise of future generations. Although Garou are born to Kinfolk, nobody knows they’re different until they undergo their First Change. Until such a blessed (or cursed)... [click here for more] |
Onyx Path Publishing |
$17.01
|
Every Garou has a story.
Some stories are brief. They unfortunately end with an inexperienced werewolf rushing in to face more than they can handle. As the Apocalypse approaches, these stories are depressingly common.
Most stories are longer. They tell of werewolves who grow into their roles, who perform their duties, who live and die in honorable service... [click here for more] |
Onyx Path Publishing |
$11.99
|
It is an impossible task to put the smells, tastes, and emotions of battle into writing, but we will try. After all, without examples, how are you supposed to know how best to fight the Wyrm?
Our howls are recorded here. Howls against Pentex, against Black Spiral Dancers, against Skull Pigs, against unknowing humans caught in the Wyrm’s thrall.
Listen... [click here for more] |
Onyx Path Publishing |
$34.99
|
Every werewolf tribe has its traditions, legends, and customs. From the tales of lordly Silver Fangs to the debased Black Spiral Dancers, and from the isolated Siberakh to the long-dead White Howlers, those legends live on. Part of that culture comes across through each tribe’s attitude towards food. This book is a first for the World of Darkness, providing both extra background... [click here for more] |
Onyx Path Publishing |
$4.99
|
The Garou Nature
The Garou are warriors of Gaia. Part human, part wolf, and part spirit they look like what humans think of as werewolves but are so much more. Though most come into the world as humans or wolves, that state does not last. Wolf-born gain a spark of human intelligence after their Change, while those born to humans must cope with the instincts of a hunter, and the burning... [click here for more] |
Onyx Path Publishing |
$25.00
|
Changing Breeds for Werewolf: The Apocalypse 20th Anniversary Edition is here! Everything you need to play any of the other werecreatures of the World of Darkness, including the Lost Breeds.
Creatures of the Wild
The Garou are not the only changing creatures to stalk the world. Other shapeshifters hunt in places where wolves do not tread, from sun-lost seas... [click here for more] |
Onyx Path Publishing |
$40.00
|
From the Umbral realm of Malfeas to the boardrooms of Pentex and its subsidiaries, minions of the Wyrm plot to kill Gaia. Warped fomori, monstrous Banes, and Wyrm-tainted shapeshifters lash out at the world with acidic claws. The Maeljin Incarna steals the easily forgotten, ignored, or missed to populate their perverse realms. Factories belch smoke that blackens the sky, and toxic waste floods... [click here for more] |
Onyx Path Publishing |
$3.06
|
Coils of the Corruptor
From the Umbral realm of Malfeas to the boardrooms of Pentex and its subsidiaries, minions of the Wyrm plot to kill Gaia. Warped fomori, monstrous Banes, and Wyrm-tainted shapeshifters lash out at the world with acidic claws. The Maeljin Incarna steals the easily forgotten, ignored, or missed to populate their perverse realms. Factories belch smoke that blackens... [click here for more] |
Onyx Path Publishing |
$30.00
|
It's hard to carry a book in your hands when you're charging into battles, claws and spurs popping through your skin. Frankly, who wants to get the Wyrm's blood on their rulebook? Thankfully, the Auspice Gift Cards exist to alleviate your hardships.
Now, the powers of all Auspices are available at your fingertips, in an easy-to-handle format!
This set of Gift Cards contains all the Auspice Gifts... [click here for more] |
Onyx Path Publishing |
$10.27
|
The Art of Werewolf: The Apocalypse
A Visual Guide to Werewolf 20th Anniversary Edition
Violence is an art form, if it’s practiced, perfected, and put on display. That’s what we tell ourselves when we cut servants of the Wyrm into slices. We celebrate their destruction, but how that destruction is delivered is the art.
Shifting from Lupus to Homid and everywhere... [click here for more] |
Onyx Path Publishing |
$8.99
|
The Art of Changing Breeds compiles the sketches, art notes, and alternate color approaches that went into the creation of the art depicting the shapeshifters featured in W20 Changing Breeds.
Each Fera gets a section with down to earth commentary by art director "Mirthful" Mike Chaney, and contains a selection of various stages showing the changes and development... [click here for more] |
Onyx Path Publishing |
$10.01
|
Eochaid Lenahr is dying...
... having given everything to protect one of Scarn’s most dangerous artifacts. But how did the young son of a Venirian farmer ever come to be fighting on the side of the enemy, the nation of Vesh?
Meet the brave, driven Veshian vigilants who stand between a recovering nation and the poisoned, half-mad wilds of Ghelspad. Learn the story behind the Scarred Lands’... [click here for more] |
Onyx Path Publishing |
$9.99
|
Two Cultures Torn by Betrayal
In the peaks of the Kelder Mountains stands the Impregnable Citadel of Burok Torn. This stronghold is home to the Kelder dwarves, a culture beset on all sides by enemies who seek to subjugate, enslave, or destroy them. Under the watchful eye of their god, Goran, the dwarves of Burok Torn fortify their home against invasion.
The Kelder Mountains are also home to the elves... [click here for more] |
Onyx Path Publishing |
$7.99
|
Ghelspad Expanded!
Ghelspad is a massive and diverse land. Once a paradise, this continent is now scarred by the ravages of the Titanswar. In the wake of divine bloodshed, and beset on all sides by titanspawn, the people of Ghelspad survive and thrive on this befouled continent. Vigil Watch explores six different locations across Ghelspad.
From the bloody shores of the Toe Islands in the east to the... [click here for more] |
Onyx Path Publishing |
$31.25
|
Victorian Lost: A Maze of Smoke and Hedge is a historical setting for Changeling: The Lost. This book contains information on the late Victorian Era, including both actual history and fanciful imaginings of this time. You'll find discussions of the occasionally violent tensions between the rich and the masses of the poor who worked in their factories and homes. This... [click here for more] |
Onyx Path Publishing |
$13.99
|
Maghiel Will Have Her Revenge! When the quiet village of Durgan’s Rest is rocked by a sudden explosion, the heroes discover the foul plot of a power-mad wizard who seeks to steal the might of a titan! Soon, the party is thrust into conflict with Maghiel the Shunned, a veteran of the Titanswar who seeks to rule all of Ghelspad. The shunned Drendali is willing to risk rousing the... [click here for more] |
Onyx Path Publishing |
$62.35
|
Part of the Vampire: the Requiem 2nd Edition rules, Conditions add an additional layer of consequence and reward to certain actions in the Chronicles of Darkness. Various things within the course of a game can cause Conditions. These include exceptional successes, supernatural abilities, and really any situation where the Storyteller thinks they can be used to heighten... [click here for more] |
Onyx Path Publishing |
$6.99
|
Note: This was previously published as Blood and Smoke: the Strix Chronicle, now retitled with a new cover and an index.
Updated and revised core rule book for Vampire: The Requiem.
Tonight, you become one of the Kindred, the beautiful and the damned who hide behind our ordinary world. Driven by a hunger like fire, you will struggle to... [click here for more] |
Onyx Path Publishing |
$40.00
|
It’s 1242. The Mongol army crushed Baghdad, then Russia under its heel, then moved on to devastate Poland and Hungary. The Holy Roman Empire stood to war with the Papacy. The second Lombard League wielded the word of the Pope and fought off Frederick II.
The War of Princes rages. Patricide looms. Young powers look up the ladder to the next rungs, and see stagnation and hypocrisy. They see targets.... [click here for more] |
Onyx Path Publishing |
$50.00
|
Most mortals turn away from the darkness that preys upon them, going about their lives in despair of the Damned and the evils they visit upon the world. But a precious few wage a personal war to shine light on those shadows and diminish them, like solitary candles shining in the night. The path of the hunter is lonely and fraught with danger, at once beset by the monsters they hunt and looked upon... [click here for more] |
Onyx Path Publishing |
$25.00
|
Twenty-five years of Vampire: The Masquerade Twenty-five years of storytelling, adventure, and exploration. In celebration, we bring you eighteen authors that explore the evolution and development of the world of Vampire. From tales of wanton diablerie to the fulfilling of centuries-old religious vows, lover’s sacrifices, and searches for truth. Peel apart the layers and discover... [click here for more] |
Onyx Path Publishing |
$9.99
|
We Deal in the Truth.
Every interaction, every fight, every clandestine meeting, it’s all about the truth. The truth hurts. The truth kills. But in the end, the truth protects. The truth shapes the world. Shape the world with us.
The Tal’Mahe’Ra, the Black Hand, plays the long game. They’re fighting a war of millennia, and the stakes could never be higher than they are tonight.... [click here for more] |
Onyx Path Publishing |
$35.00
|