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(5E) A00: Crow's Rest Island

(5E) A00: Crow's Rest Island


A 5th Edition compatible adventure for four level 1 PCs Shrouded in whispered rumors, Crow’s Rest Island has been avoided as long as any can remember. Nothing but death, and the memories of those long gone, greet any who take to land upon the isle’s shores. It is to this island that the PCs will find themselves driven as a storm threatens to drive their ship below the...   [click here for more]
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(5E) A01: Crypt of the Sun Lord

(5E) A01: Crypt of the Sun Lord


A 5th Edition compatible adventure for 4-6 PCs of level 1 The adventurers travel across Serpent Lake with a group of Rybalkan soldiers. The group camps for the night adjacent to the ruins of Ka'Teek. As they sleep a goblin steals a precious keepsake from one of the PCs and disappears into the ruins. The party pursues and finds themselves confronting undead guardians of the Sun...   [click here for more]
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(5E) A02: Devil of Dark Wood

(5E) A02: Devil of Dark Wood


A 5th Edition compatible adventure for four to six PCs of levels 2-3. Bakinqa is not your typical devil. Influenced by human society at a young age he took it upon himself to learn as much as he could about the “pink skins”. When his first meeting with humans results in the death of his father, Bakinqa swears to find and kill the boy responsible. Ten years later Bakinqa...   [click here for more]
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(5E) A03: Champion's Rest

(5E) A03: Champion's Rest


A 5th Edition compatible adventure for four to six PCs of Levels 2-3. The Loi’Tok burial mound of the Vikmordere was abandoned long ago. The party is hired by the mayor of the local town to locate some soldiers who went missing after entering Loi’Tok. Strangely enough no sign of the soldiers can be found within the burial site aside from a few scattered weapons and pools...   [click here for more]
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(5E) A04: Forest for the Trees

(5E) A04: Forest for the Trees


A 5th Edition compatible adventure for four to six PCs of Levels 2-3. The loggers of the West Wood have been logging these lands for over five years without a problem. Now, an eerie entity demands that they cease their logging activities and evacuate the forest immediately. If they refuse, they will die. When the PCs arrive to help they find that things are not so black and white....   [click here for more]
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(5E) A05: Winterflower

(5E) A05: Winterflower


A 5th Edition compatible adventure for four to six PCs of Levels 4-5 The annual Winterflower Festival & Dance is just around the corner! What originally started as a festival to honor the rare Winterflower has grown into an annual gathering for families, soldiers, and hunters to eat, drink, and dance the night away. The festival is named after the rarest flower in the world....   [click here for more]
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(5E) A06: Bear Trouble

(5E) A06: Bear Trouble


A 5th Edition compatible adventure, designed with both good and evil adventuring groups in mind; four to six PCs of levels 5-7 It's said that "Two's company, three's a crowd", but what happens to those who make their living from adventuring if work begins to dry up and their only rivals are doing a better job than they are? Even heroes have to eat, so when...   [click here for more]
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(5E) A07: Alchemist's Errand

(5E) A07: Alchemist's Errand


A 5th Edition compatible adventure for four 7th level PCs Sometimes it is the simplest of tasks which end up taking much more of time and energy than they should. When the party is asked by the local sage to collect some rare flora, it feels like relatively easy money; a journey into the woods they’ve traveled before, a conversation with someone they’ve met before and...   [click here for more]
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(5E) A08: Search for the Tri-Stone

(5E) A08: Search for the Tri-Stone


A 5th Edition compatible adventure for four to six PCs of levels 6-9 When you are successful , your reputation will spread farther and more widely than you might imagine. And when that reputation reaches those who believe that “the enemy of my enemy is my firend,” you might just find yourself working with and for some interesting people. So when the village go-between...   [click here for more]
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(5E) A10: Icecrag Monastery

(5E) A10: Icecrag Monastery


5th Edition compatible adventure for four to six PCs of levels 5-7 Icecrag Monastery is located atop a towering mountain peak and has long been a haven for those that choose a peaceful and meditative way of life. After receiving a dire plea for help from the Icecrag monks the PCs make the long and dangerous journey to the isolated monastery. Upon arrival they discover a once stable...   [click here for more]
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(5E) B01: Under His Skin

(5E) B01: Under His Skin


A 5th Edition compatible adventure for four to six PCs of levels 1-2 Saben Behi is lauded amongst his peers for his study of the very nature of magic has touched lives across the world. But he remains secluded, and has suddenly fallen silent after suggesting he was studying the art of necromancy to extend one’s life forever. The PCs arrive at the wizard’s tower to find...   [click here for more]
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(5E) B02: Happiness in Slavery

(5E) B02: Happiness in Slavery


A 5th Edition compatible adventure for six to eight PCs of levels 4-6 The PCs are just bedding down for the night when the village is attacked by raiders. What at first appear to be simple bandits turns out to be more frightening when they discover the ‘raiders’ are not mere brigands, but foul Orcs. Worse, they have taken captives. With the help of several locals, the PCs...   [click here for more]
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(5E) B03: It All Falls Down

(5E) B03: It All Falls Down


A 5th Edition compatible adventure for four to six PCs of level 6 The Saatman emerald is an artifact, a relic of a long lost civilization that has been safely hidden in the Iroth family vault for years. But now, it, along with thousands of other precious gems have been stolen! A secretive group of duergar, long since driven insane from a curse, have broken into the family home and...   [click here for more]
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(5E) B04: The Cave Beast's Hoard

(5E) B04: The Cave Beast's Hoard


A 5th Edition compatible adventure for three to five 3rd level PCs. Woodwall is an enchanted town protected by the very forests that surround it and its citizens are no strangers to the dangers of the woods. A new threat lurks throughout the region, however, a "cave beast" rumored to be the cause of a rash of recent disappearances in the area, leaving the people of this...   [click here for more]
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(5E) B05: To Catch a Serpent

(5E) B05: To Catch a Serpent


A 5th Edition compatible adventure for four to six 10th level PCs The portside city of Tawwa is under attack from within! The PCs find themselves waylaid in the harbor of the busy port city as the government has begun to fall into chaos – a dozen city officials have been murdered over the last month, and the attacks show no sign of stopping. The mayor is panicking, and the...   [click here for more]
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(5E) B06: Cry of Ill Omen

(5E) B06: Cry of Ill Omen


A 5th Edition compatible adventure for four to six PCs of levels 8-10 The quaint fairytale village of Prince’s Folly is stuck in a recurring nightmare. The brooks no longer bubble, the children no longer frolic, and the giant daisies have all withered and died. Every there years the banshee comes to Prince’s Folly to portend the death of a member of the McDonagal...   [click here for more]
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(5E) B07: Beauty & Blood

(5E) B07: Beauty & Blood


A 5th Edition compatible adventure for four to six PCs of 4th level The small town of Iversdam is threatened by an insane nymph! Accompanied by vicious mites and deadly mountain wolves, the townsfolk have little to defend themselves should an attack come to them. Three villagers have died trying to enter the nearby Silwood, and now an adventuring party has also vanished within. The...   [click here for more]
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(5E) B08: Thief in the Night

(5E) B08: Thief in the Night


A 5th Edition compatible adventure for four to six PCs of levels 4-6 The city of Bridgefort needs your help! A series of robberies have begun to cause panic and distrust within the city. Witnesses are reporting seeing vampires lurking in the shadows. The Guards are unable to solve the mystery. Even worse, the citizens are blaming these events on the party. Can Bridgefort be...   [click here for more]
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(5E) B09: Curse of the Full Moon

(5E) B09: Curse of the Full Moon


A 5th Edition compatible adventure for four to six PCs Levels 4-5 “Have you ever been jostled awake by the shrill howl of a terrible beast? Felt the hairs on the back of your neck rise up, and goosebumps wash over your body like death’s cold caress? I have. For the past two weeks, every single night, a big wolf-like beast, covered in thick fur has invaded our normally...   [click here for more]
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(5E) B10: White Worm of Weston

(5E) B10: White Worm of Weston


A 5th Edition compatible adventure for 4-6 PCs of Level 12. In the idyllic country town of Weston a call has gone out for adventurers to slay a mighty white worm. Are you brave enough to face down a mythical beast and save the town? Or will you and your friends be worm food? The country town of Weston is besieged by a mythical white worm. The townsfolk have been appeasing the...   [click here for more]
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(5E) B11: Fall of House Rodow

(5E) B11: Fall of House Rodow


A 5th Edition compatible adventure for four to six PCs of 1st level level The family of Rodow are no more. When the PCs arrive at the Rodow manor they find the manor to be a burned out husk with corpses of guards and family members strewn about. It is up to the the newly joined party to discover who could commit such an atrocity but traps, monsters, and brigands threaten to put...   [click here for more]
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(5E) BASIC01: A Learning Time

(5E) BASIC01: A Learning Time


Calling all Beginner D&D 5th Edition DMs and Players! A D&D 5th Edition adventure for beginner players and DMs, 4 PCs of levels 1-2 Prepare to be schooled! Exallizar Preparatory Academy is a place that, for generations, has trained the best and brightest heroes in the land. All of the students are the children of famous heroes, and as one of the fortunate attendees,...   [click here for more]
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(5E) BASIC02: A Frightful Time

(5E) BASIC02: A Frightful Time


CALLING ALL BEGINNER 5TH EDITION PLAYERS! A 5th Edition compatible adventure for beginner players and game masters, 4 PCs of levels 1-2 Fall into heroism! The young heroes from Exallizar Preparatory Academy are back for their second adventure – and this time, there’s no safety net. A nearby town has sent out a call for aid after a mad hermit has promised...   [click here for more]
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(5E) BASIC03: A Giving Time

(5E) BASIC03: A Giving Time


by Kevin Mickelson A 5th Edition compatible adventure, four level 3 PCs The long cold is approaching! As food grows scarcer, monsters grow more desperate – and before long a peaceful monastery is besieged by savage beasts of the forest. It’s come down to the stalwart heroes-in-training of Exallizar Preparatory Academy...   [click here for more]
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(5E) BASIC04: A Miraculous Time

(5E) BASIC04: A Miraculous Time


by Kevin Mickelson A 5th Edition basic adventure for beginner players and game masters, 4 PCs of level 4. The fourth chapter of a series of seasonally thematic modules that can be run to completion in 1-2 average sessions. It isn’t just the weather outside that’s frightful! Now that winter has arrived in full force and the predators of...   [click here for more]
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(5E) C01: Alagoran's Gem

(5E) C01: Alagoran's Gem


A 5th Edition classic style adventure for four to six PCs of levels 3-5 The first adventure in Adventureaweek.com’s Classic Series remembering Gary Gygax, Dave Arneson, David C. Sutherland III, and the origins of the Dungeons & Dragons game. C1 is an extremely challenging, traditional dungeon crawl crafted in the style of old school D&D adventure modules. Make...   [click here for more]
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(5E) C02: Goblin Cave

(5E) C02: Goblin Cave


A 5th Edition compatible adventure for four to six PCs of Levels 1-2 The village of Svor has a problem, travelers on the main road are being robbed by bandits. The magistrate has requested assistance from the king, but help will take weeks to arrive. In the meantime the PCs are called upon to investigate the robberies. Clues lead the group through Svorian Forest and across Murky...   [click here for more]
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(5E) C03: Sufferhorn Castle

(5E) C03: Sufferhorn Castle


A 5th Edition compatible adventure for four PCs of Levels 2-3 Mosshammer Castle has been seized by Sufferhorn orcs! The former occupants of the castle are missing, most likely slain by the orcs during the violent attack. Could the movement of the orcs into human territory herald a coming orc horde and the surging tides of war? If the castle is not reclaimed the nearby towns and...   [click here for more]
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(5E) C04: The Play's the Thing

(5E) C04: The Play's the Thing


A 5th Edition compatible adventure for four to six PCs of Levels 4-5 Naytella, a goddess of revelry and relaxed pleasure, had few shrines. Authorities feared what they couldn’t control and her belief in freedom of spirit worried many, causing them to drive her scattered followers underground. So when the bard Villeim Teatteri discovers an ancient site dedicated...   [click here for more]
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(5E) Shattered Heart Adventure Path #1: The Ties that Bind

(5E) Shattered Heart Adventure Path #1: The Ties that Bind


A 5th Edition compatible adventure for four to five 6th level player characters. Michael Allen the winner of the Pathmaster Adventure Writing contest brings us the first installment of the long awaited Shattered Heart Adventure Path: The Ties that Bind. A genesis of fellowship for four to five 6th level player characters. Still reeling from the twin disasters of the Great...   [click here for more]
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(5E) Shattered Heart Adventure Path #2: The Temple of Jewels and Mirrors

(5E) Shattered Heart Adventure Path #2: The Temple of Jewels and Mirrors


A 5th Edition compatible adventure for four to five level 7 player characters. Carlyetta Wesleigh once again seeks the PCs' help to restore the earth temple of the Great Mother, which stands as testament to the ancient bond between the halflings and dwoerg of Picollo. The last temple of the goddess to be abandoned during the Hoyrall Wars, the Temple of Jewels...   [click here for more]
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(5E) Shattered Heart Adventure Path #3: Breath of the Goddess

(5E) Shattered Heart Adventure Path #3: Breath of the Goddess


A tale of madness, death, life, and revelation for four to five 8th level player characters. The ancient worship of the Great Mother continues its renaissance on the broken island of halfling Picollo. Will the engineers of its rebirth fall prey to heresy and false promise, or with they stand true to the tenets of community and joy? The lost archipelago of Picollo now lies under the waves...   [click here for more]
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(5E) Shattered Heart Adventure Path #4: Crucible of Faith

(5E) Shattered Heart Adventure Path #4: Crucible of Faith


A witness to plague, fire, fallen ideals and betrayal for four to five 9th level player characters. The future course of halfling society rests in the hands of a small band of adventures blown on the winds like the leaf of a tree. The mission to restore the last of the great holy sites to the Mother Spirit, the temple of fire, has not been heard from for some weeks. Fresh from...   [click here for more]
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(5E) U01: Dark Days in Stoneholme

(5E) U01: Dark Days in Stoneholme


Dark Days in Stoneholme is a D&D 5th Edition compatible adventure suitable for four to six PCs of 1st-2nd level that features low-level exploration in Aventyr’s Underworld and intrigue both in and around the dwarven city of Stoneholme. Waves of supernatural darkness sweep over the subterranean city of Stoneholme, quenching lights and bringing with...   [click here for more]
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(5E) U02: Murder in Stoneholme

(5E) U02: Murder in Stoneholme


A 5th Edition compatible adventure in the Underworld for four to six PCs of levels 3-4 A refuge in the underworld, Stoneholme stands neutral, its dwarves refusing to participate in any of the myriad struggles which occupy their neighbors. But, of late, evil has come to Stoneholme. Still recovering from recent supernatural events, the city now finds itself facing a mysterious killer,...   [click here for more]
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(5E) U03: Death Comes to Stoneholme

(5E) U03: Death Comes to Stoneholme


A 5th Edition compatible adventure for four to six 5th level PCs When the PCs are asked to serve as bodyguards to one of the nobles of Stoneholme, it seems like a simple enough job, but his subsequent death will force them into a web of intrigue, mystery and danger. Under suspicion for the strange death they were hired to prevent, touched by accusations of devil worship which strike...   [click here for more]
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A00: Crow's Rest Island

A00: Crow's Rest Island


A simple introductory Pathfinder/3.5 Compatible Adventure for four Level 1 PCs A00: Crow's Rest Island is supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system. VTT maps, tokens, character artwork, and more included in this download! Shrouded in whispered rumors, Crow’s Rest Island has been avoided...   [click here for more]
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A01: Crypt of the Sun Lord

A01: Crypt of the Sun Lord


A Pathfinder compatible adventure for four to six PCs of level 1 The adventurers travel across Serpent Lake with a group of Rybalkan soldiers. The group camps for the night adjacent to the ruins of Ka'Teek. As they sleep a goblin steals a precious keepsake from one of the PCs and disappears into the ruins. The party pursues and finds themselves confronting undead guardians of...   [click here for more]
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A02: Devil of Dark Wood

A02: Devil of Dark Wood


A Pathfinder/3.5 compatible adventure for four to six PCs of levels 2-3. Bakinqa is not your typical devil. Influenced by human society at a young age he took it upon himself to learn as much as he could about the “pink skins”. When his first meeting with humans results in the death of his father, Bakinqa swears to find and kill the boy responsible. Ten years later...   [click here for more]
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A03: Champion's Rest

A03: Champion's Rest


A Pathfinder compatible adventure for four to six PCs of Levels 2-3. The Loi’Tok burial mound of the Vikmordere was abandoned long ago. The party is hired by the mayor of the local town to locate some soldiers who went missing after entering Loi’Tok. Strangely enough no sign of the soldiers can be found within the burial site aside from a few scattered weapons and pools...   [click here for more]
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A04: Forest for the Trees

A04: Forest for the Trees


A Pathfinder compatible adventure for four to six PCs of Levels 2-3. The loggers of the West Wood have been logging these lands for over five years without a problem. Now, an eerie entity demands that they cease their logging activities and evacuate the forest immediately. If they refuse, they will die. When the PCs arrive to help they find that things are not so black and white....   [click here for more]
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A05: Winterflower

A05: Winterflower


A Pathfinder compatible adventure for four to six PCs of Levels 4-5. The annual Winterflower Festival & Dance is just around the corner! What originally started as a festival to honor the rare Winterflower has grown into an annual gathering for families, soldiers, and hunters to eat, drink, and dance the night away. The festival is named after the rarest flower in the world....   [click here for more]
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A06: Bear Trouble

A06: Bear Trouble


A Pathfinder compatible adventure of 56 pages, designed with both good and evil adventuring groups in mind; four to six PCs of levels 5-7 It's said that "Two's company, three's a crowd", but what happens to those who make their living from adventuring if work begins to dry up and their only rivals are doing a better job than they are? Even heroes have to...   [click here for more]
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A07: Alchemist's Errand

A07: Alchemist's Errand


A Pathfinder compatible adventure for four to six PCs of levels 6-8 Sometimes it is the simplest of tasks which end up taking much more of time and energy than they should. When the party is asked by the local sage to collect some rare flora, it feels like relatively easy money; a journey into the woods they’ve traveled before, a conversation with someone they’ve met...   [click here for more]
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A08: Search for the Tri-Stone

A08: Search for the Tri-Stone


A Pathfinder/3.5 Compatible Adventure for four to six PCs of levels 6-9 When you are successful , your reputation will spread farther and more widely than you might imagine. And when that reputation reaches those who believe that “the enemy of my enemy is my firend,” you might just find yourself working with and for some interesting people. So when the village go-between...   [click here for more]
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A09: Rogue Wizard

A09: Rogue Wizard


A Pathfinder compatible adventure for four to six PCs of levels 9-12 The party have a straightforward charge; bring in a rogue wizard! This adventure takes the PCs into a wizard tower crowned by a strange alien life form. A blob of flesh encapsulated in a chitinous shell firmly grips the sides of the tower with long tentacles which also crash through many of the tower's...   [click here for more]
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A10: Icecrag Monastery

A10: Icecrag Monastery


A Pathfinder compatible adventure for four to six PCs of levels 5-7 Icecrag Monastery is located atop a towering mountain peak and has long been a haven for those that choose a peaceful and meditative way of life. After receiving a dire plea for help from the Icecrag monks the PCs make the long and dangerous journey to the isolated monastery. Upon arrival they discover a once stable...   [click here for more]
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A11: Wild Thing

A11: Wild Thing


A Pathfinder compatible adventure for four PCs of levels 5-7 The PCs are hired by the Black Gold Consortium to track down passengers of the Wasp, a ship which has wrecked somewhere in the Vast Swamp. One passenger in particular interests the consortium more than any other: a woman named Sandalia. Sandalia is known by every citizen of Cherrian’s Rest as the most beautiful woman...   [click here for more]
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A12: When the Ship Goes Down

A12: When the Ship Goes Down


A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of levels 8-11 The PCs are asked by a friend, Captain Erfaran Honamatros, to find out what has casued the death of one of her fellow captains. After weeks of storms and bad weather, ships from Mohkba haven’t been arriving, but a body has floated in. Captain Honamatros is so concerned that she offers her ship, her crew and even...   [click here for more]
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A16: Midwinter's Chill, Saatman's Empire (1 of 4)

A16: Midwinter's Chill, Saatman's Empire (1 of 4)


A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of level 10 A snowstorm ravages the Klavek Kingdom, betraying the forces of nature and blanketing the land in snow and ice, leaving the skeletons of towns in it’s wake. The PCs delve into the snow, only to find omens of worse things to come – a powerful white dragon is manipulating events to bring her frozen fortress into...   [click here for more]
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