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Rise of the Drow

Rise of the Drow


Make sure you pick up the Rise of the Drow: Player's Guide, Prologue, and Epilogue and expand the adventure from levels 1-20! 2014 expanded & revised edition 494 pages/full color Writing by Stephen Yeardley, Jonathan G. Nelson, Joshua Gullion, Ed Greenwood, Owen KC Stephens, Christina Stiles, Mike Myler, Brian Berg, Jason Stoffa,...   [click here for more]
AAW Games  $41.99 $29.99

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Into the Wintery Gale: Wrath of the Jotunn

Into the Wintery Gale: Wrath of the Jotunn


The 200 page mega-adventure as seen on Kickstarter! Other products in the Into the Wintery Gale Saga available here The arrival of the celestial event known as the Ohjaslange heralds the return of the dreaded Jötunn—skeletal ice giants—and with them a curse of endless winter. The adventurers have unwittingly stepped into the role of saviors to...   [click here for more]
AAW Games  $39.99 $29.99

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(5E) A01: Crypt of the Sun Lord

(5E) A01: Crypt of the Sun Lord


A 5th Edition compatible adventure for 4-6 PCs of level 1 The adventurers travel across Serpent Lake with a group of Rybalkan soldiers. The group camps for the night adjacent to the ruins of Ka'Teek. As they sleep a goblin steals a precious keepsake from one of the PCs and disappears into the ruins. The party pursues and finds themselves confronting undead guardians of the Sun...   [click here for more]
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(5E) A06: Bear Trouble

(5E) A06: Bear Trouble


A 5th Edition compatible adventure, designed with both good and evil adventuring groups in mind; four to six PCs of levels 5-7 It's said that "Two's company, three's a crowd", but what happens to those who make their living from adventuring if work begins to dry up and their only rivals are doing a better job than they are? Even heroes have to eat, so when...   [click here for more]
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(5E) A06: Bear Trouble (Fantasy Grounds)

(5E) A06: Bear Trouble (Fantasy Grounds)


FOR FANTASY GROUNDS VIRTUAL TABLETOP A 5th Edition compatible adventure, designed with both good and evil adventuring groups in mind; four to six PCs of levels 5-7 It's said that "Two's company, three's a crowd", but what happens to those who make their living from adventuring if work begins to dry up and their only rivals are doing a...   [click here for more]
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(5E) A07: Alchemist's Errand

(5E) A07: Alchemist's Errand


A 5th Edition compatible adventure for four 7th level PCs Sometimes it is the simplest of tasks which end up taking much more of time and energy than they should. When the party is asked by the local sage to collect some rare flora, it feels like relatively easy money; a journey into the woods they’ve traveled before, a conversation with someone they’ve met before and...   [click here for more]
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(5E) A07: Alchemist's Errand (Fantasy Grounds)

(5E) A07: Alchemist's Errand (Fantasy Grounds)


FOR WITH FANTASY GROUNDS VIRTUAL TABLETOP A 5th Edition compatible adventure for four 7th level PCs Sometimes it is the simplest of tasks which end up taking much more of time and energy than they should. When the party is asked by the local sage to collect some rare flora, it feels like relatively easy money; a journey into the woods they’ve traveled before,...   [click here for more]
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(5E) A08: Search for the Tri-Stone

(5E) A08: Search for the Tri-Stone


A 5th Edition compatible adventure for four to six PCs of levels 6-9 When you are successful , your reputation will spread farther and more widely than you might imagine. And when that reputation reaches those who believe that “the enemy of my enemy is my firend,” you might just find yourself working with and for some interesting people. So when the village go-between...   [click here for more]
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(5E) A08: Search for the Tri-Stone (Fantasy Grounds)

(5E) A08: Search for the Tri-Stone (Fantasy Grounds)


FOR USE WITH FANTASY GROUNDS VIRTUAL TABLETOP A 5th Edition compatible adventure for four to six PCs of levels 6-9 When you are successful , your reputation will spread farther and more widely than you might imagine. And when that reputation reaches those who believe that “the enemy of my enemy is my firend,” you might just find yourself working with...   [click here for more]
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(5E) A09: Rogue Wizard

(5E) A09: Rogue Wizard


A 5th Edition compatible adventure for four to six PCs of levels 9-12 The party have a straightforward charge; bring in a rogue wizard! This adventure takes the PCs into a wizard tower crowned by a strange alien life form. A blob of flesh encapsulated in a chitinous shell firmly grips the sides of the tower with long tentacles which also crash through many of the tower's...   [click here for more]
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(5E) A09: Rogue Wizard (Fantasy Grounds)

(5E) A09: Rogue Wizard (Fantasy Grounds)


FOR USE IN FANTASY GROUNDS VIRTUAL TABLETOP A 5th Edition compatible adventure for four to six PCs of levels 9-12 The party has a straightforward charge; bring in a rogue wizard! This adventure takes the PCs into a wizard tower crowned by a strange alien life form. A blob of flesh encapsulated in a chitinous shell firmly grips the sides of the tower with...   [click here for more]
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(5E) A10: Icecrag Monastery

(5E) A10: Icecrag Monastery


5th Edition compatible adventure for four to six PCs of levels 5-7 Icecrag Monastery is located atop a towering mountain peak and has long been a haven for those that choose a peaceful and meditative way of life. After receiving a dire plea for help from the Icecrag monks the PCs make the long and dangerous journey to the isolated monastery. Upon arrival they discover a once stable...   [click here for more]
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(5E) A10: Icecrag Monastery (Fantasy Grounds)

(5E) A10: Icecrag Monastery (Fantasy Grounds)


FOR FANTASY GROUNDS VIRTUAL TABLETOP 5th Edition compatible adventure for four to six PCs of levels 5-7 Icecrag Monastery is located atop a towering mountain peak and has long been a haven for those that choose a peaceful and meditative way of life. After receiving a dire plea for help from the Icecrag monks the PCs make the long and dangerous journey to the isolated...   [click here for more]
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(5E) A11: Wild Thing

(5E) A11: Wild Thing


A 5th Edition compatible adventure for four PCs of levels 5-7 The PCs are hired by the Black Gold Consortium to track down passengers of the Wasp, a ship which has wrecked somewhere in the Vast Swamp. One passenger in particular interests the consortium more than any other: a woman named Sandalia. Sandalia is known by every citizen of Cherrian’s Rest as the most beautiful woman...   [click here for more]
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(5E) A11: Wild Thing (Fantasy Grounds)

(5E) A11: Wild Thing (Fantasy Grounds)


FOR FANTASY GROUNDS VIRTUAL TABLETOP A 5th Edition compatible adventure for four PCs of levels 5-7 The PCs are hired by the Black Gold Consortium to track down passengers of the Wasp, a ship which has wrecked somewhere in the Vast Swamp. One passenger in particular interests the consortium more than any other: a woman named Sandalia. Sandalia is known by every...   [click here for more]
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(5E) A12: When the Ship Goes Down

(5E) A12: When the Ship Goes Down


A 5th Edition compatible adventure for 4-6 PCs of levels 8-11 The PCs are asked by a friend, Captain Erfaran Honamatros, to find out what has caused the death of one of her fellow captains. After weeks of storms and bad weather, ships from Mohkba haven’t been arriving, but a body has floated in. Captain Honamatros is so concerned that she offers her ship, her crew and even...   [click here for more]
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(5E) A12: When the Ship Goes Down (Fantasy Grounds)

(5E) A12: When the Ship Goes Down (Fantasy Grounds)


FOR FANTASY GROUNDS VIRTUAL TABLETOP A 5th Edition compatible adventure for 4-6 PCs of levels 8-11 The PCs are asked by a friend, Captain Erfaran Honamatros, to find out what has caused the death of one of her fellow captains. After weeks of storms and bad weather, ships from Mohkba haven’t been arriving, but a body has floated in. Captain Honamatros is so...   [click here for more]
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(5E) A16: Midwinter's Chill, Saatman's Empire (1 of 4)

(5E) A16: Midwinter's Chill, Saatman's Empire (1 of 4)


A 5th Edition compatible adventure for 4-6 10th level PCs A snowstorm ravages the Klavek Kingdom, betraying the forces of nature and blanketing the land in snow and ice, leaving the skeletons of towns in its wake. The PCs delve into the snow, only to find omens of worse things to come – a powerful white dragon is manipulating events to bring her frozen fortress into the middle...   [click here for more]
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(5E) A16: Midwinter's Chill, Saatman's Empire (1 of 4) (Fantasy Grounds)

(5E) A16: Midwinter's Chill, Saatman's Empire (1 of 4) (Fantasy Grounds)


FOR FANTASY GROUNDS VIRTUAL TABLETOP A 5th Edition compatible adventure for 4-6 10th level PCs A snowstorm ravages the Klavek Kingdom, betraying the forces of nature and blanketing the land in snow and ice, leaving the skeletons of towns in its wake. The PCs delve into the snow, only to find omens of worse things to come – a powerful white dragon is manipulating...   [click here for more]
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(5E) A17: Haunting at Rybalka Lodge

(5E) A17: Haunting at Rybalka Lodge


A 5th Edition compatible adventure for four to six PCs of levels 7-9 With royalty coming to town, the reopening of the new Rybalka Lodge couldn’t be timelier. Although the place is warm and inviting during the day, it becomes a different place at night. Locals refuse to approach Rybalka Lodge and the owner is fire-fighting rumors of it being haunted. The original lodge burned...   [click here for more]
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(5E) A17: Haunting at Rybalka Lodge (Fantasy Grounds)

(5E) A17: Haunting at Rybalka Lodge (Fantasy Grounds)


FOR USE IN FANTASY GROUNDS VIRTUAL TABLETOP A 5th Edition compatible adventure for four to six PCs of levels 7-9 With royalty coming to town, the reopening of the new Rybalka Lodge couldn’t be timelier. Although the place is warm and inviting during the day, it becomes a different place at night. Locals refuse to approach Rybalka Lodge and the owner is fire-fighting...   [click here for more]
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(5E) A18: Storm's Wake, Saatman's Empire (2 of 4)

(5E) A18: Storm's Wake, Saatman's Empire (2 of 4)


A 5th Edition compatible adventure for four to six PCs of level 10 For centuries, the dragon Storm has ‘peacefully’ lived off the eastern coast of the Klavek Kingdom, sinking or collecting any ship that ventured into her territory and eating sailors and sea-creatures alike. Now, however, she has moved inland and invited a host of problems, devastating trade and nearly...   [click here for more]
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(5E) A18: Storm's Wake, Saatman's Empire (2 of 4) (Fantasy Grounds)

(5E) A18: Storm's Wake, Saatman's Empire (2 of 4) (Fantasy Grounds)


FOR FANTASY GROUNDS VIRTUAL TABLETOP A 5th Edition compatible adventure for four to six PCs of level 10 For centuries, the dragon Storm has ‘peacefully’ lived off the eastern coast of the Klavek Kingdom, sinking or collecting any ship that ventured into her territory and eating sailors and sea-creatures alike. Now, however, she has moved inland and...   [click here for more]
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(5E) A19: Incandium's Eruption, Saatman's Empire (3 of 4)

(5E) A19: Incandium's Eruption, Saatman's Empire (3 of 4)


A 5th Edition compatible adventure for four to six PCs of level 14. Incandium’s youth was fairly typical, at least for a half-dragon raised amongst dragons, filled with years of endless physical and mental abuse. It was always clear he was different than his clutch-mates, though his mother only claimed it was because he was ‘special’, never explaining what latent...   [click here for more]
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(5E) A19: Incandium's Eruption, Saatman's Empire (3 of 4) (Fantasy Grounds)

(5E) A19: Incandium's Eruption, Saatman's Empire (3 of 4) (Fantasy Grounds)


FOR FANTASY GROUNDS VIRTUAL TABLETOP A 5th Edition compatible adventure for four to six PCs of level 14. Incandium’s youth was fairly typical, at least for a half-dragon raised amongst dragons, filled with years of endless physical and mental abuse. It was always clear he was different than his clutch-mates, though his mother only claimed it was because he...   [click here for more]
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(5E) A22: Saatman's Throne, Saatman's Empire (4 of 4)

(5E) A22: Saatman's Throne, Saatman's Empire (4 of 4)


A 5th Edition compatible adventure for four to six PCs of level 16 Nearly two thousand years ago, in the land which now holds the Klavek Kingdom, a different power ruled the land. The Saatman Empire was a land unlike any seen before or since: it was a place where dragons ruled as gods, each in their own kingdom keeping lesser races as cattle. And above all of these god-kings stood...   [click here for more]
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(5E) A23: Twin Crossings

(5E) A23: Twin Crossings


A mercantile endeavor for four to five 4th level PCs. Embroiled in a struggle between two rival merchant houses, the party races to assemble and escort a valuable load of cargo to a commerce-starved city. The loss of the yearly supply ship to a late winter storm places an isolated town in peril. A lone survivor, clinging to a hatch cover and blown hundreds of miles by the tempest,...   [click here for more]
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(5E) A24: Return to Crypt of the Sun Lord

(5E) A24: Return to Crypt of the Sun Lord


A 5th Edition compatible adventure for four to six PCs of levels 6-8 The temple bells rang out, their crystal hollow-overtones calling gently to the dispersed worshippers dwelling within the underground sun temple. The Temple of the Sun was itself an enigma, a place dedicated to the sun but hidden far underground, shielded from the mighty rays of the light of life, forced to do so...   [click here for more]
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(5E) B04: The Cave Beast's Hoard

(5E) B04: The Cave Beast's Hoard


A 5th Edition compatible adventure for three to five 3rd level PCs. Woodwall is an enchanted town protected by the very forests that surround it and its citizens are no strangers to the dangers of the woods. A new threat lurks throughout the region, however, a "cave beast" rumored to be the cause of a rash of recent disappearances in the area, leaving the people of this...   [click here for more]
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(5E) B04: The Cave Beast's Hoard (Fantasy Grounds)

(5E) B04: The Cave Beast's Hoard (Fantasy Grounds)


FOR FANTASY GROUNDS VIRTUAL TABLETOP A 5th Edition compatible adventure for three to five 3rd level PCs. Woodwall is an enchanted town protected by the very forests that surround it and its citizens are no strangers to the dangers of the woods. A new threat lurks throughout the region, however, a "cave beast" rumored to be the cause of a rash of recent...   [click here for more]
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(5E) B05: To Catch a Serpent

(5E) B05: To Catch a Serpent


A 5th Edition compatible adventure for four to six 10th level PCs The portside city of Tawwa is under attack from within! The PCs find themselves waylaid in the harbor of the busy port city as the government has begun to fall into chaos – a dozen city officials have been murdered over the last month, and the attacks show no sign of stopping. The mayor is panicking, and the...   [click here for more]
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(5E) B05: To Catch a Serpent (Fantasy Grounds)

(5E) B05: To Catch a Serpent (Fantasy Grounds)


FOR USE WITH FANTASY GROUNDS VIRTUAL TABLETOP A 5th Edition compatible adventure for four to six 10th level PCs The portside city of Tawwa is under attack from within! The PCs find themselves waylaid in the harbor of the busy port city as the government has begun to fall into chaos – a dozen city officials have been murdered over the last month, and the attacks...   [click here for more]
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(5E) B06: Cry of Ill Omen

(5E) B06: Cry of Ill Omen


A 5th Edition compatible adventure for four to six PCs of levels 8-10 The quaint fairytale village of Prince’s Folly is stuck in a recurring nightmare. The brooks no longer bubble, the children no longer frolic, and the giant daisies have all withered and died. Every there years the banshee comes to Prince’s Folly to portend the death of a member of the McDonagal...   [click here for more]
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(5E) B06: Cry of Ill Omen (Fantasy Grounds)

(5E) B06: Cry of Ill Omen (Fantasy Grounds)


FOR USE IN FANTASY GROUNDS VIRTUAL TABLETOP A 5th Edition compatible adventure for four to six PCs of levels 8-10 The quaint fairytale village of Prince’s Folly is stuck in a recurring nightmare. The brooks no longer bubble, the children no longer frolic, and the giant daisies have all withered and died. Every there years the banshee comes to Prince’s...   [click here for more]
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(5E) B07: Beauty & Blood

(5E) B07: Beauty & Blood


A 5th Edition compatible adventure for four to six PCs of 4th level The small town of Iversdam is threatened by an insane nymph! Accompanied by vicious mites and deadly mountain wolves, the townsfolk have little to defend themselves should an attack come to them. Three villagers have died trying to enter the nearby Silwood, and now an adventuring party has also vanished within. The...   [click here for more]
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(5E) B07: Beauty & Blood (Fantasy Grounds)

(5E) B07: Beauty & Blood (Fantasy Grounds)


FOR FANTASY GROUNDS VIRTUAL TABLETOP A 5th Edition compatible adventure for four to six PCs of 4th level The small town of Iversdam is threatened by an insane nymph! Accompanied by vicious mites and deadly mountain wolves, the townsfolk have little to defend themselves should an attack come to them. Three villagers have died trying to enter the nearby Silwood,...   [click here for more]
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(5E) B08: Thief in the Night

(5E) B08: Thief in the Night


A 5th Edition compatible adventure for four to six PCs of levels 4-6 The city of Bridgefort needs your help! A series of robberies have begun to cause panic and distrust within the city. Witnesses are reporting seeing vampires lurking in the shadows. The Guards are unable to solve the mystery. Even worse, the citizens are blaming these events on the party. Can Bridgefort be...   [click here for more]
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(5E) B08: Thief in the Night (Fantasy Grounds)

(5E) B08: Thief in the Night (Fantasy Grounds)


FOR USE IN FANTASY GROUNDS VIRTUAL TABLETOP A 5th Edition compatible adventure for four to six PCs of levels 4-6 The city of Bridgefort needs your help! A series of robberies have begun to cause panic and distrust within the city. Witnesses are reporting seeing vampires lurking in the shadows. The Guards are unable to solve the mystery. Even worse, the citizens...   [click here for more]
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(5E) B09: Curse of the Full Moon

(5E) B09: Curse of the Full Moon


A 5th Edition compatible adventure for four to six PCs Levels 4-5 “Have you ever been jostled awake by the shrill howl of a terrible beast? Felt the hairs on the back of your neck rise up, and goosebumps wash over your body like death’s cold caress? I have. For the past two weeks, every single night, a big wolf-like beast, covered in thick fur has invaded our normally...   [click here for more]
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(5E) B09: Curse of the Full Moon (Fantasy Grounds)

(5E) B09: Curse of the Full Moon (Fantasy Grounds)


FOR FANTASY GROUNDS VIRTUAL TABLETOP A 5th Edition compatible adventure for four to six PCs Levels 4-5 “Have you ever been jostled awake by the shrill howl of a terrible beast? Felt the hairs on the back of your neck rise up, and goosebumps wash over your body like death’s cold caress? I have. For the past two weeks, every single night, a big wolf-like...   [click here for more]
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(5E) B10: White Worm of Weston

(5E) B10: White Worm of Weston


A 5th Edition compatible adventure for 4-6 PCs of Level 12. In the idyllic country town of Weston a call has gone out for adventurers to slay a mighty white worm. Are you brave enough to face down a mythical beast and save the town? Or will you and your friends be worm food? The country town of Weston is besieged by a mythical white worm. The townsfolk have been appeasing the...   [click here for more]
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(5E) B10: White Worm of Weston (Fantasy Grounds)

(5E) B10: White Worm of Weston (Fantasy Grounds)


FOR FANTASY GROUNDS VIRTUAL TABLETOP A 5th Edition compatible adventure for 4-6 PCs of Level 12. In the idyllic country town of Weston a call has gone out for adventurers to slay a mighty white worm. Are you brave enough to face down a mythical beast and save the town? Or will you and your friends be worm food? The country town of Weston is besieged by a mythical...   [click here for more]
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(5E) B11: Fall of House Rodow

(5E) B11: Fall of House Rodow


A 5th Edition compatible adventure for four to six PCs of 1st level level The family of Rodow are no more. When the PCs arrive at the Rodow manor they find the manor to be a burned out husk with corpses of guards and family members strewn about. It is up to the the newly joined party to discover who could commit such an atrocity but traps, monsters, and brigands threaten to put...   [click here for more]
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(5E) B11: Fall of House Rodow (Fantasy Grounds)

(5E) B11: Fall of House Rodow (Fantasy Grounds)


A 5th Edition compatible adventure for four to six PCs of 1st level The family of Rodow are no more. When the PCs arrive at the Rodow manor they find the manor to be a burned out husk with corpses of guards and family members strewn about. It is up to the the newly joined party to discover who could commit such an atrocity but traps, monsters, and brigands threaten to put their...   [click here for more]
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(5E) B13: Frozen Nightmares

(5E) B13: Frozen Nightmares


A 5th Edition compatible adventure by Haakon Sulivan, designed for a party of 4 PCs of Level 10 When the mithral rush began in the northern region centuries ago, people from all over the world rushed to the area to find riches and glory. Thus the town of Domandro was born to give the prospectors supplies, entertainment, and a warm bed in the frozen northern plains. However, the town...   [click here for more]
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(5E) B13: Frozen Nightmares (Fantasy Grounds)

(5E) B13: Frozen Nightmares (Fantasy Grounds)


FOR FANTASY GROUNDS VIRTUAL TABLETOP A 5th Edition compatible adventure by Haakon Sulivan, designed for a party of 4 PCs of Level 10 When the mithral rush began in the northern region centuries ago, people from all over the world rushed to the area to find riches and glory. Thus the town of Domandro was born to give the prospectors supplies, entertainment, and...   [click here for more]
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(5E) B14: Battle for Bridgefort (Fantasy Grounds)

(5E) B14: Battle for Bridgefort (Fantasy Grounds)


FOR FANTASY GROUNDS VIRTUAL TABLETOP A 5th Edition compatible adventure for four to six PCs of levels 6-8 The city of Bridgefort is under siege! Hordes of humanoids are assaulting the city in an organized army. Only the party stands between the enemy and the defenseless civilians of the Western Province. Can they defeat the numerous foe and confront their leader...   [click here for more]
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(5E) BASIC01: A Learning Time

(5E) BASIC01: A Learning Time


Calling all Beginner D&D 5th Edition DMs and Players! A D&D 5th Edition adventure for beginner players and DMs, 4 PCs of levels 1-2 Prepare to be schooled! Exallizar Preparatory Academy is a place that, for generations, has trained the best and brightest heroes in the land. All of the students are the children of famous heroes, and as one of the fortunate attendees,...   [click here for more]
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(5E) BASIC01: A Learning Time (Fantasy Grounds)

(5E) BASIC01: A Learning Time (Fantasy Grounds)


FOR USE WITH FANTASY GROUNDS VIRTUAL TABLETOP Calling all Beginner D&D 5th Edition DMs and Players! A D&D 5th Edition adventure for beginner players and DMs, 4 PCs of levels 1-2 Prepare to be schooled! Exallizar Preparatory Academy is a place that, for generations, has trained the best and brightest heroes in the land. All of the students are...   [click here for more]
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(5E) BASIC02: A Frightful Time

(5E) BASIC02: A Frightful Time


CALLING ALL BEGINNER 5TH EDITION PLAYERS! A 5th Edition compatible adventure for beginner players and game masters, 4 PCs of levels 1-2 Fall into heroism! The young heroes from Exallizar Preparatory Academy are back for their second adventure – and this time, there’s no safety net. A nearby town has sent out a call for aid after a mad hermit has promised...   [click here for more]
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