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 Hottest Fantasy from AAW Games
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Adventure Chronicle #1

Adventure Chronicle #1


Issue #1 of Adventure Chronicle magazine The tabletop roleplaying game magazine compatible with Dungeons & Dragons 5th Edition and the Pathfinder Roleplaying Game.   Contents for issue #1: Publisher's Corner by Jonathan G. Nelson Adventure (5E): A Shoggoth Among the Sheep by Wolfgang Baur...   [click here for more]
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(5E) C02: Goblin Cave (Fantasy Grounds)

(5E) C02: Goblin Cave (Fantasy Grounds)


FOR USE WITH FANTASY GROUNDS VIRTUAL TABLETOP A 5th Edition compatible adventure for four to six PCs of Levels 1-2 The village of Svor has a problem, travelers on the main road are being robbed by bandits. The magistrate has requested assistance from the king, but help will take weeks to arrive. In the meantime the PCs are called upon to investigate the robberies....   [click here for more]
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U03: Death Comes to Stoneholme

U03: Death Comes to Stoneholme


A Pathfinder Roleplaying Game compatible adventure for four to six 5th level PCs When the PCs are asked to serve as bodyguards to one of the nobles of Stoneholme, it seems like a simple enough job, but his subsequent death will force them into a web of intrigue, mystery and danger. Under suspicion for the strange death they were hired to prevent, touched by accusations of devil worship...   [click here for more]
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B21: Shadows of the Deep (Fantasy Grounds)

B21: Shadows of the Deep (Fantasy Grounds)


FOR FANTASY GROUNDS VIRTUAL TABLETOP A 5th Edition compatible adventure for four to six PCs of 5th to 7th level The sun rises on a beautiful morning to find the farming families of Pindleton already out in the fields, tending their crops and collecting their harvests. Their fields cover many acres, and have always yielded a great enough bounty...   [click here for more]
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Winter's Roar: Vikmordere Bestiary (Monster Deck)

Winter's Roar: Vikmordere Bestiary (Monster Deck)


These cards may accompany and enhance the Winter's Roar: Vikmordere Bestiary compatible with the Pathfinder Roleplaying Game and designed for use in Into the Wintery Gale. The front of each card features high quality artwork by Mates Laurentiu with a description of the monster and reference page number to the bestiary on the back. There are also player cards with gorgeous artwork...   [click here for more]
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A24: Return to Crypt of the Sun Lord (Fantasy Grounds)

A24: Return to Crypt of the Sun Lord (Fantasy Grounds)


FOR USE IN FANTASY GROUNDS VIRTUAL TABLETOP A Pathfinder compatible adventure for four to six PCs of levels 6-8 The temple bells rang out, their crystal hollow-overtones calling gently to the dispersed worshippers dwelling within the underground sun temple. The Temple of the Sun was itself an enigma, a place dedicated to the sun but hidden far underground, shielded...   [click here for more]
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Winter's Roar: Vikmordere Bestiary

Winter's Roar: Vikmordere Bestiary


The harsh environment of the Vikmordere Valley breeds an array of unique denizens, beasts, and monsters. Safely traversing the wintery north is dangerous at the best of times, with the inclusion of this book it can be downright deadly. Winters Roar contains over 30 new creatures that can be utilized to flesh out your Nordic-themed adventures. Herein you will find complete stat blocks for creatures...   [click here for more]
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A12: When the Ship Goes Down (Fantasy Grounds)

A12: When the Ship Goes Down (Fantasy Grounds)


FOR FANTASY GROUNDS VIRTUAL TABLETOP A Pathfinder RPG compatible adventure for four to six PCs of levels 8-11 The PCs are asked by a friend, Captain Erfaran Honamatros, to find out what has caused the death of one of her fellow captains. After weeks of storms and bad weather, ships from Mohkba haven’t been arriving, but a body has floated...   [click here for more]
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(5E) B07: Beauty & Blood

(5E) B07: Beauty & Blood


A 5th Edition compatible adventure for four to six PCs of 4th level The small town of Iversdam is threatened by an insane nymph! Accompanied by vicious mites and deadly mountain wolves, the townsfolk have little to defend themselves should an attack come to them. Three villagers have died trying to enter the nearby Silwood, and now an adventuring party has also vanished within. The...   [click here for more]
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Fin Starling's Guide to Morsain

Fin Starling's Guide to Morsain


Fin Starling's Guide to Morsain AKA Player Guide to the Snow White mega-adventure GM monster supplement included for free! Having a map of Morsain and having an in-depth knowledge of a town are two very different things, believe you me. Let me introduce myself, I am Fin Starling, a visitor of towns and cities throughout the Klavek Kingdom; I will be...   [click here for more]
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Into the Wintery Gale: Random Event Deck

Into the Wintery Gale: Random Event Deck


This deck of 30 cards was created based on the collection of overland random events written by Justin Andrew Mason to ensure that any journey through the wintery white would not be without substance. The source inspiration for each event was submitted as an idea by the “Vikmordere Seer” level backers of the Into the Wintery Gale Kickstarter. ...   [click here for more]
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(5E) B08: Thief in the Night

(5E) B08: Thief in the Night


A 5th Edition compatible adventure for four to six PCs of levels 4-6 The city of Bridgefort needs your help!  A series of robberies have begun to cause panic and distrust within the city.  Witnesses are reporting seeing vampires lurking in the shadows.  The Guards are unable to solve the mystery.  Even worse, the citizens are blaming these events on the party.  Can Bridgefort...   [click here for more]
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(5E) C03: Sufferhorn Castle

(5E) C03: Sufferhorn Castle


A 5th Edition compatible adventure for four PCs of Levels 2-3 Mosshammer Castle has been seized by Sufferhorn orcs!  The former occupants of the castle are missing, most likely slain by the orcs during the violent attack.  Could the movement of the orcs into human territory herald a coming orc horde and the surging tides of war?  If the castle is not reclaimed the nearby towns...   [click here for more]
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A11: Wild Thing (Fantasy Grounds)

A11: Wild Thing (Fantasy Grounds)


FOR FANTASY GROUNDS VIRTUAL TABLETOP A Pathfinder/3.5 Compatible Adventure for four PCs of levels 5-7. The PCs are hired by the Black Gold Consortium to track down passengers of the Wasp, a ship which has wrecked somewhere in the Vast Swamp. One passenger in particular interests the consortium more than any other: a woman named Sandalia. Sandalia...   [click here for more]
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(5E) C04: The Play's the Thing

(5E) C04: The Play's the Thing


A 5th Edition compatible adventure for four to six PCs of Levels 4-5 Naytella, a goddess of revelry and relaxed pleasure, had few shrines. Authorities feared what they couldn’t control and her belief in freedom of spirit worried many, causing them to drive her scattered followers underground. So when the bard Villeim Teatteri discovers an ancient site dedicated...   [click here for more]
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Winter’s Roar: Monster Miniatures & Tokens

Winter’s Roar: Monster Miniatures & Tokens


Beautifully depicted by Romanian artist Mates Laurentiu, these standard-sized miniatures & tokens bring the dangerous monsters of the Vikmordere Bestiary: Winter’s Roar to your tabletop for miniature play. This product contains the following: • 30 Constructable monster miniatures with bases included • 30 Cut-out monster tokens with/without labels • 36 Constructable condition...   [click here for more]
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(5E) B06: Cry of Ill Omen

(5E) B06: Cry of Ill Omen


A 5th Edition compatible adventure for four to six PCs of levels 8-10 The quaint fairytale village of Prince’s Folly is stuck in a recurring nightmare. The brooks no longer bubble, the children no longer frolic, and the giant daisies have all withered and died. Every there years the banshee comes to Prince’s Folly to portend the death of a member of the McDonagal...   [click here for more]
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A-Series (print) [BUNDLE]

A-Series (print) [BUNDLE]


This special bundle product contains the following titles. A00: Crow's Rest Island Regular price: $5.03 Bundle price: $6.99 Format: Softcover, Premium Color Book A simple introductory Pathfinder/3.5 Compatible Adventure for four Level 1 PCs A00: Crow's Rest Island is supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system. ...   [click here for more]
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(5E) B05: To Catch a Serpent

(5E) B05: To Catch a Serpent


A 5th Edition compatible adventure for four to six 10th level PCs The portside city of Tawwa is under attack from within! The PCs find themselves waylaid in the harbor of the busy port city as the government has begun to fall into chaos – a dozen city officials have been murdered over the last month, and the attacks show no sign of stopping. The mayor is panicking, and the...   [click here for more]
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(5E) B04: The Cave Beast's Hoard

(5E) B04: The Cave Beast's Hoard


A 5th Edition compatible adventure for three to five 3rd level PCs. Woodwall is an enchanted town protected by the very forests that surround it and its citizens are no strangers to the dangers of the woods. A new threat lurks throughout the region, however, a "cave beast" rumored to be the cause of a rash of recent disappearances in the area, leaving the people of this...   [click here for more]
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(5E) C02: Goblin Cave

(5E) C02: Goblin Cave


A 5th Edition compatible adventure for four to six PCs of Levels 1-2 The village of Svor has a problem, travelers on the main road are being robbed by bandits.  The magistrate has requested assistance from the king, but help will take weeks to arrive.  In the meantime the PCs are called upon to investigate the robberies.  Clues lead the group through Svorian Forest and across Murky...   [click here for more]
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(5E) C01: Alagoran's Gem

(5E) C01: Alagoran's Gem


A 5th Edition classic style adventure for four to six PCs of levels 3-5 The first adventure in the Classic Series remembering Gary Gygax, Dave Arneson, David C. Sutherland III, and the origins of the Dungeons & Dragons game.  C1 is an extremely challenging, traditional dungeon crawl crafted in the style of old school D&D adventure modules.  Make sure your players roll...   [click here for more]
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(5E) A01: Crypt of the Sun Lord

(5E) A01: Crypt of the Sun Lord


A 5th Edition compatible adventure for 4-6 PCs of level 1 The adventurers travel across Serpent Lake with a group of Rybalkan soldiers.  The group camps for the night adjacent to the ruins of Ka'Teek.  As they sleep a goblin steals a precious keepsake from one of the PCs and disappears into the ruins.  The party pursues and finds themselves confronting undead guardians of the Sun...   [click here for more]
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U02: Murder in Stoneholme

U02: Murder in Stoneholme


A Pathfinder compatible adventure for four to six PCs of levels 3-4 A refuge in the underworld, Stoneholme stands neutral, its dwarves refusing to participate in any of the myriad struggles which occupy their neighbors. But, of late, evil has come to Stoneholme. Still recovering from recent supernatural events, the city now finds itself facing a mysterious killer, one whose face is...   [click here for more]
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Search for Lost Legacy 2: By Water's Mirror

Search for Lost Legacy 2: By Water's Mirror


Search for Lost Legacy Adventure Path A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of levels 2-3 The lost domain of Vargon Greyhand’s has been found. The PCs are tasked with exploring this forgotten dungeon.  What starts as a foray to solve a mystery and to claim long abandoned treasures soon proves to be quite different. You are not the...   [click here for more]
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Dracoprimia 2: Undertrek

Dracoprimia 2: Undertrek


A Pathfinder compatible adventure module designed for four to five PCs of 3rd-4th level. In the second module of the Dracoprimia Adventure Path, the party travels across the plains of the Klavek King­dom to reach woodlands with a very strange means to travel beneath the surface. Stepping into an odd mushroom hidden inside the Silent Forest, they emerge far down in the...   [click here for more]
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Fallen Leaves 3: Into the Red

Fallen Leaves 3: Into the Red


Fallen Leaves Adventure Path A 3.5/Pathfinder compatible adventure for four to six PCs of levels 7 - 8 Following the clues gained from ancient elven writings, the group journeys ever onward to the inhospitable Scorched Lands in search of the Fist of Heaven, a powerful artifact. Once there, they must brave the Tower of Mek'Madius the Sun...   [click here for more]
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Fallen Leaves 2: Into the Woods

Fallen Leaves 2: Into the Woods


Fallen Leaves Adventure Path A 3.5/Pathfinder Compatible Adventure for four PCs levels 6-7. Book 2 of the Fallen Leaves adventure path takes you from the Klavek Kingdom to the unknown depths of the Silent Forest, home of the Elves, who have been secluded for centuries. Among the towering trees of the Silent Forest, the PCs will learn about the trouble that began...   [click here for more]
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C07: The Sussurus Tomb

C07: The Sussurus Tomb


GET THE BATTLEMAPS/VTT MAPS FOR THIS ADVENTURE HERE! A Pathfinder compatible adventure designed for four to six PCs of levels 5-7 In a silent section of the forest, in the center of a circle of massive runestones, lies the Sussurus Tomb. As night falls, flickering light streams upwards from a staircase that is carved into the surrounding stone. Every night...   [click here for more]
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A24: Return to Crypt of the Sun Lord

A24: Return to Crypt of the Sun Lord


A Pathfinder compatible adventure for four to six PCs of levels 6-8 The temple bells rang out, their crystal hollow-overtones calling gently to the dispersed worshippers dwelling within the underground sun temple. The Temple of the Sun was itself an enigma, a place dedicated to the sun but hidden far underground, shielded from the mighty rays of the light of life, forced to do so...   [click here for more]
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U01: Dark Days in Stoneholme

U01: Dark Days in Stoneholme


Waves of supernatural darkness sweep over the subterranean city of Stoneholme, quenching lights and bringing with it foul creatures of shadow. After heroically defending a group of dwarven children from being ravaged by a group of these shadow beings, the PCs are approached by Shtawn Deppenkhut—one of the king’s own advisers—and are offered the task of finding the source of the darkness that...   [click here for more]
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C06: The Community Dungeon

C06: The Community Dungeon


A D&D 3.5 and Pathfinder compatible adventure designed for four to six PCs of levels 2-3 88 pages of pure old school dungeon! It all started with a post on the world’s most popular social networking website. “How would you like to write up your own room in our first ever community dungeon?” I wanted to build an old school dungeon with likeminded folks,...   [click here for more]
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Dracoprimia 1: Disaster in Drak'kal

Dracoprimia 1: Disaster in Drak'kal


A Pathfinder RPG compatible adventure for four to six PCs of level 1 Drak'kal is the oldest of the Three Sisters, settlements that lay along the Serpent Tail River, and is hosting the most popular attraction of the spring—the Broztavya Circus! When the adventurers go to see the show, however, they find much more than they bargained for under the big top! A sordid wizard, cheated...   [click here for more]
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B23: Ruins of Gilead

B23: Ruins of Gilead


A Pathfinder Roleplaying Game compatible adventure for three to four 4th or 5th level PCs. The expedition to Gilead has been shattered from within. Mad with greed for a golden idol, the explorers turned daggers on their peers, murdering one another in paranoia and rage. The victorious killers show signs of demonic possession, and now stalk the jungle in pursuit of their missing...   [click here for more]
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Dire, Devilish Deeds (4 of 4): Devaneas Arcineum 2

Dire, Devilish Deeds (4 of 4): Devaneas Arcineum 2


A Pathfinder/3.5 Compatible Adventure for 3-6 PCs of Any Level So far, so good, or at least it seems. For as you delve deeper into the challenge that is Maaginen Jekku’s testing ground, you find yourself facing more demanding puzzles and stouter foes. Yes, the rewards continue to be valuable, but the constant changes mean you have to frequently and suddenly adapt to new events...   [click here for more]
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Varakt's Halo: The Great Pubo Hunt (1 of 3)

Varakt's Halo: The Great Pubo Hunt (1 of 3)


A Pathfinder RPG compatible adventure for four to five PCs of level 3 The PCs wake up shipwrecked on an isolated island, unable to escape the archipelago while the unnaturally active volcanoes that surround it continue to generate vicious currents and tumultuous weather patterns. After awakening they are ambushed by aquatic savages before being introduced to one of the island's two...   [click here for more]
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Dire, Devilish Deeds (3 of 4): Devaneas Arcineum 1

Dire, Devilish Deeds (3 of 4): Devaneas Arcineum 1


A Pathfinder/3.5 Compatible Adventure for 3-6 PCs of Any Level Every coin has two sides, every discussion at least two points of view, and magic is no different. If it came from just one source, think how much more straightforward being a spellcaster would be! But magic is strange and fascinating, a force that beguiles and can promise much whilst delivering little. Supporters of...   [click here for more]
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Dire, Devilish Deeds (2 of 4): Arcineum Devaneas 2

Dire, Devilish Deeds (2 of 4): Arcineum Devaneas 2


A Pathfinder/3.5 Compatible Adventure for 3-6 PCs of Any Level Deep within the gauntlet that is Olemus Multa’s testing ground, the party is finding that championing a druid can have its unsettling moments! The chance to find out “how the other half live and die” is a rare one, and understanding the tooth and claw, sting and constricting coils of what would usually...   [click here for more]
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Dire, Devilish Deeds (1 of 4): Arcineum Devaneas 1

Dire, Devilish Deeds (1 of 4): Arcineum Devaneas 1


A Pathfinder/3.5 Compatible Adventure for 3-6 PCs of Any Level Magic weaves its way through everyone's life, whether they realize it or not. Its energy flows all around them, from the simplest cantrip or orison all the way to the mightiest spells that shake worlds. But the one thing that seems stronger than magic itself is the disagreement between those that wield as to...   [click here for more]
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A03: Champion's Rest (Fantasy Grounds)

A03: Champion's Rest (Fantasy Grounds)


FOR USE WITH FANTASY GROUNDS VIRTUAL TABLETOP A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of Levels 2-3. The Loi’Tok burial mound of the Vikmordere was abandoned long ago. The party is hired by the mayor of the local town to locate some soldiers who went missing after entering Loi’Tok. Strangely enough no sign of the soldiers can be found within...   [click here for more]
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B20: For Rent, Lease, or Conquest (Fantasy Grounds)

B20: For Rent, Lease, or Conquest (Fantasy Grounds)


FOR USE WITH FANTASY GROUNDS VIRTUAL TABLETOP A Pathfinder/3.5 Compatible Adventure for 4-5 level 7 PCs There comes a point in every adventuring career when a guildhall becomes a necessity. After all, where is the fighter going to hang his trophies? Where is the wizard going to perform his arcane experiments? Fortunately for the PCs, Edgewaith...   [click here for more]
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B19: Tower of Screaming Sands (Fantasy Grounds)

B19: Tower of Screaming Sands (Fantasy Grounds)


FOR USE WITH FANTASY GROUNDS VIRTUAL TABLETOP A Pathfinder/3.5 Compatible Adventure for 4 level 7 PCs Deep within the blasted desert wastes a mysterious black tower has been sighted. The structure is not marked on any known map and has not been seen in this location by travellers in the region, yet there it stands. The adventurers set out to explore...   [click here for more]
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B22: Serpents of Fickle Fortune

B22: Serpents of Fickle Fortune


A Pathfinder compatible adventure for four 9th level PCs. It was supposed to be an easy job; find the knucklebone of fickle fortune, kill the thespian gangsters, get paid. Instead the fabric of reality has been torn a new one, and the agents of pure chaos are pouring into Arefast! A protean raid has come to the Material Plane on a scale never before seen. Now the city is...   [click here for more]
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B21: Shadows of the Deep

B21: Shadows of the Deep


A Pathfinder compatible adventure for four to six PCs of 5th to 7th level The sun rises on a beautiful morning to find the farming families of Pindleton already out in the fields, tending their crops and collecting their harvests. Their fields cover many acres, and have always yielded a great enough bounty to not only feed the village, but provide enough for sale at the market in...   [click here for more]
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B20: For Rent, Lease, or Conquest

B20: For Rent, Lease, or Conquest


A Pathfinder compatible adventure for four to five level 7 PCs There comes a point in every adventuring career when a guildhall becomes a necessity. After all, where is the fighter going to hang his trophies? Where is the wizard going to perform his arcane experiments? Fortunately for the PCs, Edgewaith Manor is free for the taking. Unfortunately, it’s a bit of a fixer-upper....   [click here for more]
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B19: Tower of Screaming Sands

B19: Tower of Screaming Sands


A Pathfinder compatible adventure for four level 7 PCs Deep within the blasted desert wastes a mysterious black tower has been sighted. The structure is not marked on any known map and has not been seen in this location by travellers in the region, yet there it stands. The adventurers set out to explore this ancient, isolated tower that appears ripe for the plundering. Within they face a gauntlet...   [click here for more]
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U01: Dark Days in Stoneholme (Fantasy Grounds)

U01: Dark Days in Stoneholme (Fantasy Grounds)


FOR USE WITH FANTASY GROUNDS VIRTUAL TABLETOP A Pathfinder Roleplaying Game compatible adventure for 4-6 PCs of levels 5-7. Waves of supernatural darkness sweep over the subterranean city of Stoneholme, quenching lights and bringing with it foul creatures of shadow. After heroically defending a group of dwarven children from being ravaged by a...   [click here for more]
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BASIC03: A Giving Time (Fantasy Grounds)

BASIC03: A Giving Time (Fantasy Grounds)


FOR USE WITH FANTASY GROUNDS VIRTUAL TABLETOP A Pathfinder compatible adventure for beginner players and game masters, 4 PCs of level 3 This adventure can be run to completion in 3-6 hours. The long cold is approaching! As food grows scarcer, monsters grow more desperate – and before long a peaceful monastery is besieged...   [click here for more]
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BASIC02: A Frightful Time (Fantasy Grounds)

BASIC02: A Frightful Time (Fantasy Grounds)


FOR USE WITH FANTASY GROUNDS VIRTUAL TABLETOP CALLING ALL BEGINNER PATHFINDER GMS AND PLAYERS! by Kevin Mickelson Cover and Interior Art by Amanda Mickelson AaW Basic Iconics by Tim Tyler   A Pathfinder compatible adventure for beginner players and game masters, 4 PCs of levels 1-2 Fall into heroism! The young...   [click here for more]
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BASIC01: A Learning Time (Fantasy Grounds)

BASIC01: A Learning Time (Fantasy Grounds)


FOR USE WITH FANTASY GROUNDS VIRTUAL TABLETOP CALLING ALL BEGINNER PATHFINDER GMS AND PLAYERS! A Pathfinder adventure for beginner players and game masters, 4 PCs of levels 1-2 Prepare to be schooled! Exallizar Preparatory Academy is a place that, for generations, has trained the best and brightest heroes in the land. All of the...   [click here for more]
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