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Star System Set: Muinmos (FULL SET)

Star System Set: Muinmos (FULL SET)


MUINMOS STAR SYSTEM SET by Michael Allen, Michael O. Holland, Justin Andrew Mason, and Colin Stricklin The immense space station and library known as Branch 67-128TT has been tasked with the study of local astrological phenomena. But rogue scholars, in defiance of the mandates from their patron Great Library, secretly study the pre-spacefaring race on...   [click here for more]
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Star System Set: Muinmos -- 67-128TT (Planet)

Star System Set: Muinmos -- 67-128TT (Planet)


MUINMOS STAR SYSTEM SET: PLANET by Michael Allen Black holes, black markets, and a black-hearted librarian haunt the spaceways of the Muinmos system. The immense space station known as Branch Library 67-128TT has been tasked with the study of local astrological phenomena. But rogue scholars, in defiance of the mandates from their patron Great Library, secretly...   [click here for more]
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Star System Set: Muinmos -- Giant Data Leech, Data Leech Swarm, Viddessian Shifter (Monsters)

Star System Set: Muinmos -- Giant Data Leech, Data Leech Swarm, Viddessian Shifter (Monsters)


MUINMOS STAR SYSTEM SET: MONSTERS by Michael Allen Tiny worm-like vermin lurk among the power conduits and access panels of the Muinmos system, feeding on stored data and threatening to wipe entire databases. Meanwhile, down on the surface of Muinmos 4, strange ooze-like beings dream of the far corners of the universe, their sleeping minds a window onto...   [click here for more]
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Star System Set: Muinmos -- Sideribus Volunt Wanderer, Primitive, Black Market Med-Tech (Character Themes)

Star System Set: Muinmos -- Sideribus Volunt Wanderer, Primitive, Black Market Med-Tech (Character Themes)


MUINMOS STAR SYSTEM SET: CHARACTER OPTIONS by Colin Stricklin The Muinmos system seems to produce all manner of unusual people. Wandering scholars whisper strange lore to crystalline scriveners, hoping to bring new knowledge and prestige to their home libraries. Black market med-techs hawk their wares, gesturing towards wracks of prosthetics lining chop...   [click here for more]
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Star System Set: Muinmos -- Technology and Ship Styles of the Sideribus Volunt (Equipment)

Star System Set: Muinmos -- Technology and Ship Styles of the Sideribus Volunt (Equipment)


MUINMOS STAR SYSTEM SET: EQUIPMENT by Colin Stricklin Who would have a thought that a broken recording device could be so handy? How exactly does one harvest excess biomatter from a shapeshifting ooze? What madman would even want the equipment to study a black hole up close? And why would any carrier captain pay for interceptors when she could just send...   [click here for more]
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Star System Set: Muinmos -- The Fate of SKL-167H (Mini-Adventure)

Star System Set: Muinmos -- The Fate of SKL-167H (Mini-Adventure)


MUINMOS STAR SYSTEM SET: MINI-ADVENTURE by Michael O. Holland As security for hire, the PCs should expect gravitational anomalies and roving space goblins. Those are just the standard occupational hazards. But the icy world of Muinmos 6 was supposed to be uninhabited, and the distress signal coming from its surface shouldn't be possible. Conspiracy, corruption,...   [click here for more]
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Star System Set: Muinmos -- The Sideribus Volunt (Race)

Star System Set: Muinmos -- The Sideribus Volunt (Race)


MUINMOS STAR SYSTEM SET: RACE by Justin Andrew Mason Once from the world of Aventyr, the Sideribus Volunt are an ancient race of spacefaring humans who have adapted to life in microgravity. Without a world of their own, the Sideribus Volunt claim a network of immense space station libraries as home. With their vast and interconnected database, the greatest...   [click here for more]
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Star System Set: Querritix (FULL SET)

Star System Set: Querritix (FULL SET)


QUERRITIX STAR SYSTEM SET by Michael Allen With multiple limbs, multiple eyestalks, and a mesmerizing bioelectric glow running along their glide wings, the Haesten of the Querritix system are not your typical race of humanoid aliens. Solitary retreats and isolated communities dot the asteroid-ravaged glaciers and low-grav jungles of the system. And within...   [click here for more]
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Star System Set: Querritix -- Boarding Weapons & Ship Styles of the Haesten (Equipment)

Star System Set: Querritix -- Boarding Weapons & Ship Styles of the Haesten (Equipment)


QUERRITIX STAR SYSTEM SET: EQUIPMENT by Michael Allen All hands to battle stations! Prepare to repel boarders! If you've ever wanted to shout those words, then you'll want to unlock the deadly weapons of the Querritix system. With munitions designed to board and disable enemy vessels, and new starships loaded down with the latest in antipersonnel technology,...   [click here for more]
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Star System Set: Querritix -- Haesten Hatchling & Haesten Rogue Brain Pod (Monsters)

Star System Set: Querritix -- Haesten Hatchling & Haesten Rogue Brain Pod (Monsters)


QUERRITIX STAR SYSTEM SET: MONSTERS by Michael Allen The alien inhabitants of the Querritix system are renowned as philosophers, scientists, and poets. They're much less refined when they're young. Seeking to devour anything that moves, haesten hatchlings crawl through the remote fjords and isolated islands of the planet Rendari. Their prime target? The...   [click here for more]
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Star System Set: Querritix -- Rendari (Planet)

Star System Set: Querritix -- Rendari (Planet)


QUERRITIX STAR SYSTEM SET: PLANET by Michael Allen Home world of the haesten race, the planet Rendari is a place of solitary reflection, scientific breakthrough, and occasional catastrophic violence. The system's asteroid belt is worryingly active, and impact craters mar the surface of every terrestrial body in the region. Low-gravity jungles and isolated...   [click here for more]
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Star System Set: Querritix -- The Biofield (Character Options)

Star System Set: Querritix -- The Biofield (Character Options)


QUERRITIX STAR SYSTEM SET: CHARACTER OPTIONS by Michael Allen The biofield spreads throughout the universe, a web of energy generated by all living things. Its patterns are the subject of countless mystical traditions, and the bioseekers who seek to unlock its power spend untold years in pursuit of its mysteries. New spells, themes, and feats await! Will...   [click here for more]
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Star System Set: Querritix -- The Haesten (Race)

Star System Set: Querritix -- The Haesten (Race)


QUERRITIX STAR SYSTEM SET: RACE by Michael Allen With multiple limbs, multiple eyestalks, and a mesmerizing bioelectric glow running along their glide wings, the Haesten are not your typical race of humanoid aliens. Their lifecycle is at least as bizarre as their appearance, culminating in a disturbingly violent clonal fragmentation process. But for all...   [click here for more]
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Star System Set: Querritix -- Trouble in the Nursery (Mini-Adventure)

Star System Set: Querritix -- Trouble in the Nursery (Mini-Adventure)


QUERRITIX STAR SYSTEM SET: MINI-ADVENTURE by Michael Allen "Help! Help! They are trying to eat me!" The distress signal couldn't be any clearer. But what exactly waits on the surface of the unnamed moon? Who sent the signal? And why is the outpost's library full of so much alien poetry? The line between monster and victim blurs as the PCs descend...   [click here for more]
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Star System Set: Salutian (FULL SET)

Star System Set: Salutian (FULL SET)


SALUTIAN STAR SYSTEM SET by Michael O. Holland The jungle planet of Mien is home to danger, mystery, and some of the galaxy's finest starship foundries. Monsters prowl the jungle floors while silver cities seems to float among the canopy. And all across the wildlands, the sound of finely tuned engines roaring into the sky echoes over an alien landscape. For the locals consider...   [click here for more]
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Star System Set: Salutian -- Grunk Worm & Axarak (Monsters)

Star System Set: Salutian -- Grunk Worm & Axarak (Monsters)


SALUTIAN STAR SYSTEM SET: MONSTERS by Michael O. Holland Visitors to the planet Mien are always warned. They never seem to listen. It is death to venture down to the surface of the planet. That might have something to do with the horrible parasitic worms that slime their way along the jungle floor. And even if you're lucky enough to survive the worms,...   [click here for more]
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Star System Set: Salutian -- Lamerta (Race)

Star System Set: Salutian -- Lamerta (Race)


SALUTIAN STAR SYSTEM SET: RACE by Michael O. Holland Small, nimble, and ridiculously tech-savvy, the reptilian lamerta have proven themselves worthy additions to many starship crews and corporations. Hailing from Mien, a jungle planet in the Salutian system, the lamerta consider it a sacred duty to explore the galaxy. Questing after their lost goddess, Maltur, the lamerta...   [click here for more]
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Star System Set: Salutian -- Lamerta Wingsuits & Ships (Equipment)

Star System Set: Salutian -- Lamerta Wingsuits & Ships (Equipment)


SALUTIAN STAR SYSTEM SET: EQUIPMENT by Michael O. Holland The people of Mien have only recently begun to design and manufacture their own line of starships, but already their creations are showing a great deal of promise on the market. Sourced entirely from on-world manufacturers, these babies are sleek and efficient. No need for bells and whistles. And...   [click here for more]
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Star System Set: Salutian -- Lawman & New Spells (Character Options)

Star System Set: Salutian -- Lawman & New Spells (Character Options)


SALUTIAN STAR SYSTEM SET: CHARACTER OPTIONS by Michael O. Holland The galaxy is full of outlaws. It takes a lawman to even the score. If you've ever had a hankering to bring justice to the untamed corners of the Vast, then this is the theme for you. Of course, if you're more the "blow 'em up with magic" type, the new spells on offer in the Salutian...   [click here for more]
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Star System Set: Salutian -- Mien (Planet)

Star System Set: Salutian -- Mien (Planet)


SALUTIAN STAR SYSTEM SET: PLANET by Michael O. Holland The lush world of Mien is a place of contrasts. Wild jungles cover most of the surface of the planet, while metallic cities glisten above the trees and along the mountain ranges of the world. Mien’s jungles are beautiful, but alive with peril. And the planet's indigenous race may be gifted technologists,...   [click here for more]
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Star System Set: Salutian -- Welcome to the Jungle (Mini-Adventure)

Star System Set: Salutian -- Welcome to the Jungle (Mini-Adventure)


SALUTIAN STAR SYSTEM SET: MINI-ADVENTURE by Michael O. Holland The locals don't care how important the VIPs were. If their ship went down in the jungle then they're already dead. Of course, a contract from an influential corporation and a bank account full of fresh credits are a powerful argument to the contrary. The last known coordinates of the shuttle...   [click here for more]
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A00: Crow's Rest Island

A00: Crow's Rest Island


A simple introductory Pathfinder/3.5 Compatible Adventure for four Level 1 PCs A00: Crow's Rest Island is supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system. VTT maps, tokens, character artwork, and more included in this download! Shrouded in whispered rumors, Crow’s Rest Island has been avoided...   [click here for more]
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A01: Crypt of the Sun Lord

A01: Crypt of the Sun Lord


A Pathfinder compatible adventure for four to six PCs of level 1 The adventurers travel across Serpent Lake with a group of Rybalkan soldiers. The group camps for the night adjacent to the ruins of Ka'Teek. As they sleep a goblin steals a precious keepsake from one of the PCs and disappears into the ruins. The party pursues and finds themselves confronting undead guardians of...   [click here for more]
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A02: Devil of Dark Wood

A02: Devil of Dark Wood


A Pathfinder/3.5 compatible adventure for four to six PCs of levels 2-3. Bakinqa is not your typical devil. Influenced by human society at a young age he took it upon himself to learn as much as he could about the “pink skins”. When his first meeting with humans results in the death of his father, Bakinqa swears to find and kill the boy responsible. Ten years later...   [click here for more]
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A03: Champion's Rest

A03: Champion's Rest


A Pathfinder compatible adventure for four to six PCs of Levels 2-3. The Loi’Tok burial mound of the Vikmordere was abandoned long ago. The party is hired by the mayor of the local town to locate some soldiers who went missing after entering Loi’Tok. Strangely enough no sign of the soldiers can be found within the burial site aside from a few scattered weapons and pools...   [click here for more]
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A04: Forest for the Trees

A04: Forest for the Trees


A Pathfinder compatible adventure for four to six PCs of Levels 2-3. The loggers of the West Wood have been logging these lands for over five years without a problem. Now, an eerie entity demands that they cease their logging activities and evacuate the forest immediately. If they refuse, they will die. When the PCs arrive to help they find that things are not so black and white....   [click here for more]
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A05: Winterflower

A05: Winterflower


A Pathfinder compatible adventure for four to six PCs of Levels 4-5. The annual Winterflower Festival & Dance is just around the corner! What originally started as a festival to honor the rare Winterflower has grown into an annual gathering for families, soldiers, and hunters to eat, drink, and dance the night away. The festival is named after the rarest flower in the world....   [click here for more]
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A06: Bear Trouble

A06: Bear Trouble


A Pathfinder compatible adventure of 56 pages, designed with both good and evil adventuring groups in mind; four to six PCs of levels 5-7 It's said that "Two's company, three's a crowd", but what happens to those who make their living from adventuring if work begins to dry up and their only rivals are doing a better job than they are? Even heroes have to...   [click here for more]
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A07: Alchemist's Errand

A07: Alchemist's Errand


A Pathfinder compatible adventure for four to six PCs of levels 6-8 Sometimes it is the simplest of tasks which end up taking much more of time and energy than they should. When the party is asked by the local sage to collect some rare flora, it feels like relatively easy money; a journey into the woods they’ve traveled before, a conversation with someone they’ve met...   [click here for more]
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A08: Search for the Tri-Stone

A08: Search for the Tri-Stone


A Pathfinder/3.5 Compatible Adventure for four to six PCs of levels 6-9 When you are successful , your reputation will spread farther and more widely than you might imagine. And when that reputation reaches those who believe that “the enemy of my enemy is my firend,” you might just find yourself working with and for some interesting people. So when the village go-between...   [click here for more]
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A09: Rogue Wizard

A09: Rogue Wizard


A Pathfinder compatible adventure for four to six PCs of levels 9-12 The party have a straightforward charge; bring in a rogue wizard! This adventure takes the PCs into a wizard tower crowned by a strange alien life form. A blob of flesh encapsulated in a chitinous shell firmly grips the sides of the tower with long tentacles which also crash through many of the tower's...   [click here for more]
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A10: Icecrag Monastery

A10: Icecrag Monastery


A Pathfinder compatible adventure for four to six PCs of levels 5-7 Icecrag Monastery is located atop a towering mountain peak and has long been a haven for those that choose a peaceful and meditative way of life. After receiving a dire plea for help from the Icecrag monks the PCs make the long and dangerous journey to the isolated monastery. Upon arrival they discover a once stable...   [click here for more]
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A11: Wild Thing

A11: Wild Thing


A Pathfinder compatible adventure for four PCs of levels 5-7 The PCs are hired by the Black Gold Consortium to track down passengers of the Wasp, a ship which has wrecked somewhere in the Vast Swamp. One passenger in particular interests the consortium more than any other: a woman named Sandalia. Sandalia is known by every citizen of Cherrian’s Rest as the most beautiful woman...   [click here for more]
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A12: When the Ship Goes Down

A12: When the Ship Goes Down


A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of levels 8-11 The PCs are asked by a friend, Captain Erfaran Honamatros, to find out what has casued the death of one of her fellow captains. After weeks of storms and bad weather, ships from Mohkba haven’t been arriving, but a body has floated in. Captain Honamatros is so concerned that she offers her ship, her crew and even...   [click here for more]
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A16: Midwinter's Chill, Saatman's Empire (1 of 4)

A16: Midwinter's Chill, Saatman's Empire (1 of 4)


A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of level 10 A snowstorm ravages the Klavek Kingdom, betraying the forces of nature and blanketing the land in snow and ice, leaving the skeletons of towns in it’s wake. The PCs delve into the snow, only to find omens of worse things to come – a powerful white dragon is manipulating events to bring her frozen fortress into...   [click here for more]
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A17: Haunting at Rybalka Lodge

A17: Haunting at Rybalka Lodge


A Pathfinder compatible adventure for four to six PCs of levels 7-9 With royalty coming to town, the reopening of the new Rybalka Lodge couldn’t be timelier. Although the place is warm and inviting during the day, it becomes a different place at night. Locals refuse to approach Rybalka Lodge and the owner is fire-fighting rumors of it being haunted. The original lodge burned...   [click here for more]
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A18: Storm's Wake, Saatman's Empire (2 of 4)

A18: Storm's Wake, Saatman's Empire (2 of 4)


A Pathfinder compatible adventure for four to six PCs of level 12 For centuries, the dragon Storm has ‘peacefully’ lived off the eastern coast of the Klavek Kingdom, sinking or collecting any ship that ventured into her territory and eating sailors and sea-creatures alike. Now, however, she has moved inland and invited a host of problems, devastating trade and nearly...   [click here for more]
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A19: Incandium's Eruption, Saatman's Empire (3 of 4)

A19: Incandium's Eruption, Saatman's Empire (3 of 4)


A Pathfinder compatible adventure for four to six PCs of level 14. Incandium’s youth was fairly typical, at least for a half-dragon raised amongst dragons, filled with years of endless physical and mental abuse. It was always clear he was different than his clutch-mates, though his mother only claimed it was because he was ‘special’, never explaining what latent...   [click here for more]
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A22: Saatman's Throne, Saatman's Empire (4 of 4)

A22: Saatman's Throne, Saatman's Empire (4 of 4)


A Pathfinder compatible adventure for four to six PCs of level 16 Nearly two thousand years ago, in the land which now holds the Klavek Kingdom, a different power ruled the land. The Saatman Empire was a land unlike any seen before or since: it was a place where dragons ruled as gods, each in their own kingdom keeping lesser races as cattle. And above all of these god kings stood...   [click here for more]
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A23: Twin Crossings

A23: Twin Crossings


A mercantile endeavor for four to five 4th level PCs. Embroiled in a struggle between two rival merchant houses, the party races to assemble and escort a valuable load of cargo to a commerce-starved city. The loss of the yearly supply ship to a late winter storm places an isolated town in peril. A lone survivor, clinging to a hatch cover and blown hundreds of miles by the tempest,...   [click here for more]
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A24: Return to Crypt of the Sun Lord

A24: Return to Crypt of the Sun Lord


A Pathfinder compatible adventure for four to six PCs of levels 6-8 The temple bells rang out, their crystal hollow-overtones calling gently to the dispersed worshippers dwelling within the underground sun temple. The Temple of the Sun was itself an enigma, a place dedicated to the sun but hidden far underground, shielded from the mighty rays of the light of life, forced to do so...   [click here for more]
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A25: Flute of the Four Winds

A25: Flute of the Four Winds


A Pathfinder compatible adventure for four to six PCs of Levels 4-5 The majestic tree of the Four Winds grew in the forest west of the village of Rybalka, revered by the Vikmordere druids of the Snoqua tribe for its power to control the weather and hold balance with nature. When the Klavek Kingdom invaded the area, a powerful druid named Manahzo transferred the essence of the tree...   [click here for more]
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AaWBlog Presents: Cultus Sanguineus

AaWBlog Presents: Cultus Sanguineus


AaWBlog Presents: Cultus Sanguineus takes four to five 8th-9th level PCs through wondrous Mohkba, capital of the Klavek Kingdom in Aventyr, in pursuit of a dark and insidious organization—before the party is caught up in the cult's fell schemes! This series of products from AdventureAWeek.com are compilations of our monthly themes, packaged together in a handy, bookmarked PDF! Within...   [click here for more]
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AaWBlog Presents: Mischievous Meadows

AaWBlog Presents: Mischievous Meadows


AaWBlog Presents: Mischievous Meadows takes four to five 9th-10th level PCs through beautiful vales in the wilderness, where in one startling night they are pilfered of their enchanted goods! Chasing after their equipment the party finds curious new creatures, a meddling mage, and ultimately, one of the greatest scourges on the lands of Aventyr: the P.R.A.N.K.S.T.E.R.S.! This series of products...   [click here for more]
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Adventure Chronicle #1

Adventure Chronicle #1


Issue #1 of Adventure Chronicle magazine by AAW Games The tabletop roleplaying game magazine compatible with Dungeons & Dragons 5th Edition and the Pathfinder Roleplaying Game. Contents for issue #1: Publisher's Corner by Jonathan G. Nelson Adventure (5E): A Shoggoth Among the Sheep by...   [click here for more]
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Adventure Chronicle #2

Adventure Chronicle #2


Issue #2 of Adventure Chronicle magazine by AAW Games The tabletop roleplaying game magazine compatible with Dungeons & Dragons 5th Edition and the Pathfinder Roleplaying Game. Publisher's Corner By Jonathan G. Nelson Catching Up With Wolfgang Interview with the Kobold-in-Chief Seaborne Stories By Stephen...   [click here for more]
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Assassin's Breach: Tavern Gambling Game

Assassin's Breach: Tavern Gambling Game


Assassin’s Breach is a completely stand-alone gambling game that includes a set of constructible dice, tokens, and storage box. It is perfect for adding a fun element to the seedy tavern in any campaign. The rulebook also contains a complete Pathfinder RPG compatible mini-adventure designed for 4-6 PCs of levels 8-10 which utilizes the provided set of dice as an interactive prop. This...   [click here for more]
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Aventyr Bestiary

Aventyr Bestiary


Over 140 new monsters and templates for the Pathfinder Roleplaying Game! This tome of beautifully illustrated monsters is drawn from scores of Adventureaweek.com adventures and our ENnie Award winning blog. We’ve recruited some of the industry’s top developers to craft new adversaries and carefully handpicked some of the finest beasts from our archives...   [click here for more]
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B01: Under His Skin

B01: Under His Skin


A Pathfinder compatible adventure for four to six PCs of levels 1-2 Saben Behi is lauded amongst his peers for his study of the very nature of magic has touched lives across the world. But he remains secluded, and has suddenly fallen silent after suggesting he was studying the art of necromancy to extend one’s life forever. The PCs arrive at the wizard’s tower to find...   [click here for more]
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B02: Happiness in Slavery

B02: Happiness in Slavery


A Pathfinder/3.5 Compatible Adventure for 6-8 PCs of levels 4-6 The PCs are just bedding down for the night when the village is attacked by raiders. What at first appear to be simple bandits turns out to be more frightening when they discover the ‘raiders’ are not mere brigands, but foul Orcs. Worse, they have taken captives. With the help of several locals, the PCs must...   [click here for more]
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