Cooperative Dungeon 01 - Terror and Blasphemy The marilith, Blasphemy, has spent many years building up her complex and gathering minions to her aid. It is up to a strong group of adventurers to remove her from this plane, permanently, either for the good of all or in an effort to replace her as a rising evil force for others to fear. With thirty encounter areas, and many traps,... [click here for more]
All Quick Sheets show: − Your AC, including Touch and Flat-footed − Skills your GM may have to roll for you, including Hide, Move Silently, Listen, and Spot − Your primary missile and melee attacks − Your saving throws − Your initiative and grapple − Your starting HP − Your movement rates Various Quick Sheets may show − Number of spells a day, spell DC, ranges, area templates,... [click here for more]