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Impulse Drive

Impulse Drive


Play a crew of misfits and scoundrels living a life of danger and adventure as they explore space and try to make their ship a home in a technicolor sea of stars. Fight dangerous organizations, investigate unnerving mysteries, and find trouble in a game that rewards you when your characters face their shortcomings. Grow your characters and ship with new gear and abilities as you discover and create...   [click here for more]
Adrian Thoen  $15.00

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Impulse Drive Card Supplement

Impulse Drive Card Supplement


Deck out your Crew Track your characters Weapons, Equipment, Modifications, & special Moves with these 120 double sided cards for Impulse Drive. With status effects along the edge, you will always know which Gear and Moves you can use at a glance, and change their status with a stylish flick of your wrist. Each card combines two pieces of Gear or Moves, doubling the effectiveness of the deck...   [click here for more]
Adrian Thoen  $25.00

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Impulse Drive PWYW

Impulse Drive PWYW


Impulse Drive is a Powered By The Apocalypse hack about making a living on the fringe of civilized space, inspired by Fiction such as Farscape, Firefly, Mass Effect, Star Wars, and many others. Play bombastic, volatile archetypes in a flexible setting that is crafted by all the players as you play. The Hound Tracker, Hunter, Bloodhound. You’re known for your tenacity...   [click here for more]
Adrian Thoen  Pay What You Want

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The Pioneer - A Ship playbook for Impulse Drive

The Pioneer - A Ship playbook for Impulse Drive


Play members of a community on a long pilgrimage between the stars with this Ship Playbook expansion for Impulse Drive. You are crew members and civilians on a massive colony ship. Because of its size, your ship is very slow compared to smaller vessels, and so your large community is generational, children being trained to maintain and pilot the ship, and for their children’s children to build and...   [click here for more]
Adrian Thoen  $5.00

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The Outpost - A Ship playbook for Impulse Drive

The Outpost - A Ship playbook for Impulse Drive


Play crew members of an outpost station, the first line of defense agains a voracious invader with this Ship Playbook expansion for Impulse Drive. Your world did not join the galactic community peacefully or voluntarily. Your people were conquered and subjugated by a spacefaring occupying force covetous of a valuable resource or position unique to your world. But now they have retreated, and your people...   [click here for more]
Adrian Thoen  $5.00

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Giants and Fools Playbook Pair [BUNDLE]

Giants and Fools Playbook Pair [BUNDLE]


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... ...   [click here for more]
Adrian Thoen  $3.98 $3.00

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The Fae - A Dungeon World Playbook

The Fae - A Dungeon World Playbook


Some might dismiss you as foolish or unreliable. Some may say you’re nothing but a malicious trickster come to steal away their babies and their wives, and their husbands too! Some say you’re a delightfully strange creature with motives and values that simple mortals could never comprehend. Okay, so it’s only you that says that last one. Nevertheless they’re all probably true! Sometimes. Depending...   [click here for more]
Adrian Thoen  $1.99

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The Fool - A Dungeon World Playbook

The Fool - A Dungeon World Playbook


You don't really understand why your companions make you sleep on the other side of the camp, or why they all shout "No!" when you go to investigate some curious thing. You're not sure if the big one has forgiven you for tripping them while they were fighting that huge beast yesterday. And you keep meaning to ask the one with the oily grin why they keep calling you 'scapegoat'. ...   [click here for more]
Adrian Thoen  $1.99

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The Giant - A Dungeon World Playbook

The Giant - A Dungeon World Playbook


“Fee, Fie, Foe, Fum! I smell the blood of a Smallfolk man!” Oh the funny little tales the smallfolk tell about you. Little worlds about small deeds, their tiny mouth incapable of truly describing you and your deeds properly. Puny words like brute, thug, beast cannot do you or your heritage justice. Your people have a duty that goes back into times...   [click here for more]
Adrian Thoen  $1.99

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The Sorcerer - A Dungeon World Playbook

The Sorcerer - A Dungeon World Playbook


Some might scoff at feelings and emotions as weaknesses and unneccesary. But your emotions are more than just weak feelings. Your emotions are magic. Raw, powerful, wild. What you feel powers and directs your mystic abilities. You also have sharp insight into the emotions of others, and on occasion manipulate those feelings. But beware, dark emotions and dark magics carry dark consequences....   [click here for more]
Adrian Thoen  $1.99

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The Spellslinger - A Dungeon World Playbook

The Spellslinger - A Dungeon World Playbook


Magic’s got all sorts that practice it. It’s got lifelong scholars, weedy folk glued to books talking about theories and dynamics and whatnot. Magic’s got priests and sorcerer knights, saying their gift comes from a God on high blessing their acts and granting them power. Magic’s got all sorts of kooks believing and doing any number of crazy things.   Not you.   You...   [click here for more]
Adrian Thoen  $1.99

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  Conquest of the Universe (True20 Edition)