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 Hottest Non-Core Books from Green Ronin Publishing
 
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3rd Era PDF Mega-Bundle

3rd Era PDF Mega-Bundle


3rd Era PDF Mega-Bundle d20 Classics Return in the 3rd Era PDF Mega-Bundle! From 2000–2008, Green Ronin used the then-new Open License and the d20 System Trademark License to publish sourcebooks, settings, and adventures compatible with Dungeons & Dragons 3rd Edition and its 3.5 revision. With the advent of 4E, the d20 STL went away, and we rebranded our titles with the 3rd Era logo. Now you...   [click here for more]
Green Ronin Publishing  $697.85 $30.00

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A Guide to Shadowtide

A Guide to Shadowtide


A Guide to Shadowtide takes you on a tour of the people and places involved with the new Blue Rose novel Shadowtide! Visit some of the sites in the notorious smugglers' town of Serpent's Haven, discover the rhydan enclave of Tranquil Waters, and meet the three members of the Sovereign's Finest who are the heroes at the center of this tale. Includes maps and descriptions...   [click here for more]
Green Ronin Publishing   FREE 

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A Shadow in the Downs: An Adventure for The Lost Citadel (5e)

A Shadow in the Downs: An Adventure for The Lost Citadel (5e)


This introductory adventure for level 3 characters—the recommended starting level for Lost Citadel Roleplaying characters—brings players into this dark fantasy 5e setting, where the risen Dead besiege and infiltrate the last city of the living. When a dwarf in this final city, Redoubt, goes missing, heroes must delve cult-haunted ruins and forgotten tunnels to see what strange transformations...   [click here for more]
Green Ronin Publishing  $9.95

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Aasimar & Tiefing: A Guidebook to the Planetouched

Aasimar & Tiefing: A Guidebook to the Planetouched


Your Planar Adventure Begins Now! This exciting entry in the critically acclaimed Races of Renown series fully details aasimar and tieflings, as well as half-fiends, half-celestials, and many of their cousin races. If you've been looking for an easy way to integrate planar elements into your campaign, look no further. Aasimar & Tiefling is your one stop shop for planar...   [click here for more]
Green Ronin Publishing  $9.95

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Abzu's Bounty

Abzu's Bounty


Nothing Can Stop the Work Launch into The Expanse with this all-new campaign for the for the roleplaying game based on the critically-acclaimed science fiction series. Now it’s your turn to make your mark! Abzu’s Bounty presents six full-length scenarios designed for a new crew of characters in The Expanse Roleplaying Game. It also contains a wealth of setting information that can be used...   [click here for more]
Green Ronin Publishing  $18.95

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Advanced Bestiary for the Pathfinder Roleplaying Game

Advanced Bestiary for the Pathfinder Roleplaying Game


The Advanced Bestiary was one of the classic books of the d20 era and now it’s back for the Pathfinder RPG! The revised and expanded book features over 100 templates, a sample creature for each one, and brand new color art throughout. With concepts ranging from the fearsome blood knight to the bizarre id ooze, the Advanced Bestiary offers unprecedented flexibility for campaigns...   [click here for more]
Green Ronin Publishing  $19.95

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Advanced Gamemaster's Guide (d20 3.5)

Advanced Gamemaster's Guide (d20 3.5)


Gamemasters Wanted! Anybody that's ever run a game knows it can be a chore. Between stuffing monsters in dungeon rooms, drawing maps, finding that careful balance between giving the PCs too much or, worse, facing the dreaded TPK (total party kill), it's a tough job being the GM. And whether you're an old hand, with several editions under your belt, or a first timer, still wet behind the ears, you undoubtedly...   [click here for more]
Green Ronin Publishing  $15.95

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Advanced Player's Manual (d20 3.5)

Advanced Player's Manual (d20 3.5)


Dragons and Dungeon-dwellers Beware! The perfect complement for your PH, the Advanced Player's Manual gives your characters all new capabilities. Like other books in Green Ronin's Advanced Series, this book is all about options, expansions, and moving your games into new directions. With new race flexibility, variant magic classes, mass combat rules, and more, you have the tools to create...   [click here for more]
Green Ronin Publishing  $16.95

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Advanced Race Codex: Dwarves (d20 3.5)

Advanced Race Codex: Dwarves (d20 3.5)


Strength of Stone, Will of Steel! Elves a bit dull? Dwarves tired? Humans bland? Halflings no longer any fun? What you need is the Advanced Race Codex, fourth in Green Ronin's line of essential 3rd Era sourcebooks. This comprehensive manual enhances and expands your options, bringing new tricks, abilities, and tools to make character races more than just a collection of skill bonuses and abilities....   [click here for more]
Green Ronin Publishing  $6.95

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Advanced Race Codex: Elves (d20 3.5)

Advanced Race Codex: Elves (d20 3.5)


Elves a bit dull? Dwarves tired? Humans bland? Halflings no longer any fun? What you need is the Advanced Race Codex, fourth in Green Ronin's line of essential 3rd Era sourcebooks. This comprehensive manual enhances and expands your options, bringing new tricks, abilities, and tools to make character races more than just a collection of skill bonuses and abilities. Drawn from the very best...   [click here for more]
Green Ronin Publishing  $6.95

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Advanced Race Codex: Gnomes (d20 3.5)

Advanced Race Codex: Gnomes (d20 3.5)


Masters of Illusion! Elves a bit dull? Dwarves tired? Humans bland? Halflings no longer any fun? What you need is the Advanced Race Codex, fourth in Green Ronin's line of essential 3rd Era sourcebooks. This comprehensive manual enhances and expands your options, bringing new tricks, abilities, and tools to make character races more than just a collection of skill bonuses and abilities. Drawn...   [click here for more]
Green Ronin Publishing  $6.95

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Advanced Race Codex: Humans (d20 3.5)

Advanced Race Codex: Humans (d20 3.5)


Take Hold of Your Destiny! Elves a bit dull? Dwarves tired? Humans bland? Halflings no longer any fun? What you need is the Advanced Race Codex, fourth in Green Ronin's line of essential 3rd Era sourcebooks. This comprehensive manual enhances and expands your options, bringing new tricks, abilities, and tools to make character races more than just a collection of skill bonuses and abilities....   [click here for more]
Green Ronin Publishing  $6.95

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Adventures in Aldea: A Harvest of Masks

Adventures in Aldea: A Harvest of Masks


Though the Pavin Weald lies within Aldin borders, it is a world of its own. When folk in the villages along its border begin to disappear without trace or explanation, will the heroes brave its verdant mysteries to discover what is going on before it is too late? A Harvest of Masks is a Blue Rose AGE An adventure for 4 to 6 heroes of levels 5–8. NOTE: A Harvest of Masks...   [click here for more]
Green Ronin Publishing  $4.99 $2.99

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Adventures in Aldea: A Wanton Curse

Adventures in Aldea: A Wanton Curse


An autumnal gathering hosted by a borderland noble takes a turn for the tragic when an evil seeks to slake its thirst for blood and vengeance. Though the heroes were simply guests to the seasonal fete, can they rise to the occasion and help overcome the predator on the prowl? A Wanton Curse is a Blue Rose AGE adventure for 4 to 6 characters of levels 12–15. NOTE: A Wanton...   [click here for more]
Green Ronin Publishing  $5.99 $4.99

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Adventures in Aldea: Flight of the Snow Pearl

Adventures in Aldea: Flight of the Snow Pearl


The heroes are dispatched into the snowy Ice Binder Mountains to meet a mysterious contact and escort them back to safety in Aldis. Who is “the Snow Pearl” and why must they now flee from the dark and deadly Kingdom of Kern? Moreover, what dangers pursue them and can the envoys overcome them make it back home? Flight of the Snow Pearl is a Blue Rose AGE adventure for 4 to 6 characters,...   [click here for more]
Green Ronin Publishing  $5.99 $4.99

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Adventures in Aldea: Nightmare Rider

Adventures in Aldea: Nightmare Rider


The marriage between the child of an influential Aldin family and the prince of a Rezean clan is something worth celebrating! When the heroes are hired to accompany an Aldin lady to the marriage bower in Rezea, can they protect her from the myriad threats that endanger the happiness of the new couple? Nightmare Rider is a Blue Rose AGE adventure for 4 to 6 1st level characters....   [click here for more]
Green Ronin Publishing  $5.99 $4.99

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Adventures in Aldea: Storms Over Kamala

Adventures in Aldea: Storms Over Kamala


A Rezean witch seeks aid to help free the old wintering grounds of her clan from dark and sinister influences. When she approaches the heroes for help, will they journey to the horse-plains of Rezea to discover what wickedness lies in wait? Storms Over Kamala is a Blue Rose AGE adventure for 4 to 6 heroes of levels 9–12.  NOTE: Storms Over Kamala also appears in the...   [click here for more]
Green Ronin Publishing  $5.99 $4.99

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Adventures in Aldea: The Mistress of Gloomhale Manor

Adventures in Aldea: The Mistress of Gloomhale Manor


In the newly-settled Husqan Valley, the children are disappearing. The heroes are called upon to investigate these disappearances, and all paths lead to the ancient Gloamhale Manor. What dark secrets await within? The Mistress of Gloamhale Manor is Blue Rose AGE adventure for 4 to 6 heroes of levels 1–4. NOTE: The Mistress of Gloamhale Manor also appears in the adventure...   [click here for more]
Green Ronin Publishing  $5.99 $4.99

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Adventures in Aldea: The Night Market

Adventures in Aldea: The Night Market


The criminal Silence, so subtle within the Kingdom of the Blue Rose, occasionally hosts the Night Market, an underground auction of goods forbidden and illegal. Assigned to infiltrate just such a Night Market being held in the Veran Marsh, can the heroes successfully recover a shard of the sorcerous Shadow Heptagram? The Night Market is a Blue Rose AGE adventure for 4 to 6 heroes of...   [click here for more]
Green Ronin Publishing  $5.99 $4.99

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Adventures in Aldea: The Sixth Beast

Adventures in Aldea: The Sixth Beast


The Trebutane fled the tyranny of Kern for the northerly reaches of the Pavin Weald. But now, they are prey to others: The bandits known as the Five Beast Army prey on the reclusive Trebutane. Can the heroes sent by the Crown uncover and resolve the deep conflicts at play here? The Sixth Beast is a Blue Rose AGE adventure for 4 to 6 heroes of levels 1–4. NOTE: The Sixth...   [click here for more]
Green Ronin Publishing  $5.99 $4.99

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Adventures in Aldea: The Wolfenmoot Web (Pay What You Want!)

Adventures in Aldea: The Wolfenmoot Web (Pay What You Want!)


The heroes venture into the twilight depths of the majestic forest of the Pavin Weald to take part in the Wolfenmoot, a cultural holiday of the Forest Folk and their rhy-wolf companions. But danger lurks among the leaves, and the characters must discover its nature and overcome the threat to maintain their ties of friendship with the forest folk. The Wolfenmoot Web is a Blue Rose AGE adventure...   [click here for more]
Green Ronin Publishing  Pay What You Want

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Adventures in Aldea: Witching Weather

Adventures in Aldea: Witching Weather


With strange, terrible storms battering the Aldin port city of Garnet for months on end, threatening lives and livelihoods, the heroes must find the source of the unnatural weather and bring an end to it. In the process, they discover Shadow’s evil influence stretching forth to seize the innocents who are unwittingly at the heart of this arcane dilemma. Witching Weather is a Blue Rose...   [click here for more]
Green Ronin Publishing  $5.99 $4.99

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AGE Battle & Loot: Tomb of the Seeress

AGE Battle & Loot: Tomb of the Seeress


Battle & Loot is a series of PDFs for GMs using the Adventure Game Engine (AGE). Each entry includes new monsters, treasures, and story ideas that are easily adaptable to any fantasy setting. A Battle & Loot PDF is a toolkit you can use to build anything from a single encounter to a collection of scenes totaling a whole adventure. Remix the game stats, themes, and motifs...   [click here for more]
Green Ronin Publishing  $2.95

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AGE Bestiary: Alien Horrors

AGE Bestiary: Alien Horrors


Alien horrors are terrible creatures from beyond space and time. Their bodies and minds conform to strange laws foreign to normal mortals. Possessing potent sanity-bending abilities and physical might, they are a threat not only to the stalwart adventurers who battle them, but to reality itself. This product includes tips on integrating alien horrors into your AGE campaigns, along with rules for...   [click here for more]
Green Ronin Publishing  $2.95

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AGE Bestiary: Beastmen

AGE Bestiary: Beastmen


Strange mixtures of animal and beast, the idea of the bestial humanoid who combines human cunning and animal ferocity can be found in numerous cultures and entertainment media. From heroic half-animal men to hungry tribes of man killing beasts, they can be a serious threat or unusual ally to many adventurers. Includes cute and furry and dangerous beastmen, centaurs, fish men, minotaurs, and reptile...   [click here for more]
Green Ronin Publishing  $2.95

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AGE Bestiary: Chimeric Creatures

AGE Bestiary: Chimeric Creatures


A motley collection of animal parts brought together in one terrifying package, chimeric beasts are a mainstay of fantasy fiction, mythology, and roleplaying settings. From the noble half-lion half-eagle griffons to various abominations crafted from twisted occult science or sorcery, these creatures provide a serious challenge to even the hardiest adventurers. Includes AGE system entries...   [click here for more]
Green Ronin Publishing  $2.95

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AGE Bestiary: Draugar

AGE Bestiary: Draugar


Writer Byron Molix and Developer Jack Norris take to the frozen barrows and icy waters of the North to bring you the menace of the draugar. Restless murderous undead returned to torment the living, the draugar are a great resource for any GM looking to add some new threats to their campaign.  In addition to several examples of various draugar, this product includes a template for creating your...   [click here for more]
Green Ronin Publishing  $2.95

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AGE Bestiary: Giants

AGE Bestiary: Giants


Larger than life threats, giants are a staple in fantasy, mythology, and folklore. There’s something about angry, powerful humanoids of truly monstrous size that sparks terror and wonder. Giants come in various sizes, types, and range from savvy tricksters to near-mindless brutes. This PDF provides background and rules for using giants in your AGE campaign, including three giant types, elemental...   [click here for more]
Green Ronin Publishing  $2.95

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AGE Explorations: Freeport Backgrounds

AGE Explorations: Freeport Backgrounds


AGE Explorations are short, experimental products for the Adventure Game Engine (AGE) that expand the rules in different directions. Each entry in the series presents new game mechanics, systems, or other content to help change the way you play. Add just the Explorations products you want to your AGE campaign to get the style of play you're after. Change your game with AGE...   [click here for more]
Green Ronin Publishing  $2.95

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AGE Explorations: Gifts of the Gods

AGE Explorations: Gifts of the Gods


AGE Explorations are short, experimental products for the Adventure Game Engine (AGE) that expand the rules in different directions. Each entry in the series presents new game mechanics, systems, or other content to help change the way you play. Add just the Explorations products you want to your AGE campaign to get the style of play you're after. Change your game with AGE...   [click here for more]
Green Ronin Publishing  $2.95

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Aldis: City of the Blue Rose

Aldis: City of the Blue Rose


Welcome to Aldis: City of the Blue Rose! This beautiful, full color sourcebook lavishly details the capital city of the central nation in the Blue Rose RPG, providing players and Narrators alike the tools needed to tell stories using the city as a focus. From the intrigues of nobles in the High Ward to the entertainments in the Middle Ward to the roughest parts of town found in the Outer Ward, this...   [click here for more]
Green Ronin Publishing  $21.95 $17.56

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All Time, No Space

All Time, No Space


Not everything fits in the time machine. Sometimes you have so much great text you just can’t cram it into a single book, and your favorite bits and pieces end up on the cutting room floor. That was certainly the case with the Time Traveler’s Codex. But there’s no reason to toss that amazing game material aside! Inside All Time, No Space, you’ll find equipment...   [click here for more]
Green Ronin Publishing   FREE 

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Astonishing Adventures - NetherWar 0: Master of Earth

Astonishing Adventures - NetherWar 0: Master of Earth


Adrian Eldrich—Earth’s Master Mage and mystical defender—has vanished, and now the ancient evils he kept at bay are free to encroach once more! No longer bound by Eldrich’s pacts, Una, Queen of the Netherworld, wastes no time in invading to bring the Earth into her empire. With Earth’s defender’s paralyzed by Una’s malevolent curses, only Eldrich’s apprentice, Seven, and a handful...   [click here for more]
Green Ronin Publishing  $5.99

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Astonishing Adventures - NetherWar 1: Assault on the Nerian Nexus

Astonishing Adventures - NetherWar 1: Assault on the Nerian Nexus


The NetherWar kicks off as the dark forces of Earth Prime vie for dominance is the wake of the Master’s Mage’s vanishing! And without a guardian, Adrian Eldrich’s former sanctum has become a warehouse of magical power up for grabs. The immortal witch Medea, leading some of Freedom City’s most notorious magical villains, prepares an all-out-assault on the stronghold of power, and brave heroes...   [click here for more]
Green Ronin Publishing  $5.99

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Astonishing Adventures - NetherWar 2: Pentagram Peril

Astonishing Adventures - NetherWar 2: Pentagram Peril


The Master Mage is dead and the NetherWar has begun as dark magic rises across Earth Prime! To preserve her place in the arcane hierarchy, the fiendish HellQueen has allied herself with the Factor Four to steal and destroy the Bloodstones of Vhoka to absorb their incredible power. The heroes must travel to the ends of the Earth to track the mystical thieves and stop their magical mistress before she...   [click here for more]
Green Ronin Publishing  $5.99

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Astonishing Adventures - NetherWar 3: Broken Strings

Astonishing Adventures - NetherWar 3: Broken Strings


The heroes are left confused as magical villains continue to hunt esoteric artifacts across the globe. Problems are brewing closer to home as a band of transforming robots begin terrorizing the city! But this animatronic assault is only a distraction to draw attention away from a series of bizarre, toy-themed attacks all over the city. Investigations will draw the heroes into children’s entertainment...   [click here for more]
Green Ronin Publishing  $5.99

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Astonishing Adventures - NetherWar 4: Bound by Gold

Astonishing Adventures - NetherWar 4: Bound by Gold


He's Baaaaaaack... In their effort to stop Toy Boy’s rampage, the heroes have inadvertently released the former Master Mage: Malador the Mystic, and now the dread Atlantean intends to bind the spirit of his dead rival, Adrian Eldritch, into an undead servant to aid his conquest of the world! With so much at stake, the heroes find an unlikely ally who has an agenda all her own....   [click here for more]
Green Ronin Publishing  $5.99

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Astonishing Adventures - The NetherWar Series Guide

Astonishing Adventures - The NetherWar Series Guide


Darkness looms and the dark powers of magic swell to bursting. The darkness has spent a decade preparing in silence, and now all the pieces are in place for NetherWar. The world needs heroes to tackle to rising tide of evil magic in this multi-part adventure for Mutants & Masterminds. But what kind of heroes can answer the call? The NetherWar Series Guide offers players...   [click here for more]
Green Ronin Publishing   FREE 

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Astonishing Adventures Assembled!

Astonishing Adventures Assembled!


Six exciting adventures for your Mutants & Masterminds campaign! Astonishing Adventures Assembled! presents six complete scenarios for the Mutants & Masterminds RPG. In these adventures you can face the icy villains of the Cold Front, tangle with robot dinosaurs, bring order to a city where super pets run amok, escape the whims of a cosmic trickster,...   [click here for more]
Green Ronin Publishing  $18.50

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Astonishing Adventures: A Cold Day In Midtown

Astonishing Adventures: A Cold Day In Midtown


A Cold Day In Midtown Bitter cold preserves all things, from instant meals to mammoth carcasses, and in the human heart it can preserve legacies and rivalries. Madame Zero is driven by cold fury and she has a plan for Freedom City. With her team of ice-themed villains called the Cold Front, she plans to plunge the city into a new Ice Age! It’s up to the heroes...   [click here for more]
Green Ronin Publishing  $5.99

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Astonishing Adventures: Bite Club

Astonishing Adventures: Bite Club


The first rule of Bite Club is “Never tell the normies about Bite Club.” Strange things are afoot at the Claremont Academy, the premiere school for teen superheroes, as the school bullies and cool kids start turning up bewitched and drained of their vital fluids. Can the heroes figure out what sinister force has been recruiting the school’s freaks and geeks and transforming them into nocturnal...   [click here for more]
Green Ronin Publishing  $5.99

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Astonishing Adventures: Green Thumb, Black Heart

Astonishing Adventures: Green Thumb, Black Heart


Green Thumb, Black Heart The competitive world of college sports can have a significant impact on institutions of higher learning, and the colleges and universities of Freedom City are no different in that regard. The success of a sports program can bring in huge amounts of income from ticket sales, alumni donations, sponsorships, and licensing--enough for a college to overlook some...   [click here for more]
Green Ronin Publishing  $5.99

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Astonishing Adventures: Into the Idiot Box

Astonishing Adventures: Into the Idiot Box


Into the Idiot Box What begins as a normal day fighting crime becomes an impossible journey into a dimension of nostalgia-fueled television when a cosmic trickster demands the heroes relieve his boredom. As (bad) luck would have it, the trickster isn't the only force working against the team. Can they return reality to its regularly-scheduled programming? Or will they be trapped forever in...   [click here for more]
Green Ronin Publishing  $5.99

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Astonishing Adventures: Menace on Mystery Mountain!

Astonishing Adventures: Menace on Mystery Mountain!


Menace on Mystery Mountain! Sometimes it can be nice to get out of the city and spend some time away, such as a weekend ski holiday to scenic Mystery, New Hampshire! Of course, trouble tends to follow our heroes and this trip is no exception: They discover the Mystery Mountain Lodge is believed to be haunted, frightening away guests and making it even more difficult for...   [click here for more]
Green Ronin Publishing  $5.99

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Astonishing Adventures: Menace on Mystery Mountain! (Roll20 Edition)

Astonishing Adventures: Menace on Mystery Mountain! (Roll20 Edition)


Menace on Mystery Mountain! Sometimes it can be nice to get out of the city and spend some time away, such as a weekend ski holiday to scenic Mystery, New Hampshire! Of course, trouble tends to follow our heroes and this trip is no exception: They discover the Mystery Mountain Lodge is believed to be haunted, frightening away guests and making it even more difficult for...   [click here for more]
Green Ronin Publishing  $5.99

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Astonishing Adventures: NetherWar 5 - Three Made One

Astonishing Adventures: NetherWar 5 - Three Made One


Everything's Fine... Great, Even! Darkness has descended as a newborn god, Triune, begins transforming Earth-Prime into a hellish netherworld. But as Freedom City descends into hell, the heroes find themselves in a perfect heaven they may not even want to escape. Can they find their way back to the real world, rally their allies, and save the world in one final battle against the...   [click here for more]
Green Ronin Publishing  $5.99

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Astonishing Adventures: Night of the Living Robots

Astonishing Adventures: Night of the Living Robots


Night of the Living Robots Family entertainment restaurants across the city are plunged into terror as a ruthless hacker unleashes a virus that corrupts the establishments’ animatronic mascots. Can our young heroes brave several gauntlets of gnashing gears and dead-eyed lip-syncing to rescue citizens in trouble during the ... Night of the Living Robots!? Night...   [click here for more]
Green Ronin Publishing  $5.99

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Astonishing Adventures: Nothing To Fear

Astonishing Adventures: Nothing To Fear


The air turns crisp and the leaves turn red, and all across Freedom City summer gives way to autumn. Residents break out their scarves and chat excitedly about the return of Starbase Coffee’s apple spice latte. And despite all good sense, everyone is excited for Halloween even after last year’s vicious attack by twin monster mavens, Madame Macabre and Silver Scream. Even with occasional disruptions...   [click here for more]
Green Ronin Publishing  $5.99

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Astonishing Adventures: Power Play

Astonishing Adventures: Power Play


Bizarre heists and gang warfare rock the city as a new criminal organization—the Black Rose Syndicate—begins to seize control of the underworld. But the Syndicate has far more ambitious plans and a secret weapon that will guarantee them control of not only the city’s criminal elements, but the city itself! Can the heroes strike a deal with the devil they know and locate the secretive leader...   [click here for more]
Green Ronin Publishing  $5.99

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Astonishing Adventures: Prodigal Sun

Astonishing Adventures: Prodigal Sun


The Flegere system was supposed to be the Lor Republic’s grand experiment. Blessed with not one but four habitable planets, its colonies attracted citizens from all corners of the Republic and beyond. But now that the Republic has fallen, the four worlds stand at the brink of war, the system’s star has turned red, and in the middle of it all Blackstar and his Blackguard attack without cause or...   [click here for more]
Green Ronin Publishing  $5.99

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