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L5R Encyclopedia:The comprehensive L5R CCG compendium

L5R Encyclopedia:The comprehensive L5R CCG compendium


Containing every card in print with the Gold Edition bug, the L5R Encyclopedia is a must for every Legend of the Five Rings™ fan. Includes every card released between June 2001 to March 2003 - adding up to over 1500 cards, all in full color. Includes expansions printed before Gold Edition™, Gold Edition™, A Perfect Cut™, An Oni's Fury™, Dark Allies™, Broken Blades™,...   [click here for more]
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Legacy of the Forge

Legacy of the Forge


Three years ago, the Akodo lost their Champion, Arasou, and the heart of a Lion was torn asunder by the forge of war. Today, the legacy of this event festers just beneath the surface of tensions within the heart of the Empire. Valiant heroes will be called upon to lay the demons of the past to rest, and heal the shattered peace between the houses of the proud Lion Clan. Included in this adventure of...   [click here for more]
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Legend Of The Five Rings Live Action Role-Playing Game

Legend Of The Five Rings Live Action Role-Playing Game


This book introduces new rules for live action role playing in the Legend of the Five Rings setting. Based on rules used to conduct successful LARPs at major conventions, this volume is a catalogue of the information players need to plan, organize, and conduct their own live action role-playing game. An example adventure is included, as well as tips on costuming, judging, and etiquette. Contains...   [click here for more]
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Legend of the Five Rings: Atlas of Rokugan Digital Map Pack

Legend of the Five Rings: Atlas of Rokugan Digital Map Pack


For twenty years, the Legend of the Five Rings Collectible Card Game and Roleplaying Game have explored the world of Rokugan. This PDF includes four poster maps of Rokugan and its three major cities (Ryoko Owari and the two Imperial Capitals, Otosan Uchi and Toshi Ranbo). The perfect companion for the Atlas of Rokugan! Map Dimensions: Rokugan - 33" x 50" Ryoko Owari, Otosan Uchi,...   [click here for more]
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Legend of the Five Rings: Emerald Empire

Legend of the Five Rings: Emerald Empire


Behold the Emerald Empire! “Let this be called Rokugan, the Emerald Empire, and let it reflect all the glory and majesty of the Heavens themselves.” -Hantei, First Emperor of Rokugan Emerald Empire: Fourth Edition is a comprehensive guide to Rokugan that will bring the world of Legend of the Five Rings alive like no other book. Emerald Empire mixes detailed written descriptions...   [click here for more]
Fantasy Flight Games  $24.99

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Legend of the Five Rings: Enemies of the Empire

Legend of the Five Rings: Enemies of the Empire


Meet Your Enemies Since its inception, the Emerald Empire of Rokugan has faced challenge after challenge. From demonic hordes from the Shadowlands, to internal threats and conspiracies, the life of the samurai is anything but peaceful. Enemies of the Empire features an array of challenges for players, and opportunities for gamemasters and players alike to add new flavor and new dangers...   [click here for more]
Fantasy Flight Games  $24.99

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Legend of the Five Rings: Game Master's Screen and Adventure

Legend of the Five Rings: Game Master's Screen and Adventure


The Legend of the Five Rings Game Master's Screen features a beautifully illustrated front panel, and many useful tables for the GM while running a game. The screen is four panels wide. It also comes with an exclusive adventure, "Descent into Darkness" which takes PCs to a village desperately in need of rescue from evil forces. ...   [click here for more]
Fantasy Flight Games  $8.99

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Legend of the Five Rings: Imperial Archives

Legend of the Five Rings: Imperial Archives


The Imperial Archives collects a variety of material for the L5R 4th Edition RPG that we have been unable to fit into previous books. From discussions of Shourido and the office of Shogun, to NPCs and Oni Lords, to a discussion of how to play Courtiers, this book has something for everyone! New mechanics include the Susumu Courtiers, Scorpion maskmakers, and an extensive discussion of options for...   [click here for more]
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Legend of the Five Rings: Imperial Histories

Legend of the Five Rings: Imperial Histories


The Imperial Histories recount the triumphs of the Emerald Empire and the most noble Emperors who have lead it in shining glory. Maintained by the dutiful Miya and the devoted Ikoma families, the Imperial Histories are a testament to the Emperor’s unfailing leadership and the never wavering loyalty of his servants. All samurai of the empire can look upon them and be assured of the imperial family’s...   [click here for more]
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Legend of the Five Rings: Imperial Histories 2

Legend of the Five Rings: Imperial Histories 2


Housed within the Ikoma Libraries and the Temple to Tengen are the Imperial Histories, the chronicles of the Emerald Empire. Compiled over a thousand years by adept historians, studied by scholars throughout the lands of the Jade Sun, and containing the wisdom of generations, these documents are a testament to the favor of the Heavens. Their pages tell the story of an Empire that is destined for greatness....   [click here for more]
Fantasy Flight Games  $24.99

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Legend of the Five Rings: Legacy of Disaster

Legend of the Five Rings: Legacy of Disaster


For over a decade role-players have come to the Emerald Empire of Rokugan to learn the true meaning of honor and glory. Now it is your turn to take up your katana in the name of your Clan. The minor daimyo Doji Haruki has always craved more power and prestige among those who possess true influence in the Imperial Court. Now, on the eve of his greatest and most promising court, mere hours before...   [click here for more]
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Legend of the Five Rings: Naishou Province

Legend of the Five Rings: Naishou Province


In a forgotten corner of the Empire of Rokugan lies the small Naishou province. Unremarkable in virtually every way for as long as anyone can remember, the provincial governor of Naishou died under mysterious circumstances some time ago, and since then, things in the province have gotten… interesting. Intrigue and treachery have become the order of the day, and even the most honorable of samurai...   [click here for more]
Fantasy Flight Games  $12.99

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Legend of the Five Rings: Second City Boxed Set

Legend of the Five Rings: Second City Boxed Set


“Welcome to the shining star of the Colonies, the Second City, honorable samurai! May your stay here be as interesting and profitable as you desire! I strongly recommend that you do not venture outside the city until you have had an opportunity to receive some rudimentary training with the Second City Guardsmen, however.” -Shinjo Hariken, Vassal of the Miya ...   [click here for more]
Fantasy Flight Games  $34.99

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Legend of the Five Rings: Second City Boxed Set Technique Cards

Legend of the Five Rings: Second City Boxed Set Technique Cards


This digital version of the technique cards found in the Second City Boxed Set for the Legend of the Five Rings Role-Playing Game, 4th Edition includes 142 cards. These handy reference cards allow players to utilize the five techniques of each of the Core Rulebook basic schools in their home games. Note that these files contain crop lines and printer's marks. ...   [click here for more]
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Legend of the Five Rings: Secrets of the Empire

Legend of the Five Rings: Secrets of the Empire


"Show me a man who has no secrets, and I will show you either a corpse or a terrible threat to the status quo." -Otomo Banu Consumed with their own affairs and agendas, the Great Clans of Rokugan rarely pay attention to the goings on of the other groups that share the Empire with them. The Minor Clans, ronin, the Brotherhood of Shinsei, and even the Imperial families themselves...   [click here for more]
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Legend of the Five Rings: Sword and Fan

Legend of the Five Rings: Sword and Fan


The samurai of Rokugan are both warriors and diplomats, serving their clans on the battlefields and in the courts. No true samurai can afford to neglect either field, lest they be found wanting at the critical moment. The Empire’s most famous works of strategy — the Book of Sun Tao and Otomo Madoka’s Subtlety of the Court — are studied by countless samurai who seek the crucial...   [click here for more]
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Legend of the Five Rings: The Book of Air

Legend of the Five Rings: The Book of Air


“The essence of Air is the essence of speed and awareness. It is oneness with the world, both physical and spiritual.” – The Tao of Shinsei Air is the most mercurial of elements, from the cool breeze that comforts a dying soldier to the cutting wind that slices away at the rock, carving canyons and spires from the mighty mountains. The essence of Air is within all things, giving...   [click here for more]
Fantasy Flight Games  $23.99

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Legend of the Five Rings: The Book of Earth

Legend of the Five Rings: The Book of Earth


Be like unto the earth, and you shall endure forever.” – Isawa Norimichi, Master of Earth The earth is the rock upon which the Empire of Rokugan has stood proudly for more than one thousand years, both as a metaphor and a very real truth. They are the essence and soul of the Crab Clan, as well as the power and the determination of...   [click here for more]
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Legend of the Five Rings: The Book of Fire

Legend of the Five Rings: The Book of Fire


The essence of Fire is the way of passion and destruction, of creation and death. It is oneness with the driving impulses of the innermost spirit and the sheer, raging intensity of the wildfire that scours the plains.” -The Tao of Shinsei Fire is the fiercest and most destructive of the five elements, the burning passion that drives men both to war and to create in equal measure. The...   [click here for more]
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Legend of the Five Rings: The Book of Void

Legend of the Five Rings: The Book of Void


“Emptiness is the true center, the place where action and thought lose meaning and become the same thing.” – Mirumoto The way of the Void is different for every samurai, for the Void itself encompasses every choice and none. Some study it, some hide from it, some are overcome by it, but none can ignore it. The Void is everywhere. The final volume of the Elemental Series presents...   [click here for more]
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Legend of the Five Rings: The Book of Water

Legend of the Five Rings: The Book of Water


“The spirit of water ensures that change is constant, and that there is always something new to learn.” — Asako Beirei, Master of Water Water is the gentlest but also the strongest of the five Elements, able to heal the most brutal injuries but also able to smash whole cities with taifun and tsunami. Water shugenja are among the Empire’s most peaceful...   [click here for more]
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Legend of the Five Rings: The Great Clans

Legend of the Five Rings: The Great Clans


A story of ten siblings, who fell to the mortal world and changed the face of history forever... “The Great Clans are the greatest servants of the Emperor—and perhaps the greatest threat to the stability of the Empire.” -Soshi Saibankan The Emerald Empire of Rokugan has long been one of war and conflict, a great history forged at its heart by an unending sibling rivalry....   [click here for more]
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Legend of the Five Rings: Unexpected Allies 2

Legend of the Five Rings: Unexpected Allies 2


Two years in the making! The original Unexpected Allies was one of the most popular supplements for L5R 1st Edition, offering an array of diverse and fascinating NPCs for GMs to populate their campaigns. Unexpected Allies 2 offers the same for the latest 4th Edition of the Legend of the Five Rings RPG, with a huge list of NPCs from every Great Clan in Rokugan, and even a few ronin and nonhumans!...   [click here for more]
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Legends & Lairs: Draconic Lore

Legends & Lairs: Draconic Lore


A compendium of awesome and terrifying dragons of sky, land, and sea. This book contains more than thirty new species of dragon with which to torment, tempt, and delight your players. Will they face the awe-inspiring might of the dire dragon or cower before the minddestroying horror of the chthonian dragon? Perhaps one of them will be lucky enough to acquire the...   [click here for more]
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Legends & Lairs: Dungeoncraft

Legends & Lairs: Dungeoncraft


The definitive d20 System resource for dungeon design and survival. New rules for characters adventuring in dungeons, including prestige classes, feats, equipment, and dungeon tactics and survival tips. Detailed guidelines on the role of magic in dungeon adventures, along with a host of new spells and magic items. Comprehensive rules for environmental hazards and random encounters. A...   [click here for more]
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Legends & Lairs: Giant Lore

Legends & Lairs: Giant Lore


They’re more than just big, dumb, and strong. Of all the monster types, giants are some of the most feared and interesting. They’re like the PCs in many ways: they’re intelligent, they use weapons and armor, they pursue many of the same goals of wealth, power, romance, and knowledge, and they can take character class levels to specialize their skills and abilities....   [click here for more]
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Legends & Lairs: Necromantic Lore

Legends & Lairs: Necromantic Lore


A compendium of horrifying new undead from your darkest nightmares. Following in the footsteps of Draconic Lore, this book contains more than thirty new undead, with half a dozen templates among them. These ghastly creations will haunt your players’ dreams for years to come. They can cower before the soul-destroying power of the necromentals, or flee before the mind-shattering...   [click here for more]
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Legends & Lairs: School of Evocation

Legends & Lairs: School of Evocation


Beyond fireball. Continuing a new series of books from Fantasy Flight Games, School of Evocation contains everything you need to give evocation magic the diversity it deserves. Featuring more than 60 new spells including the city-leveling power of tempest, School of Evocation gives evokers their own domains to study in the form of “disciplines.”...   [click here for more]
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Legends & Lairs: School of Illusion

Legends & Lairs: School of Illusion


Alter your reality. Kicking off a new series of books from Fantasy Flight Games, School of Illusion contains everything you need to make illusion magic a key component of your game. Featuring more than 60 new spells including the mind-twisting might of apocalypse, School of Illusion brings the concept of divine domains to arcane spellcasters in the form of...   [click here for more]
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Legends & Lairs: Sorcery & Steam

Legends & Lairs: Sorcery & Steam


The definitive d20 System resource for steampunk fantasy settings and adventures. A comprehensive discussion of what steampunk is, what it looks and feels like, and how to introduce it into your fantasy game. Detailed guidelines on incorporating the existing core classes into a steampunk game, along with three new classes and more than a dozen prestige classes. A handful of...   [click here for more]
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Legends & Lairs: Spells & Spellcraft

Legends & Lairs: Spells & Spellcraft


The definitive d20 System resource for spellcasters. More than 100 new spells for all classes, allowing characters and DMs to add power and variety to their games. Detailed guidelines on construct design that take the mystery out of creating powerful golems and animated objects of all kinds. Rituals and ceremonies that grant divine spellcasters extraordinary abilities. Expanded...   [click here for more]
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Legends & Lairs: Traps & Treachery

Legends & Lairs: Traps & Treachery


Traps & Treachery is the definitive resource for traps, puzzles, mazes, and other tricks for d20 System fantasy games. Along with complete descriptions and beautiful illustrations of dozens of traps and puzzles, Traps & Treachery includes: Complete d20 System rules for designing new traps Guidelines for creating memorable puzzles customized to your campaign New rogue skills, feats, and...   [click here for more]
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Lesser of Two Evils

Lesser of Two Evils


Lord Yasuki Rama has a terrible secret! He has been accepting tribute and taxes from a shrine illegally located on the outskirts of the Shadowlands! For years he has been accepting easy money and now the shrine and its inhabitants are in need of help. If he calls on his brethren to help the Shrine it will reveal his secret and ruin him. Now he must turn to the Players for help. The duty bound Players...   [click here for more]
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Magic of Rokugan

Magic of Rokugan


The magic of Rokugan is unlike that of other campaign worlds - each spell, each magic item has a life of its own. Each bit of magic contains a spirit with its own will and desires. Magic of Rokugan not only introduces a great number of new magic items and spells usable with any d20 System™ campaign, but also contains many new optional rules for "awakened" magic items. New item creation...   [click here for more]
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Masters of Court

Masters of Court


Silken words carry death as surely as a katana Far from the fields of war, the Great Clans of Rokugan struggle against each other behind the walls of elegant palaces and amidst the theater of great public events. They understand that politics and diplomacy - the arts of the court - are no less important to their ongoing finght for power and influence than the sword and the bow. But as with war,...   [click here for more]
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Masters of War: The L5R Companion

Masters of War: The L5R Companion


"Do they scoff at the strength of the unicorn? Our three armies will erase their grins." -Moto Chagatai Of the Great Clans of Rokugan, three have always embraced the art of war with a dedication that their peers cannot match: the Crab, who keep the Shadowlands at bay by sheer force of arms; the Lion, whose founder literally wrote the book on military strategy; and the Unicorn,...   [click here for more]
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Merchant's Guide to Rokugan

Merchant's Guide to Rokugan


Legend of the Five Rings: The Merchant's Guide to Rokugan Taka's acquiring lots of koku. Want to help? Merchants. Heimin. Honorless koku-grubbers who prey upon human weakness. The vendors and dealers of the Emerald Empire have always been sneered at by the powerful nobles above them. But times change, and the value of koku has risen more than most would care to believe. While still hampered by...   [click here for more]
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Midnight Chronicles Package

Midnight Chronicles Package


The legate Mag Kiln has been ordered to travel to the small Erenlander town of Blackweir to investigate the disappearance of a fellow priest. In Blackweir, Mag Kiln soon becomes entangled in an old mystery and begins to uncover not only the forbidden legacy of the town, but also the malevolent, prophetic force that grows within him. Based on the popular Midnight role playing game, MIDNIGHT CHRONICLES...   [click here for more]
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Midnight Second Edition [BUNDLE]

Midnight Second Edition [BUNDLE]


This special bundle product contains the following titles. Midnight: Destiny and Shadow Regular price: $6.95 Bundle price: $6.95 Format: Watermarked PDF The Erenlanders. Their land is conquered, their kingdom shattered. They are the defeated, serving the Shadow with backs bent and weary. But those backs are not yet broken. They carry more than just the burden...   [click here for more]
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Midnight's Blood

Midnight's Blood


Plagues have devastated the Phoenix lands, destroying villages and slaughtering thousands. Soon, it may spread to the lands of the entire Empire. Elsewhere, a lost sword is recovered from a watery grave, heralding doom for the Crane Clan. Two adventures of heroism and warfare to challenge your players. Written by John R. Pythyon, Jr. & Jim Moore. ...   [click here for more]
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Midnight: Destiny and Shadow

Midnight: Destiny and Shadow


The Erenlanders. Their land is conquered, their kingdom shattered. They are the defeated, serving the Shadow with backs bent and weary. But those backs are not yet broken. They carry more than just the burden of servitude: They also carry hope. The Erenlanders. The true children of the kindom of Erenland. Their northern lands are haunted by the specter of shattered pride, while the south...   [click here for more]
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Midnight: Fury of Shadow

Midnight: Fury of Shadow


In the Last Age, the ancestral homeland of the elven people has become a battleground. Armies of orcs, ogres, giant-men, and trolls mass in the North, preparing to spill out of the Highhorns and lay waste to the Veradeen, the snow-clad home of the Erunsil elves. In the east, trained and disciplined orcish armies set out from Eisin, burning their way into the fey weed along the mighty Felthera River....   [click here for more]
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Midnight: Honor and Shadow

Midnight: Honor and Shadow


The Dorns have always born the brunt of the Shadow's wrath, from the tine before the Fortress Wall, to the Last Age. Their lands in the north are now beyond hope - the dark god's forces turn to the other races of Eredane for less troublesome slaves, more easily bought mercenaries, more capable governors. In the black eyes of Izrador, the Dorns are good only as breeding stock for his legates, as food...   [click here for more]
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Midnight: Legends of Shadow

Midnight: Legends of Shadow


Destruction. Death. War. Magic. The Night Kings are more than simply Izrador's lieutenants and tools. They are avatars of his darkest aspects, and they are the unwelcome demigods of Eredane. Opposing them all is one being, Aradil, the Witch Queen. Both more and less than mortal, she is a monarch of life, light, passion, and defiance. She alone stands like a mighty tree against the tides of darkness....   [click here for more]
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Mimura The Village of Promises

Mimura The Village of Promises


Mimura is a small village set in the rural wastes of Rokugan. Or is it a hub village for a large trade city? Perhaps the village is the base of operations for a private Kolat War. Only your GM knows. The Village of Mimura is the first book of its kind for the Legend of the Five rings RPG. A complete village with nearly 200 NPCs and over a hundred adventure hooks, Mimura can be set anywhere in Rokugan...   [click here for more]
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Night of a Thousand Screams

Night of a Thousand Screams


Night Of 1,000 Screams is a fast paced adventure which takes place on a chase to foil the plot of a bandit lord, save a Crane diplomat, recover a lost artifact & stay alive... all in twelve short hours. Night Of 1,000 Screams is set up to be played within any city in the L5R RPG world, but is best suited for adventuring in Ryoko Owari... the City Of Lies (PRODUCT ID #3004). Night Of 1000 Screams...   [click here for more]
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Otosan Uchi

Otosan Uchi


Otosan Uchi was a boxed set dedicated to the Imperial Capital of Rokugan, the heart of the Emerald Empire. Originally a three-book boxed set. It includes a map and a poster of the Imperial City. The books cover the history, locations and some of the inhabitants of the city. The books included are: The Imperial Capital: A Location Guide The Forbidden City: A Walking Tour The Scorpion's Sting...   [click here for more]
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Secrets of the Crab

Secrets of the Crab


Secrets of the Crab is a highly detailed sourcebook containing a wealth of information for campaigns involving the Crab Clan. Provinces, customs, history, and important individuals will be explored in greater depth than in past books. This book not only serves as a player's guide to being a Crab, but also as a GM's guide for creating adventures set in Crab territories. Includes a special Secrets chapter...   [click here for more]
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Secrets of the Crane

Secrets of the Crane


"In all things, there must be excellence." - Doji Yasuyo, Crane Clan Heroine. Secrets of the Crane is an intricately detailed sourcebook containing a wealth of information for campaigns involving the Crane Clan. Provinces, customs, history, and important individuals are aptly explored in greater depth than in the past. This book not only serves as a player\\\'s guide to being...   [click here for more]
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Secrets of the Dragon

Secrets of the Dragon


"Enlightenment cannot be found by searching for it, and yet it cannot be found by doing nothing." – Togashi Satsu, Dragon Clan Champion Secrets of the Dragon explores that most mysterious of clans, the Dragon. Though they avoid politics and shun entangling alliances, the Way of the Dragon always affects the Empire profoundly whenever the clan’s strange tattooed mystics,...   [click here for more]
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