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Legend of the Five Rings 4th Edition

Legend of the Five Rings 4th Edition


Blood. Honor. Steel. Welcome to the 4th Edition of the epic Role-Playing Game Legend of the Five Rings! Join us for the ultimate adventure of fantasy samurai, locked in perpetual battles of honor and glory within the bonds of the Code of Bushido. The Emerald Empire of Rokugan demands much of its samurai: service to one's lord, service to one's Clan, and service to one's Emperor. Bushido's...   [click here for more]
Fantasy Flight Games  $34.99

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Legend of the Five Rings: Enemies of the Empire

Legend of the Five Rings: Enemies of the Empire


Meet Your Enemies Since its inception, the Emerald Empire of Rokugan has faced challenge after challenge. From demonic hordes from the Shadowlands, to internal threats and conspiracies, the life of the samurai is anything but peaceful. Enemies of the Empire features an array of challenges for players, and opportunities for gamemasters and players alike to add new flavor and new dangers...   [click here for more]
Fantasy Flight Games  $24.99

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Legend of the Five Rings: Imperial Histories

Legend of the Five Rings: Imperial Histories


The Imperial Histories recount the triumphs of the Emerald Empire and the most noble Emperors who have lead it in shining glory. Maintained by the dutiful Miya and the devoted Ikoma families, the Imperial Histories are a testament to the Emperor’s unfailing leadership and the never wavering loyalty of his servants. All samurai of the empire can look upon them and be assured of the imperial family’s...   [click here for more]
Fantasy Flight Games  $24.99

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Legend of the Five Rings: Naishou Province

Legend of the Five Rings: Naishou Province


In a forgotten corner of the Empire of Rokugan lies the small Naishou province. Unremarkable in virtually every way for as long as anyone can remember, the provincial governor of Naishou died under mysterious circumstances some time ago, and since then, things in the province have gotten… interesting. Intrigue and treachery have become the order of the day, and even the most honorable of samurai...   [click here for more]
Fantasy Flight Games  $12.99

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The End Of The World: Zombie Apocalypse

The End Of The World: Zombie Apocalypse


Enter the end times with Zombie Apocalypse, the first book in The End of the World roleplaying line! The dead rise and stalk the earth, hungry for the flesh of the living. All that stands between a zombie and your brain are your skills, wits, and talents. Life as you know it is about to end, and one way or another, you’ll experience the apocalypse and make your way through the aftermath…...   [click here for more]
Fantasy Flight Games  $39.95 $19.95

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City of Lies Box Set

City of Lies Box Set


Ryoko Owari, called the City of Stories by those that live there & the City of Lies by those who know it’s true nature. City of Lies is a complete campaign boxed set which allows GM’s to run city adventures in the world of Rokugan. Written by Greg Stolze. ...   [click here for more]
Fantasy Flight Games  $14.95

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Legend of the Five Rings: Emerald Empire

Legend of the Five Rings: Emerald Empire


Behold the Emerald Empire! “Let this be called Rokugan, the Emerald Empire, and let it reflect all the glory and majesty of the Heavens themselves.” -Hantei, First Emperor of Rokugan Emerald Empire: Fourth Edition is a comprehensive guide to Rokugan that will bring the world of Legend of the Five Rings alive like no other book. Emerald Empire mixes detailed written descriptions...   [click here for more]
Fantasy Flight Games  $24.99

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Legend of the Five Rings: The Great Clans

Legend of the Five Rings: The Great Clans


A story of ten siblings, who fell to the mortal world and changed the face of history forever... “The Great Clans are the greatest servants of the Emperor—and perhaps the greatest threat to the stability of the Empire.” -Soshi Saibankan The Emerald Empire of Rokugan has long been one of war and conflict, a great history forged at its heart by an unending sibling rivalry....   [click here for more]
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Way of the Scorpion

Way of the Scorpion


Legend of the Five Rings: The Way of the Scorpion The Way of the Clans: Book Five Surrounded by shadows, the Scorpion weave a tapestry of lies and deceit, betrayal and treachery, all in the name of the Emperor. To lift the mask of the Scorpion is to look upon the face of truth. If you are ready to learn the darkest secrets of Rokugan, then you are ready to learn the secrets of the Scorpion Clan....   [click here for more]
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Art of the Duel

Art of the Duel


"Set... focus... Strike!" A samurai of Rokugan who does not thrill to these words is no samurai at all, and would do well to abandon his swords by the side of the road. Dueling captures many important facets of a samurai's life: skill with a blade, moral and physical courage, personal honor and loyalty to family and clan. It is an experiance which compresses his existence to its essence......   [click here for more]
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Legend of the Five Rings: Imperial Histories 2

Legend of the Five Rings: Imperial Histories 2


Housed within the Ikoma Libraries and the Temple to Tengen are the Imperial Histories, the chronicles of the Emerald Empire. Compiled over a thousand years by adept historians, studied by scholars throughout the lands of the Jade Sun, and containing the wisdom of generations, these documents are a testament to the favor of the Heavens. Their pages tell the story of an Empire that is destined for greatness....   [click here for more]
Fantasy Flight Games  $24.99

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Legend of the Five Rings (1st edition)

Legend of the Five Rings (1st edition)


The Legend of the Five Rings Roleplaying Game is a role-playing game originally written by John Wick and published by Alderac Entertainment Group, under license from Five Rings Publishing Group, in 1997. The game uses the Legend of the Five Rings setting, and primarily the nation of Rokugan which is based on feudal Japan with influences from other East Asian cultures. Like most role-playing...   [click here for more]
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Legend of the Five Rings: Death at Koten

Legend of the Five Rings: Death at Koten


Honor. Loyalty. Duty. Three vows that mean everything to a samurai. To break any one is a sin deserving of death. To break all three is an affront to everything a samurai stands for; yet at times, only sacrifice can mean victory. The assassination of a Crab Clan leader is the first in a web of events that sets the noble Imperial Magistrate Seppun Tashime on a journey through the Emerald Empire....   [click here for more]
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Legend of the Five Rings: Imperial Archives

Legend of the Five Rings: Imperial Archives


The Imperial Archives collects a variety of material for the L5R 4th Edition RPG that we have been unable to fit into previous books. From discussions of Shourido and the office of Shogun, to NPCs and Oni Lords, to a discussion of how to play Courtiers, this book has something for everyone! New mechanics include the Susumu Courtiers, Scorpion maskmakers, and an extensive discussion of options for...   [click here for more]
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Legend of the Five Rings: Second City Boxed Set

Legend of the Five Rings: Second City Boxed Set


“Welcome to the shining star of the Colonies, the Second City, honorable samurai! May your stay here be as interesting and profitable as you desire! I strongly recommend that you do not venture outside the city until you have had an opportunity to receive some rudimentary training with the Second City Guardsmen, however.” -Shinjo Hariken, Vassal of the Miya ...   [click here for more]
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Legend of the Five Rings: Strongholds of the Empire

Legend of the Five Rings: Strongholds of the Empire


Across the Emerald Empire, the greatest servants of the Emperor make their homes in ancient castles, elaborate courts, impregnable fortresses, venerable dojo, and majestic palaces. Some exist in the wilds of the Empire, while others mark the center of great, sprawling cities. Some are centers of trade and artistry, while others exist far from any other sign of civilization. And yet, despite their many...   [click here for more]
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Legend of the Five Rings: The Book of Air

Legend of the Five Rings: The Book of Air


“The essence of Air is the essence of speed and awareness. It is oneness with the world, both physical and spiritual.” – The Tao of Shinsei Air is the most mercurial of elements, from the cool breeze that comforts a dying soldier to the cutting wind that slices away at the rock, carving canyons and spires from the mighty mountains. The essence of Air is within all things, giving...   [click here for more]
Fantasy Flight Games  $23.99

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Legend of the Five Rings: The Book of Earth

Legend of the Five Rings: The Book of Earth


Be like unto the earth, and you shall endure forever.” – Isawa Norimichi, Master of Earth The earth is the rock upon which the Empire of Rokugan has stood proudly for more than one thousand years, both as a metaphor and a very real truth. They are the essence and soul of the Crab Clan, as well as the power and the determination of...   [click here for more]
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Legend of the Five Rings: The Book of Fire

Legend of the Five Rings: The Book of Fire


The essence of Fire is the way of passion and destruction, of creation and death. It is oneness with the driving impulses of the innermost spirit and the sheer, raging intensity of the wildfire that scours the plains.” -The Tao of Shinsei Fire is the fiercest and most destructive of the five elements, the burning passion that drives men both to war and to create in equal measure. The...   [click here for more]
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Legend of the Five Rings: The Book of Water

Legend of the Five Rings: The Book of Water


“The spirit of water ensures that change is constant, and that there is always something new to learn.” — Asako Beirei, Master of Water Water is the gentlest but also the strongest of the five Elements, able to heal the most brutal injuries but also able to smash whole cities with taifun and tsunami. Water shugenja are among the Empire’s most peaceful...   [click here for more]
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Merchant's Guide to Rokugan

Merchant's Guide to Rokugan


Legend of the Five Rings: The Merchant's Guide to Rokugan Taka's acquiring lots of koku. Want to help? Merchants. Heimin. Honorless koku-grubbers who prey upon human weakness. The vendors and dealers of the Emerald Empire have always been sneered at by the powerful nobles above them. But times change, and the value of koku has risen more than most would care to believe. While still hampered by...   [click here for more]
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Midnight: Forge of Shadow

Midnight: Forge of Shadow


A sourcebook for Steel Hill, the dark lord’s foundry and armory. The dark lord Izrador has conquered the free lands of Eredane with merciless magic and savage steel. At the heart of his army is a dark forge where slaves and sorcerers labor day and night to equip the orcish hordes with weapons, armor and equipment. It is called Steel Hill, and it is the Forge of Shadow. Despite...   [click here for more]
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Midnight: Under the Shadow

Midnight: Under the Shadow


Sanctuary in the World of Shadow! In the midst of Izrador's tyranny and death, one rough-and-tumble port city beats the dark lord at his own game: Baden’s Bluff, the center of an underground resistance for all foes of evil. In Midnight more than in any other world, a place of sanctuary is needed to continue the fight. This sourcebook for Baden’s Bluff is appropriate...   [click here for more]
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Mimura The Village of Promises

Mimura The Village of Promises


Mimura is a small village set in the rural wastes of Rokugan. Or is it a hub village for a large trade city? Perhaps the village is the base of operations for a private Kolat War. Only your GM knows. The Village of Mimura is the first book of its kind for the Legend of the Five rings RPG. A complete village with nearly 200 NPCs and over a hundred adventure hooks, Mimura can be set anywhere in Rokugan...   [click here for more]
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Night of a Thousand Screams

Night of a Thousand Screams


Night Of 1,000 Screams is a fast paced adventure which takes place on a chase to foil the plot of a bandit lord, save a Crane diplomat, recover a lost artifact & stay alive... all in twelve short hours. Night Of 1,000 Screams is set up to be played within any city in the L5R RPG world, but is best suited for adventuring in Ryoko Owari... the City Of Lies (PRODUCT ID #3004). Night Of 1000 Screams...   [click here for more]
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Tannhauser: Revised Rules

Tannhauser: Revised Rules


The Tannhäuser Revised Edition Rulebook improves upon the innovative mechanics of Tannhäuser. This 96 page book is intended as a comprehensive replacement to the original Tannhäuser rulebook; it includes revisions to the core game rules, as well as those originally found in the Operation: Novgorod expansion, along with the Wolf, Yula, Gorgeï, and Ramirez...   [click here for more]
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The End Of The World: Wrath of the Gods

The End Of The World: Wrath of the Gods


The supernatural enters the physical world in Wrath of the Gods, the second book in The End of the World roleplaying line! With the scenarios included in this book, you can take up arms with heroes of yore and the Norse gods, or flee from the mind-bending terror of Cthulhu. You may hide from the Four Horsemen as the events of Revelation take place, speak to Quetzalcoatl as the Mayan...   [click here for more]
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The Extraordinary Adventures of Baron Munchausen

The Extraordinary Adventures of Baron Munchausen


Baron Munchausen's tales of his extraordinary adventures are legendary: riding cannonballs through the air, sailing to the Moon, meeting gods, escaping from the Turkish Army on half a horse, and many others. Can you outdo the Baron? You can try! Challenge your friends to tell the most extraordinary tale, interrupt to correct their boasts, and share your own amazing exploits in this renowned game...   [click here for more]
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Way of the Crab

Way of the Crab


For a thousand years the brutal Crab Clan has guarded the borders of Rokugan from the horrors of the Shadowlands. Now, learn what drives the Emerald Empire's grim defenders and discover the tactics they use to keep their unholy foes at bay. -New character rules for Berserkers, Hiruma scouts, and the dreaded Kuni Witch Hunters. -The history of the Crab Clan, including their titanic battles against...   [click here for more]
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Winter Court: Kyuden Kakita

Winter Court: Kyuden Kakita


The Scorpion have fallen but the Empire still remains. The second in the celebrated Winter Court series, Winter Court: Kyuden Kakita contains in-depth information about Rokugani culture, civilization, and politics. Further, it presents details about the history of the Imperial Hantei emperors, contains adventure hooks for political settings, and reveals the long-awaited Miya family techniques. This...   [click here for more]
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Arkham Horror: Dance of the Damned (Book 1 of the Lord of Nightmares Trilogy)

Arkham Horror: Dance of the Damned (Book 1 of the Lord of Nightmares Trilogy)


Arkham Novels Experience the horrors of a haunted New England city in the 1920s! Set in the Lovecraftian universe of our bestselling Arkham Horror board game, the Arkham novels transport you into a world torn apart by tough times and the awakening Ancient Ones! Follow iconic characters such as Jacqueline Fine and Oliver Grayson as they strive to not only understand the mysterious events happening...   [click here for more]
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Bearers of Jade: The Second Book of the Shadowlands

Bearers of Jade: The Second Book of the Shadowlands


The second Book of the Shadowlands has what you need to sustain a Shadowlands campaign with the most battle-hardened bushi, including: New rules to help your samurai war against the armies of the Fallen One: descend into the depths of insanity, wage mass battles against crowds of dishonorable opponents, survive bare-handed with Crab kobo ichi-kai jiujutsu, and live with the slow spread of Taint. Life...   [click here for more]
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Character Travelogue: Phoenix

Character Travelogue: Phoenix


"Every man's life is a story." -The Tao of Shinsei Some of the greatest works in Rokugan's literary history have been the journals and travelogues of her samurai. Now, you can add your own voice to that great literary tradition. The Legend of the Five Rings Character Travelogue is more than just a character diary. It includes: A deluxe 12-page character sheet Pages...   [click here for more]
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Character Travelogue: Unicorn

Character Travelogue: Unicorn


"Every man's life is a story." -The Tao of Shinsei Some of the greatest works in Rokugan's literary history have been the journals and travelogues of her samurai. Now, you can add your own voice to that great literary tradition. The Legend of the Five Rings Character Travelogue is more than just a character diary. It includes: A deluxe 12-page character sheet Pages...   [click here for more]
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Code of Bushido

Code of Bushido


Helping out a friend leads to intrigue, danger, romance & finally murder. A blood feud leads to a dreadful choice - on one hand, personal humiliation, dishonor & death. On the other, a terrible threat to a samurai’s greatest duty. This is a challenge, not to arms & will, but to a samurai’s soul. ...   [click here for more]
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Fireborn: Player's Handbook

Fireborn: Player's Handbook


Players simultaneously roleplay in the modern and mythic ages. In the mythic age, dragons reign supreme and sorcerers make pacts with dark beings, threatening the world with their power-mad schemes. The present day is a dark and ominous time, poisoned by mystery and the occult. Magic has returned, and every secret power is out to control it. The common man is caught in the middle of countless power...   [click here for more]
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Fireborn: The Fire Within

Fireborn: The Fire Within


You’ve died a thousand times to keep the secret safe, but this time could be the last. In order to stop the end, you’ve got to remember who you were in the beginning... and you can only do that by finding the fire within. The Fire Within is the official introductory adventure for the Fireborn world. FFG’s flagship RPG of 2004 uses an all-new, dynamic non-d20...   [click here for more]
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GM's Survival Guide

GM's Survival Guide


Honor. Glory. Loyalty. Steel. These are the only tools a samurai requires. But a true Master needs more... Within the pages of this book, over 1001 tips, hints, answers, and options are available to help Gamemasters customize their campaigns in the Emerald Empire. Valuable advice and expansive charts organize everything from plot structure to village inhabitants, from creatures to crops. Flexible...   [click here for more]
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Grimm: Core Rulebook

Grimm: Core Rulebook


Once upon a time there was a land of twisted fairy tales. Where dreams and nightmares walked hand in hand, where wonder and despair were two sides of the same con, where magic and imagination reigned, and where kindly villagers lived next door to strange beasts. These Gimm Lands are where you - a clever kid from the Real World - find yourself trapped. Grimm is a roleplaying game...   [click here for more]
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Legend of the Five Rings: Legacy of Disaster

Legend of the Five Rings: Legacy of Disaster


For over a decade role-players have come to the Emerald Empire of Rokugan to learn the true meaning of honor and glory. Now it is your turn to take up your katana in the name of your Clan. The minor daimyo Doji Haruki has always craved more power and prestige among those who possess true influence in the Imperial Court. Now, on the eve of his greatest and most promising court, mere hours before...   [click here for more]
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Legends & Lairs: Traps & Treachery

Legends & Lairs: Traps & Treachery


Traps & Treachery is the definitive resource for traps, puzzles, mazes, and other tricks for d20 System fantasy games. Along with complete descriptions and beautiful illustrations of dozens of traps and puzzles, Traps & Treachery includes: Complete d20 System rules for designing new traps Guidelines for creating memorable puzzles customized to your campaign New rogue skills, feats, and...   [click here for more]
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Time of the Void

Time of the Void


For over a thousand years, Runugan has known this day would come. This is a day when clan turns against clan, when brother turns against brother and the Clan War consumes the Empire. This is a day when the Shadowlands rises with new power, even the most honorable find themselves tempted by corruption. This is the day when Eu Leng shall escape from his eternal prison and wreak his terrible...   [click here for more]
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Way of Shinsei

Way of Shinsei


Legend of the Five Rings: Way of Shinsei The Way of the Clans: Book Eleven For centuries, the Brotherhood of Shinsei has sought to understand the secrets of the Tao. Isolated from society by their sacred vows, they have hidden the greatest secret of all: it is time for Shinsei to return to Rokugan and guide the steps of man. The path of wisdom lies within. Eleventh in the Way of the Clans...   [click here for more]
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Way of the Minor Clans

Way of the Minor Clans


Legend of the Five Rings: Way of the Minor Clans While the Seven Houses argue, we fight against the darkness. As they struggle for dominance, we take only what has been denied us. And when the Great Clans have fallen, the Alliance will rise like the tide, to claim our destiny. Information and background on nine of Rokugan's most powerful Minor Clans, including the Dragonfly, Falcon, Fox, Mantis...   [click here for more]
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Way of the Unicorn

Way of the Unicorn


For eight hundred years, the Ki-Rin Clan wandered the wastelands outside of Rokugan. When they returned, they were the Clan of the Unicorn, armed with barbarian magics & tactics. Discover the secrets of Rokugan’s most exotic Clan. The Way of the Unicorn contains new rules, magics, advantages, disadvantages & skills for use by Unicorn Players. Written by Edward Bolme & Andrew Hecht....   [click here for more]
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Way of the Wolf

Way of the Wolf


"I serve no man except myself" - Dairya A continuation of the popular Way of series, Way of the Wolf details the life of Rokugan’s most unwanted samurai: the ronin. Wavemen, mercenaries and bounty hunters, they struggle to make their names known through the Emerald Empire. Way of the Wolf is filled with new techniques, spells, advantages, ancestors, and the history of the ronin...   [click here for more]
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Winter Court: Kyuden Asako

Winter Court: Kyuden Asako


The third Winter Court sourcebook for the L5R RPG brings the story firmly into the turmoil of the Clan War. Set in the lands of the Phoenix, it details the madness which overtakes Asako Oyo, causing the other clans to look more closely at the agenda of the Henshin; meanwhile, the ancient evil bound by the Black Scrolls comes ever nearer to its release. Like the other Winter Court books, Winter Court:...   [click here for more]
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Bells of the Dead

Bells of the Dead


Legend of the Five Rings: Bells of the Dead When the bells fall silent, an ancient evil will rise. For generations, the Bells of the Dead have tolled across the lands of the Yasuki, their holy tones holding a malevolent spirit at bay. But now, a dark conspiracy has stolen the bells for their own secretive purposes, threatening to break their protective spell. Unless a stalwart band of samurai can...   [click here for more]
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Character Travelogue: Lion

Character Travelogue: Lion


"Every man's life is a story." -The Tao of Shinsei Some of the greatest works in Rokugan's literary history have been the journals and travelogues of her samurai. Now, you can add your own voice to that great literary tradition. The Legend of the Five Rings Character Travelogue is more than just a character diary. It includes: A deluxe 12-page character sheet Pages...   [click here for more]
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Game Master's Pack and Screen: Hare Clan

Game Master's Pack and Screen: Hare Clan


The Game Master’s friend, this three-fold screen has all of the necessary charts & tables from the core rule book in an easy to read reference format. Also included are rules for Maho (Black Magic), GM tips & a three part adventure that can be played by itself or as the prelude to Legacy Of The Forge. ...   [click here for more]
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