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Official Handbook of the Amazing Universe: Random & Smith (Super-Powered by M&M)

Official Handbook of the Amazing Universe: Random & Smith (Super-Powered by M&M)


Spies, saboteurs, assassins, and covert operations have existed in various forms throughout history. These agents served pragmatic and often dark purposes to the powers that be. Dictators, presidents, and prime ministers alike have often turned to these shadowy elements whenever they wanted an adversary eliminated, or when they wanted to uncover the plans and secrets of both allies and enemies. The...   [click here for more]
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Official Handbook of the Amazing Universe: Shockwave & The Clique (Super-Powered by M&M)

Official Handbook of the Amazing Universe: Shockwave & The Clique (Super-Powered by M&M)


Every super-powered criminal group follows a set of preferred tactics, habits, and patterns. Some groups prefer smash-and-grab attacks to earn quick cash, while others enjoy unleashing carnage as widely as possible. Some groups avoid drawing attention, while others do everything possible to draw the media spotlight. The longest-lived villainous groups fight with teamwork and tactics, whereas most...   [click here for more]
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Official Handbook of the Amazing Universe: Strikeforce  [BUNDLE]

Official Handbook of the Amazing Universe: Strikeforce [BUNDLE]


This special bundle product contains the following titles. Official Handbook of the Amazing Universe: Beta & Gamma (Super-Powered by M&M) Regular price: $2.29 Bundle price: $2.17 Format: Watermarked PDF One of the premiere metahuman units in the United States, and indeed the world, Strikeforce One remains one of the few groups capable of standing...   [click here for more]
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Official Handbook of the Amazing Universe: Syndicate [BUNDLE]

Official Handbook of the Amazing Universe: Syndicate [BUNDLE]


This special bundle product contains the following titles. Official Handbook of the Amazing Universe: Akari Saito & Athena Curtis (Super-Powered by M&M) Regular price: $2.29 Bundle price: $2.01 Format: Watermarked PDF Criminal groups, cults, and cartels are nothing new. With the advent of super-powered beings (SPBs) throughout the world, the formation...   [click here for more]
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Official Handbook of the Amazing Universe: Timin “Tim” Sahir-Morgan & Twilight Inc. (Super-Powered by M&M)

Official Handbook of the Amazing Universe: Timin “Tim” Sahir-Morgan & Twilight Inc. (Super-Powered by M&M)


The CEO of Twilight, Inc., Dr. Deva Sahir-Morgan, maintains a public profile to advocate for and promote her company. She gives interviews when her schedule permits and quips or sound bites when it doesn’t. She’s appeared on the cover of dozens of magazines in the areas of technology, finance, and superhuman affairs. Having a public presence means she’s endured an endless stream of attacks,...   [click here for more]
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Official Handbook of the Amazing Universe: Twilight Inc [BUNDLE]

Official Handbook of the Amazing Universe: Twilight Inc [BUNDLE]


This special bundle product contains the following titles. Official Handbook of the Amazing Universe: Doctor Deva Sahir-Morgan & Doctor Hollis Whitehall (Super-Powered by M&M) Regular price: $2.29 Bundle price: $2.20 Format: Watermarked PDF The advent of humans with exceptional powers also ushered in an era of unequaled technological innovation and...   [click here for more]
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Official Handbook of the Amazing Universe: Victory & Alpha (Super-Powered by M&M)

Official Handbook of the Amazing Universe: Victory & Alpha (Super-Powered by M&M)


Every story needs a beginning, and the hero of every story needs their origin story. While we may never learn the full truth of how superhuman powers came to exist in our world, we do know a great deal about the first two heroes of our times. Indeed, the first two humans to acquire super-powers are still alive, albeit retired. From what history tells us, the first human to acquire super-powers was...   [click here for more]
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Official Handbook of the Amazing Universe: Zero Company (Super-Powered by M&M)

Official Handbook of the Amazing Universe: Zero Company (Super-Powered by M&M)


The existence of superpowers forced every government in the world to scramble to create their own specialized covert operations groups. The old game of spies and saboteurs was mild compared to the new game. Superpowered agents possessed powers that enabled them to walk through walls, turn invisible, read minds, or destroy tanks with but a flick of the wrist. In the race to create covert groups with...   [click here for more]
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Official Handbook of the Amazing Universe: Zeta & Theta (Super-Powered by M&M)

Official Handbook of the Amazing Universe: Zeta & Theta (Super-Powered by M&M)


Of all the Strikeforce units, Strikeforce One boasts the largest number of experienced, battle-tested veterans among its ranks. Several members of the team, including Beta, Gamma, Delta, and Epsilon, have worked and fought together long enough that they can communicate with each other with a quick look, a nod of the head, or the hint of a frown. As a result of this camaraderie and experience,...   [click here for more]
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Overcasting: d20 Magic Variant

Overcasting: d20 Magic Variant


To put it simply, Overcasting is the act of spellcasting after a caster's spell slots are expended for the day. These rules are actually quite easy to use as long as the steps are followed in order. It's important to note that DM approval is required before the practice of Overcasting may be used in a game session, and it is possible that the DM will...   [click here for more]
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Path of Rage

Path of Rage


Path of Rage is a continuation of our neo-noir, violent Haven: City of Violence RPG gaming setting and gives you more of the details on all of the "behind the scenes" things we suggested to you in the main rulebook. Within these pages, you will learn more about all the factions in Haven from the Haven Police Dept. to the Red Wing Tong to the Carlucci Crime Family. Plus you will meet all of the most...   [click here for more]
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Prisoners of the Black Box: Atomix & Biohazard (Super-Powered by M&M)

Prisoners of the Black Box: Atomix & Biohazard (Super-Powered by M&M)


The Gereza Maximum Security Penitentiary, better known as the Black Box, holds prisoners too powerful and too dangerous to be held anywhere else. Given the nature of super-powered beings (SPBs) and the wide potential of powers they possess, the Black Box must treat each inmate as a unique challenge. This means the prison must deal with powers such as superhuman strength, the ability to walk through...   [click here for more]
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Prisoners of the Black Box: Breakout & Crack (Super-Powered by M&M)

Prisoners of the Black Box: Breakout & Crack (Super-Powered by M&M)


A person who suddenly gains powers often finds their life upturned—and sometimes ruined—by the acquisition of superhuman abilities. Even when these powers offer advantages and benefits to their recipient, the person may find the situation overwhelming and struggle to adapt to their transformation. A person’s newfound powers can prove difficult to manage. They risk hurting others until they learn...   [click here for more]
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Pulp Template (D20 Modern)

Pulp Template (D20 Modern)


In most D20 Modern games, all the player characters are human. That’s not necessarily true in pulp gaming. Heroes and villains can be enigmatic survivors of fabled Atlantis, drawn to the surface love by love or vengeance. They can hail from a hidden civilization that lives in the ice under the Artic Circle, in vast underground cities powered by psi-crystals. Other characters might be the product...   [click here for more]
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Race Creation Cookbook

Race Creation Cookbook


UPDATED AND REVISED! The Only Pointed Based Race Creation System for Fantasy d20 and OGL! GMs with a taste for fantasy world-building can either borrow races for their setting from other sources, or build new fantasy races from scratch. Presented in this sourcebook are guidelines for designing new fantasy character races with access to a wide variety of abilities and balancing drawbacks....   [click here for more]
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Race Creation Cookbook (PFRPG)

Race Creation Cookbook (PFRPG)


The best selling point based race creation sourcebook of all times returns UPDATED AND REVISED exclusively for the Pathfinder Roleplaying Game system! GMs with a taste for fantasy world-building can either borrow races for their setting from other sources, or build new fantasy races from scratch. Presented in this sourcebook are guidelines for designing new fantasy character races with access to a...   [click here for more]
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Races of NeoExodus 5E [BUNDLE]

Races of NeoExodus 5E [BUNDLE]


This special bundle product contains the following titles. NeoExodus Chronicles: World of Exodus (5E) Regular price: $0.50 Bundle price: $0.00 Format: PDF Exodus boasts a long and turbulent history, from the rise of the Kaga and the defeat of the First Ones, to the Twilight War and the founding of the Imperial Alliance, to the present crisis that threatens to...   [click here for more]
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Races of NeoExodus: Android (5E)

Races of NeoExodus: Android (5E)


Androids are not native to Exodus. They, along with the representatives of other races, have arrived and often left again via the Nexus Gateways from a multitude of worlds. Some time ago, the Kaga became interested in interacting with these artificial lifeforms, hoping to understand their origins and methods of creation. While the Kaga had been instrumental in the advancement of humankind, it understood...   [click here for more]
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Races of NeoExodus: Cavian (5E)

Races of NeoExodus: Cavian (5E)


Creatures of myth, whispered in legend, lost in the mists of history—and now returned for reasons unknown to any but themselves. Such are the cavians, a race of humanoid rodents noted for their incredible psionic abilities. The cavians were exiled from Exodus for nearly three hundred years, and their unexplained return has made more than a few other races extremely nervous.Fear of cavians comes naturally...   [click here for more]
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Races of NeoExodus: Cynean (5E)

Races of NeoExodus: Cynean (5E)


Crystalline scholars of all things arcane, the cyneans are as mighty in mind as in body. While the psionically inclined might expect the cyneans to share their tendencies, these beings of living crystal are masters of magic, not mentalism. On Exodus, which is both their home and their only known haunt, they can always be found seeking some mystical secret or long-lost spell. The iconic cynean is as...   [click here for more]
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Races of NeoExodus: Dalrean (5E)

Races of NeoExodus: Dalrean (5E)


The dalreans are a race of sentient, mobile plants. If a treant is a thinking tree, a dalrean is a thinking flower—and indeed, the spellcasters of this race are noted for their astonishing floral “spellbuds.” Dalreans, who live exceedingly long lives, are closely tied to the natural cycles of Exodus. Dalreans are extremely social creatures, with a culture rooted in constant communication through...   [click here for more]
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Races of NeoExodus: Enuka (5E)

Races of NeoExodus: Enuka (5E)


The most primal and barbaric of the savage humanoids have nothing on the enuka. Enuka are ferocious creatures of the wild lands, animalistic predators blessed with humanoid form and intelligence. This combination has not softened their instincts for battle and the hunt, but it has given them a fatalistic warrior culture well suited to their savage nature. Most enuka are fierce, dour creatures, seeing...   [click here for more]
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Races of NeoExodus: Half-Giant (5E)

Races of NeoExodus: Half-Giant (5E)


The race known as the half-giants emigrated to Exodus by way of the Nexus Gateways, in a mass migration of tribes fleeing their homeworld. Whether on their first stop or the final leg of a long journey, they decided that Exodus would be their new home, seeing something special in the world. Their ability to comprehend reality lends to rumors that they are the descendants of the cyclops, though the...   [click here for more]
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Races of NeoExodus: Human (5E)

Races of NeoExodus: Human (5E)


The humans of Exodus are just like those found in the Pathfinder RPG Core Rulebook. All subtypes of humans found here share the same racial traits. In addition to the ethnicities detailed in this section, a number of other, smaller groups exist. These groups are frequently splinter groups of those listed here, or they are migrants who came through the Nexus Gateways. This sourcebook gives you everything...   [click here for more]
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Races of NeoExodus: Kalisan (5E)

Races of NeoExodus: Kalisan (5E)


Calibans are pale-white humanoid creatures native to northern Exodus. Over time, many calibans have migrated to other parts of Exodus and are now found in almost every region. Calibans have a well-deserved reputation for cannibalism and savagery. The kalisans are the most civilized of the calibans, but the two cousins are physically indistinguishable. Even so, calibans can distinguish one another....   [click here for more]
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Races of NeoExodus: P'tan (5E)

Races of NeoExodus: P'tan (5E)


In ancient times, the First Ones enslaved all of Exodus, and their plans were served well by countless thousands of unwilling servants. Once their slaves rose up and overthrew them, however, the First Ones were cast into the depths, bereft not only of their power, but also of nearly all of the slaves they once ruled. The p’tan were created to replace those slaves. The p’tan were fashioned from...   [click here for more]
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Races of NeoExodus: Prymidian (5E)

Races of NeoExodus: Prymidian (5E)


Prymidians are regal, red-skinned humanoids. Their stately demeanor and formidable build impress other races, and their learned nature follows suit. Valuing communication and language, the prymidians are dedicated to scientific reason, research, knowledge, and discovery. Their culture seeks to know all there is to know in Exodus, and to communicate that knowledge to others. None knows better than the...   [click here for more]
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Races of NeoExodus: Sasori (5E)

Races of NeoExodus: Sasori (5E)


Resources wax and wane, weapons and spells become obsolete, the master craftsman of one era is displaced by the industry of the next, and even land becomes worthless with the shifting ages. But information, say the sasori, is the one commodity that is always in demand. These scorpion-like creatures are brokers of knowledge, by turns the greatest secret-keepers and the supreme spies of Exodus. They...   [click here for more]
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Races of NeoExodus: Tiefling (5E)

Races of NeoExodus: Tiefling (5E)


The tieflings hail from deepest reaches of the Burning Lands in the Dominion. The tieflings claim to be the first to have mastered magic and that their descendants ruled the lands as the first khans, a claim rejected by the Dominion authorities. The tieflings are human—or at least partially human—and part fiend. It is believed that in ancient times, creatures from the lower planes were summoned...   [click here for more]
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Races of Obsidian Apocalypse (5E)

Races of Obsidian Apocalypse (5E)


A dark star fell from the sky bringing with it the end of all things! The sanctity of the world known as Abaddon was shattered when a global apocalyptic event of a meteor impacting the planet causing a destructive ecological and eldritch change. Now there is no day or night, just never ending Apocalypse.  Races of Obsidian Apocalypse: Flesh and Iron adds four new races to the Obsidian Apocalypse campaign...   [click here for more]
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Races of Obsidian Apocalypse: Flesh and Iron (PFRPG)

Races of Obsidian Apocalypse: Flesh and Iron (PFRPG)


A dark star fell from the sky bringing with it the end of all things! The sanctity of the world known as Abaddon was shattered when a global apocalyptic event of a meteor impacting the planet causing a destructive ecological and eldritch change. Now there is no day or night, just never ending Apocalypse.  Races of Obsidian Apocalypse: Flesh and Iron adds four new races to the Obsidian Apocalypse campaign...   [click here for more]
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Regalia Antiquus: Crowns, Thrones & Scepters

Regalia Antiquus: Crowns, Thrones & Scepters


I cannot say when it was that I first became enamored with the idea of compiling a catalogue of the royal artifacts of the ancient world. As a bard and a traveler, I acquired many bits of lore and legend pertaining to these forgotten implements of power over the years, and finally realized that perhaps I should put this knowledge down in writing for posterity. So it is that I have taken quill in hand...   [click here for more]
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Secret Agent Monthly July 08 (D20 Modern)

Secret Agent Monthly July 08 (D20 Modern)


If you love Jack Bauer, James Bond, Jason Bourne, Sam Fisher, Nick Fury, Jack Ryan, Napoleon Solo or Emma Peel, and wish you could have that feeling in your games, then this is the product for you! Secret Agent Monthly July 08 has all new equipment, new feats and new variant rules to add specifically for all OGL 3.5 Modern / Espionage RPG games.  Each item in the e-mail can be easily integrated into...   [click here for more]
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Secret Agent Monthly June 08 (D20 Modern)

Secret Agent Monthly June 08 (D20 Modern)


If you love Jack Bauer, James Bond, Jason Bourne, Sam Fisher, Nick Fury, Jack Ryan, Napoleon Solo or Emma Peel, and wish you could have that feeling in your games, then this is the product for you! Secret Agent Monthly June 08 has all new equipment, new feats and new variant rules to add specifically for all OGL 3.5 Modern / Espionage RPG games. Each item in the e-mail can be easily integrated into...   [click here for more]
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Secret Societies of NeoExodus: Order of Kaga (PFRPG)

Secret Societies of NeoExodus: Order of Kaga (PFRPG)


The Order of Kaga was formed during the dark days of the First Ones’ rule. The Kaga (or simply Kaga) was created when mankind’s brightest minds united into a unique feat of arcane magic.  They created a massive ritual that included more than a thousand arcane spell casters. The secret of combining their energy together is something the brightest minds have since tried to understand and recreate...   [click here for more]
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Secret Societies of NeoExodus: Section Omega (PFRPG)

Secret Societies of NeoExodus: Section Omega (PFRPG)


The people of modern Exodus fear and distrust psionic powers and those with it.  The psion’s ability to read or even control minds without even the scant visible trappings of wizardry - the wilder’s unpredictable and spontaneous destructive powers - these mind-spawned mysteries are the stuff of nightmares for common folk from the Wyldlands of Bal to the deserts of Cordel.  Even the widely respected,...   [click here for more]
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Session Zero: Amazing Archetypes (Super-Powered by M&M)

Session Zero: Amazing Archetypes (Super-Powered by M&M)


This Super-Powered by M&M supplement offers 28 new archetypes, 15 at PL 10 and 13 at PL 8, for different sorts of characters that might interest players and Gamemasters alike. Archetypes are also useful to Gamemasters looking for some quick villains or NPC heroes; take a few archetypes, give them catchy history and descriptions, and you’re ready to go! They also offer a look at how you can create...   [click here for more]
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Sidekick (Archetype) Playtest (PFRPG)

Sidekick (Archetype) Playtest (PFRPG)


If Batman needs Robin, the Vigilante needs a Sidekick!!! Introducing the Sidekick (Archetype) Some vigilantes don't work alone. They fight their battles with a stalwart companion at their side, a person who shares their convictions and studiously trains under the vigilante's tutelage. Perhaps one day this young person will rise up to replace her mentor. Perhaps she will move on to take the fight...   [click here for more]
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Skyships of Nova Avalon (PFRPG)

Skyships of Nova Avalon (PFRPG)


The skies are filled with Skyships of all kinds and conflict between the powers is most often fought in the skies between their lands. Pirates and privateers swoop down upon merchantmen and warships alike to destroy and plunder all that they can, to build their own fleets and carve out their niche in the world. Power stems from the thunder of your cannons, the skill of your crew and the reputation...   [click here for more]
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Spell Vs. Spell 1: Fireball vs. Lightning Bolt (PFRPG)

Spell Vs. Spell 1: Fireball vs. Lightning Bolt (PFRPG)


  Imagine you are playing an arcane spellcaster and you have just gained the ability to cast 3rd-level spells. You smile as you take a quick glance at the spell list and you decide you want one that deals damage. Lots of damage. You have two obvious choices, each of them classic spells harkening back to the old days of the world’s oldest role-playing game: they are fireball and lightning bolt....   [click here for more]
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Super Adventure Plug-in: A Dreaded Path to Tread (Super-Powered by M&M)

Super Adventure Plug-in: A Dreaded Path to Tread (Super-Powered by M&M)


What are the strange thoughts that make the monster’s tick? Why are there creatures whose action defy convention or explanation? What happens to the fragile minds of the civilians when the villains’ antics are too much to bear? With so many questions in the world of capes and costumes, is it little wonder so many live on the brink of madness? It's time, dear Game Master, to walk the dreaded...   [click here for more]
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Super Adventure Plug-in: More to Fear (Super-Powered by M&M)

Super Adventure Plug-in: More to Fear (Super-Powered by M&M)


The Feasters-on-Fear can hear your heavy breathing, be still the beating of your heart for it calls to them! The time has come to add a dash of horror to your games for the 3rd edition of the world’s most popular OGL superhero RPG.  What is a Plug-In? This product is a part of a supplement line to support expanded adventures for the 3rd edition of the world’s most popular OGL...   [click here for more]
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Super Powered Adventure Planner (M&M Superlink)

Super Powered Adventure Planner (M&M Superlink)


This is the one thing that all GMs are going to have to have, if they are planning to run adventures in OGL & D20 Superhero systems and genres. Super Powered Adventure Planner includes any and all forms you will need to run adventures and keep order. The Super Powered Adventure Planner contains the following forms: Campaign Overview: Including Published PDFs or Sourcebooks Used & Changes...   [click here for more]
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Super Powered Origin Feats (M&M Superlink)

Super Powered Origin Feats (M&M Superlink)


As a long part of comic book history and lore, the origin of a superhero is the foundation of what make a superhero super.  The origin of a superhero determines what drives that hero or heroine normally for the rest of their adventuring and how they relate to the rest of the world.  This 8-page sourcebook has over new 50 feats that are perfect for creation of new superheroes looking to start their...   [click here for more]
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Super Powered Templates (M&M Superlink)

Super Powered Templates (M&M Superlink)


How do you do Venom without a template (Symbiote)? How do you do Wolverine without a template (Combat Endoskeleton)? How do you do Firestorm without a template (Gestalt)? How do you do Ghost Rider without a template (Demon Possession)?  How do you do Dark Phoenix without a template (Touched by Cosmic Force)?  These characters are templates, not archetypes.  Super Powered Templates contains:  Nearly...   [click here for more]
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Super Powered Templates (Super-Powered by M&M) [BUNDLE]

Super Powered Templates (Super-Powered by M&M) [BUNDLE]


This special bundle product contains the following titles. Template: Atomic Hero (Super-Powered by M&M) Regular price: $2.29 Bundle price: $1.94 Format: PDF Atomic heroes have a long tradition in comics and science fiction literature from John Carter  of Mars (1911) to Buck Rogers (1928) on to Adam Strange (1958) and usually revolve around stories of a human...   [click here for more]
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Superteam Strategies & Tactics (Super-Powered by M&M)

Superteam Strategies & Tactics (Super-Powered by M&M)


A team should work together.  The statement might seem absurdly obvious, but it is the single most important lesson a group of superheroes (or super villains, for that matter) can learn.  Many so-called “teams” spend years trying to get a grasp on this elusive principle.  Others don’t last that long and are broken by internal strife, humiliation, defeat, or some combination of the three. ...   [click here for more]
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Tactics & Strategies: Attacks of Opportunity

Tactics & Strategies: Attacks of Opportunity


Attacks of opportunity are important in many d20 games, as they introduce a strategic element that forces players to consider carefully the consequences of their characters' actions in combat. Unfortunately, this added layer of complexity may prove daunting to some gamers. The mechanic often falls by the wayside as an afterthought, used only with great reluctance, and as a result, many gaming groups...   [click here for more]
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Tactics & Strategies: Trip Attack

Tactics & Strategies: Trip Attack


Like the attack of opportunity, the trip attack is often ignored or underutilized in many d20 games. Many gamers find its value somewhat dubious, choosing instead to focus on other aspects of combat with more immediately obvious benefits. Even among those who do make use of trip attacks, many only bother in dire circumstances, almost as a last resort. This, however, means that many gaming troupes miss...   [click here for more]
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Teamwork & Tactics (Super-Powered by M&M) [BUNDLE]

Teamwork & Tactics (Super-Powered by M&M) [BUNDLE]


This special bundle product contains the following titles. Amazing Universe Character Design Sheet (Super-Powered by M&M) Regular price: $0.99 Bundle price: $0.86 Format: PDF Something that players have wanted is some simple character design sheets of various body types and shapes where people can make their own costume designs on their own characters....   [click here for more]
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