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Castles & Crusades Universal Character Sheet

Castles & Crusades Universal Character Sheet


This character sheet is designed for use with the Castles & Crusades Players Handbook. It is meant for use with all 13 character classes. Last updated on May 10, 2013 ...   [click here for more]
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Crusader Journal No. 11

Crusader Journal No. 11


When Caesar stood upon the banks of the Rubicon looking south to Rome he hesitated. Before him stood the vast, complex mechanism of the past, glowing with a host of intricately woven stratagems. With him, he had but one legion, weary from 8 years of brutal war with the Gauls. But when called to surrender himself to the Senate and certain exile he did not hesitate. He called his legionaries to cross...   [click here for more]
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Victorious Night of the Jackals

Victorious Night of the Jackals


TLG 77081 Victorious: Night of the Jackals $6.99   A new drug is finding its way into pubs and Apothecary shops throughout the East End of London. This drug, called “M” causes rioting, murder, and worse things. Can your heroes find the source of this maleficent chemical before the city is overrun with carnage? A Gilded Adventure for levels 2-4 Gaslight street lamps...   [click here for more]
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Castles & Crusades A2 Slag Heap

Castles & Crusades A2 Slag Heap


The hunt is on! Agents have hired out the infamous Redcaps to raid along the Hruesen River and Baron Botkin wants them brought to justice. A mad run by the goblins left a trail of ruin along the river road but the time to act is now, beforre the trail goes cold. the evil doers broke off the raid and now lie in hiding somewhere in the Baren Wood. There in the deeps of the forest stands the legendary...   [click here for more]
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Crusader Journal No. 12

Crusader Journal No. 12


  Crusader Journal When Caesar stood upon the banks of the Rubicon looking south to Rome he hesitated.  Before him stood the vast, complex mechanism of the past, glowing with a host of intricately woven stratagems. With him, he had but one legion, weary from 8 years of brutal war with the Gauls. But when called to surrender himself to the Senate and certain exile he did not hesitate. He...   [click here for more]
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Engineering Castles

Engineering Castles


Bastions of Timber & Stone Adventure does not limit itself to dungeons of earth and stone, but calls the seeker to plunder the halls of war and worship; from the spires of looming towers, to castles set in forbidden glades deep in ancient heartwood and to the sunken and abandoned places lost in time. Not all are hidden – some are welcoming bastions for the wayward traveler, and others...   [click here for more]
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Victorious: Evil in the White City Act 1 The Articulator

Victorious: Evil in the White City Act 1 The Articulator


TLG 77091 It’s the year 1893 and the World Columbian Exposition is opening its doors to the public. America’s chance to outshine all other nations has finally arrived! Yet the disappearances of young women has the Chicago police dismissive of the crimes. The “White City” must shine, and people disappear every day right? Costumed Vigilantes know better, as clues point to a villain of...   [click here for more]
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Amazing Adventures Deeper Dark Vol. 1 Don't Fear the Ripper

Amazing Adventures Deeper Dark Vol. 1 Don't Fear the Ripper


Don’t Fear the Ripper The Deeper Dark Trilogy, Vol. 1 An Amazing Adventures scenario for characters of levels 6-8 by Jason Vey A string of ritualistic murders has rocked the city. The heroes investigation leads them to a young witch named Dana, who is in way over her head. But is she the murderer, or the victim of a dark plot to return the Great Old Ones to the world? Author: Jason...   [click here for more]
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Castles & Crusades A3: Wicked Cauldron

Castles & Crusades A3: Wicked Cauldron


Travel to the far reaches of the Barren Wood is perilous in the best of times. These are not the best of times. Here, in the forest's western eves the trees are old, with tangled roots deep in the ground, where the fey still roam wild and free. Ancient ruins, many pre-dating the Winter Dark, lay buried in cool deeps, their halls and towers abandoned to the wilderness and to time. But here too, in these...   [click here for more]
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Castles & Crusades CK Screens

Castles & Crusades CK Screens


The Castle Keepers Screens are a complete four panel shield for the beleaguered Castle Keeper to keep their notes, monsters, miniatures, and dice well hidden from prying eyes. These screens are a single accordion style screen made of durable board and laminated for protection. From the Player’s side the screens sport the Jason Walton Tribute covers, as seen on the C&C Castle...   [click here for more]
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Crusader Journal No. 13

Crusader Journal No. 13


Crusader Journal When Caesar stood upon the banks of the Rubicon looking south to Rome he hesitated.  Before him stood the vast, complex mechanism of the past, glowing with a host of intricately woven stratagems. With him, he had but one legion, weary from 8 years of brutal war with the Gauls. But when called to surrender himself to the Senate and certain exile he did not hesitate. He called...   [click here for more]
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Amazing Adventures Deeper Dark Vol. 2 The Feast of Black Annis

Amazing Adventures Deeper Dark Vol. 2 The Feast of Black Annis


The Feast of Black Annis The Deeper Dark Trilogy, Vol. 2 The heroes are called in to investigate the disappearances of children from all over the city. Mysterious runic script found that the crime scenes points to a local “druidic” cult at a university. The truth, however, is far more sinister and the deity behind it is not the Celtic goddess Danu, but a twisted avatar of Black...   [click here for more]
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Castles & Crusades A4 Usurpers of the Fell Axe

Castles & Crusades A4 Usurpers of the Fell Axe


The town of Ludensheim has grown fat with wealth in the passing years and its citizens become accustomed to the spoilage and ease of life under their lord, Baron Dietbold the Fell Axe. But what brings this new found wealth that so satiates the citizens of Ludensheim while the lands about languish in squalor. Surely, say many, ill gotten gains and tainted wealth have flowed into the coffers of Baron...   [click here for more]
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Crusader Journal No. 14

Crusader Journal No. 14


Feature Articles Alea Iacta Est A Peek Inside: We’re taking a second look at the Castle Keeper’s Guide. Here we look at the Adjuncts for characters. It’ll give you a taste of what’s to come. Hammer & Anvil, The Campaign Setting: Casey Cannfield takes a second look at the Campaign Setting and the rules you’ll need to keep in mind to run it! Product Highlights:...   [click here for more]
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Amazing Adventures Deeper Dark Vol. 3 The Nightmare Children

Amazing Adventures Deeper Dark Vol. 3 The Nightmare Children


The Nightmare Children The Deeper Dark Trilogy, Vol. 3   It begins with a series of strange robberies—a wave that plagues the city practically overnight, of banks, meat packing plants…and toy stores. Witnesses have gone mad, raving about living nightmares, boogeymen, imps and eyes as black as Hell. Thus begins our heroes spiral into the darkest madness they have yet faced, of...   [click here for more]
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Castles & Crusades A5 The Shattered Horn

Castles & Crusades A5 The Shattered Horn


Festung Akt sits in the wastes of the Blighted Screed. Its last lord, Deuranimus the Crow, went mad for the suffering he visited on those who were brought before him. He drove forth his minions and bound himself in the high towers of the fortress, there setting sorceries to work that bound the dead to the world of the living. In recent years Festung Akt has been reclaimed by the Witch Queen’s Umbrian...   [click here for more]
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Castles & Crusades The Book of the Dead

Castles & Crusades The Book of the Dead


Preparation for the afterlife is a time consuming and meticulous task and one that must be done properly to ensure proper passage from the world of the living to the world of the dead. But that preparation pales in comparison to the arduous journey through the afterlife where a misstep can land one in everlasting oblivion. From the history of that ancient text to the magic that guided it the Book...   [click here for more]
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Crusader Journal No. 15

Crusader Journal No. 15


Crusader Journal When Caesar stood upon the banks of the Rubicon looking south to Rome he hesitated.  Before him stood the vast, complex mechanism of the past, glowing with a host of intricately woven stratagems. With him, he had but one legion, weary from 8 years of brutal war with the Gauls. But when called to surrender himself to the Senate and certain exile he did not hesitate. He called...   [click here for more]
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Amazing Adventures 5E Ruins of Ends Meet

Amazing Adventures 5E Ruins of Ends Meet


An old town nestled beneath the comforting branches of a fold of dark oaks, elms and locust trees. Few people live here anymore. Gardens that have long since returned to the wild crowd the dirt streets and paths that lead up to houses left empty too long. Birds abound, singing and calling to one another, filling the rustic old town with a joyful sound that belies the decrepit nature and ruins of all...   [click here for more]
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Castles & Crusades A6 Banishment & Blight

Castles & Crusades A6 Banishment & Blight


Atop a cursed mountain, in towers of ice and snow is a danger of primordial origin - the Lord of Frost. From his frozen keep he threatens the lands and peoples in the shadow of his mountain, bringing low all who come too near. Winter comes early as snows billow from the keep and blankets the fields and villages near the mountain's foot. Help is needed to break the hold the Lord of Frost has over this...   [click here for more]
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Crusader Journal No. 16

Crusader Journal No. 16


  Crusader Journal When Caesar stood upon the banks of the Rubicon looking south to Rome he hesitated.  Before him stood the vast, complex mechanism of the past, glowing with a host of intricately woven stratagems. With him, he had but one legion, weary from 8 years of brutal war with the Gauls. But when called to surrender himself to the Senate and certain exile he did not hesitate. He...   [click here for more]
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Amazing Adventures 5E Wild Stars

Amazing Adventures 5E Wild Stars


Seventy-Five-Thousand Years ago, mankind first migrated into space and colonized the planets circling the brightest stars in the night sky, creating the region of space known as the Wild Stars. They are yours to explore! Based on the long running comic books series by Michael Tierney: of the same name! Author: Michael Tierney Front Cover: Frank Brunner, Tom Smith Interior Art: Dave Simmons,Michael...   [click here for more]
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Castles & Crusades A7 Beneath the Despairing Stone

Castles & Crusades A7 Beneath the Despairing Stone


Adventure Type: Dungeon Level: 7-9 Party: 3-5 characters Setting: Aihrde, Portable to Home-brew In that time before the All-father warded the world of Airhde, many creatures were already roaming his dreaming creation. These were the Val-Eahrakun. Of that order were the Oonmaukling, elemental lords of staggering power. Unklar, the Horned God, bound one of these oonmaukling to him and set it...   [click here for more]
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Crusader Journal No. 17

Crusader Journal No. 17


When Caesar stood upon the banks of the Rubicon looking south to Rome he hesitated.  Before him stood the vast, complex mechanism of the past, glowing with a host of intricately woven stratagems. With him, he had but one legion, weary from 8 years of brutal war with the Gauls. But when called to surrender himself to the Senate and certain exile he did not hesitate. He called his legionaries to cross...   [click here for more]
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Castles & Crusades A8 Forsaken Mountain

Castles & Crusades A8 Forsaken Mountain


Leave the world behind, cross the ever turulant Dreaming Sea in seek of the legendary Forsaken Mountain, for here, upon the ruins of time lies the vessel of souls! A high level adventure module for Castles & Crusades! For the first time in many long years a cold wind blows from Aufstrag. The Ahargon Den, The Great Maw, the gates of Aufstrag, has opened and a host issued forth. Lord Coburg the...   [click here for more]
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Crusader Journal No. 18

Crusader Journal No. 18


  Crusader Journal When Caesar stood upon the banks of the Rubicon looking south to Rome he hesitated.  Before him stood the vast, complex mechanism of the past, glowing with a host of intricately woven stratagems. With him, he had but one legion, weary from 8 years of brutal war with the Gauls. But when called to surrender himself to the Senate and certain exile he did not hesitate. He...   [click here for more]
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Castles & Crusades A9 The Helm of Night

Castles & Crusades A9 The Helm of Night


The Tower of Horesk is an ancient edifice built upon the edge of the Grausumlands. Its dark stones sit upon an island-anchorage in the midst of a deep morass of bogs, saw grass, and gray, stagnant water. The tower sits like an obelisk, rising from the fog and waters. Adventure’s road brings those stout of heart to the Tower’s iron bound gate. Whether brought here by the trail of the Vessel of...   [click here for more]
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Crusader Journal No. 19

Crusader Journal No. 19


Crusader Journal When Caesar stood upon the banks of the Rubicon looking south to Rome he hesitated.  Before him stood the vast, complex mechanism of the past, glowing with a host of intricately woven stratagems. With him, he had but one legion, weary from 8 years of brutal war with the Gauls. But when called to surrender himself to the Senate and certain exile he did not hesitate. He called...   [click here for more]
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A1 Assault on Blacktooth Ridge -- Adventures for 5th Edition Rules

A1 Assault on Blacktooth Ridge -- Adventures for 5th Edition Rules


The Blacktooth Ridge, far to the north and east of the more civilized lands, is fabled for its string of long abandoned fortresses, treasure houses, temples and underground mansions. This alone is an invitation for many an adventurer seeking fame and fortune. But it is an altogether dangerous place, tainted with the evil of the Horned One and those who still worship him in hidden caves and darkened...   [click here for more]
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A2 The Slag Heap -- Adventures for 5th Edition Rules

A2 The Slag Heap -- Adventures for 5th Edition Rules


The hunt is on! Agents have hired out the infamous Redcaps to raid along the Hruesen River and Baron Botkin wants them brought to justice. The trail is growing cold and the evil doers are desperate and in hiding somewhere in the Barren Wood in those dangerous thorpes near the Slag Heap – an ancient complex of unknown origin and terrifying reputation.   The men of the Barren Wood...   [click here for more]
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A3 Wicked Cauldron -- Adventures for 5th Edition Rules

A3 Wicked Cauldron -- Adventures for 5th Edition Rules


Designed for play with the 5th Edition of the worlds most popular RPG! Traveling to the far reaches of the Barren Wood is perilous in the best of times, and these are not the best of times. Here, in the forest's western eves, the trees are old, with tangled roots deep in the ground. Here too, the fey still roam wild and free. Ancient ruins, many predating the Winter Dark, lie buried...   [click here for more]
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Castles & Crusades A10 The Last Respite

Castles & Crusades A10 The Last Respite


Upon the backs of vultures adventure flies Upon the edge of the Gray Pools lies the town of Grafika, a squalid heap of cobbled roads and ruined buildings where the washed up remnants of a shattered empire gather. Here the wealth of the empire’s ruin passes through the small hands of small men; here the echoes of its glory ring hollow. Over a morass of pools and mired swamps the Vessel of Souls...   [click here for more]
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Crusader Journal No. 20

Crusader Journal No. 20


Crusader Journal When Caesar stood upon the banks of the Rubicon looking south to Rome he hesitated.  Before him stood the vast, complex mechanism of the past, glowing with a host of intricately woven stratagems. With him, he had but one legion, weary from 8 years of brutal war with the Gauls. But when called to surrender himself to the Senate and certain exile he did not hesitate. He called...   [click here for more]
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Andanuth

Andanuth


The Andanuth is the many-storied tale of the world of Aihrde, from its beginning in the depths of the Void, through the rise of the Val Eahrakun, to the age of the Young Kingdoms. There are stories here, great and small, finished but yet undone. A saga like few others, it brings the reader on a journey of epic wonder. Told in seven orations, this collection of tales renders the world complete in all...   [click here for more]
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Castles & Crusades A11 The Wasting Way

Castles & Crusades A11 The Wasting Way


The Grausamland - a gray mire of marsh, bogs, sluggish creeks, and deep pools - stands a barrier to those who would enter the giant fortress of Aufstrag. A thousand square miles of impenetrable swamp lands peopled by monsters great and small; with fang and claw, upon dusky wings, or slithering through the filth they hunt any who dare to enter the Gray Pools. So great the danger that the Lords of...   [click here for more]
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Castles & Crusades Hallowed Oracle Players Guide

Castles & Crusades Hallowed Oracle Players Guide


Enter the brooding world of Terrigan where prophecy bares the weight of power, where men, dwarves and elves fight and struggle in the shadow of gods and titans. This is the world of the Abyss Walker, as promised by the prophecies of the Hallowed Oracle. This is Terrigan. The Players Guide to The Hallowed Oracle comes complete with everything needed to get started playing Castles & Crusades. A...   [click here for more]
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Crusader Journal No. 21

Crusader Journal No. 21


Feature Articles Alea Iacta Est: Tainted Campaigns The Dead, The Dying and the Undead. We take a look at horror in a game of Castles & Crusades. Product Highlights Jim Ward takes a look at his latest creation, the Tainted Lands, a rule set for playing games of horror! CKG?! We take a final peak at the long delayed, much belabored Castle Keeper’s Guide. Auld...   [click here for more]
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A Houseless God & Other Tales

A Houseless God & Other Tales


CG 19414 A Houseless God and Other Tales   The landless knight, Eurich Gunshoff, had no master, but served those in need, sometimes for money, but mostly for the honor of it. He went hungry often, slept in the wilds, endured the rain and snow, the heat and wind. He fought creatures, great and small. It was a hard life. Or so he thought, until he passed beneath the eaves of the Darkenfold...   [click here for more]
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Castles & Crusades A12 The Paladin's Lament

Castles & Crusades A12 The Paladin's Lament


These are the Gates of Hell Where the Wasting Way ends, the gates begin. Named the Ahargon Den, the Mouth of Darkness, the gates stand beneath the dark shadow of Aufstrag, offering entrance to the pits of hell on Aihrde. Herein lies another world, heaps piled upon heaps of dungeons, tunnels, halls, vaulted chambers of chain-bound madness, all steeped in the putrid morass of law...   [click here for more]
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Crusader Journal No. 22

Crusader Journal No. 22


Feature Articles Alea Iacta Est: The Beginning of a three part article. Adventures in the Low Country We take a look at what it takes to run low level adventures, how to balance low hit points with fun challenges. Product Highlights: More Tainted Lands goodness Another look at the Mr. Ward’s fabulous box set. Steve Chenault also takes a look at the re-release of the Heart...   [click here for more]
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Crusader Journal No. 23

Crusader Journal No. 23


Feature Articles Alea Iacta Est: The Continuation of a three part article. Iron Guts, Adventure for Mid-level Characters. We take a look at what it takes to run mid-level adventures, how to balance growing power with monster abilities. 20 Questions Thrown at Mark Allen! Artist Mark Allen does his best to answer the most pointless questions he’s ever been asked! It's a Trap by Casey...   [click here for more]
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Tales of Two Worlds

Tales of Two Worlds


CG 19403 Tales of Two Worlds $7.99   Tales of Two Worlds contains six short stories, three each set in the worlds of Inzae and Aihrde. From the simple “A Night at the Cockleburr Inn” to the legends of the Vokin in “The Founding”. The Tales of Two Worlds gives a taste of the wonders of both worlds. "All the tribes of man were expelled from their bliss at the feet...   [click here for more]
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Castle of Spires

Castle of Spires


A strange and mournful tale of the Elven Warlord Meltowg-Aet-Ohd, Prince of Lothian, his company of knights and mercenaries and their quest for the mythical Castle of Spires. “They knew then that the world was to be consumed in Darkness and they came to believe that nothing that Dwarf, Man or Elf could do would stop the coming of the Horned God and his Winter Dark.” Author: Stephen Chenault Cover...   [click here for more]
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Castles & Crusades Journey to Aufstrag

Castles & Crusades Journey to Aufstrag


Journey to Aufstrag Set (Digital) Includes the Following: Journey to Aufstrag Adventure Modules A6-12 Map Booklet for Quick Reference The Gray Pools Area Map Town Map of Grafika The Shadow of Aufstrag stains all the lands of the east. That dread tower that housed all the raving madness of hell sits now in the midst...   [click here for more]
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Crusader Journal No. 24

Crusader Journal No. 24


Featured Articles: Alea Iacta Est: Epic Days Keeping the Adventure Through High Levels Harvesters: A Look at the Outlands of Wheat Hollow by John P. Seibel Historical Footnotes: Life in the 24th Century...B.C. by Joseph Wolz Special Features: Maps for the Making by Peter Bradley The Angry Gamer: Continual Flame and much more! Who’s Who Publisher: Stephen Chenault Managing...   [click here for more]
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Castles & Crusades A13-17 The Dungeons of Aufstrag

Castles & Crusades A13-17 The Dungeons of Aufstrag


The Dungeons of Aufstrag Set (Digital Only) includes the Following: Dungeons of Aufstrag Adventure Modules A13-17 5 11 x 17 Dungeon Level Maps (color) World of Aihrde Area Map Aufstrag is the iron will of evil. It is a house of terror where dwell the shadows of Darkness, named the Fell Beast, Unklar, the Horned God. From that bastion he ruled the world of Aihrde...   [click here for more]
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Chenault & Gray's Tales of Wonders

Chenault & Gray's Tales of Wonders


An eclectic muster of tales that range from midnight ride with a racoon, to bar bait in the apocalypse. Each of the seven stories set you on a different journey, from humor to visions of the future. Includes stories by Tim Burns, Casey Christofferson, Stephen Chenault, Kim Hartsfield, Jason Vey, James M. Ward and Brian N. Young. ...   [click here for more]
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Crusader Journal No. 25

Crusader Journal No. 25


Crusader Journal #25 Product Type/Format & Price: Magazine; 36 pages; $3.99 Written By: Troll Lord Games Ordering Info: TLG 1125, ISBN: 978-1-936822-01-0 Alea iacta est! The Die is Cast! The Crusader Journal is undergoing a slow metamorphosis. While continuing our focus on Castles & Crusades we are branching out into a more main stream of popular culture. Its not more additives for one game...   [click here for more]
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Crusader Journal No. 26

Crusader Journal No. 26


Alea iacta est! The Die is Cast!  Packed with Castles & Crusades goodness! This is the issue to jump start your next game!  IN THIS ISSUE • Alea Iacta Est: Dragon Fight. What more can dragons. Read up on a smashing dragon encounter and have a peak behind the screens...from snow storms to frozen treasure.  • Preview for Codex Celtarum! We give a little history and alot of sample.  Frankie's...   [click here for more]
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The Mirrored Soul & Other Tales

The Mirrored Soul & Other Tales


CG 21418 The Mirrored Soul and Other Tales The landless knight, Eurich Gunshoff, bound in friendship to Ava, a ranger of some renown, wandered wild through the lands of Ethrum. The open country called to them, from the settled lands of Kayomar to the wilds of the Tar Kiln. Little did they guess that demons and the ghosts of the dead would hound them and their journey. The Mirrored...   [click here for more]
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