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Simple 10, Version 2 - SunderedEpoch.org

Simple 10, Version 2 - SunderedEpoch.org


Simple 10 is a basic rules-lite RPG designed as a resolution method for all conflicts in an RPG. By keeping the game mechanic simple we reduce the need for rules to the point that the focus of the game surrounds the characters, the story, and the fun rather than rules. ...   [click here for more]
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Sundered Epoch: Generations - Adventure Starter: Flight of the Medusa

Sundered Epoch: Generations - Adventure Starter: Flight of the Medusa


This Adventure Starter is intended for a group of 3-6 Eastside Project agents of Heroic experience. In Dimension 19, Prescidia, a pregnant gorgon, was hunted by Morgan Moriarti when she fled into a cave. In the darkness she saw light and stumbled into a nest of Dimensional Spiders that had created a bridge to our dimension. The following is an Adventure Starter for use with the Sundered Epoch:...   [click here for more]
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Sundered Epoch: Generations - Adventure Starter: Meet the Spartans

Sundered Epoch: Generations - Adventure Starter: Meet the Spartans


This Adventure Starter is intended for a group of 3-6 Eastside Project agents of Heroic experience. A couple of Spartans (vigilantes or solo Slayers) have been crossing the country killing Outsiders and narrowly escaping law enforcement. Their actions are causing problems for the Eastside Project as they are being forced to deploy their Cleanup Crews to cover up their crimes. This is becoming problematic....   [click here for more]
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Sundered Epoch: Generations - Core Rules

Sundered Epoch: Generations - Core Rules


An era of conflict; an age of turmoil – a Sundered Epoch. The Sundered Epoch: Generations (SEG) is a role-playing game designed to emulate an “action hero” style of fiction. It is a universal system designed to be as flexible as you are. This is the Fifth Edition of the SEG system. With this new version we have taken the system to a new level and have added optional rules...   [click here for more]
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Sundered Epoch: Generations - Magic

Sundered Epoch: Generations - Magic


Wizards, priests, druids, oh my! These are preview rules for Magic as used in the upcoming book, No Man's Land, for use with the Sundered Epoch: Generations RPG. The SEG magic system allows players to create new spells in seconds and allows them to explore their creativity while being balanced to non-magic users. Join us at www.SunderedEpoch.org or on Facebook at www.Facebook.com/SunderedEpoch and...   [click here for more]
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Sundered Epoch: Generations - Non-Human Species

Sundered Epoch: Generations - Non-Human Species


Here's the guidelines used for generating non-human creatures. These are preview rules for Non-humans as used in the upcoming book, No Man's Land, for use with the Sundered Epoch: Generations RPG. ...   [click here for more]
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Sundered Epoch: Generations - Sanity

Sundered Epoch: Generations - Sanity


Eventually the mind breaks down and characters will begin to suffer from post-traumatic stress. These are preview rules for Sanity as used in the upcoming book, No Man's Land, for use with the Sundered Epoch: Generations RPG. ...   [click here for more]
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The Immortal Wars

The Immortal Wars


This book is still under development. Please join the conversation and help us deliver the best product that we can. From the mountains of Olympus to the depths of the darkest oceans, they awoke from their long slumber. Gods, demi-gods, titans, demons and other-worldly beings from your nightmares came from myth and became reality. Alliances formed and the stage was set for war like never before...   [click here for more]
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