by Palladium Books
Carl Gleba, author of the popular Phase World®: Three Galaxies™, has created a sourcebook and guide to help Game Masters create their own alien dimensions and worlds. A great tool for GMs and fun for players.
• Rules, suggestions, and tables for generating dimensions
• Dimensional anomalies and other strangeness
• The Shifter “Revisited,” Dimensional Familiars, and new O.C.C.s
• Many adventure ideas, including The Mechanoids® and more.
What Is Rifts®?
300 years in the future, our shattered Earth is recovering from the Great Cataclysm. An event that wiped out human civilization brought about the return of magic and has made Earth into something both familiar and alien. Humans transform and augment their bodies with bionics, robot exoskeletons, psionic-inducing brain implants, chemicals and magic to survive.
Worse, countless tears in space and time — known as Rifts — are doorways to anywhere. Open one and step through it to travel anywhere on the planet in a matter of seconds. Alien and supernatural beings use them to travel across the Megaverse® to arrive on Earth.
You are one of the champions, the heroes of mankind, or an explorer or truth-seeker who braves the savage wilderness and dares to face the demons, dragons, aliens, and weird creatures from the Rifts.
Get It NOW