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Musha Shugyo

Musha Shugyo

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$9.95

Musha Shugyo is the fighting game that will keep you glued to the table. Within, you'll find ten ready characters, but you'll also find simple rules to create your own heroes.
Fight against your friends in one-on-one matches, tournaments, or live fantastic adventures with them.
With Musha Shugyo, you'll have endless possibilities!

Awesome battles
Travel the world, write your diary, take part in tournaments, brawl and fighting scenarios: Musha Shugyo will let you experience again the emotions the most famous martial arts stories gave you.

A wide choiche of game modes!
Various Game Modes available: Musha Shugyo is a fighting game, a RolePlaying Game, and a Tabletop Game. You can even play solo, with just few friends or lot of them!

 
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Reviews (0)
Discussions (3)
Customer avatar
March 09, 2016 10:59 pm UTC
PURCHASER
First of all I want to say, that this is an great System and I like it a lot.

But I found only an italian FAQ, so I try to ask here. I am not sure how the damage and the effects in case of an reflect is counted,

1: How is the damage of an reflect is calculated? Does it deal damage by itself or can it multieply the damage, in case it is an Special Move or even an Super Move?

2: It is said to apply its own effects and the effects of the incoming attack. So what happens if there is Launch and Fall Down at the same time?
Customer avatar
Luca D March 15, 2016 11:33 am UTC
Thank you very much, I'm Luca De Marini, the author of the game and I'm really glad you liked MS's system :)
I'll try to translate parts of the website, I'd really love if an international community of fans could read everything that is posted on that blog. Right now, you could even register and post new articles yourself! It is an open Blog for everyone who wants to share his experience and creations with Musha Shugyo. Rather, please do it! :D
As for your questions:

1: It cannot multiply the damage, therefore Reflect is useless in Super Moves. This is something that people asks a lot, we should have made it clearer in the handbook, sorry. The attacker calculates the damage of his move normally and he gets hit instead of you. So, if he had to deal you 20 damages, he gets 20 damages. If he performs a Super Move and you manage to reflect it, that's good for you but you can definitely reflect Super Moves with a Special Move of yours, for example.

2: As the rules say, both are...See more
Customer avatar
Seung Han O February 01, 2015 3:24 pm UTC
PURCHASER
After having a few battle with friends, I have some questions.

1) Does The Check bonus from spending AP (+1 per 2AP) have maximum bonus limits? And does it stack with bonus from spending SP?

2) Can a character do Combo Breaker and Reflects at once?

3) In between rounds, Do players lose their total combo points?
Customer avatar
Gionata D February 02, 2015 6:13 pm UTC
PUBLISHER
Hello Seung, I hope you are having some good time with Musha Shugyo!
The answers:

1 ) It has no limit, as long at it's a circumstance Bonus: you can spend it only if it's related to a certain situation like counter, enemy in the air, enemy down on the floor, etc. Yes it stacks with Bonuses from spending SP!

2 ) A character can Combo Break and then Defend. A Technique with Reflect is a defense, so yes he can.

3 ) Yes they do: like in any Arcade fighting game, you loose your Combo Points once your attack is interrupted.
Customer avatar
Seung Han O February 03, 2015 3:20 am UTC
PURCHASER
Thank you.

So, If a character want to get SP from 6 Combo Point, He has to get the 6 combo in the same attack. right?

And another question : If the launch attack is successfully hit, Do the following attacks are all in the air? and do the following attack(after launch) automatically hit only once or automatically hit as long as attacker continue his attack?
Customer avatar
Gionata D February 03, 2015 2:05 pm UTC
PUBLISHER
Yes, you receive Combo Points from a single attack.
Keep in mind a combo attack can also start after a Counter, or a Technique with "Reflects"!
So you can start a Combo even on Defense.
There are Special Techniques with the Combo Symbol wich score more than one Combo Point with a single attack (Test).

If you hit with a launch attack, the enemy will be considered in the air BUT only the first attack will hit automatically (unless he performs a C-C-C-C-Combo Breaker)! All further attacks are not free, and the enemy will be able to defend.

I hope everything make sense =)
Customer avatar
Seung Han O February 03, 2015 6:44 pm UTC
PURCHASER
If a character get 4 combo in a turn and get 2 combo in another turn, Does he still get SP? I think getting 6 combo in one attack is very difficult.
Customer avatar
Gionata D February 06, 2015 1:04 pm UTC
PUBLISHER
Getting six Combo in one Attack Phase is not easy, but rewarding.
Be sure you use special moves with the Combo symbol.
For example Romeo scores six Combo with a Gatling Attack, if he hits with the Special.
He gets 1SP for the first three combo points, 1SP for the following three combo points and 1SP since he did 6xCombo in a single attack.
And he can score even more since the turn is not over!

Combo is not the only or best way, you can focus on different strategies too.
A character can be dangerous even with three normal attacks (1AP) without any special or super.
Customer avatar
Jacob R January 28, 2015 12:37 am UTC
PURCHASER
I want to give this game five stars. I have to let you know that there's still some parts on page 24 that are in Italian, instead of English.
Customer avatar
Gionata D January 28, 2015 1:07 am UTC
PUBLISHER
Thank you Jacob! We'll sort it out as soon as possible.
Customer avatar
Gionata D January 29, 2015 2:38 pm UTC
PUBLISHER
A new version is available!
Customer avatar
Jacob R January 29, 2015 2:39 pm UTC
PURCHASER
Grazie!
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Product Information
Silver seller
Author(s)
Rule System(s)
Pages
38
ISBN
9788898328048
File Size:
21.15 MB
Format
Original electronic
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File Last Updated:
January 29, 2015
This title was added to our catalog on January 26, 2015.