Advanced Search >

Planar Adventures Month—Week Two
Full‑size Preview

Planar Adventures Month—Week Two

Watermarked PDF

Four Horsemen Blog

Planar Adventures Month Week Two—Planar Plots

Welcome back for week two of Planar Adventures Month! Famine returns this week to offer some starting points for exciting planar adventures, as well as a few story feats for plane-touched characters.

Whether you're playing a spontaneous game, a published adventure, a one-off, or an extended campaign, plot is everything. A nuanced villain has an agenda that ultimately only the PCs—the stars of your weekly show—can stop. In a plane-touched adventure the options for villains, plots, and motivations are as diverse as the options for player character races and backgrounds. Perhaps ultimately the core devices for a plot are similar across settings—a villain can seek revenge or a syndicate might expand an illegal operation anywhere there are the tools for such things. But the inclusion of planar elements give a classic trope (a protagonist has a singular destiny in a time of trouble) a very special flavor (our protagonist is the son of a philandering deity with a jealous wife who must undergo trials to prove his worth). Consider the following uncommon seeds as launching points for one of your planar adventures.

1. A fortress on the Plane of Shadow brings undead and assassins to a peaceful kingdom.

2. A convergence with the Plane of Dreams causes real versions of nightmare creatures to attack.

3. A desperate tribe begs an ancient demon for victory over its neighbors.

4. A serial killer or violent gang turns out to be barghests and xill who've come to feed and mate.

5. Druids punish a nearby settlement by stopping all fire from burning.

6. Every pet in the city acquires the fiendish template and becomes hostile to their families.

7. An immense storm contains acid rain, shards of hail, strokes of lightning, and flame strikes.

8. Proteans place a series of shapeless runestones that warp and unmake everything nearby.

9. A waiting place for souls awaiting judgment releases occupants of varying alignments to complete the business they left unfinished in life.

10. A cult summons kytons to teach them how to torture the living.

For Players:

Your plane-touched PC should never be reduced to a half-breed with a tendency toward a certain alignment. While the tension of having one hoof in each world can be fun and compelling, the idea of being invested by a race of outsiders ought to carry a sense of mystery and destiny tied to a larger story. After all, a half-breed character might come from any two races. A drow half-orc or a dhampir can tell the story of a mixed-race character with the same conflict or resolution as any plane-touched character, so a plane-touched PC needs a calling from beyond. Maybe your character struggles against an evil nature or resents the meddling of outsiders in mortal affairs. Perhaps elemental forces bend easily to your character's will, which allows you to undertake adventures others cannot. With a little trust and planning, you might enjoy playing a plane-touched protagonist that doesn't even know her own race or capabilities. The following story feats help shape the direction of your character's story, although the specific details are up to you.

Apotheosis (Story)

Your bloodline bears just enough planar influence to transcend your mortal ancestry.

Prerequisite: Humanoid or monstrous humanoid race without the extraplanar or native subtype.

Benefit: When you take this feat, choose one race with the outsider type and extraplanar or native subtype. Whenever you take a level in your favored class, you can choose your favored class benefit from the options available from your race or from one race with the extraplanar or native subtype. You can also ignore these benefits and take a skill rank or increase your maximum hp by 1. When you take this feat, you gain one additional favored class benefit, as if you were one level higher in your favored class.

Goal: You must gain acceptance from your chosen outsider race as one of their own. You and your GM decide how you accomplish this, but possibilities include upholding the ideals of a community made up of your chosen race, risking your life to defend the race, or completing a test wherein you forsake or defeat a rival community of different outsiders.

Completion Benefit: For every racial option you have taken as a favored class bonus,  you retroactively gain 1 hp or 1 skill rank. Each time you gain a new level, you chose one racial favored class bonus from your chosen outsider race, and also gain either 1 hp or 1 skill rank.

Elemental Authority (Story)

The elemental energy of the inner planes is inherent in your blood.

Prerequisite: Spellcaster level 1st.

Benefit: Choose the acid, cold, electricity, or fire descriptor. If you have an elemental bloodline or oracle mystery, or your race has an elemental subtype, you must choose the matching energy descriptor. You cast spells with the chosen energy descriptor at +1 caster level. In addition, you gain a +1 bonus on Knowledge (arcana), Knowledge (planes), and Spellcraft checks related to magic of the chosen energy type, and one of these skills is always a class skill for you.

Goal: In three separate game sessions, you must succeed at a caster level check to dispel an effect or overcome spell resistance with a spell you cast. The dispelled effect or your spell must have the same energy descriptor as your racial subtype or the energy type you chose when you took this feat. The caster level checks must each have a DC of at least 16 + your character level.

Completion Benefit: You earn recognition as the descendant of an elemental prince or some other agent of significant elemental power. You gain the subtype associated with your element if you don't have it already. You gain a +4 bonus on Bluff, Diplomacy, Intimidate, and Sense Motive checks against creatures that share your elemental subtype with you.

Mysterious Birthright (Story)

Your racial heritage is revealed as your destiny unfolds.

Prerequisite: Plane-touched race (see below).

Benefit: At 1st level, your GM chooses a plane-touched race (a race with the outsider type and /or extraplanar or native subtypes) in secret and substitutes half of its Race Points in traits with other traits. You gain these new traits in addition to any remaining traits, which constitutes your new race. You can request specific traits, but these traits must balance with the story you seek to resolve with this feat, and with the race the GM initially chose for you. See the Pathfinder Roleplaying Game Advanced Race Guide for more information on races, traits, and Race Points.

Goal: You must resolve the secret of your special heritage, whether that includes the identity of one or more parents, or any special circumstances surrounding your conception, birth, or infancy.

Completion Benefit: You inherit the remainder of your race's original traits, keeping the substituted traits your GM assigned at 1st level. You are forever regarded as a full member of your race, with your additional traits marking you as a unique member of that race.

Special: This feat can only be taken at 1st level. Once you choose a race and the alternate traits you exchange, these traits cannot be changed and this feat cannot be retrained. If your race is made up of more than 15 RP in traits (after you gain your completion benefit), you cannot gain the completion benefit of this feat before 6th level. If your race is made up of more than 30 RP in traits, you cannot gain the completion benefit of this feat before 11th level.

I hope you'll come back next week when we'll talk a little more about planar characters. Have a great week and play some great games!

 Customers who bought this title also purchased
Reviews (0)
Discussions (0)
Browse Categories
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!

Product Information
File Size:
0.07 MB
Original electronic
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

For PDF download editions, each page has been run through Optical Character Recognition (OCR) software to attempt to decipher the printed text. The result of this OCR process is placed invisibly behind the picture of each scanned page, to allow for text searching. However, any text in a given book set on a graphical background or in handwritten fonts would most likely not be picked up by the OCR software, and is therefore not searchable. Also, a few larger books may be resampled to fit into the system, and may not have this searchable text background.

For printed books, we have performed high-resolution scans of an original hardcopy of the book. We essentially digitally re-master the book. Unfortunately, the resulting quality of these books is not as high. It's the problem of making a copy of a copy. The text is fine for reading, but illustration work starts to run dark, pixellating and/or losing shades of grey. Moiré patterns may develop in photos. We mark clearly which print titles come from scanned image books so that you can make an informed purchase decision about the quality of what you will receive.
Original electronic format
These ebooks were created from the original electronic layout files, and therefore are fully text searchable. Also, their file size tends to be smaller than scanned image books. Most newer books are in the original electronic format. Both download and print editions of such books should be high quality.
File Information
Watermarked PDF
Adobe DRM-protected PDF
These eBooks are protected by Adobe's Digital Rights Management (DRM) technology. To use them, you must activate your Adobe Reader software. Click here for more details.

Watermarked PDF

These eBooks are digitally watermarked to signify that you are the owner. A small message is added to the bottom of each page of the document containing your name and the order number of your eBook purchase.

Warning: If any books bearing your information are found being distributed illegally, then your account will be suspended and legal action may be taken against you.

Here is a sample of a page from a watermarked book:

File Last Updated:
September 18, 2016
This title was added to our catalog on September 18, 2016.
Publisher Info
Four Horsemen
Publisher Average Rating