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No Country For Old Kobolds
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No Country For Old Kobolds

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Why do we all hate kobolds so much? It’s just a matter of course that in every fantasy rpg you play your first level adventurers will go out and murder a couple dozen kobolds, collect their loot, a bit of experience and move on to bigger badder things. Ever wonder what the kobolds thought about all this? Ever think maybe all those kobolds aren’t the bad guys we make them out to be? Well No Country For Old Kobolds is built to explore the world through their eyes!

Sometimes this view of the world can be comedic, sometimes heartbreaking, sometimes heroic.

No Country For Old Kobolds uses the Apocalypse World Engine with some significant changes. Including the following

  • Shared Characters - All players share the village character. It’s the central character and the only one to advance via XP!
  • Generational Play - You'll play multiple generations of kobolds, in No Country For Old Kobolds your player characters actually advance by dying and passing on traits to their young!
  • Player Created Worlds - Each player will create the kingdoms that surround the village, they'll also come up with the reasons why those kingdoms hate your village!
  • Mission and Story Driven Play - Gameplay is both mission - fulfilling village needs, and story - working to undermine the surrounding kingdoms and create better positioning for your village!
  • Death Mechanics - Even after death you'll be able to contribute to combat and help your fellow Kobolds complete their missions!
  • Multi-Level Play - No Country For Old Kobolds features multiple levels of play to model just how small and weak kobolds actually are. The three levels of play are kobold, unit and village. Each of these have slightly different rules, moves and mechanics!

For 2-6 players

3-4 hour play time

 
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Reviews (1)
Discussions (2)
Customer avatar
Ethan W January 27, 2017 1:11 am UTC
Any idea on if this will be printed again? id really like to give it a try, but am not very fond of running games via pdf.
Customer avatar
steve W January 27, 2017 1:23 am UTC
PUBLISHER
It's at the printer right now. I expect to have the books available for purchase sometime early March. Depends on customs etc.
Customer avatar
Ethan W January 27, 2017 2:09 am UTC
I look forward to this momentous occasion!
Customer avatar
Ethan W May 05, 2017 11:48 pm UTC
Sorry to bother, but any news on the physical copy of this?
Customer avatar
steve W May 06, 2017 12:09 am UTC
PUBLISHER
No problem at all. The books are currently in route to my distributor and should be available in the next couple of weeks.
Customer avatar
James M June 11, 2017 12:48 pm UTC
Hi Steve, sorry to bother you on this again, where can I buy the print edition?
Customer avatar
steve W June 19, 2017 6:37 pm UTC
PUBLISHER
Hey, sorry for the delay. You can get them from my website http://stevewallaceart.com/shop/ Thanks!
Customer avatar
Jarad C November 09, 2016 7:45 pm UTC
Looks awesome! Dead tree version coming?
Customer avatar
steve W November 09, 2016 8:31 pm UTC
PUBLISHER
Yup, I have a print run going to press in the next few days.
Customer avatar
Marcelino S November 11, 2016 10:24 pm UTC
That's awesome can't wait
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Product Information
Silver seller
Author(s)
Pages
114
ISBN
978-1-987916-51-5
Publisher Stock #
Kobolds1
File Size:
25.45 MB
Format
Original electronic
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File Last Updated:
November 07, 2016
This title was added to our catalog on November 08, 2016.
Publisher Info
Steve Wallace Art
Publisher Average Rating