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CASTLE OLDSKULL - Dungeon Delver Enhancer (Character Creator)

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A decades-long labor of love:

The ultimate old school character book.

Your game, filled to the brim with every

Pulp Swords and Sorcery detail imaginable,

Will never be the same.


Do your player characters ever seem less like heroes, and more like cardboard cutouts?  Do your campaign’s nefarious arch-villains fail to inspire fear, or even interest?  Do you need help with your next story hook or adventure campaign, creating compelling protagonists and enemies that your players or readers will never forget?  Look no further.

The DUNGEON DELVER ENHANCER is specifically designed to enrich every aspect of character design, turning stereotypes into unique and engaging personas.  You can design thousands or even millions of characters with this system, and no two will ever be alike.  Best of all, with repeated use you can create fully detailed individuals ready for role-playing or story-telling in just 15 to 30 minutes.  Picking out a detail to work on — a name, a description, a character theme, likes and dislikes — will take your 2 minutes or less.

The elaborate systems in this book are both isolated and interlocked, which means that you can use all of them without creating internal conflicts.  Or, you can pick and choose the systems that help you the most, turning your least favorite aspects of character creation into the most enjoyable ones.

The vast array of character customization systems featured in this book includes:  given names; family names; nicknames and epithets; sub-class themes and alternate level titles; alternate names for multi-class combinations; attribute descriptors; initial spell repertoires; spell caster themes; racial lore for demi-humans; Useful Secondary Skills; handedness determination; bardic sub-themes; specialized thieving talents; fighting styles and weapon preferences; known languages; background themes; racial clan ancestry; famous ancestors; blazons and coats of arms; Social Standing; starting wealth; druidic clan backgrounds and spirit companions; enchanted familiars; and barbarian and orcish tribal themes.

This book also includes full systems for determination of appearance, eye color, hair color, skin color, unusual physical traits, and hundreds of different personality quirks and behaviors.  A bonus system even allows you to create tens of thousands of names for parties, fellowships and mercenary companies, with just two quick die rolls.

The DUNGEON DELVER ENHANCER is brought to you by Kent David Kelly of Wonderland Imprints, a role-player and Game Master with over 35 years of play experience.  Best of all, if there are any other materials you would like to see relating to world or dungeon design, feel free to contact the author.  I create the supplements that Game Masters want.  Many more CASTLE OLDSKULL supplements are being prepared specifically to support the players, initiates and Game Masters of the Old School Revival (OSR).  This book is your gateway to the realms of sword and sorcery.  Join us for the adventure!

(A complete reference work designed to supplement existing pen-and-paper Fantasy Role-Playing Games.  One of the most elaborate RPG character design books ever devised, with over 200 section topics, nearly 200 tables, 92,700 words, over 570 pages.  Just one of the proud creations available now from Wonderland Imprints — Only the Finest Works of Fantasy.)


~

To view the entire library of available titles for Castle Oldskull, Hawk & Moor, Old School Essentials compatible supplements, and more, please visit Kent David Kelly's Wonderland Imprints publisher page.

The Wonderland Imprints Swords & Sorcery Library

Code

Supplement Title

Primary Game Topics

CO1

The Classic Dungeon Design Guide I

Dungeons / Lore / Random Tables

CO2

The Classic Dungeon Design Guide II

Dungeons / Lore / Random Tables

CO3

The Classic Dungeon Design Guide III

Dungeons / Lore / Random Tables

CO4

Oldskull Dungeon Generator

Dungeons / Solo Gaming Tools

CO5

The Book of Dungeon Traps

Dungeons / Random Tables

CO6

Oldskull Dungeon Tools

Generators / Solo Gaming Tools

CO7

Game World Generator – Deluxe Edition

Game World / Random Tables

CO8

Oldskull Adventure Generator

Game World / Random Tables

CO9

Chaotic Descriptor Table

Generators / Random Tables

CO10

Dungeon Delver Enhancer

Characters / Lore / Random Tables

CO11

Oldskull Warriors

Characters / Classes / Lore

CO12

Oldskull Knights

Characters / Classes / Lore

CO13

Oldskull Anti-Paladins

Characters / Classes / Lore

CO14

Oldskull Plague Doctors

Characters / Classes / Lore

CO15

Oldskull Gonneslingers

Characters / Classes / Lore

CO16

Serpentine

Characters / Races

CO17

Oldskull Half-Ogres

Characters / Races

CO18

Oldskull D100 NPC Generator

Characters / Generators

CO19

Character Tables

Gameplay / Tabletop Reference

CO20

Combat Tables

Gameplay / Tabletop Reference

CO21

Dungeon Monsters & Treasures Level 1

Monsters / Treasure

CO22

Oldskull Dungeon Encounters

Lore / Monsters / Treasure

CO23

Oldskull Dungeon Bestiary

Monsters / Random Tables

CO24

Oldskull Dragons

Monsters / Treasure

CO25

Oldskull Trolls

Lore / Monsters / Races

CO26

Oldskull Monster Generator

Generators / Lore / Monsters

CO27

Oldskull Treasure Trove

Random Tables / Treasure

CO28

The Oldskull Deck of Strangest Things

Lore / Random Tables / Treasure

CO29

City State Encounters

Random Tables / Urban Adventures

CO30

The Order of the Scarlet Tabard

Characters / Lore / Random Tables

CO31

Captains of the Scarlet Tabard

Characters / Lore

CO32

Oldskull Tyrrhenia Map Pack

Game World / Lore / Realm Maps

CO33

333 Realms of Entropy

Game World / Lore / Monsters

CO34

1,000 Rooms of Chaos

Dungeons / Solo Gaming Tools

CO35

1,000 Rooms of Chaos II

Dungeons / Solo Gaming Tools

CO36

The Pegana Mythos

Characters / Game World / Lore

CO37

The Oldskull Necronomicon

Characters / Game World / Lore

CO38

Lords of Oldskull: Krampus

Classes / Lore / Monsters

OSE1

Character Creation

Basic / Expert (B/X) Characters

OSE2

1977 Bestiary

Basic / Expert (B/X) Monsters

OSE3

Adventurer’s Arsenal

Basic / Expert (B/X) Equipment

OSE4

Turn Tracker

Basic / Expert (B/X) Gameplay

OSE5

Oldskull Grid War

Basic / Expert (B/X) Gameplay

HM1

Hawk & Moor Book I

TSR / Gary Gygax History 1973

HM2

Hawk & Moor Book II

TSR / Gary Gygax History 1974

HM3

Hawk & Moor Book III

TSR / Gary Gygax History 1975

HM4

Hawk & Moor Book IV

TSR / Gary Gygax History 1976

HM5

Hawk & Moor Book V

TSR / Gary Gygax History 1977

HM6

The Steam Tunnel Incident

TSR History / 1980s

 

(And more can be found at the Wonderland Imprints publisher page.)

Don't know where to begin?

Each of the Wonderland Imprints series has an acclaimed first introductory volume. You can start there, and then journey further as you choose.

Series include the Black Label Editions (unillustrated tabletop volumes), Castle Oldskull (old school RPG supplements), The Classic Dungeon Design Guides (system neutral dungeon crafting), Hawk & Moor (Dungeons & Dragons history), Old School Essentials (supplements for Gavin Norman's B/X game), Oldskull Innovations (unique experimental products), and the Oldskull Library (classic weird fiction), as well as many Free Supplement Releases.

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Reviews (0)
Discussions (2)
Customer avatar
Lesley N July 21, 2022 9:19 pm UTC
If ever you wanted to REALLY detail out your fantasy genre PC, this is a good resource to do it with.
I was rather surprised at the volume of details available.
Customer avatar
Ricardo Arturo Y August 18, 2017 2:42 am UTC
PURCHASER
It'd be great if we had a form fillable Enhancer Sheets like the one you suggest in the PDF document, perhaps as an editable .docx available for download to the buyers, otherwise the content of the book seems to be pretty good.
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File Last Updated:
February 28, 2017
This title was added to our catalog on January 16, 2017.