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BattleTech: A Time of War the BattleTech RPG
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BattleTech: A Time of War the BattleTech RPG

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It is the 31st century. Mankind has spread to the stars and spawned titanic stellar empires, each controlling hundreds of worlds across a thousand light years and beyond. Yet the sins of man have followed him from the cradle of humanity.

Political machinations of feudal lords plunge whole sectors into war; unscrupulous merchant starship captains smuggle weapons to their own faction’s enemies; greedy military commanders demand tribute from worlds they’re protecting; animalistic pirate kings harvest high technologies and human slaves in lightning raids; betrayals from oath-bound allies leave honorable soldiers growing cold on forgotten worlds; death at the tip of knife from a concubine turned assassin to avenge a world and love lost: it is a time of war.

What empire will you swear allegiance to: a warrior merchant of House Steiner; the honorbound samurai of House Kurita; the vat-bred warriors of the Clans; a mercenary that fights only for the highest bidder?

Choose your life in the universe: a MechWarrior piloting the thirty-foot-tall BattleMechs that turn the tide of any battle; a spy deep behind enemy lines discovering critical secrets; a merchant carrying critical supplies; a scientist unleashing the latest cutting edge technologies?

How will YOU become a legend?

 Customers Who Bought this Title also Purchased
Reviews (9)
Discussions (2)
Customer avatar
Łukasz K January 10, 2018 11:10 am UTC
Just bought this, I found there's no rules for mech combat inside. While I understand that this is a spin off from the wargame, I would like to insert some mech action into my rpg game from time to time without having miniatures. So what else do I need to buy to get a couple of mechs and being able to work them with some not too complex rules?
Customer avatar
Jonathan W January 10, 2018 3:11 pm UTC
You would want the Battletech: Total Warfare book. That contains all the basic rules for moving not just mechs, but also a wide variety of other vehicles around and blowing stuff up. Tactical Operations steps it up a notch even further which would probably be outside your wanted scope.
Customer avatar
Łukasz K January 11, 2018 7:13 am UTC
Thanks, though that book seems to be quite big, and looking through the index, there doesn't seem to be any mechs described there. I read in other places that these are in Technical Readout's... so maybe I should take a look at those? And use them with tactical combat as described in A Time of War, would that work? What about the BattleMech Manual?
Customer avatar
Joseph V May 15, 2018 5:33 pm UTC
Technical readout's have pictures and mech data. Useually just standard layouts of the mech. Record sheets will have the "Mech Char" sheets. All of these are sorted out by year. They will have the mechs new to that era. All record sheets will also have a mech pic. I would also recomend a free program called solaris skunk werks for building your own loadouts
Customer avatar
YANN E January 07, 2018 6:48 pm UTC

What are the differences with BattleTech: Classic BattleTech RPG I have already bought last year ?
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File Last Updated:
December 10, 2014
This title was added to our catalog on September 25, 2009.