Any veteran will tell you of the importance of good maps when planning or executing a military operation... so here's a fine set of maps for armchair generals mounting their BattleTech campaigns!
The collection includes different types of generic 'open terrain' as well as desert hills, city (ruined already and soon-to-be-ruined) and scattered woodland. They're based on the original printed maps that came with BattleTech 'dead tree' publications, so should have wide appeal to old and new fans alike.
They are well-supported technically, with big poster maps for those who have access to a print shop or other suitable printer and a tile option for the rest of us using an ordinary printer and sticking sections together to make a big map. Each map has a numbered hex grid overlay and even comes with the terrain type for each hex (at least, if its anything other than level...) printed on it for easy reference.
The two 'City' maps are not very different from each other, don't expect buildings to dodge around or anything like that. What they do have is areas of firmer footing ('Pavement') and ordinary ground, with scattered trees and even ponds. The scattered woods map is particularly nice with differing densities of undergrowth and a stream to negotiate.
Useful terrain for all your combat needs.
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